Balance changes are as followed: Increase power of AGT to 50 from 40. MSAM faster reload to 45 from 100. Increase APC damage vs light target to 105 from 100. MLRS attack speed increase to 100 from 140. Rocket Infantry damage increase to 35 from 30. MCV Price increase to 4000 from 2000. Build time increase from 0:48 to 1:36. MCV unit HP increase to 950 from 750. armor type Heavy from Light. MCV now requires both Command Center and Repair Pad to produce. Construction yard HP increase to 2000 from 1400. Repair pad HP increase to 600 from 400. Link discussion at: http://www.sleipnirstuff.com/forum/viewtopic.php?f=82&p=294421#294421
392 lines
7.4 KiB
YAML
392 lines
7.4 KiB
YAML
Rockets:
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ReloadDelay: 50
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Range: 6c0
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MinRange: 0c512
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Report: bazook1.aud
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ValidTargets: Ground, Air
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Projectile: Missile
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Arm: 0
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Blockable: false
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Inaccuracy: 128
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Image: DRAGON
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HorizontalRateOfTurn: 15
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TrailImage: smokey
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ContrailLength: 8
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MaximumLaunchSpeed: 298
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RangeLimit: 20
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 35
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ValidTargets: Ground, Air
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Versus:
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None: 50
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Wood: 85
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Light: 100
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Heavy: 100
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Concrete: 25
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: small_frag
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ImpactSound: xplos.aud
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BikeRockets:
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ReloadDelay: 50
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Range: 6c0
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Report: bazook1.aud
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ValidTargets: Ground, Air
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Burst: 2
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BurstDelay: 10
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Projectile: Missile
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Arm: 0
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Blockable: false
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Inaccuracy: 128
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Image: DRAGON
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HorizontalRateOfTurn: 10
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TrailImage: smokey
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ContrailLength: 8
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MaximumLaunchSpeed: 213
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RangeLimit: 30
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 30
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ValidTargets: Ground, Air
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Versus:
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None: 25
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Wood: 75
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Light: 100
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Heavy: 100
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Concrete: 50
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: small_frag
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ImpactSound: xplos.aud
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OrcaAGMissiles:
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ReloadDelay: 12
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Burst: 2
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BurstDelay: 12
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Range: 5c0
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MinRange: 1c256
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Report: bazook1.aud
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ValidTargets: Ground
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Projectile: Missile
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Arm: 1
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Blockable: false
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Inaccuracy: 128
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Image: DRAGON
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HorizontalRateOfTurn: 20
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TrailImage: smokey
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ContrailLength: 8
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MaximumLaunchSpeed: 256
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RangeLimit: 30
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 25
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ValidTargets: Ground
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Versus:
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None: 50
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Wood: 100
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Light: 100
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Heavy: 75
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: small_frag
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ImpactSound: xplos.aud
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OrcaAAMissiles:
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ReloadDelay: 12
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Burst: 2
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BurstDelay: 12
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Range: 5c0
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MinRange: 1c256
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Report: bazook1.aud
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ValidTargets: Air
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Projectile: Missile
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Arm: 0
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Blockable: false
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Inaccuracy: 128
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Image: DRAGON
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HorizontalRateOfTurn: 20
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TrailImage: smokey
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ContrailLength: 8
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MaximumLaunchSpeed: 298
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RangeLimit: 30
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 25
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ValidTargets: Air
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Versus:
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Light: 75
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Heavy: 50
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: small_frag
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ImpactSound: xplos.aud
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MammothMissiles:
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ReloadDelay: 45
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Range: 5c0
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Report: rocket1.aud
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ValidTargets: Ground, Air
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Burst: 2
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BurstDelay: 15
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Projectile: Missile
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Arm: 0
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Blockable: false
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Inaccuracy: 128
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Image: DRAGON
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HorizontalRateOfTurn: 20
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TrailImage: smokey
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ContrailLength: 8
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MaximumLaunchSpeed: 341
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RangeLimit: 35
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Warhead@1Dam: SpreadDamage
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Spread: 298
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Damage: 45
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ValidTargets: Ground, Air
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Versus:
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None: 50
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Wood: 75
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Light: 100
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Heavy: 50
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: small_poof
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ImpactSound: xplos.aud
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InvalidImpactTypes: Air, AirHit
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Warhead@4EffAir: CreateEffect
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Explosion: small_building
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ImpactSound: xplos.aud
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ValidImpactTypes: Air, AirHit
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227mm:
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ReloadDelay: 100
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Range: 12c0
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MinRange: 3c0
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Burst: 4
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BurstDelay: 4
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Report: rocket1.aud
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ValidTargets: Ground
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Projectile: Bullet
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Arm: 5
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Blockable: false
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Shadow: true
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Inaccuracy: 853
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Angle: 62
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Image: DRAGON
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RateOfTurn: 2
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ContrailLength: 10
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Trail: smokey
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Speed: 341
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Warhead@1Dam: SpreadDamage
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Spread: 683
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Damage: 25
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ValidTargets: Ground
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Versus:
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None: 35
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Wood: 60
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Light: 100
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Heavy: 50
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: med_frag
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ImpactSound: xplos.aud
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227mm.stnk:
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ReloadDelay: 70
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Range: 7c0
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Report: rocket1.aud
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Burst: 2
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BurstDelay: 10
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ValidTargets: Ground, Air
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Projectile: Missile
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Arm: 0
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Blockable: false
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Inaccuracy: 213
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Image: DRAGON
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HorizontalRateOfTurn: 10
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TrailImage: smokey
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ContrailLength: 8
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MaximumLaunchSpeed: 213
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RangeLimit: 40
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 60
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ValidTargets: Ground, Air
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Versus:
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None: 25
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Wood: 75
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Light: 100
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Heavy: 90
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: small_frag
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ImpactSound: xplos.aud
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BoatMissile:
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ReloadDelay: 35
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Range: 8c0
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Burst: 2
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BurstDelay: 7
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Report: rocket2.aud
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Projectile: Missile
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Arm: 0
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Blockable: false
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Inaccuracy: 213
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Image: DRAGON
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HorizontalRateOfTurn: 10
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TrailImage: smokey
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ContrailLength: 8
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MaximumLaunchSpeed: 170
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RangeLimit: 60
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Warhead@1Dam: SpreadDamage
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Spread: 256
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Damage: 60
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: small_poof
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ImpactSound: xplos.aud
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InvalidImpactTypes: Air, AirHit
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Warhead@4EffAir: CreateEffect
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Explosion: small_building
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ImpactSound: xplos.aud
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ValidImpactTypes: Air, AirHit
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TowerMissle:
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ReloadDelay: 15
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Range: 7c0
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Report: rocket2.aud
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ValidTargets: Ground
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Projectile: Missile
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Arm: 0
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Blockable: false
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Inaccuracy: 128
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Image: DRAGON
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HorizontalRateOfTurn: 20
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TrailImage: smokey
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ContrailLength: 8
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MaximumLaunchSpeed: 298
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RangeLimit: 40
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Warhead@1Dam: SpreadDamage
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Spread: 683
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Damage: 25
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ValidTargets: Ground
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Versus:
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None: 50
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Wood: 25
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Light: 100
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Heavy: 100
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: med_frag
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ImpactSound: xplos.aud
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SAMMissile:
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ReloadDelay: 15
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Range: 8c0
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Report: rocket2.aud
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ValidTargets: Air
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Projectile: Missile
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Arm: 0
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Blockable: false
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Image: MISSILE
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HorizontalRateOfTurn: 20
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MaximumLaunchSpeed: 426
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RangeLimit: 35
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TrailImage: smokey
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ContrailLength: 8
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Warhead@1Dam: SpreadDamage
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Spread: 682
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ValidTargets: Air
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Versus:
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None: 100
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Wood: 100
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Light: 100
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Heavy: 75
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Damage: 30
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: small_building
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ImpactSound: xplos.aud
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HonestJohn:
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ReloadDelay: 200
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Range: 10c0
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Report: rocket1.aud
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Projectile: Bullet
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Arm: 10
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Blockable: false
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Shadow: true
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Inaccuracy: 213
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Image: patriot
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Trail: smokey
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Speed: 187
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RangeLimit: 35
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Angle: 88
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Warhead@1Dam: SpreadDamage
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Spread: 256
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Damage: 100
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: small_poof
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ImpactSound: xplos.aud
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Patriot:
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ReloadDelay: 25
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Range: 9c0
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MinRange: 1c0
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Report: rocket2.aud
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ValidTargets: Air
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Projectile: Missile
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Blockable: false
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Image: patriot
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TrailImage: smokey
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ContrailLength: 8
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HorizontalRateOfTurn: 20
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MaximumLaunchSpeed: 341
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RangeLimit: 30
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Warhead@1Dam: SpreadDamage
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Spread: 682
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ValidTargets: Air
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Versus:
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Heavy: 75
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Damage: 50
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: poof
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ImpactSound: xplos.aud
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