More structures

This commit is contained in:
Paul Chote
2010-01-31 23:22:15 +13:00
parent 9638a9ab8d
commit 02af9d40a2
4 changed files with 172 additions and 23 deletions

View File

@@ -83,4 +83,53 @@
<sequence name="critical-idle" start="32" /> <sequence name="critical-idle" start="32" />
<sequence name="make" start="0" length="*" src="hqmake" /> <sequence name="make" start="0" length="*" src="hqmake" />
</unit> </unit>
<!-- Advanced Power Plant -->
<unit name="nuk2">
<sequence name="idle" start="0" length="4" />
<sequence name="damaged-idle" start="4" length="4" />
<sequence name="critical-idle" start="8" length="1" />
<sequence name="make" start="0" length="*" src="nuk2make" />
</unit>
<!-- helipad -->
<unit name="hpad">
<sequence name="idle" start="0" length="1" />
<sequence name="damaged-idle" start="7" length="1" />
<sequence name="critical-idle" start="14" length="1" />
<sequence name="active" start="1" length="6" />
<sequence name="damaged-active" start="8" length="6" />
<sequence name="critical-active" start="14" length="1" />
<sequence name="make" start="0" length="20" src="hpadmake" />
</unit>
<!-- Repair Facility -->
<unit name="fix">
<sequence name="idle" start="0" length="1" />
<sequence name="damaged-idle" start="7" length="1" />
<sequence name="critical-idle" start="14" length="1" />
<sequence name="active" start="0" length="7" />
<sequence name="damaged-active" start="7" length="7" />
<sequence name="critical-active" start="14" length="1" />
<sequence name="make" start="0" length="14" src="fixmake" />
</unit>
<!-- Advanced Communications Center -->
<unit name="eye">
<sequence name="idle" start="0" length="16" />
<sequence name="damaged-idle" start="16" length="16" />
<sequence name="critical-idle" start="32" />
<sequence name="make" start="0" length="*" src="eyemake" />
</unit>
<!-- Temple of Nod -->
<unit name="tmpl">
<sequence name="idle" start="0" />
<sequence name="damaged-idle" start="5" />
<sequence name="critical-idle" start="10" />
<sequence name="active" start="0" length="5" />
<sequence name="damaged-active" start="5" length="5" />
<sequence name="critical-active" start="5" length="5" />
<sequence name="make" start="0" length="*" src="tmplmake" />
</unit>
</sequences> </sequences>

View File

@@ -1,11 +1,7 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<sequences> <sequences>
<!-- advanced power plant --> <!-- advanced power plant -->
<unit name="apwr">
<sequence name="idle" start="0" />
<sequence name="damaged-idle" start="1" />
<sequence name="make" start="0" length="*" src="apwrmake" />
</unit>
<!-- kennel --> <!-- kennel -->
<unit name="kenn"> <unit name="kenn">
@@ -33,14 +29,7 @@
<sequence name="make" start="0" length="*" src="stekmake" /> <sequence name="make" start="0" length="*" src="stekmake" />
</unit> </unit>
<!-- helipad -->
<unit name="hpad">
<sequence name="idle" start="0" length="1" />
<sequence name="damaged-idle" start="7" length="1" />
<sequence name="make" start="0" length="20" src="hpadmake" />
<sequence name="active" start="1" length="6" />
<sequence name="damaged-active" start="8" length="6" />
</unit>
<!-- sub pen --> <!-- sub pen -->
<unit name="spen"> <unit name="spen">
@@ -54,14 +43,7 @@
<sequence name="damaged-idle" start="1" /> <sequence name="damaged-idle" start="1" />
<sequence name="make" start="0" length="*" src="syrdmake" /> <sequence name="make" start="0" length="*" src="syrdmake" />
</unit> </unit>
<!-- repair pad -->
<unit name="fix">
<sequence name="idle" start="0" length="1" />
<sequence name="damaged-idle" start="7" length="1" />
<sequence name="make" start="0" length="14" src="fixmake" />
<sequence name="active" start="1" length="6" />
<sequence name="damaged-active" start="8" length="6" />
</unit>
<!-- allied gun turret --> <!-- allied gun turret -->
<unit name="gun"> <unit name="gun">
<sequence name="idle" start="0" length="32" /> <sequence name="idle" start="0" length="32" />

View File

@@ -46,7 +46,7 @@ PROC:
LongDesc: Processes Tiberium into useable resources LongDesc: Processes Tiberium into useable resources
Building: Building:
Power: -30 Power: -30
Footprint: ___ xxx ==x Footprint: ___ xxx x=x
Dimensions: 3,3 Dimensions: 3,3
Capturable: true Capturable: true
Bib: yes Bib: yes
@@ -202,3 +202,119 @@ HQ:
Crewed: yes Crewed: yes
Sight: 10 Sight: 10
ProvidesRadar: ProvidesRadar:
NUK2:
Inherits: ^Building
Buildable:
Icon:nuk2icnh
TechLevel: 5
Prerequisites: nuke
Owner: allies,soviet
Cost: 700
Description: Advanced Power Plant
LongDesc: Provides more power, cheaper than the \nstandard Power Plant
Building:
Power: 200
Footprint: xx xx
Dimensions: 2,2
Capturable: true
Bib: yes
HP: 700
Armor: wood
Crewed: yes
Sight: 2
FIX:
Inherits: ^Building
Buildable:
Icon: fixicnh
TechLevel: 3
Prerequisites: nuke
Owner: allies,soviet
Cost: 1200
Description: Repair Facility
LongDesc: Repairs vehicles and allows the\nconstruction of additional bases.
Building:
Power: -30
Footprint: _x_ xxx _x_
Dimensions: 3,3
Capturable: true
HP: 400
Armor: wood
Crewed: yes
Sight: 3
BelowUnits:
Reservable:
HPAD:
Inherits: ^Building
Buildable:
Icon:hpadicnh
TechLevel: 6
Prerequisites: pyle
Owner: allies,soviet
Cost: 1500
Description: Helipad
LongDesc: Produces and reloads helicopters
Building:
Power: -10
Footprint: xx xx
Dimensions: 2,2
Capturable: true
Bib: yes
HP: 400
Armor: wood
Crewed: yes
Sight: 3
Production:
SpawnOffset: 0,-4
Produces: Plane
BelowUnits:
Reservable:
EYE:
RequiresPower:
CanPowerDown:
Inherits: ^Building
Buildable:
Icon: eyeicnh
TechLevel: 7
Prerequisites: hq
Owner: allies
Cost: 2800
Description: Advanced Communications Center
LongDesc: Provides access to the Ion Cannon.\n Requires power to operate.
Building:
Power: -200
Footprint: __ xx
Dimensions: 2,2
Capturable: true
Bib: yes
HP: 500
Armor: wood
Crewed: yes
Sight: 10
ProvidesRadar:
TMPL:
RequiresPower:
CanPowerDown:
Inherits: ^Building
Buildable:
Icon: tmplicnh
TechLevel: 7
Prerequisites: hq
Owner: soviet
Cost: 3000
Description: Temple of Nod
LongDesc: Place of worship and secret missile silo.\n Requires power to operate.
Building:
Power: -150
Footprint: __ xx
Dimensions: 2,2
Capturable: false
Bib: yes
HP: 1000
Armor: light
Crewed: yes
Sight: 4

View File

@@ -1,6 +1,7 @@
MCV: MCV:
Inherits: ^Vehicle Inherits: ^Vehicle
Buildable: Buildable:
Icon: mcvicnh
TechLevel: 7 TechLevel: 7
Prerequisites: eye Prerequisites: eye
Owner: allies,soviet Owner: allies,soviet
@@ -21,6 +22,7 @@ MCV:
HARV: HARV:
Inherits: ^Vehicle Inherits: ^Vehicle
Buildable: Buildable:
Icon: harvicnh
TechLevel: 2 TechLevel: 2
Prerequisites: proc Prerequisites: proc
Owner: allies,soviet Owner: allies,soviet
@@ -35,7 +37,7 @@ HARV:
Armor: light Armor: light
Crewed: yes Crewed: yes
Sight: 4 Sight: 4
Speed: 6 Speed: 12
Mobile: Mobile:
MovementType: Track MovementType: Track
RenderUnit: RenderUnit: