Rewrite bib to match new FrozenUnderFog capabilities.
This commit is contained in:
@@ -20,72 +20,40 @@ namespace OpenRA.Mods.RA.Buildings
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{
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{
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class BibLayerInfo : ITraitInfo
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class BibLayerInfo : ITraitInfo
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{
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{
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public readonly string[] BibTypes = { "bib3", "bib2", "bib1" };
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public object Create(ActorInitializer init) { return new BibLayer(init.self); }
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public readonly int[] BibWidths = { 2, 3, 4 };
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public readonly bool FrozenUnderFog = false;
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public object Create(ActorInitializer init) { return new BibLayer(init.self, this); }
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}
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}
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struct CachedBib
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struct CachedBib
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{
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{
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public Dictionary<CPos, TileReference<byte, byte>> Tiles;
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public Dictionary<CPos, Sprite> Tiles;
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public IEnumerable<CPos> Footprint;
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public IEnumerable<CPos> Footprint;
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public bool Visible;
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public bool Visible;
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public bool Immediate;
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}
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}
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class BibLayer : IRenderOverlay, IWorldLoaded, ITickRender
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class BibLayer : IRenderOverlay, ITickRender
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{
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{
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World world;
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World world;
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BibLayerInfo info;
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Dictionary<Actor, CachedBib> visible;
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Dictionary<Actor, CachedBib> visible;
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Dictionary<Actor, CachedBib> dirty;
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Dictionary<Actor, CachedBib> dirty;
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Sprite[][] bibSprites;
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Cache<string, Sprite[]> sprites;
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public BibLayer(Actor self, BibLayerInfo info)
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public BibLayer(Actor self)
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{
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{
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this.info = info;
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world = self.World;
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bibSprites = info.BibTypes.Select(x => Game.modData.SpriteLoader.LoadAllSprites(x)).ToArray();
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self.World.ActorAdded += a => DoBib(a, true);
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self.World.ActorRemoved += a => DoBib(a, false);
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}
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public void WorldLoaded(World w)
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{
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world = w;
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visible = new Dictionary<Actor, CachedBib>();
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visible = new Dictionary<Actor, CachedBib>();
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dirty = new Dictionary<Actor, CachedBib>();
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dirty = new Dictionary<Actor, CachedBib>();
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sprites = new Cache<string, Sprite[]>(x => Game.modData.SpriteLoader.LoadAllSprites(x));
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}
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}
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public void DoBib(Actor b, bool isAdd)
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public void Update(Actor a, CachedBib bib)
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{
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{
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if (!b.HasTrait<Bib>())
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dirty[a] = bib;
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return;
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}
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var buildingInfo = b.Info.Traits.Get<BuildingInfo>();
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public Sprite[] LoadSprites(string bibType)
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var size = buildingInfo.Dimensions.X;
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{
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var bibOffset = buildingInfo.Dimensions.Y - 1;
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return sprites[bibType];
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var bib = Array.IndexOf(info.BibWidths, size);
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if (bib < 0)
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{
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Log.Write("debug", "Cannot bib {0}-wide building {1}", size, b.Info.Name);
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return;
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}
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dirty[b] = new CachedBib()
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{
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Footprint = FootprintUtils.Tiles(b),
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Tiles = new Dictionary<CPos, TileReference<byte, byte>>(),
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Visible = isAdd
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};
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for (var i = 0; i < 2 * size; i++)
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{
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var cell = b.Location + new CVec(i % size, i / size + bibOffset);
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var tile = new TileReference<byte, byte>((byte)(bib + 1), (byte) i);
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dirty[b].Tiles.Add(cell, tile);
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}
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}
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}
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public void TickRender(WorldRenderer wr, Actor self)
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public void TickRender(WorldRenderer wr, Actor self)
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@@ -93,7 +61,7 @@ namespace OpenRA.Mods.RA.Buildings
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var remove = new List<Actor>();
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var remove = new List<Actor>();
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foreach (var kv in dirty)
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foreach (var kv in dirty)
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{
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{
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if (!info.FrozenUnderFog || kv.Value.Footprint.Any(c => !self.World.FogObscures(c)))
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if (kv.Value.Immediate || kv.Value.Footprint.Any(c => !self.World.FogObscures(c)))
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{
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{
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if (kv.Value.Visible)
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if (kv.Value.Visible)
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visible[kv.Key] = kv.Value;
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visible[kv.Key] = kv.Value;
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@@ -119,16 +87,68 @@ namespace OpenRA.Mods.RA.Buildings
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{
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{
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if (!cliprect.Contains(kv.Key.X, kv.Key.Y))
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if (!cliprect.Contains(kv.Key.X, kv.Key.Y))
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continue;
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continue;
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if (world.ShroudObscures(kv.Key))
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if (world.ShroudObscures(kv.Key))
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continue;
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continue;
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var tile = bibSprites[kv.Value.type - 1][kv.Value.index];
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kv.Value.DrawAt(wr.ScreenPxPosition(kv.Key.CenterPosition) - 0.5f * kv.Value.size, pal);
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tile.DrawAt(wr.ScreenPxPosition(kv.Key.CenterPosition) - 0.5f * tile.size, pal);
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}
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}
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}
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}
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}
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}
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}
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}
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public class BibInfo : TraitInfo<Bib>, Requires<BuildingInfo> { }
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public class BibInfo : ITraitInfo, Requires<BuildingInfo>
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public class Bib { }
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{
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public readonly string Sprite = "bib3";
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public object Create(ActorInitializer init) { return new Bib(init.self, this); }
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}
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public class Bib : INotifyAddedToWorld, INotifyRemovedFromWorld
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{
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readonly BibInfo info;
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readonly BibLayer bibLayer;
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bool firstAdd;
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public Bib(Actor self, BibInfo info)
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{
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this.info = info;
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bibLayer = self.World.WorldActor.Trait<BibLayer>();
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firstAdd = true;
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}
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void DoBib(Actor self, bool add)
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{
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var buildingInfo = self.Info.Traits.Get<BuildingInfo>();
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var size = buildingInfo.Dimensions.X;
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var bibOffset = buildingInfo.Dimensions.Y - 1;
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var sprites = bibLayer.LoadSprites(info.Sprite);
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if (sprites.Length != 2*size)
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throw new InvalidOperationException("{0} is an invalid bib for a {1}-wide building".F(info.Sprite, size));
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var immediate = !self.HasTrait<FrozenUnderFog>() ||
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(firstAdd && self.Info.Traits.GetOrDefault<FrozenUnderFogInfo>().StartsRevealed);
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var dirty = new CachedBib()
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{
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Footprint = FootprintUtils.Tiles(self),
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Tiles = new Dictionary<CPos, Sprite>(),
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Visible = add,
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Immediate = immediate
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};
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for (var i = 0; i < 2 * size; i++)
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{
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var cell = self.Location + new CVec(i % size, i / size + bibOffset);
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dirty.Tiles.Add(cell, sprites[i]);
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}
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firstAdd = false;
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bibLayer.Update(self, dirty);
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}
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public void AddedToWorld(Actor self) { DoBib(self, true); }
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public void RemovedFromWorld(Actor self) { DoBib(self, false); }
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}
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}
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}
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@@ -23,6 +23,7 @@ FACT:
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RevealsShroud:
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RevealsShroud:
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Range: 10
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Range: 10
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Bib:
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Bib:
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Sprite: bib2
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Production:
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Production:
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Produces: Building,Defense
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Produces: Building,Defense
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Transforms:
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Transforms:
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@@ -72,6 +73,7 @@ NUKE:
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RevealsShroud:
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RevealsShroud:
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Range: 4
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Range: 4
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Bib:
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Bib:
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Sprite: bib3
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NUK2:
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NUK2:
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Inherits: ^Building
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Inherits: ^Building
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@@ -96,6 +98,7 @@ NUK2:
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RevealsShroud:
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RevealsShroud:
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Range: 4
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Range: 4
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Bib:
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Bib:
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Sprite: bib3
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PROC:
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PROC:
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Inherits: ^Building
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Inherits: ^Building
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@@ -118,6 +121,7 @@ PROC:
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RevealsShroud:
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RevealsShroud:
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Range: 6
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Range: 6
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Bib:
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Bib:
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Sprite: bib2
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TiberiumRefinery:
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TiberiumRefinery:
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DockOffset: 0,2
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DockOffset: 0,2
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TickRate: 15
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TickRate: 15
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@@ -191,6 +195,7 @@ PYLE:
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RevealsShroud:
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RevealsShroud:
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Range: 5
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Range: 5
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Bib:
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Bib:
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Sprite: bib3
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RallyPoint:
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RallyPoint:
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Exit@1:
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Exit@1:
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SpawnOffset: -10,2
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SpawnOffset: -10,2
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@@ -230,6 +235,7 @@ HAND:
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RevealsShroud:
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RevealsShroud:
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Range: 5
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Range: 5
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Bib:
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Bib:
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Sprite: bib3
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RallyPoint:
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RallyPoint:
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Exit@1:
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Exit@1:
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SpawnOffset: 12,24
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SpawnOffset: 12,24
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@@ -266,6 +272,7 @@ AFLD:
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RevealsShroud:
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RevealsShroud:
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Range: 7
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Range: 7
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Bib:
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Bib:
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Sprite: bib1
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RallyPoint:
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RallyPoint:
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RallyPoint: 4,2
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RallyPoint: 4,2
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BelowUnits:
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BelowUnits:
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@@ -305,6 +312,7 @@ WEAP:
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RevealsShroud:
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RevealsShroud:
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Range: 4
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Range: 4
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Bib:
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Bib:
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Sprite: bib2
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-RenderBuilding:
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-RenderBuilding:
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RenderBuildingWarFactory:
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RenderBuildingWarFactory:
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RallyPoint:
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RallyPoint:
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@@ -381,6 +389,7 @@ HQ:
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RevealsShroud:
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RevealsShroud:
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Range: 10
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Range: 10
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Bib:
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Bib:
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Sprite: bib3
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ProvidesRadar:
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ProvidesRadar:
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RenderDetectionCircle:
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RenderDetectionCircle:
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DetectCloaked:
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DetectCloaked:
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@@ -445,6 +454,7 @@ EYE:
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RevealsShroud:
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RevealsShroud:
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Range: 10
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Range: 10
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Bib:
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Bib:
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Sprite: bib3
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ProvidesRadar:
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ProvidesRadar:
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RenderDetectionCircle:
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RenderDetectionCircle:
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DetectCloaked:
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DetectCloaked:
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@@ -485,6 +495,7 @@ TMPL:
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RevealsShroud:
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RevealsShroud:
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Range: 6
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Range: 6
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Bib:
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Bib:
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Sprite: bib2
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NukePower:
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NukePower:
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Image: atomicnh
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Image: atomicnh
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ChargeTime: 300
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ChargeTime: 300
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@@ -276,7 +276,6 @@ World:
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ProductionQueueFromSelection:
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ProductionQueueFromSelection:
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ProductionTabsWidget: PRODUCTION_TABS
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ProductionTabsWidget: PRODUCTION_TABS
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BibLayer:
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BibLayer:
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FrozenUnderFog: true
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DomainIndex:
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DomainIndex:
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ResourceLayer:
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ResourceLayer:
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ResourceClaimLayer:
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ResourceClaimLayer:
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@@ -230,7 +230,6 @@
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Sellable:
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Sellable:
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GivesBounty:
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GivesBounty:
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DebugMuzzlePositions:
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DebugMuzzlePositions:
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Bib:
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Guardable:
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Guardable:
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Range: 3
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Range: 3
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BodyOrientation:
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BodyOrientation:
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@@ -5,6 +5,8 @@
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Footprint: xxx xxx
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Footprint: xxx xxx
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Dimensions: 3,2
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Dimensions: 3,2
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Adjacent: 4
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Adjacent: 4
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Bib:
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Sprite: bib3x
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Buildable:
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Buildable:
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Queue: Building
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Queue: Building
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BuildPaletteOrder: 1000
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BuildPaletteOrder: 1000
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@@ -51,6 +53,8 @@
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Power: 100
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Power: 100
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Footprint: xx xx
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Footprint: xx xx
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Dimensions: 2,2
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Dimensions: 2,2
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Bib:
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Sprite: bib2x
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Health:
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Health:
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HP: 400
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HP: 400
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Armor:
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Armor:
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@@ -78,6 +82,8 @@
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Power: -20
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Power: -20
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Footprint: =x xx
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Footprint: =x xx
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Dimensions: 2,2
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Dimensions: 2,2
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Bib:
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Sprite: bib2x
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Health:
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Health:
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HP: 800
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HP: 800
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Armor:
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Armor:
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@@ -119,6 +125,8 @@
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Power: -30
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Power: -30
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Footprint: xxx x==
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Footprint: xxx x==
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Dimensions: 3,2
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Dimensions: 3,2
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Bib:
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Sprite: bib3x
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Health:
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Health:
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HP: 900
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HP: 900
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Armor:
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Armor:
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@@ -173,7 +181,6 @@
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PipCount: 5
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PipCount: 5
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Capacity: 2000
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Capacity: 2000
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-EmitInfantryOnSell:
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-EmitInfantryOnSell:
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-Bib:
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|
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^LIGHT:
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^LIGHT:
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Inherits: ^Building
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Inherits: ^Building
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@@ -193,6 +200,8 @@
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Power: -20
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Power: -20
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||||||
Footprint: xxx xx=
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Footprint: xxx xx=
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||||||
Dimensions: 3,2
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Dimensions: 3,2
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||||||
|
Bib:
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||||||
|
Sprite: bib3x
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||||||
Health:
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Health:
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||||||
HP: 750
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HP: 750
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||||||
Armor:
|
Armor:
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||||||
@@ -230,6 +239,8 @@
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Power: -30
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Power: -30
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||||||
Footprint: _x_ xxx =xx
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Footprint: _x_ xxx =xx
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Dimensions: 3,3
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Dimensions: 3,3
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||||||
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Bib:
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||||||
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Sprite: bib3x
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Health:
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Health:
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||||||
HP: 1500
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HP: 1500
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Armor:
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Armor:
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@@ -269,6 +280,8 @@
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Power: -40
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Power: -40
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||||||
Footprint: xxx xxx
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Footprint: xxx xxx
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Dimensions: 3,2
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Dimensions: 3,2
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||||||
|
Bib:
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Sprite: bib3x
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Health:
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Health:
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HP: 1000
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HP: 1000
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Armor:
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Armor:
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@@ -298,6 +311,8 @@
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Power: -40
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Power: -40
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||||||
Footprint: xxx x=x =x=
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Footprint: xxx x=x =x=
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Dimensions: 3,3
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Dimensions: 3,3
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||||||
|
Bib:
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||||||
|
Sprite: bib3x
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Health:
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Health:
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HP: 1000
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HP: 1000
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||||||
Armor:
|
Armor:
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||||||
@@ -420,7 +435,6 @@ GUNTOWER:
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RenderDetectionCircle:
|
RenderDetectionCircle:
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||||||
DetectCloaked:
|
DetectCloaked:
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Range: 5
|
Range: 5
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||||||
-Bib:
|
|
||||||
|
|
||||||
GUNTOWER.Husk:
|
GUNTOWER.Husk:
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Inherits: ^TowerHusk
|
Inherits: ^TowerHusk
|
||||||
@@ -479,7 +493,6 @@ ROCKETTOWER:
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|||||||
RenderDetectionCircle:
|
RenderDetectionCircle:
|
||||||
DetectCloaked:
|
DetectCloaked:
|
||||||
Range: 6
|
Range: 6
|
||||||
-Bib:
|
|
||||||
|
|
||||||
ROCKETTOWER.Husk:
|
ROCKETTOWER.Husk:
|
||||||
Inherits: ^TowerHusk
|
Inherits: ^TowerHusk
|
||||||
@@ -520,7 +533,6 @@ REPAIR:
|
|||||||
ValuePercentage: 50
|
ValuePercentage: 50
|
||||||
RallyPoint:
|
RallyPoint:
|
||||||
RallyPoint: 1,3
|
RallyPoint: 1,3
|
||||||
-Bib:
|
|
||||||
|
|
||||||
^HIGHTECH:
|
^HIGHTECH:
|
||||||
Inherits: ^Building
|
Inherits: ^Building
|
||||||
@@ -540,6 +552,8 @@ REPAIR:
|
|||||||
Power: -40
|
Power: -40
|
||||||
Footprint: _x_ xxx xxx
|
Footprint: _x_ xxx xxx
|
||||||
Dimensions: 3,3
|
Dimensions: 3,3
|
||||||
|
Bib:
|
||||||
|
Sprite: bib3x
|
||||||
Health:
|
Health:
|
||||||
HP: 1500
|
HP: 1500
|
||||||
Armor:
|
Armor:
|
||||||
@@ -580,6 +594,8 @@ RESEARCH:
|
|||||||
Power: -40
|
Power: -40
|
||||||
Footprint: xxx xxx
|
Footprint: xxx xxx
|
||||||
Dimensions: 3,2
|
Dimensions: 3,2
|
||||||
|
Bib:
|
||||||
|
Sprite: bib3x
|
||||||
Health:
|
Health:
|
||||||
HP: 1000
|
HP: 1000
|
||||||
Armor:
|
Armor:
|
||||||
@@ -607,6 +623,8 @@ RESEARCH:
|
|||||||
Power: -50
|
Power: -50
|
||||||
Footprint: _x_ xxx =xx
|
Footprint: _x_ xxx =xx
|
||||||
Dimensions: 3,3
|
Dimensions: 3,3
|
||||||
|
Bib:
|
||||||
|
Sprite: bib3x
|
||||||
Health:
|
Health:
|
||||||
HP: 2000
|
HP: 2000
|
||||||
Armor:
|
Armor:
|
||||||
@@ -628,6 +646,8 @@ SIETCH:
|
|||||||
Footprint: xx xx
|
Footprint: xx xx
|
||||||
Dimensions: 2,2
|
Dimensions: 2,2
|
||||||
TerrainTypes: Cliff
|
TerrainTypes: Cliff
|
||||||
|
Bib:
|
||||||
|
Sprite: bib2x
|
||||||
Health:
|
Health:
|
||||||
HP: 400
|
HP: 400
|
||||||
Armor:
|
Armor:
|
||||||
@@ -652,6 +672,8 @@ PALACEC:
|
|||||||
Building:
|
Building:
|
||||||
Footprint: xxx xxx
|
Footprint: xxx xxx
|
||||||
Dimensions: 3,2
|
Dimensions: 3,2
|
||||||
|
Bib:
|
||||||
|
Sprite: bib3x
|
||||||
RenderBuilding:
|
RenderBuilding:
|
||||||
HasMakeAnimation: false
|
HasMakeAnimation: false
|
||||||
|
|
||||||
|
|||||||
@@ -355,9 +355,6 @@ World:
|
|||||||
Name: Ordos
|
Name: Ordos
|
||||||
Race: ordos
|
Race: ordos
|
||||||
BibLayer:
|
BibLayer:
|
||||||
BibTypes: bib3x, bib2x
|
|
||||||
BibWidths: 3, 2
|
|
||||||
FrozenUnderFog: true
|
|
||||||
DomainIndex:
|
DomainIndex:
|
||||||
ResourceLayer:
|
ResourceLayer:
|
||||||
ResourceClaimLayer:
|
ResourceClaimLayer:
|
||||||
|
|||||||
@@ -521,6 +521,7 @@ Rules:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
Bib:
|
Bib:
|
||||||
|
Sprite: bib3
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 3
|
Range: 3
|
||||||
Capturable:
|
Capturable:
|
||||||
|
|||||||
@@ -69,6 +69,7 @@ FCOM:
|
|||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 10
|
Range: 10
|
||||||
Bib:
|
Bib:
|
||||||
|
Sprite: bib3
|
||||||
|
|
||||||
HOSP:
|
HOSP:
|
||||||
Inherits: ^TechBuilding
|
Inherits: ^TechBuilding
|
||||||
@@ -300,6 +301,7 @@ MISS:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Technology Center
|
Name: Technology Center
|
||||||
Bib:
|
Bib:
|
||||||
|
Sprite: bib2
|
||||||
|
|
||||||
BIO:
|
BIO:
|
||||||
Inherits: ^TechBuilding
|
Inherits: ^TechBuilding
|
||||||
@@ -319,6 +321,7 @@ OILB:
|
|||||||
Health:
|
Health:
|
||||||
HP: 1000
|
HP: 1000
|
||||||
Bib:
|
Bib:
|
||||||
|
Sprite: bib3
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 3
|
Range: 3
|
||||||
Capturable:
|
Capturable:
|
||||||
|
|||||||
@@ -372,6 +372,7 @@ DOME:
|
|||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 10
|
Range: 10
|
||||||
Bib:
|
Bib:
|
||||||
|
Sprite: bib3
|
||||||
ProvidesRadar:
|
ProvidesRadar:
|
||||||
IronCurtainable:
|
IronCurtainable:
|
||||||
Infiltratable:
|
Infiltratable:
|
||||||
@@ -844,6 +845,7 @@ ATEK:
|
|||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 10
|
Range: 10
|
||||||
Bib:
|
Bib:
|
||||||
|
Sprite: bib3
|
||||||
IronCurtainable:
|
IronCurtainable:
|
||||||
GpsPower:
|
GpsPower:
|
||||||
Image: gpssicon
|
Image: gpssicon
|
||||||
@@ -880,6 +882,7 @@ WEAP:
|
|||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 4
|
Range: 4
|
||||||
Bib:
|
Bib:
|
||||||
|
Sprite: bib2
|
||||||
-RenderBuilding:
|
-RenderBuilding:
|
||||||
RenderBuildingWarFactory:
|
RenderBuildingWarFactory:
|
||||||
RallyPoint:
|
RallyPoint:
|
||||||
@@ -909,6 +912,7 @@ FACT:
|
|||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 5
|
Range: 5
|
||||||
Bib:
|
Bib:
|
||||||
|
Sprite: bib2
|
||||||
Production:
|
Production:
|
||||||
Produces: Building,Defense
|
Produces: Building,Defense
|
||||||
IronCurtainable:
|
IronCurtainable:
|
||||||
@@ -952,6 +956,7 @@ PROC:
|
|||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 6
|
Range: 6
|
||||||
Bib:
|
Bib:
|
||||||
|
Sprite: bib2
|
||||||
OreRefinery:
|
OreRefinery:
|
||||||
StoresOre:
|
StoresOre:
|
||||||
PipCount: 17
|
PipCount: 17
|
||||||
@@ -1027,6 +1032,7 @@ HPAD:
|
|||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 5
|
Range: 5
|
||||||
Bib:
|
Bib:
|
||||||
|
Sprite: bib3
|
||||||
Exit@1:
|
Exit@1:
|
||||||
SpawnOffset: 0,-6
|
SpawnOffset: 0,-6
|
||||||
ExitCell: 0,0
|
ExitCell: 0,0
|
||||||
@@ -1114,6 +1120,7 @@ POWR:
|
|||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 4
|
Range: 4
|
||||||
Bib:
|
Bib:
|
||||||
|
Sprite: bib3
|
||||||
IronCurtainable:
|
IronCurtainable:
|
||||||
DeadBuildingState:
|
DeadBuildingState:
|
||||||
|
|
||||||
@@ -1143,6 +1150,7 @@ APWR:
|
|||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 4
|
Range: 4
|
||||||
Bib:
|
Bib:
|
||||||
|
Sprite: bib2
|
||||||
IronCurtainable:
|
IronCurtainable:
|
||||||
DeadBuildingState:
|
DeadBuildingState:
|
||||||
|
|
||||||
@@ -1172,6 +1180,7 @@ STEK:
|
|||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 4
|
Range: 4
|
||||||
Bib:
|
Bib:
|
||||||
|
Sprite: bib2
|
||||||
IronCurtainable:
|
IronCurtainable:
|
||||||
|
|
||||||
BARR:
|
BARR:
|
||||||
@@ -1198,6 +1207,7 @@ BARR:
|
|||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 5
|
Range: 5
|
||||||
Bib:
|
Bib:
|
||||||
|
Sprite: bib3
|
||||||
RallyPoint:
|
RallyPoint:
|
||||||
Exit@1:
|
Exit@1:
|
||||||
SpawnOffset: -4,19
|
SpawnOffset: -4,19
|
||||||
@@ -1235,6 +1245,7 @@ TENT:
|
|||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 5
|
Range: 5
|
||||||
Bib:
|
Bib:
|
||||||
|
Sprite: bib3
|
||||||
RallyPoint:
|
RallyPoint:
|
||||||
Exit@1:
|
Exit@1:
|
||||||
SpawnOffset: -1,19
|
SpawnOffset: -1,19
|
||||||
@@ -1317,6 +1328,7 @@ FACF:
|
|||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 4
|
Range: 4
|
||||||
Bib:
|
Bib:
|
||||||
|
Sprite: bib2
|
||||||
RenderBuilding:
|
RenderBuilding:
|
||||||
Image: FACT
|
Image: FACT
|
||||||
Fake:
|
Fake:
|
||||||
@@ -1346,6 +1358,7 @@ WEAF:
|
|||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 4
|
Range: 4
|
||||||
Bib:
|
Bib:
|
||||||
|
Sprite: bib2
|
||||||
-RenderBuilding:
|
-RenderBuilding:
|
||||||
RenderBuildingWarFactory:
|
RenderBuildingWarFactory:
|
||||||
Image: WEAP
|
Image: WEAP
|
||||||
@@ -1438,6 +1451,7 @@ DOMF:
|
|||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 4
|
Range: 4
|
||||||
Bib:
|
Bib:
|
||||||
|
Sprite: bib3
|
||||||
RenderBuilding:
|
RenderBuilding:
|
||||||
Image: DOME
|
Image: DOME
|
||||||
Fake:
|
Fake:
|
||||||
|
|||||||
@@ -611,7 +611,6 @@ World:
|
|||||||
Name: Soviet
|
Name: Soviet
|
||||||
Race: soviet
|
Race: soviet
|
||||||
BibLayer:
|
BibLayer:
|
||||||
FrozenUnderFog: true
|
|
||||||
DomainIndex:
|
DomainIndex:
|
||||||
ResourceLayer:
|
ResourceLayer:
|
||||||
ResourceClaimLayer:
|
ResourceClaimLayer:
|
||||||
|
|||||||
@@ -14,7 +14,6 @@ GACNST:
|
|||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 5
|
Range: 5
|
||||||
Bib:
|
|
||||||
Production:
|
Production:
|
||||||
Produces: Building,Defense
|
Produces: Building,Defense
|
||||||
Valued:
|
Valued:
|
||||||
@@ -58,7 +57,6 @@ GAPOWR:
|
|||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 4
|
Range: 4
|
||||||
Bib:
|
|
||||||
|
|
||||||
GAPILE:
|
GAPILE:
|
||||||
Inherits: ^Building
|
Inherits: ^Building
|
||||||
@@ -84,7 +82,6 @@ GAPILE:
|
|||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 5
|
Range: 5
|
||||||
Bib:
|
|
||||||
# RallyPoint: #TODO: setup sequences
|
# RallyPoint: #TODO: setup sequences
|
||||||
Exit@1:
|
Exit@1:
|
||||||
SpawnOffset: -64,64,0
|
SpawnOffset: -64,64,0
|
||||||
@@ -117,7 +114,6 @@ GAWEAP:
|
|||||||
HP: 1000
|
HP: 1000
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 4
|
Range: 4
|
||||||
Bib:
|
|
||||||
-RenderBuilding:
|
-RenderBuilding:
|
||||||
RenderBuildingWarFactory:
|
RenderBuildingWarFactory:
|
||||||
# RallyPoint: # TODO: setup sequences
|
# RallyPoint: # TODO: setup sequences
|
||||||
@@ -302,7 +298,6 @@ GASPOT: # TODO: has moving spotlights
|
|||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 4
|
Range: 4
|
||||||
Bib:
|
|
||||||
RenderDetectionCircle:
|
RenderDetectionCircle:
|
||||||
DetectCloaked:
|
DetectCloaked:
|
||||||
Range: 3
|
Range: 3
|
||||||
|
|||||||
@@ -111,7 +111,6 @@ World:
|
|||||||
Race: nod
|
Race: nod
|
||||||
ResourceLayer:
|
ResourceLayer:
|
||||||
ResourceClaimLayer:
|
ResourceClaimLayer:
|
||||||
# BibLayer: # TODO: file not found: bib3
|
|
||||||
DebugOverlay:
|
DebugOverlay:
|
||||||
SpawnMapActors:
|
SpawnMapActors:
|
||||||
CreateMPPlayers:
|
CreateMPPlayers:
|
||||||
|
|||||||
Reference in New Issue
Block a user