Files
OpenRA/OpenRA.Mods.RA/Cargo.cs
2012-03-23 15:16:48 +13:00

195 lines
4.7 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.Mods.RA.Activities;
using OpenRA.Mods.RA.Orders;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
public class CargoInfo : ITraitInfo
{
public readonly int MaxWeight = 0;
public readonly int PipCount = 0;
public readonly string[] Types = { };
public readonly int UnloadFacing = 0;
public readonly string[] InitialUnits = { };
public object Create( ActorInitializer init ) { return new Cargo( init, this ); }
}
public class Cargo : IPips, IIssueOrder, IResolveOrder, IOrderVoice, INotifyKilled
{
readonly Actor self;
readonly CargoInfo info;
int totalWeight = 0;
List<Actor> cargo = new List<Actor>();
public IEnumerable<Actor> Passengers { get { return cargo; } }
public Cargo( ActorInitializer init, CargoInfo info )
{
this.self = init.self;
this.info = info;
if (init.Contains<CargoInit>())
{
cargo = init.Get<CargoInit,Actor[]>().ToList();
totalWeight = cargo.Sum( c => GetWeight(c) );
}
else
{
foreach (var u in info.InitialUnits)
{
var unit = self.World.CreateActor(false, u.ToLowerInvariant(),
new TypeDictionary { new OwnerInit(self.Owner) });
if (CanLoad(self, unit))
Load(self,unit);
}
}
}
public IEnumerable<IOrderTargeter> Orders
{
get { yield return new DeployOrderTargeter( "Unload", 10, () => CanUnload( self ) ); }
}
public Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued )
{
if( order.OrderID == "Unload" )
return new Order( order.OrderID, self, queued );
return null;
}
public void ResolveOrder(Actor self, Order order)
{
if (order.OrderString == "Unload")
{
if (!CanUnload(self))
return;
self.CancelActivity();
self.QueueActivity(new UnloadCargo());
}
}
bool CanUnload(Actor self)
{
if (IsEmpty(self))
return false;
// Cannot unload mid-air
var move = self.TraitOrDefault<IMove>();
if (move != null && move.Altitude > 0)
return false;
// Todo: Check if there is a free tile to unload to
return true;
}
public bool CanLoad(Actor self, Actor a)
{
if (!HasSpace(GetWeight(a)))
return false;
// Cannot load mid-air
var move = self.TraitOrDefault<IMove>();
return move == null || move.Altitude == 0;
}
public string CursorForOrder(Actor self, Order order)
{
if (order.OrderString != "Unload") return null;
return CanUnload(self) ? "deploy" : "deploy-blocked";
}
public string VoicePhraseForOrder(Actor self, Order order)
{
if (order.OrderString != "Unload" || IsEmpty(self)) return null;
return "Move";
}
public bool HasSpace(int weight) { return totalWeight + weight <= info.MaxWeight; }
public bool IsEmpty(Actor self) { return cargo.Count == 0; }
public Actor Peek(Actor self) { return cargo[0]; }
static int GetWeight(Actor a) { return a.Info.Traits.Get<PassengerInfo>().Weight; }
public Actor Unload(Actor self)
{
var a = cargo[0];
cargo.RemoveAt(0);
totalWeight -= GetWeight(a);
foreach( var npe in self.TraitsImplementing<INotifyPassengerExited>() )
npe.PassengerExited( self, a );
return a;
}
public IEnumerable<PipType> GetPips(Actor self)
{
int numPips = info.PipCount;
for (int i = 0; i < numPips; i++)
yield return GetPipAt(i);
}
PipType GetPipAt(int i)
{
var n = i * info.MaxWeight / info.PipCount;
foreach (var c in cargo)
{
var pi = c.Info.Traits.Get<PassengerInfo>();
if (n < pi.Weight)
return pi.PipType;
else
n -= pi.Weight;
}
return PipType.Transparent;
}
public void Load(Actor self, Actor a)
{
cargo.Add(a);
totalWeight += GetWeight(a);
foreach( var npe in self.TraitsImplementing<INotifyPassengerEntered>() )
npe.PassengerEntered( self, a );
}
public void Killed(Actor self, AttackInfo e)
{
foreach( var c in cargo )
c.Destroy();
cargo.Clear();
}
}
public interface INotifyPassengerEntered { void PassengerEntered(Actor self, Actor passenger); }
public interface INotifyPassengerExited { void PassengerExited(Actor self, Actor passenger); }
public class CargoInit : IActorInit<Actor[]>
{
[FieldFromYamlKey] public readonly Actor[] value = {};
public CargoInit() { }
public CargoInit( Actor[] init ) { value = init; }
public Actor[] Value( World world ) { return value; }
}
}