83 lines
2.9 KiB
C#
83 lines
2.9 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see LICENSE.
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*/
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#endregion
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using System;
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using System.Drawing;
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namespace OpenRA
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{
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public struct int2
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{
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public int X,Y;
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public int2( int x, int y ) { this.X = x; this.Y = y; }
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public int2( Point p ) { X = p.X; Y = p.Y; }
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public int2( Size p ) { X = p.Width; Y = p.Height; }
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public static int2 operator +(int2 a, int2 b) { return new int2(a.X + b.X, a.Y + b.Y); }
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public static int2 operator -(int2 a, int2 b) { return new int2(a.X - b.X, a.Y - b.Y); }
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public static int2 operator *(int a, int2 b) { return new int2(a * b.X, a * b.Y); }
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public static int2 operator *(int2 b, int a) { return new int2(a * b.X, a * b.Y); }
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public static int2 operator /(int2 a, int b) { return new int2(a.X / b, a.Y / b); }
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public static int2 operator -(int2 a) { return new int2(-a.X, -a.Y); }
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public static bool operator ==(int2 me, int2 other) { return (me.X == other.X && me.Y == other.Y); }
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public static bool operator !=(int2 me, int2 other) { return !(me == other); }
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public int2 Sign() { return new int2(Math.Sign(X), Math.Sign(Y)); }
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public int2 Abs() { return new int2( Math.Abs( X ), Math.Abs( Y ) ); }
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public int LengthSquared { get { return X * X + Y * Y; } }
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public int Length { get { return (int)Math.Sqrt(LengthSquared); } }
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public override int GetHashCode() { return X.GetHashCode() ^ Y.GetHashCode(); }
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public static int2 Max(int2 a, int2 b) { return new int2(Math.Max(a.X, b.X), Math.Max(a.Y, b.Y)); }
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public static int2 Min(int2 a, int2 b) { return new int2(Math.Min(a.X, b.X), Math.Min(a.Y, b.Y)); }
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public override bool Equals(object obj)
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{
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if (obj == null)
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return false;
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int2 o = (int2)obj;
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return o == this;
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}
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public static readonly int2 Zero = new int2(0, 0);
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public Point ToPoint() { return new Point(X, Y); }
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public PointF ToPointF() { return new PointF(X, Y); }
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public float2 ToFloat2() { return new float2(X, Y); }
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public override string ToString() { return string.Format("{0},{1}", X, Y); }
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// Change endianness of a uint32
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public static uint Swap(uint orig)
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{
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return (uint)((orig & 0xff000000) >> 24) | ((orig & 0x00ff0000) >> 8) | ((orig & 0x0000ff00) << 8) | ((orig & 0x000000ff) << 24);
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}
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public static int Lerp( int a, int b, int mul, int div )
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{
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return a + ( b - a ) * mul / div;
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}
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public static int2 Lerp( int2 a, int2 b, int mul, int div )
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{
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return a + ( b - a ) * mul / div;
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}
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public int2 Clamp(Rectangle r)
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{
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return new int2(Math.Min(r.Right, Math.Max(X, r.Left)),
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Math.Min(r.Bottom, Math.Max(Y, r.Top)));
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}
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}
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}
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