Files
OpenRA/OpenRA.Mods.Common/UpdateRules/Rules/20201213/RenameMPTraits.cs
2020-12-31 12:09:56 +01:00

39 lines
1.3 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
namespace OpenRA.Mods.Common.UpdateRules.Rules
{
public class RenameMPTraits : UpdateRule
{
public override string Name { get { return "Several traits spawning map actors and players have been renamed."; } }
public override string Description
{
get
{
return "'SpawnMPUnits' was renamed to 'SpawnStartingUnits', 'MPStartUnits' to 'StartingUnits', 'MPStartLocations' to " +
"'MapStartingLocations', and 'CreateMPPlayers' to 'CreateMapPlayers'.";
}
}
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
{
actorNode.RenameChildrenMatching("SpawnMPUnits", "SpawnStartingUnits");
actorNode.RenameChildrenMatching("MPStartUnits", "StartingUnits");
actorNode.RenameChildrenMatching("MPStartLocations", "MapStartingLocations");
actorNode.RenameChildrenMatching("CreateMPPlayers", "CreateMapPlayers");
yield break;
}
}
}