Remove TiberianSunRefinery

Also add IDockClientBody interface,
move WithDockingOverlay cnc -> common,
remove HarvesterDockSequence implementing classes
This commit is contained in:
Gustas
2023-01-20 13:53:31 +02:00
committed by Matthias Mailänder
parent 3f0c3a8b9c
commit 049d0283f9
13 changed files with 159 additions and 186 deletions

View File

@@ -1,70 +0,0 @@
#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Mods.Cnc.Traits.Render;
using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.Common.Traits;
namespace OpenRA.Mods.Cnc.Activities
{
public class VoxelHarvesterDockSequence : HarvesterDockSequence
{
readonly WithVoxelUnloadBody body;
readonly WithDockingOverlay spriteOverlay;
public VoxelHarvesterDockSequence(Actor self, Actor refineryActor, Refinery refinery)
: base(self, refineryActor, refinery)
{
body = self.Trait<WithVoxelUnloadBody>();
spriteOverlay = RefineryActor.TraitOrDefault<WithDockingOverlay>();
}
public override void OnStateDock(Actor self)
{
body.Docked = true;
if (spriteOverlay != null && !spriteOverlay.Visible)
{
spriteOverlay.Visible = true;
spriteOverlay.WithOffset.Animation.PlayThen(spriteOverlay.Info.Sequence, () =>
{
dockingState = DockingState.Loop;
spriteOverlay.Visible = false;
});
}
else
dockingState = DockingState.Loop;
}
public override void OnStateUndock(Actor self)
{
// If body.Docked wasn't set, we didn't actually dock and have to skip the undock overlay
if (!body.Docked)
dockingState = DockingState.Complete;
else if (RefineryActor.IsInWorld && !RefineryActor.IsDead && spriteOverlay != null && !spriteOverlay.Visible)
{
dockingState = DockingState.Wait;
spriteOverlay.Visible = true;
spriteOverlay.WithOffset.Animation.PlayBackwardsThen(spriteOverlay.Info.Sequence, () =>
{
dockingState = DockingState.Complete;
body.Docked = false;
spriteOverlay.Visible = false;
});
}
else
{
dockingState = DockingState.Complete;
body.Docked = false;
}
}
}
}

View File

@@ -1,33 +0,0 @@
#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Activities;
using OpenRA.Mods.Cnc.Activities;
using OpenRA.Mods.Common.Traits;
namespace OpenRA.Mods.Cnc.Traits
{
public class TiberianSunRefineryInfo : RefineryInfo
{
public override object Create(ActorInitializer init) { return new TiberianSunRefinery(init.Self, this); }
}
public class TiberianSunRefinery : Refinery
{
public TiberianSunRefinery(Actor self, RefineryInfo info)
: base(self, info) { }
public override Activity DockSequence(Actor harv, Actor self)
{
return new VoxelHarvesterDockSequence(harv, self, this);
}
}
}

View File

@@ -45,9 +45,9 @@ namespace OpenRA.Mods.Cnc.Traits.Render
}
}
public class WithVoxelUnloadBody : IAutoMouseBounds
public class WithVoxelUnloadBody : IAutoMouseBounds, IDockClientBody
{
public bool Docked;
bool docked;
readonly ModelAnimation modelAnimation;
readonly RenderVoxels rv;
@@ -60,7 +60,7 @@ namespace OpenRA.Mods.Cnc.Traits.Render
var idleModel = self.World.ModelCache.GetModelSequence(rv.Image, info.IdleSequence);
modelAnimation = new ModelAnimation(idleModel, () => WVec.Zero,
() => body.QuantizeOrientation(self.Orientation),
() => Docked,
() => docked,
() => 0, info.ShowShadow);
rv.Add(modelAnimation);
@@ -68,10 +68,22 @@ namespace OpenRA.Mods.Cnc.Traits.Render
var unloadModel = self.World.ModelCache.GetModelSequence(rv.Image, info.UnloadSequence);
rv.Add(new ModelAnimation(unloadModel, () => WVec.Zero,
() => body.QuantizeOrientation(self.Orientation),
() => !Docked,
() => !docked,
() => 0, info.ShowShadow));
}
void IDockClientBody.PlayDockAnimation(Actor self, Action after)
{
docked = true;
after();
}
void IDockClientBody.PlayReverseDockAnimation(Actor self, Action after)
{
docked = false;
after();
}
Rectangle IAutoMouseBounds.AutoMouseoverBounds(Actor self, WorldRenderer wr)
{
return modelAnimation.ScreenBounds(self.CenterPosition, wr, rv.Info.Scale);

View File

@@ -14,18 +14,21 @@ using System.Collections.Generic;
using System.Linq;
using OpenRA.Activities;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.Common.Traits.Render;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Activities
{
public abstract class HarvesterDockSequence : Activity
public class HarvesterDockSequence : Activity
{
protected enum DockingState { Wait, Turn, Drag, Dock, Loop, Undock, Complete }
protected readonly Actor RefineryActor;
protected readonly Refinery Refinery;
protected readonly WithDockingOverlay DockHostSpriteOverlay;
protected readonly Harvester Harv;
protected readonly IDockClientBody DockClientBody;
protected readonly WAngle DockAngle;
protected readonly bool IsDragRequired;
protected readonly WVec DragOffset;
@@ -38,16 +41,20 @@ namespace OpenRA.Mods.Common.Activities
readonly INotifyDockClient[] notifyDockClients;
readonly INotifyDockHost[] notifyDockHosts;
bool dockInitiated = false;
public HarvesterDockSequence(Actor self, Actor refineryActor, Refinery refinery)
{
dockingState = DockingState.Turn;
Refinery = refinery;
RefineryActor = refineryActor;
DockHostSpriteOverlay = refineryActor.TraitOrDefault<WithDockingOverlay>();
DockAngle = refinery.DeliveryAngle;
IsDragRequired = refinery.IsDragRequired;
DragOffset = refinery.DragOffset;
DragLength = refinery.DragLength;
Harv = self.Trait<Harvester>();
DockClientBody = self.TraitOrDefault<IDockClientBody>();
StartDrag = self.CenterPosition;
EndDrag = refineryActor.CenterPosition + DragOffset;
notifyDockClients = self.TraitsImplementing<INotifyDockClient>().ToArray();
@@ -79,7 +86,8 @@ namespace OpenRA.Mods.Common.Activities
case DockingState.Dock:
if (!IsCanceling && RefineryActor.IsInWorld && !RefineryActor.IsDead && !Harv.IsTraitDisabled)
{
OnStateDock(self);
dockInitiated = true;
PlayDockAnimations(self);
NotifyDocked(self);
}
else
@@ -94,7 +102,11 @@ namespace OpenRA.Mods.Common.Activities
return false;
case DockingState.Undock:
OnStateUndock(self);
if (dockInitiated)
PlayUndockAnimations(self);
else
dockingState = DockingState.Complete;
return false;
case DockingState.Complete:
@@ -110,19 +122,65 @@ namespace OpenRA.Mods.Common.Activities
throw new InvalidOperationException("Invalid harvester dock state");
}
public override IEnumerable<Target> GetTargets(Actor self)
public virtual void PlayDockAnimations(Actor self)
{
yield return Target.FromActor(RefineryActor);
PlayDockCientAnimation(self, () =>
{
if (DockHostSpriteOverlay != null && !DockHostSpriteOverlay.Visible)
{
dockingState = DockingState.Wait;
DockHostSpriteOverlay.Visible = true;
DockHostSpriteOverlay.WithOffset.Animation.PlayThen(DockHostSpriteOverlay.Info.Sequence, () =>
{
dockingState = DockingState.Loop;
DockHostSpriteOverlay.Visible = false;
});
}
else
dockingState = DockingState.Loop;
});
}
public override IEnumerable<TargetLineNode> TargetLineNodes(Actor self)
public virtual void PlayDockCientAnimation(Actor self, Action after)
{
yield return new TargetLineNode(Target.FromActor(RefineryActor), Color.Green);
if (DockClientBody != null)
{
dockingState = DockingState.Wait;
DockClientBody.PlayDockAnimation(self, () => after());
}
else
after();
}
public abstract void OnStateDock(Actor self);
public virtual void PlayUndockAnimations(Actor self)
{
if (RefineryActor.IsInWorld && !RefineryActor.IsDead && DockHostSpriteOverlay != null && !DockHostSpriteOverlay.Visible)
{
dockingState = DockingState.Wait;
DockHostSpriteOverlay.Visible = true;
DockHostSpriteOverlay.WithOffset.Animation.PlayBackwardsThen(DockHostSpriteOverlay.Info.Sequence, () =>
{
PlayUndockClientAnimation(self, () =>
{
dockingState = DockingState.Complete;
DockHostSpriteOverlay.Visible = false;
});
});
}
else
PlayUndockClientAnimation(self, () => dockingState = DockingState.Complete);
}
public abstract void OnStateUndock(Actor self);
public virtual void PlayUndockClientAnimation(Actor self, Action after)
{
if (DockClientBody != null)
{
dockingState = DockingState.Wait;
DockClientBody.PlayReverseDockAnimation(self, () => after());
}
else
after();
}
void NotifyDocked(Actor self)
{
@@ -142,5 +200,15 @@ namespace OpenRA.Mods.Common.Activities
foreach (var nd in notifyDockHosts)
nd.Undocked(RefineryActor, self);
}
public override IEnumerable<Target> GetTargets(Actor self)
{
yield return Target.FromActor(RefineryActor);
}
public override IEnumerable<TargetLineNode> TargetLineNodes(Actor self)
{
yield return new TargetLineNode(Target.FromActor(RefineryActor), Color.Green);
}
}
}

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@@ -1,56 +0,0 @@
#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.Common.Traits.Render;
namespace OpenRA.Mods.Common.Activities
{
public class SpriteHarvesterDockSequence : HarvesterDockSequence
{
readonly WithSpriteBody wsb;
readonly WithDockingAnimationInfo wda;
protected bool dockAnimPlayed;
public SpriteHarvesterDockSequence(Actor self, Actor refineryActor, Refinery refinery)
: base(self, refineryActor, refinery)
{
wsb = self.Trait<WithSpriteBody>();
wda = self.Info.TraitInfoOrDefault<WithDockingAnimationInfo>();
}
public override void OnStateDock(Actor self)
{
if (wda != null)
wsb.PlayCustomAnimation(self, wda.DockSequence, () => wsb.PlayCustomAnimationRepeating(self, wda.DockLoopSequence));
dockAnimPlayed = true;
dockingState = DockingState.Loop;
}
public override void OnStateUndock(Actor self)
{
// If dock animation hasn't played, we didn't actually dock and have to skip the undock anim and notification
if (!dockAnimPlayed)
{
dockingState = DockingState.Complete;
return;
}
dockingState = DockingState.Wait;
if (wda == null)
dockingState = DockingState.Complete;
else
wsb.PlayCustomAnimationBackwards(self, wda.DockSequence, () => dockingState = DockingState.Complete);
}
}
}

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@@ -89,11 +89,6 @@ namespace OpenRA.Mods.Common.Traits
resourceValueModifiers = self.TraitsImplementing<IResourceValueModifier>().ToArray().Select(m => m.GetResourceValueModifier());
}
public virtual Activity DockSequence(Actor harv, Actor self)
{
return new SpriteHarvesterDockSequence(harv, self, this);
}
public IEnumerable<TraitPair<Harvester>> GetLinkedHarvesters()
{
return self.World.ActorsWithTrait<Harvester>()
@@ -171,7 +166,7 @@ namespace OpenRA.Mods.Common.Traits
if (!preventDock)
{
dockOrder.QueueChild(new CallFunc(() => dockedHarv = harv, false));
dockOrder.QueueChild(DockSequence(harv, self));
dockOrder.QueueChild(new HarvesterDockSequence(harv, self, this));
dockOrder.QueueChild(new CallFunc(() => dockedHarv = null, false));
}
}

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@@ -9,11 +9,12 @@
*/
#endregion
using System;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits.Render
{
public class WithDockingAnimationInfo : TraitInfo<WithDockingAnimation>, Requires<WithSpriteBodyInfo>, Requires<HarvesterInfo>
public class WithDockingAnimationInfo : TraitInfo, Requires<WithSpriteBodyInfo>, Requires<HarvesterInfo>
{
[SequenceReference]
[Desc("Displayed when docking to refinery.")]
@@ -22,7 +23,29 @@ namespace OpenRA.Mods.Common.Traits.Render
[SequenceReference]
[Desc("Looped while unloading at refinery.")]
public readonly string DockLoopSequence = "dock-loop";
public override object Create(ActorInitializer init) { return new WithDockingAnimation(init.Self, this); }
}
public class WithDockingAnimation { }
public class WithDockingAnimation : IDockClientBody
{
readonly WithDockingAnimationInfo info;
readonly WithSpriteBody wsb;
public WithDockingAnimation(Actor self, WithDockingAnimationInfo info)
{
this.info = info;
wsb = self.Trait<WithSpriteBody>();
}
void IDockClientBody.PlayDockAnimation(Actor self, Action after)
{
wsb.PlayCustomAnimation(self, info.DockSequence, () => { wsb.PlayCustomAnimationRepeating(self, info.DockLoopSequence); after(); });
}
void IDockClientBody.PlayReverseDockAnimation(Actor self, Action after)
{
wsb.PlayCustomAnimationBackwards(self, info.DockSequence, () => after());
}
}
}

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@@ -10,11 +10,9 @@
#endregion
using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.Common.Traits.Render;
using OpenRA.Traits;
namespace OpenRA.Mods.Cnc.Traits.Render
namespace OpenRA.Mods.Common.Traits.Render
{
[Desc("Rendered on the refinery when a voxel harvester is docking and undocking.")]
public class WithDockingOverlayInfo : PausableConditionalTraitInfo, Requires<RenderSpritesInfo>, Requires<BodyOrientationInfo>

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@@ -273,6 +273,12 @@ namespace OpenRA.Mods.Common.Traits
bool AllowDocking { get; }
}
public interface IDockClientBody
{
void PlayDockAnimation(Actor self, Action after);
void PlayReverseDockAnimation(Actor self, Action after);
}
public interface IProvidesAssetBrowserPalettes
{
IEnumerable<string> PaletteNames { get; }

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@@ -0,0 +1,29 @@
#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
namespace OpenRA.Mods.Common.UpdateRules.Rules
{
public class RemoveTSRefinery : UpdateRule
{
public override string Name => "TiberianSunRefinery removed.";
public override string Description => "TiberianSunRefinery was removed, use Refinery instead.";
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
{
actorNode.RenameChildrenMatching("TiberianSunRefinery", "Refinery");
yield break;
}
}
}

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@@ -105,7 +105,8 @@ namespace OpenRA.Mods.Common.UpdateRules
new TextNotificationsDisplayWidgetRemoveTime(),
new ExplicitSequenceFilenames(),
new RenameEngineerRepair(),
new ProductionTabsWidgetAddTabButtonCollection()
new ProductionTabsWidgetAddTabButtonCollection(),
new RemoveTSRefinery(),
})
};

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@@ -584,7 +584,7 @@ NAWAST:
RevealsShroud:
Range: 6c0
MaxHeightDelta: 3
TiberianSunRefinery:
Refinery:
DockAngle: 640
DockOffset: 2,1
StoresResources:

View File

@@ -119,7 +119,7 @@ PROC:
RevealsShroud:
Range: 6c0
MaxHeightDelta: 3
TiberianSunRefinery:
Refinery:
DockAngle: 640
DockOffset: 2,1
DiscardExcessResources: true