Polish map generator settings.

This commit is contained in:
Paul Chote
2025-05-05 16:36:22 +01:00
committed by Gustas Kažukauskas
parent ad13658076
commit 0313d04970
4 changed files with 55 additions and 68 deletions

View File

@@ -848,20 +848,20 @@ label-cnc-map-generator-choice-symmetry-mirror-7-rotations =
label-cnc-map-generator-choice-symmetry-mirror-8-rotations =
.label = 8 Rotations
label-cnc-map-generator-option-shape = Bounds Shape
label-cnc-map-generator-option-shape = Boundary Shape
label-cnc-map-generator-choice-shape-square =
.label = Rectangle
.description = Full size terrain generation
.description = Playable area is the full map
label-cnc-map-generator-choice-shape-circle-mountain =
.label = Circle in mountains
.description = Terrain generation is constrained by a circular mountain range
.description = Playable area is contained within a circular mountain range
label-cnc-map-generator-choice-shape-circle-water =
.label = Circle in water
.description = Terrain generation is constrained to a circle enclosed by water
.description = Playable area is a circular island
label-cnc-map-generator-option-players = Players
label-cnc-map-generator-option-resources = Resources
label-cnc-map-generator-option-resources = Tiberium Density
label-cnc-map-generator-choice-resources-none =
.label = None
label-cnc-map-generator-choice-resources-low =
@@ -875,38 +875,35 @@ label-cnc-map-generator-choice-resources-very-high =
label-cnc-map-generator-choice-resources-full =
.label = Oreful
label-cnc-map-generator-option-buildings = Buildings
label-cnc-map-generator-option-buildings = Tech Structures
label-cnc-map-generator-choice-buildings-none =
.label = None
.description = No tech structures
label-cnc-map-generator-choice-buildings-standard =
.label = Standard
.description = Oil derricks, hospitals, and comm centers
label-cnc-map-generator-choice-buildings-extra =
.label = Extra
.description = Oil derricks, hospitals, comm centers, forward commands, pillboxes
.description = Oil Derricks, Hospitals, Biological Labs, Tech Centers
label-cnc-map-generator-choice-buildings-oil-only =
.label = Oil Only
.description = Oil derricks only
.description = Oil Derricks only
label-cnc-map-generator-choice-buildings-oil-rush =
.label = Oil Rush
.description = Lots of oil derricks
.description = Lots of Oil Derricks
label-cnc-map-generator-option-density = Entity Density
label-cnc-map-generator-option-density = Expansion Opportunities
label-cnc-map-generator-choice-density-players =
.label = Scale with players
label-cnc-map-generator-choice-density-area-and-players =
.label = Scale with area and players
.label = Scale with size and players
label-cnc-map-generator-choice-density-area-very-low =
.label = Scale with area (very low density)
.label = Very Low
label-cnc-map-generator-choice-density-area-low =
.label = Scale with area (low density)
.label = Low
label-cnc-map-generator-choice-density-area-medium =
.label = Scale with area (medium density)
.label = Medium
label-cnc-map-generator-choice-density-area-high =
.label = Scale with area (high density)
.label = High
label-cnc-map-generator-choice-density-area-very-high =
.label = Scale with area (very high density)
.label = Very High
label-cnc-map-generator-option-roads = Roads
label-cnc-map-generator-option-deny-walled-areas = Obstruct walled areas

View File

@@ -176,7 +176,7 @@
Priority: 1
MultiChoiceOption@Symmetry:
Label: label-cnc-map-generator-option-symmetry
Default: None
Default: 2Rotations
Priority: 1
Choice@None:
Label: label-cnc-map-generator-choice-mirror-none
@@ -332,17 +332,8 @@
BuildingWeights:
hosp: 2
miss: 1
bio: 1
v19: 9
Choice@Extra:
Label: label-cnc-map-generator-choice-buildings-extra
Settings:
MinimumBuildings: 3
MaximumBuildings: 6
BuildingWeights:
hosp: 2
miss: 1
v19: 9
gtwr: 2
Choice@OilOnly:
Label: label-cnc-map-generator-choice-buildings-oil-only
Settings:
@@ -396,16 +387,6 @@
Settings:
AreaEntityBonus: 800
PlayerCountEntityBonus: 0
BooleanOption@DenyWalledArea:
Label: label-cnc-map-generator-option-deny-walled-areas
Parameter: DenyWalledAreas
Default: True
Priority: 1
BooleanOption@Roads:
Label: label-cnc-map-generator-option-roads
Parameter: Roads
Default: True
Priority: 1
MultiChoiceOption@CivilianDensity:
Label: label-cnc-map-generator-option-civilian-density
Default: Default
@@ -437,6 +418,16 @@
Label: label-cnc-map-generator-choice-civilian-density-max
Settings:
CivilianBuildings: 1000
BooleanOption@DenyWalledArea:
Label: label-cnc-map-generator-option-deny-walled-areas
Parameter: DenyWalledAreas
Default: True
Priority: 1
BooleanOption@Roads:
Label: label-cnc-map-generator-option-roads
Parameter: Roads
Default: True
Priority: 1
ClearMapGenerator@clear:
Type: clear
Name: map-generator-clear

View File

@@ -1030,16 +1030,16 @@ label-ra-map-generator-choice-symmetry-mirror-7-rotations =
label-ra-map-generator-choice-symmetry-mirror-8-rotations =
.label = 8 Rotations
label-ra-map-generator-option-shape = Bounds Shape
label-ra-map-generator-option-shape = Boundary Shape
label-ra-map-generator-choice-shape-square =
.label = Rectangle
.description = Full size terrain generation
.description = Playable area is the full map
label-ra-map-generator-choice-shape-circle-mountain =
.label = Circle in mountains
.description = Terrain generation is constrained by a circular mountain range
.description = Playable area is contained within a circular mountain range
label-ra-map-generator-choice-shape-circle-water =
.label = Circle in water
.description = Terrain generation is constrained to a circle enclosed by water
.description = Playable area is a circular island
label-ra-map-generator-option-players = Players
@@ -1057,38 +1057,38 @@ label-ra-map-generator-choice-resources-very-high =
label-ra-map-generator-choice-resources-full =
.label = Oreful
label-ra-map-generator-option-buildings = Buildings
label-ra-map-generator-option-buildings = Tech Structures
label-ra-map-generator-choice-buildings-none =
.label = None
.description = No tech structures
label-ra-map-generator-choice-buildings-standard =
.label = Standard
.description = Oil derricks, hospitals, and comm centers
.description = Oil Derricks, Hospitals, and Communication Centers
label-ra-map-generator-choice-buildings-extra =
.label = Extra
.description = Oil derricks, hospitals, comm centers, forward commands, pillboxes
.description = Oil Derricks, Hospitals, Communication Centers, Forward Command Posts
label-ra-map-generator-choice-buildings-oil-only =
.label = Oil Only
.description = Oil derricks only
.description = Oil Derricks only
label-ra-map-generator-choice-buildings-oil-rush =
.label = Oil Rush
.description = Lots of oil derricks
.description = Lots of Oil Derricks
label-ra-map-generator-option-density = Entity Density
label-ra-map-generator-option-density = Expansion Opportunities
label-ra-map-generator-choice-density-players =
.label = Scale with players
label-ra-map-generator-choice-density-area-and-players =
.label = Scale with area and players
.label = Scale with size and players
label-ra-map-generator-choice-density-area-very-low =
.label = Scale with area (very low density)
.label = Very Low
label-ra-map-generator-choice-density-area-low =
.label = Scale with area (low density)
.label = Low
label-ra-map-generator-choice-density-area-medium =
.label = Scale with area (medium density)
.label = Medium
label-ra-map-generator-choice-density-area-high =
.label = Scale with area (high density)
.label = High
label-ra-map-generator-choice-density-area-very-high =
.label = Scale with area (very high density)
.label = Very High
label-ra-map-generator-option-roads = Roads
label-ra-map-generator-option-deny-walled-areas = Obstruct walled areas

View File

@@ -203,7 +203,7 @@
Priority: 1
MultiChoiceOption@Symmetry:
Label: label-ra-map-generator-option-symmetry
Default: None
Default: 2Rotations
Priority: 1
Choice@None:
Label: label-ra-map-generator-choice-mirror-none
@@ -366,7 +366,6 @@
hosp: 2
miss: 1
oilb: 9
pbox: 2
Choice@OilOnly:
Label: label-ra-map-generator-choice-buildings-oil-only
Settings:
@@ -420,16 +419,6 @@
Settings:
AreaEntityBonus: 800
PlayerCountEntityBonus: 0
BooleanOption@DenyWalledArea:
Label: label-ra-map-generator-option-deny-walled-areas
Parameter: DenyWalledAreas
Default: True
Priority: 1
BooleanOption@Roads:
Label: label-ra-map-generator-option-roads
Parameter: Roads
Default: True
Priority: 1
MultiChoiceOption@CivilianDensity:
Label: label-ra-map-generator-option-civilian-density
Default: Default
@@ -461,6 +450,16 @@
Label: label-ra-map-generator-choice-civilian-density-max
Settings:
CivilianBuildings: 1000
BooleanOption@DenyWalledArea:
Label: label-ra-map-generator-option-deny-walled-areas
Parameter: DenyWalledAreas
Default: True
Priority: 1
BooleanOption@Roads:
Label: label-ra-map-generator-option-roads
Parameter: Roads
Default: True
Priority: 1
ClearMapGenerator@clear:
Type: clear
Name: map-generator-clear