Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
f7aca32e0e27be522b2e15a377772ad3f67dbc5c
OpenRA/mods/ra/rules
History
Paul Chote 170e14546a Convert NukeLaunch to world coordinates.
2013-05-17 18:12:29 +12:00
..
aircraft.yaml
Increase badr and badr.bomber healths
2013-05-10 21:04:02 +12:00
civilian.yaml
Add invisible repair zones to bridges.
2013-04-15 23:22:08 +12:00
defaults.yaml
Convert Parachute to world coords.
2013-05-17 18:12:27 +12:00
infantry.yaml
removed now redundant debug auto-target traits
2013-05-10 22:31:54 +02:00
ships.yaml
Merge the 3 turret rendering traits into WithTurret.
2013-05-15 19:17:32 +12:00
structures.yaml
Convert NukeLaunch to world coordinates.
2013-05-17 18:12:29 +12:00
system.yaml
removed now redundant debug player-resource traits
2013-05-10 22:34:43 +02:00
trees.yaml
RA Desert - Use ExcludeTileset instead of RequiresTileset for specific tileset actors (looks cleaner)
2012-11-25 18:16:08 -07:00
vehicles.yaml
Merge the 3 turret rendering traits into WithTurret.
2013-05-15 19:17:32 +12:00
Powered by Gitea Version: 1.25.4 Page: 167ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API