Files
OpenRA/OpenRA.Mods.RA/Widgets/Logic/AssetBrowserLogic.cs
Matthias Mailänder f6bd53c15e StyleCop
2013-11-17 16:09:23 +01:00

251 lines
7.6 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets.Logic
{
public class AssetBrowserLogic
{
Widget panel;
ShpImageWidget spriteImage;
TextFieldWidget filenameInput;
SliderWidget frameSlider;
ButtonWidget playButton, pauseButton;
ScrollPanelWidget assetList;
ScrollItemWidget template;
IFolder assetSource = null;
List<string> availableShps = new List<string>();
[ObjectCreator.UseCtor]
public AssetBrowserLogic(Widget widget, Action onExit, World world)
{
panel = widget;
var sourceDropdown = panel.Get<DropDownButtonWidget>("SOURCE_SELECTOR");
sourceDropdown.OnMouseDown = _ => ShowSourceDropdown(sourceDropdown);
sourceDropdown.GetText = () =>
{
var name = assetSource != null ? assetSource.Name : "All Packages";
if (name.Length > 15)
name = "..." + name.Substring(name.Length - 15);
return name;
};
assetSource = FileSystem.MountedFolders.First();
spriteImage = panel.Get<ShpImageWidget>("SPRITE");
filenameInput = panel.Get<TextFieldWidget>("FILENAME_INPUT");
filenameInput.Text = spriteImage.Image + ".shp";
filenameInput.OnEnterKey = () => LoadAsset(filenameInput.Text);
frameSlider = panel.Get<SliderWidget>("FRAME_SLIDER");
frameSlider.MaximumValue = (float)spriteImage.FrameCount;
frameSlider.Ticks = spriteImage.FrameCount + 1;
frameSlider.IsVisible = () => spriteImage.FrameCount > 0;
frameSlider.OnChange += x => { spriteImage.Frame = (int)Math.Round(x); };
frameSlider.GetValue = () => spriteImage.Frame;
panel.Get<LabelWidget>("FRAME_COUNT").GetText = () => "{0}/{1}".F(spriteImage.Frame, spriteImage.FrameCount);
playButton = panel.Get<ButtonWidget>("BUTTON_PLAY");
playButton.OnClick = () =>
{
spriteImage.LoopAnimation = true;
playButton.Visible = false;
pauseButton.Visible = true;
};
pauseButton = panel.Get<ButtonWidget>("BUTTON_PAUSE");
pauseButton.OnClick = () =>
{
spriteImage.LoopAnimation = false;
playButton.Visible = true;
pauseButton.Visible = false;
};
panel.Get<ButtonWidget>("BUTTON_STOP").OnClick = () =>
{
spriteImage.LoopAnimation = false;
frameSlider.Value = 0;
spriteImage.Frame = 0;
playButton.Visible = true;
pauseButton.Visible = false;
};
panel.Get<ButtonWidget>("BUTTON_NEXT").OnClick = () => { spriteImage.RenderNextFrame(); };
panel.Get<ButtonWidget>("BUTTON_PREV").OnClick = () => { spriteImage.RenderPreviousFrame(); };
panel.Get<ButtonWidget>("LOAD_BUTTON").OnClick = () =>
{
LoadAsset(filenameInput.Text);
};
assetList = panel.Get<ScrollPanelWidget>("ASSET_LIST");
template = panel.Get<ScrollItemWidget>("ASSET_TEMPLATE");
PopulateAssetList();
// TODO: Horrible hack
var modID = Game.modData.Manifest.Mod.Id;
var palette = (modID == "d2k") ? "d2k.pal" : "egopal.pal";
panel.Get<ButtonWidget>("EXPORT_BUTTON").OnClick = () =>
{
var ExtractGameFiles = new string[][]
{
new string[] { "--extract", modID, palette, "--userdir" },
new string[] { "--extract", modID, "{0}.shp".F(spriteImage.Image), "--userdir" },
};
var ExportToPng = new string[][]
{
new string[] { "--png", Platform.SupportDir + "{0}.shp".F(spriteImage.Image), Platform.SupportDir + palette },
};
var ImportFromPng = new string[][] { };
var args = new WidgetArgs()
{
{ "ExtractGameFiles", ExtractGameFiles },
{ "ExportToPng", ExportToPng },
{ "ImportFromPng", ImportFromPng }
};
Ui.OpenWindow("CONVERT_ASSETS_PANEL", args);
};
panel.Get<ButtonWidget>("EXTRACT_BUTTON").OnClick = () =>
{
var ExtractGameFilesList = new List<string[]>();
var ExportToPngList = new List<string[]>();
ExtractGameFilesList.Add(new string[] { "--extract", modID, palette, "--userdir" });
foreach (var shp in availableShps)
{
ExtractGameFilesList.Add(new string[] { "--extract", modID, shp, "--userdir" });
ExportToPngList.Add(new string[] { "--png", Platform.SupportDir + shp, Platform.SupportDir + palette });
Console.WriteLine(Platform.SupportDir + shp);
}
var ExtractGameFiles = ExtractGameFilesList.ToArray();
var ExportToPng = ExportToPngList.ToArray();
var ImportFromPng = new string[][] { };
var args = new WidgetArgs()
{
{ "ExtractGameFiles", ExtractGameFiles },
{ "ExportToPng", ExportToPng },
{ "ImportFromPng", ImportFromPng }
};
Ui.OpenWindow("CONVERT_ASSETS_PANEL", args);
};
panel.Get<ButtonWidget>("IMPORT_BUTTON").OnClick = () =>
{
var imageSizeInput = panel.Get<TextFieldWidget>("IMAGE_SIZE_INPUT");
var imageFilename = panel.Get<TextFieldWidget>("IMAGE_FILENAME_INPUT");
var ExtractGameFiles = new string[][] { };
var ExportToPng = new string[][] { };
var ImportFromPng = new string[][]
{
new string[] { "--shp", Platform.SupportDir + imageFilename.Text, imageSizeInput.Text },
};
var args = new WidgetArgs()
{
{ "ExtractGameFiles", ExtractGameFiles },
{ "ExportToPng", ExportToPng },
{ "ImportFromPng", ImportFromPng }
};
Ui.OpenWindow("CONVERT_ASSETS_PANEL", args);
};
panel.Get<ButtonWidget>("CLOSE_BUTTON").OnClick = () => { Ui.CloseWindow(); onExit(); };
}
void AddAsset(ScrollPanelWidget list, string filepath, ScrollItemWidget template)
{
var sprite = Path.GetFileNameWithoutExtension(filepath);
var item = ScrollItemWidget.Setup(template,
() => spriteImage.Image == sprite,
() => LoadAsset(sprite));
item.Get<LabelWidget>("TITLE").GetText = () => filepath;
list.AddChild(item);
}
bool LoadAsset(string sprite)
{
if (sprite == null)
return false;
spriteImage.Frame = 0;
spriteImage.Image = sprite;
frameSlider.MaximumValue = (float)spriteImage.FrameCount;
frameSlider.Ticks = spriteImage.FrameCount + 1;
return true;
}
bool ShowSourceDropdown(DropDownButtonWidget dropdown)
{
Func<IFolder, ScrollItemWidget, ScrollItemWidget> setupItem = (source, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => assetSource == source,
() => { assetSource = source; PopulateAssetList(); });
item.Get<LabelWidget>("LABEL").GetText = () => source != null ? source.Name : "All Packages";
return item;
};
// TODO: Re-enable "All Packages" once list generation is done in a background thread
///var sources = new[] { (IFolder)null }.Concat(FileSystem.MountedFolders);
var sources = FileSystem.MountedFolders;
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 250, sources, setupItem);
return true;
}
void PopulateAssetList()
{
assetList.RemoveChildren();
availableShps.Clear();
// TODO: This is too slow to run in the main thread
///var files = AssetSource != null ? AssetSource.AllFileNames() :
/// FileSystem.MountedFolders.SelectMany(f => f.AllFileNames());
if (assetSource == null)
return;
var files = assetSource.AllFileNames();
foreach (var file in files)
{
if (file.EndsWith(".shp"))
{
AddAsset(assetList, file, template);
availableShps.Add(file);
}
}
}
}
}