Merge pull request #6094 from cjshmyr/madfix

Prevent MAD tanks executing multiple StartDetonationSequence activities
This commit is contained in:
Chris Forbes
2014-07-29 09:42:29 +12:00

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@@ -123,6 +123,9 @@ namespace OpenRA.Mods.RA
void StartDetonationSequence()
{
if (deployed)
return;
self.World.AddFrameEndTask(w => EjectDriver());
if (info.ThumpSequence != null)
renderUnit.PlayCustomAnimRepeating(self, info.ThumpSequence);