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OpenRA/OpenRA.Game/Traits
History
Paul Chote ef55d646f7 Unstatic the Sound class.
2015-09-20 14:11:06 +01:00
..
Player
Unstatic the Sound class.
2015-09-20 14:11:06 +01:00
World
Remove Shroud.IsVisibleTest and IsExploredTest.
2015-09-06 21:13:32 +01:00
DebugPauseState.cs
Simplify return statements.
2015-04-01 12:33:17 -05:00
DrawLineToTarget.cs
Added option to turn off rendering of target lines in the settings
2015-07-20 00:05:29 +02:00
EditorTilesetFilter.cs
More HashSet trait fields & Lint support
2015-09-05 16:59:30 -05:00
Health.cs
rename WRange to WDist
2015-07-09 10:55:38 +02:00
LintAttributes.cs
check palette references
2015-08-17 21:36:45 +02:00
RejectsOrders.cs
More HashSet trait fields & Lint support
2015-09-05 16:59:30 -05:00
Selectable.cs
check voice actor references
2015-06-20 12:09:58 +02:00
Target.cs
Add ITargetablePositions seperating it from ITargetable
2015-09-02 23:14:40 -05:00
TraitsInterfaces.cs
Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types
2015-09-19 09:56:14 -05:00
Util.cs
Brace style fixes
2015-02-13 02:32:49 +13:00
ValidateOrder.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
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