Files
OpenRA/OpenRa.Game/Viewport.cs

41 lines
865 B
C#

using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
using BluntDirectX.Direct3D;
namespace OpenRa.Game
{
class Viewport
{
readonly Size clientSize;
readonly float2 mapSize;
PointF scrollPosition;
public PointF ScrollPosition
{
get { return scrollPosition; }
}
public void Scroll(float2 delta)
{
float2 scrollPos = new float2(ScrollPosition) + delta;
scrollPos = scrollPos.Constrain(new Range<float2>(float2.Zero, mapSize));
scrollPosition = scrollPos.ToPointF();
}
public Size ClientSize
{
get { return clientSize; }
}
public Viewport(Size clientSize, float2 mapSize)
{
this.clientSize = clientSize;
this.mapSize = 24 * mapSize - Size + new float2(128, 0);
}
public float2 Size { get { return new float2(clientSize); } }
}
}