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OpenRA/OpenRA.Game/GameRules
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Chris Forbes ddc1311d87 Make RenderUnit require IFacing; RenderSimple can be used for crates, mines, etc; fix husk facing init
2011-08-09 08:51:35 +12:00
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ActorInfo.cs
Make RenderUnit require IFacing; RenderSimple can be used for crates, mines, etc; fix husk facing init
2011-08-09 08:51:35 +12:00
MusicInfo.cs
Add support for C&C Covert Ops music (fixes half of #824).
2011-06-25 14:43:45 +12:00
Rules.cs
fixed #996 -- Rules.InstalledMusic
2011-07-14 20:29:05 +12:00
Settings.cs
Add a PixelDouble preference for rendering at 2x zoom. Allowing arbitrary zoom levels leads to too many rendering artifacts.
2011-07-25 22:23:18 +12:00
VoiceInfo.cs
use generic GetValue<> in VoiceInfo
2011-07-14 20:29:09 +12:00
WeaponInfo.cs
clean up remaining non-generic GetValue uses
2011-07-14 20:29:09 +12:00
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