Add classic-style tooltips for TD campaign missions.

This commit is contained in:
Paul Chote
2014-10-03 18:10:39 +13:00
parent 80f42b4921
commit 02166628d1
11 changed files with 371 additions and 17 deletions

View File

@@ -31,6 +31,8 @@
Guard:
Guardable:
BodyOrientation:
Tooltip:
GenericName: Vehicle
UpdatesPlayerStatistics:
Cloak:
RequiresUpgrade: cloak
@@ -85,6 +87,8 @@
Guard:
Guardable:
BodyOrientation:
Tooltip:
GenericName: Tank
UpdatesPlayerStatistics:
Cloak:
RequiresUpgrade: cloak
@@ -133,6 +137,8 @@
Huntable:
LuaScriptEvents:
ScriptTriggers:
Tooltip:
GenericName: Helicopter
GainsStatUpgrades:
SelfHealing@ELITE:
Step: 2
@@ -190,6 +196,8 @@
Guard:
Guardable:
BodyOrientation:
Tooltip:
GenericName: Soldier
SelfHealing@HOSPITAL:
Step: 5
Ticks: 100
@@ -234,6 +242,7 @@
Cost: 70
Tooltip:
Name: Civilian
GenericVisibility: None
Mobile:
Speed: 56
Health:
@@ -396,6 +405,8 @@
Guardable:
Range: 3
BodyOrientation:
Tooltip:
GenericName: Structure
FrozenUnderFog:
UpdatesPlayerStatistics:
Huntable:
@@ -426,6 +437,7 @@
Building:
Tooltip:
Name: Civilian Building
GenericVisibility: None
FrozenUnderFog:
StartsRevealed: true
@@ -439,6 +451,7 @@
RelativeToTopLeft: yes
Tooltip:
Name: Civilian Building (Destroyed)
GenericVisibility: None
BodyOrientation:
FrozenUnderFog:
StartsRevealed: true
@@ -481,6 +494,7 @@
RelativeToTopLeft: yes
Tooltip:
Name: Field (Destroyed)
GenericVisibility: None
BelowUnits:
BodyOrientation:
RenderBuilding:
@@ -610,6 +624,8 @@
ForceHealthPercentage: 25
BelowUnits:
BodyOrientation:
Tooltip:
GenericName: Destroyed Vehicle
LuaScriptEvents:
DisabledOverlay:
ScriptTriggers: