Rewrite bib to match new FrozenUnderFog capabilities.

This commit is contained in:
Paul Chote
2013-08-04 19:07:33 +12:00
parent c7350b704e
commit 04e5edc811
12 changed files with 126 additions and 67 deletions

View File

@@ -20,72 +20,40 @@ namespace OpenRA.Mods.RA.Buildings
{
class BibLayerInfo : ITraitInfo
{
public readonly string[] BibTypes = { "bib3", "bib2", "bib1" };
public readonly int[] BibWidths = { 2, 3, 4 };
public readonly bool FrozenUnderFog = false;
public object Create(ActorInitializer init) { return new BibLayer(init.self, this); }
public object Create(ActorInitializer init) { return new BibLayer(init.self); }
}
struct CachedBib
{
public Dictionary<CPos, TileReference<byte, byte>> Tiles;
public Dictionary<CPos, Sprite> Tiles;
public IEnumerable<CPos> Footprint;
public bool Visible;
public bool Immediate;
}
class BibLayer : IRenderOverlay, IWorldLoaded, ITickRender
class BibLayer : IRenderOverlay, ITickRender
{
World world;
BibLayerInfo info;
Dictionary<Actor, CachedBib> visible;
Dictionary<Actor, CachedBib> dirty;
Sprite[][] bibSprites;
Cache<string, Sprite[]> sprites;
public BibLayer(Actor self, BibLayerInfo info)
public BibLayer(Actor self)
{
this.info = info;
bibSprites = info.BibTypes.Select(x => Game.modData.SpriteLoader.LoadAllSprites(x)).ToArray();
self.World.ActorAdded += a => DoBib(a, true);
self.World.ActorRemoved += a => DoBib(a, false);
}
public void WorldLoaded(World w)
{
world = w;
world = self.World;
visible = new Dictionary<Actor, CachedBib>();
dirty = new Dictionary<Actor, CachedBib>();
sprites = new Cache<string, Sprite[]>(x => Game.modData.SpriteLoader.LoadAllSprites(x));
}
public void DoBib(Actor b, bool isAdd)
public void Update(Actor a, CachedBib bib)
{
if (!b.HasTrait<Bib>())
return;
dirty[a] = bib;
}
var buildingInfo = b.Info.Traits.Get<BuildingInfo>();
var size = buildingInfo.Dimensions.X;
var bibOffset = buildingInfo.Dimensions.Y - 1;
var bib = Array.IndexOf(info.BibWidths, size);
if (bib < 0)
{
Log.Write("debug", "Cannot bib {0}-wide building {1}", size, b.Info.Name);
return;
}
dirty[b] = new CachedBib()
{
Footprint = FootprintUtils.Tiles(b),
Tiles = new Dictionary<CPos, TileReference<byte, byte>>(),
Visible = isAdd
};
for (var i = 0; i < 2 * size; i++)
{
var cell = b.Location + new CVec(i % size, i / size + bibOffset);
var tile = new TileReference<byte, byte>((byte)(bib + 1), (byte) i);
dirty[b].Tiles.Add(cell, tile);
}
public Sprite[] LoadSprites(string bibType)
{
return sprites[bibType];
}
public void TickRender(WorldRenderer wr, Actor self)
@@ -93,7 +61,7 @@ namespace OpenRA.Mods.RA.Buildings
var remove = new List<Actor>();
foreach (var kv in dirty)
{
if (!info.FrozenUnderFog || kv.Value.Footprint.Any(c => !self.World.FogObscures(c)))
if (kv.Value.Immediate || kv.Value.Footprint.Any(c => !self.World.FogObscures(c)))
{
if (kv.Value.Visible)
visible[kv.Key] = kv.Value;
@@ -119,16 +87,68 @@ namespace OpenRA.Mods.RA.Buildings
{
if (!cliprect.Contains(kv.Key.X, kv.Key.Y))
continue;
if (world.ShroudObscures(kv.Key))
continue;
var tile = bibSprites[kv.Value.type - 1][kv.Value.index];
tile.DrawAt(wr.ScreenPxPosition(kv.Key.CenterPosition) - 0.5f * tile.size, pal);
kv.Value.DrawAt(wr.ScreenPxPosition(kv.Key.CenterPosition) - 0.5f * kv.Value.size, pal);
}
}
}
}
public class BibInfo : TraitInfo<Bib>, Requires<BuildingInfo> { }
public class Bib { }
public class BibInfo : ITraitInfo, Requires<BuildingInfo>
{
public readonly string Sprite = "bib3";
public object Create(ActorInitializer init) { return new Bib(init.self, this); }
}
public class Bib : INotifyAddedToWorld, INotifyRemovedFromWorld
{
readonly BibInfo info;
readonly BibLayer bibLayer;
bool firstAdd;
public Bib(Actor self, BibInfo info)
{
this.info = info;
bibLayer = self.World.WorldActor.Trait<BibLayer>();
firstAdd = true;
}
void DoBib(Actor self, bool add)
{
var buildingInfo = self.Info.Traits.Get<BuildingInfo>();
var size = buildingInfo.Dimensions.X;
var bibOffset = buildingInfo.Dimensions.Y - 1;
var sprites = bibLayer.LoadSprites(info.Sprite);
if (sprites.Length != 2*size)
throw new InvalidOperationException("{0} is an invalid bib for a {1}-wide building".F(info.Sprite, size));
var immediate = !self.HasTrait<FrozenUnderFog>() ||
(firstAdd && self.Info.Traits.GetOrDefault<FrozenUnderFogInfo>().StartsRevealed);
var dirty = new CachedBib()
{
Footprint = FootprintUtils.Tiles(self),
Tiles = new Dictionary<CPos, Sprite>(),
Visible = add,
Immediate = immediate
};
for (var i = 0; i < 2 * size; i++)
{
var cell = self.Location + new CVec(i % size, i / size + bibOffset);
dirty.Tiles.Add(cell, sprites[i]);
}
firstAdd = false;
bibLayer.Update(self, dirty);
}
public void AddedToWorld(Actor self) { DoBib(self, true); }
public void RemovedFromWorld(Actor self) { DoBib(self, false); }
}
}

View File

@@ -23,6 +23,7 @@ FACT:
RevealsShroud:
Range: 10
Bib:
Sprite: bib2
Production:
Produces: Building,Defense
Transforms:
@@ -72,6 +73,7 @@ NUKE:
RevealsShroud:
Range: 4
Bib:
Sprite: bib3
NUK2:
Inherits: ^Building
@@ -96,6 +98,7 @@ NUK2:
RevealsShroud:
Range: 4
Bib:
Sprite: bib3
PROC:
Inherits: ^Building
@@ -118,6 +121,7 @@ PROC:
RevealsShroud:
Range: 6
Bib:
Sprite: bib2
TiberiumRefinery:
DockOffset: 0,2
TickRate: 15
@@ -191,6 +195,7 @@ PYLE:
RevealsShroud:
Range: 5
Bib:
Sprite: bib3
RallyPoint:
Exit@1:
SpawnOffset: -10,2
@@ -230,6 +235,7 @@ HAND:
RevealsShroud:
Range: 5
Bib:
Sprite: bib3
RallyPoint:
Exit@1:
SpawnOffset: 12,24
@@ -266,6 +272,7 @@ AFLD:
RevealsShroud:
Range: 7
Bib:
Sprite: bib1
RallyPoint:
RallyPoint: 4,2
BelowUnits:
@@ -305,6 +312,7 @@ WEAP:
RevealsShroud:
Range: 4
Bib:
Sprite: bib2
-RenderBuilding:
RenderBuildingWarFactory:
RallyPoint:
@@ -381,6 +389,7 @@ HQ:
RevealsShroud:
Range: 10
Bib:
Sprite: bib3
ProvidesRadar:
RenderDetectionCircle:
DetectCloaked:
@@ -445,6 +454,7 @@ EYE:
RevealsShroud:
Range: 10
Bib:
Sprite: bib3
ProvidesRadar:
RenderDetectionCircle:
DetectCloaked:
@@ -485,6 +495,7 @@ TMPL:
RevealsShroud:
Range: 6
Bib:
Sprite: bib2
NukePower:
Image: atomicnh
ChargeTime: 300

View File

@@ -276,7 +276,6 @@ World:
ProductionQueueFromSelection:
ProductionTabsWidget: PRODUCTION_TABS
BibLayer:
FrozenUnderFog: true
DomainIndex:
ResourceLayer:
ResourceClaimLayer:

View File

@@ -230,7 +230,6 @@
Sellable:
GivesBounty:
DebugMuzzlePositions:
Bib:
Guardable:
Range: 3
BodyOrientation:

View File

@@ -5,6 +5,8 @@
Footprint: xxx xxx
Dimensions: 3,2
Adjacent: 4
Bib:
Sprite: bib3x
Buildable:
Queue: Building
BuildPaletteOrder: 1000
@@ -51,6 +53,8 @@
Power: 100
Footprint: xx xx
Dimensions: 2,2
Bib:
Sprite: bib2x
Health:
HP: 400
Armor:
@@ -78,6 +82,8 @@
Power: -20
Footprint: =x xx
Dimensions: 2,2
Bib:
Sprite: bib2x
Health:
HP: 800
Armor:
@@ -119,6 +125,8 @@
Power: -30
Footprint: xxx x==
Dimensions: 3,2
Bib:
Sprite: bib3x
Health:
HP: 900
Armor:
@@ -173,7 +181,6 @@
PipCount: 5
Capacity: 2000
-EmitInfantryOnSell:
-Bib:
^LIGHT:
Inherits: ^Building
@@ -193,6 +200,8 @@
Power: -20
Footprint: xxx xx=
Dimensions: 3,2
Bib:
Sprite: bib3x
Health:
HP: 750
Armor:
@@ -230,6 +239,8 @@
Power: -30
Footprint: _x_ xxx =xx
Dimensions: 3,3
Bib:
Sprite: bib3x
Health:
HP: 1500
Armor:
@@ -269,6 +280,8 @@
Power: -40
Footprint: xxx xxx
Dimensions: 3,2
Bib:
Sprite: bib3x
Health:
HP: 1000
Armor:
@@ -298,6 +311,8 @@
Power: -40
Footprint: xxx x=x =x=
Dimensions: 3,3
Bib:
Sprite: bib3x
Health:
HP: 1000
Armor:
@@ -420,7 +435,6 @@ GUNTOWER:
RenderDetectionCircle:
DetectCloaked:
Range: 5
-Bib:
GUNTOWER.Husk:
Inherits: ^TowerHusk
@@ -479,7 +493,6 @@ ROCKETTOWER:
RenderDetectionCircle:
DetectCloaked:
Range: 6
-Bib:
ROCKETTOWER.Husk:
Inherits: ^TowerHusk
@@ -520,7 +533,6 @@ REPAIR:
ValuePercentage: 50
RallyPoint:
RallyPoint: 1,3
-Bib:
^HIGHTECH:
Inherits: ^Building
@@ -540,6 +552,8 @@ REPAIR:
Power: -40
Footprint: _x_ xxx xxx
Dimensions: 3,3
Bib:
Sprite: bib3x
Health:
HP: 1500
Armor:
@@ -580,6 +594,8 @@ RESEARCH:
Power: -40
Footprint: xxx xxx
Dimensions: 3,2
Bib:
Sprite: bib3x
Health:
HP: 1000
Armor:
@@ -607,6 +623,8 @@ RESEARCH:
Power: -50
Footprint: _x_ xxx =xx
Dimensions: 3,3
Bib:
Sprite: bib3x
Health:
HP: 2000
Armor:
@@ -628,6 +646,8 @@ SIETCH:
Footprint: xx xx
Dimensions: 2,2
TerrainTypes: Cliff
Bib:
Sprite: bib2x
Health:
HP: 400
Armor:
@@ -652,6 +672,8 @@ PALACEC:
Building:
Footprint: xxx xxx
Dimensions: 3,2
Bib:
Sprite: bib3x
RenderBuilding:
HasMakeAnimation: false

View File

@@ -355,9 +355,6 @@ World:
Name: Ordos
Race: ordos
BibLayer:
BibTypes: bib3x, bib2x
BibWidths: 3, 2
FrozenUnderFog: true
DomainIndex:
ResourceLayer:
ResourceClaimLayer:

View File

@@ -521,6 +521,7 @@ Rules:
Armor:
Type: Wood
Bib:
Sprite: bib3
RevealsShroud:
Range: 3
Capturable:

View File

@@ -69,6 +69,7 @@ FCOM:
RevealsShroud:
Range: 10
Bib:
Sprite: bib3
HOSP:
Inherits: ^TechBuilding
@@ -300,6 +301,7 @@ MISS:
Tooltip:
Name: Technology Center
Bib:
Sprite: bib2
BIO:
Inherits: ^TechBuilding
@@ -319,6 +321,7 @@ OILB:
Health:
HP: 1000
Bib:
Sprite: bib3
RevealsShroud:
Range: 3
Capturable:

View File

@@ -372,6 +372,7 @@ DOME:
RevealsShroud:
Range: 10
Bib:
Sprite: bib3
ProvidesRadar:
IronCurtainable:
Infiltratable:
@@ -844,6 +845,7 @@ ATEK:
RevealsShroud:
Range: 10
Bib:
Sprite: bib3
IronCurtainable:
GpsPower:
Image: gpssicon
@@ -880,6 +882,7 @@ WEAP:
RevealsShroud:
Range: 4
Bib:
Sprite: bib2
-RenderBuilding:
RenderBuildingWarFactory:
RallyPoint:
@@ -909,6 +912,7 @@ FACT:
RevealsShroud:
Range: 5
Bib:
Sprite: bib2
Production:
Produces: Building,Defense
IronCurtainable:
@@ -952,6 +956,7 @@ PROC:
RevealsShroud:
Range: 6
Bib:
Sprite: bib2
OreRefinery:
StoresOre:
PipCount: 17
@@ -1027,6 +1032,7 @@ HPAD:
RevealsShroud:
Range: 5
Bib:
Sprite: bib3
Exit@1:
SpawnOffset: 0,-6
ExitCell: 0,0
@@ -1114,6 +1120,7 @@ POWR:
RevealsShroud:
Range: 4
Bib:
Sprite: bib3
IronCurtainable:
DeadBuildingState:
@@ -1143,6 +1150,7 @@ APWR:
RevealsShroud:
Range: 4
Bib:
Sprite: bib2
IronCurtainable:
DeadBuildingState:
@@ -1172,6 +1180,7 @@ STEK:
RevealsShroud:
Range: 4
Bib:
Sprite: bib2
IronCurtainable:
BARR:
@@ -1198,6 +1207,7 @@ BARR:
RevealsShroud:
Range: 5
Bib:
Sprite: bib3
RallyPoint:
Exit@1:
SpawnOffset: -4,19
@@ -1235,6 +1245,7 @@ TENT:
RevealsShroud:
Range: 5
Bib:
Sprite: bib3
RallyPoint:
Exit@1:
SpawnOffset: -1,19
@@ -1317,6 +1328,7 @@ FACF:
RevealsShroud:
Range: 4
Bib:
Sprite: bib2
RenderBuilding:
Image: FACT
Fake:
@@ -1346,6 +1358,7 @@ WEAF:
RevealsShroud:
Range: 4
Bib:
Sprite: bib2
-RenderBuilding:
RenderBuildingWarFactory:
Image: WEAP
@@ -1438,6 +1451,7 @@ DOMF:
RevealsShroud:
Range: 4
Bib:
Sprite: bib3
RenderBuilding:
Image: DOME
Fake:

View File

@@ -611,7 +611,6 @@ World:
Name: Soviet
Race: soviet
BibLayer:
FrozenUnderFog: true
DomainIndex:
ResourceLayer:
ResourceClaimLayer:

View File

@@ -14,7 +14,6 @@ GACNST:
Type: Wood
RevealsShroud:
Range: 5
Bib:
Production:
Produces: Building,Defense
Valued:
@@ -58,7 +57,6 @@ GAPOWR:
Type: Wood
RevealsShroud:
Range: 4
Bib:
GAPILE:
Inherits: ^Building
@@ -84,7 +82,6 @@ GAPILE:
Type: Wood
RevealsShroud:
Range: 5
Bib:
# RallyPoint: #TODO: setup sequences
Exit@1:
SpawnOffset: -64,64,0
@@ -117,7 +114,6 @@ GAWEAP:
HP: 1000
RevealsShroud:
Range: 4
Bib:
-RenderBuilding:
RenderBuildingWarFactory:
# RallyPoint: # TODO: setup sequences
@@ -302,7 +298,6 @@ GASPOT: # TODO: has moving spotlights
Type: Wood
RevealsShroud:
Range: 4
Bib:
RenderDetectionCircle:
DetectCloaked:
Range: 3

View File

@@ -111,7 +111,6 @@ World:
Race: nod
ResourceLayer:
ResourceClaimLayer:
# BibLayer: # TODO: file not found: bib3
DebugOverlay:
SpawnMapActors:
CreateMPPlayers: