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OpenRA/OpenRA.Game/Traits/World
History
Paul Chote be47fb55e8 Initial support for custom tile sizes
2010-09-15 19:31:21 +12:00
..
BibLayer.cs
fix crash in prev on destroying a building (oops)
2010-09-06 18:16:32 +12:00
BuildingInfluence.cs
Actor.traits is implementation detail
2010-08-14 17:39:49 +12:00
Country.cs
trim down license spam in all files
2010-07-18 16:48:21 +12:00
PlayerColorPalette.cs
support d2k remap range
2010-09-15 19:31:20 +12:00
ResourceLayer.cs
start cleaning up IWorldLoadHook vs IGameStarted -- IGameStarted dies.
2010-08-25 21:53:54 +12:00
ResourceType.cs
trim down license spam in all files
2010-07-18 16:48:21 +12:00
ScreenShaker.cs
Initial support for custom tile sizes
2010-09-15 19:31:21 +12:00
Shroud.cs
Reveal-map crate
2010-08-15 01:43:24 +12:00
SmudgeLayer.cs
fix smudgelayer deepening; make biblayer work the same way (not optimal, but better)
2010-09-06 18:11:58 +12:00
SpatialBins.cs
don't thrash the GC quite so hard in SpatialBins
2010-09-06 18:46:47 +12:00
UnitInfluence.cs
changed UIM to use less memory
2010-08-21 15:10:54 +12:00
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