Files
OpenRA/mods/cnc/weapons/missiles.yaml
AoAGeneral fb95776170 TD Balance Changes v1192016
Balance changes are as followed:

Increase power of AGT to 50 from 40.

MSAM faster reload to 45 from 100.

Increase APC damage vs light target to 105 from 100.

MLRS attack speed increase to 100 from 140.

Rocket Infantry damage increase to 35 from 30.

MCV Price increase to 4000 from 2000. Build time increase from 0:48 to
1:36.

MCV unit HP increase to 950 from 750. armor type Heavy from Light.

MCV now requires both Command Center and Repair Pad to produce.

Construction yard HP increase to 2000 from 1400.

Repair pad HP increase to 600 from 400.

Link discussion at:
http://www.sleipnirstuff.com/forum/viewtopic.php?f=82&p=294421#294421
2016-01-19 12:41:51 -08:00

392 lines
7.4 KiB
YAML

Rockets:
ReloadDelay: 50
Range: 6c0
MinRange: 0c512
Report: bazook1.aud
ValidTargets: Ground, Air
Projectile: Missile
Arm: 0
Blockable: false
Inaccuracy: 128
Image: DRAGON
HorizontalRateOfTurn: 15
TrailImage: smokey
ContrailLength: 8
MaximumLaunchSpeed: 298
RangeLimit: 20
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 35
ValidTargets: Ground, Air
Versus:
None: 50
Wood: 85
Light: 100
Heavy: 100
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
ImpactSound: xplos.aud
BikeRockets:
ReloadDelay: 50
Range: 6c0
Report: bazook1.aud
ValidTargets: Ground, Air
Burst: 2
BurstDelay: 10
Projectile: Missile
Arm: 0
Blockable: false
Inaccuracy: 128
Image: DRAGON
HorizontalRateOfTurn: 10
TrailImage: smokey
ContrailLength: 8
MaximumLaunchSpeed: 213
RangeLimit: 30
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 30
ValidTargets: Ground, Air
Versus:
None: 25
Wood: 75
Light: 100
Heavy: 100
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
ImpactSound: xplos.aud
OrcaAGMissiles:
ReloadDelay: 12
Burst: 2
BurstDelay: 12
Range: 5c0
MinRange: 1c256
Report: bazook1.aud
ValidTargets: Ground
Projectile: Missile
Arm: 1
Blockable: false
Inaccuracy: 128
Image: DRAGON
HorizontalRateOfTurn: 20
TrailImage: smokey
ContrailLength: 8
MaximumLaunchSpeed: 256
RangeLimit: 30
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 25
ValidTargets: Ground
Versus:
None: 50
Wood: 100
Light: 100
Heavy: 75
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
ImpactSound: xplos.aud
OrcaAAMissiles:
ReloadDelay: 12
Burst: 2
BurstDelay: 12
Range: 5c0
MinRange: 1c256
Report: bazook1.aud
ValidTargets: Air
Projectile: Missile
Arm: 0
Blockable: false
Inaccuracy: 128
Image: DRAGON
HorizontalRateOfTurn: 20
TrailImage: smokey
ContrailLength: 8
MaximumLaunchSpeed: 298
RangeLimit: 30
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 25
ValidTargets: Air
Versus:
Light: 75
Heavy: 50
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
ImpactSound: xplos.aud
MammothMissiles:
ReloadDelay: 45
Range: 5c0
Report: rocket1.aud
ValidTargets: Ground, Air
Burst: 2
BurstDelay: 15
Projectile: Missile
Arm: 0
Blockable: false
Inaccuracy: 128
Image: DRAGON
HorizontalRateOfTurn: 20
TrailImage: smokey
ContrailLength: 8
MaximumLaunchSpeed: 341
RangeLimit: 35
Warhead@1Dam: SpreadDamage
Spread: 298
Damage: 45
ValidTargets: Ground, Air
Versus:
None: 50
Wood: 75
Light: 100
Heavy: 50
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_poof
ImpactSound: xplos.aud
InvalidImpactTypes: Air, AirHit
Warhead@4EffAir: CreateEffect
Explosion: small_building
ImpactSound: xplos.aud
ValidImpactTypes: Air, AirHit
227mm:
ReloadDelay: 100
Range: 12c0
MinRange: 3c0
Burst: 4
BurstDelay: 4
Report: rocket1.aud
ValidTargets: Ground
Projectile: Bullet
Arm: 5
Blockable: false
Shadow: true
Inaccuracy: 853
Angle: 62
Image: DRAGON
RateOfTurn: 2
ContrailLength: 10
Trail: smokey
Speed: 341
Warhead@1Dam: SpreadDamage
Spread: 683
Damage: 25
ValidTargets: Ground
Versus:
None: 35
Wood: 60
Light: 100
Heavy: 50
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: med_frag
ImpactSound: xplos.aud
227mm.stnk:
ReloadDelay: 70
Range: 7c0
Report: rocket1.aud
Burst: 2
BurstDelay: 10
ValidTargets: Ground, Air
Projectile: Missile
Arm: 0
Blockable: false
Inaccuracy: 213
Image: DRAGON
HorizontalRateOfTurn: 10
TrailImage: smokey
ContrailLength: 8
MaximumLaunchSpeed: 213
RangeLimit: 40
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 60
ValidTargets: Ground, Air
Versus:
None: 25
Wood: 75
Light: 100
Heavy: 90
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
ImpactSound: xplos.aud
BoatMissile:
ReloadDelay: 35
Range: 8c0
Burst: 2
BurstDelay: 7
Report: rocket2.aud
Projectile: Missile
Arm: 0
Blockable: false
Inaccuracy: 213
Image: DRAGON
HorizontalRateOfTurn: 10
TrailImage: smokey
ContrailLength: 8
MaximumLaunchSpeed: 170
RangeLimit: 60
Warhead@1Dam: SpreadDamage
Spread: 256
Damage: 60
Versus:
None: 90
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_poof
ImpactSound: xplos.aud
InvalidImpactTypes: Air, AirHit
Warhead@4EffAir: CreateEffect
Explosion: small_building
ImpactSound: xplos.aud
ValidImpactTypes: Air, AirHit
TowerMissle:
ReloadDelay: 15
Range: 7c0
Report: rocket2.aud
ValidTargets: Ground
Projectile: Missile
Arm: 0
Blockable: false
Inaccuracy: 128
Image: DRAGON
HorizontalRateOfTurn: 20
TrailImage: smokey
ContrailLength: 8
MaximumLaunchSpeed: 298
RangeLimit: 40
Warhead@1Dam: SpreadDamage
Spread: 683
Damage: 25
ValidTargets: Ground
Versus:
None: 50
Wood: 25
Light: 100
Heavy: 100
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: med_frag
ImpactSound: xplos.aud
SAMMissile:
ReloadDelay: 15
Range: 8c0
Report: rocket2.aud
ValidTargets: Air
Projectile: Missile
Arm: 0
Blockable: false
Image: MISSILE
HorizontalRateOfTurn: 20
MaximumLaunchSpeed: 426
RangeLimit: 35
TrailImage: smokey
ContrailLength: 8
Warhead@1Dam: SpreadDamage
Spread: 682
ValidTargets: Air
Versus:
None: 100
Wood: 100
Light: 100
Heavy: 75
Damage: 30
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_building
ImpactSound: xplos.aud
HonestJohn:
ReloadDelay: 200
Range: 10c0
Report: rocket1.aud
Projectile: Bullet
Arm: 10
Blockable: false
Shadow: true
Inaccuracy: 213
Image: patriot
Trail: smokey
Speed: 187
RangeLimit: 35
Angle: 88
Warhead@1Dam: SpreadDamage
Spread: 256
Damage: 100
Versus:
None: 90
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_poof
ImpactSound: xplos.aud
Patriot:
ReloadDelay: 25
Range: 9c0
MinRange: 1c0
Report: rocket2.aud
ValidTargets: Air
Projectile: Missile
Blockable: false
Image: patriot
TrailImage: smokey
ContrailLength: 8
HorizontalRateOfTurn: 20
MaximumLaunchSpeed: 341
RangeLimit: 30
Warhead@1Dam: SpreadDamage
Spread: 682
ValidTargets: Air
Versus:
Heavy: 75
Damage: 50
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: poof
ImpactSound: xplos.aud