Rewrite bib to match new FrozenUnderFog capabilities.
This commit is contained in:
@@ -20,72 +20,40 @@ namespace OpenRA.Mods.RA.Buildings
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{
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class BibLayerInfo : ITraitInfo
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{
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public readonly string[] BibTypes = { "bib3", "bib2", "bib1" };
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public readonly int[] BibWidths = { 2, 3, 4 };
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public readonly bool FrozenUnderFog = false;
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public object Create(ActorInitializer init) { return new BibLayer(init.self, this); }
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public object Create(ActorInitializer init) { return new BibLayer(init.self); }
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}
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struct CachedBib
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{
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public Dictionary<CPos, TileReference<byte, byte>> Tiles;
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public Dictionary<CPos, Sprite> Tiles;
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public IEnumerable<CPos> Footprint;
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public bool Visible;
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public bool Immediate;
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}
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class BibLayer : IRenderOverlay, IWorldLoaded, ITickRender
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class BibLayer : IRenderOverlay, ITickRender
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{
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World world;
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BibLayerInfo info;
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Dictionary<Actor, CachedBib> visible;
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Dictionary<Actor, CachedBib> dirty;
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Sprite[][] bibSprites;
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Cache<string, Sprite[]> sprites;
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public BibLayer(Actor self, BibLayerInfo info)
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public BibLayer(Actor self)
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{
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this.info = info;
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bibSprites = info.BibTypes.Select(x => Game.modData.SpriteLoader.LoadAllSprites(x)).ToArray();
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self.World.ActorAdded += a => DoBib(a, true);
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self.World.ActorRemoved += a => DoBib(a, false);
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}
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public void WorldLoaded(World w)
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{
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world = w;
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world = self.World;
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visible = new Dictionary<Actor, CachedBib>();
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dirty = new Dictionary<Actor, CachedBib>();
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sprites = new Cache<string, Sprite[]>(x => Game.modData.SpriteLoader.LoadAllSprites(x));
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}
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public void DoBib(Actor b, bool isAdd)
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public void Update(Actor a, CachedBib bib)
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{
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if (!b.HasTrait<Bib>())
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return;
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dirty[a] = bib;
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}
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var buildingInfo = b.Info.Traits.Get<BuildingInfo>();
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var size = buildingInfo.Dimensions.X;
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var bibOffset = buildingInfo.Dimensions.Y - 1;
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var bib = Array.IndexOf(info.BibWidths, size);
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if (bib < 0)
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{
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Log.Write("debug", "Cannot bib {0}-wide building {1}", size, b.Info.Name);
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return;
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}
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dirty[b] = new CachedBib()
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{
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Footprint = FootprintUtils.Tiles(b),
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Tiles = new Dictionary<CPos, TileReference<byte, byte>>(),
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Visible = isAdd
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};
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for (var i = 0; i < 2 * size; i++)
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{
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var cell = b.Location + new CVec(i % size, i / size + bibOffset);
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var tile = new TileReference<byte, byte>((byte)(bib + 1), (byte) i);
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dirty[b].Tiles.Add(cell, tile);
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}
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public Sprite[] LoadSprites(string bibType)
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{
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return sprites[bibType];
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}
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public void TickRender(WorldRenderer wr, Actor self)
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@@ -93,7 +61,7 @@ namespace OpenRA.Mods.RA.Buildings
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var remove = new List<Actor>();
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foreach (var kv in dirty)
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{
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if (!info.FrozenUnderFog || kv.Value.Footprint.Any(c => !self.World.FogObscures(c)))
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if (kv.Value.Immediate || kv.Value.Footprint.Any(c => !self.World.FogObscures(c)))
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{
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if (kv.Value.Visible)
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visible[kv.Key] = kv.Value;
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@@ -119,16 +87,68 @@ namespace OpenRA.Mods.RA.Buildings
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{
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if (!cliprect.Contains(kv.Key.X, kv.Key.Y))
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continue;
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if (world.ShroudObscures(kv.Key))
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continue;
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var tile = bibSprites[kv.Value.type - 1][kv.Value.index];
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tile.DrawAt(wr.ScreenPxPosition(kv.Key.CenterPosition) - 0.5f * tile.size, pal);
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kv.Value.DrawAt(wr.ScreenPxPosition(kv.Key.CenterPosition) - 0.5f * kv.Value.size, pal);
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}
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}
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}
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}
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public class BibInfo : TraitInfo<Bib>, Requires<BuildingInfo> { }
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public class Bib { }
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public class BibInfo : ITraitInfo, Requires<BuildingInfo>
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{
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public readonly string Sprite = "bib3";
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public object Create(ActorInitializer init) { return new Bib(init.self, this); }
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}
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public class Bib : INotifyAddedToWorld, INotifyRemovedFromWorld
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{
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readonly BibInfo info;
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readonly BibLayer bibLayer;
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bool firstAdd;
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public Bib(Actor self, BibInfo info)
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{
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this.info = info;
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bibLayer = self.World.WorldActor.Trait<BibLayer>();
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firstAdd = true;
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}
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void DoBib(Actor self, bool add)
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{
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var buildingInfo = self.Info.Traits.Get<BuildingInfo>();
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var size = buildingInfo.Dimensions.X;
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var bibOffset = buildingInfo.Dimensions.Y - 1;
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var sprites = bibLayer.LoadSprites(info.Sprite);
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if (sprites.Length != 2*size)
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throw new InvalidOperationException("{0} is an invalid bib for a {1}-wide building".F(info.Sprite, size));
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var immediate = !self.HasTrait<FrozenUnderFog>() ||
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(firstAdd && self.Info.Traits.GetOrDefault<FrozenUnderFogInfo>().StartsRevealed);
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var dirty = new CachedBib()
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{
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Footprint = FootprintUtils.Tiles(self),
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Tiles = new Dictionary<CPos, Sprite>(),
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Visible = add,
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Immediate = immediate
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};
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for (var i = 0; i < 2 * size; i++)
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{
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var cell = self.Location + new CVec(i % size, i / size + bibOffset);
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dirty.Tiles.Add(cell, sprites[i]);
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}
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firstAdd = false;
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bibLayer.Update(self, dirty);
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}
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public void AddedToWorld(Actor self) { DoBib(self, true); }
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public void RemovedFromWorld(Actor self) { DoBib(self, false); }
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}
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}
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@@ -23,6 +23,7 @@ FACT:
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RevealsShroud:
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Range: 10
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Bib:
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Sprite: bib2
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Production:
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Produces: Building,Defense
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Transforms:
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@@ -72,6 +73,7 @@ NUKE:
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RevealsShroud:
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Range: 4
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Bib:
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Sprite: bib3
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NUK2:
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Inherits: ^Building
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@@ -96,6 +98,7 @@ NUK2:
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RevealsShroud:
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Range: 4
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Bib:
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Sprite: bib3
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PROC:
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Inherits: ^Building
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@@ -118,6 +121,7 @@ PROC:
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RevealsShroud:
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Range: 6
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Bib:
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Sprite: bib2
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TiberiumRefinery:
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DockOffset: 0,2
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TickRate: 15
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@@ -191,6 +195,7 @@ PYLE:
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RevealsShroud:
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Range: 5
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Bib:
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Sprite: bib3
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RallyPoint:
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Exit@1:
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SpawnOffset: -10,2
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@@ -230,6 +235,7 @@ HAND:
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RevealsShroud:
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Range: 5
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Bib:
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Sprite: bib3
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RallyPoint:
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Exit@1:
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SpawnOffset: 12,24
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@@ -266,6 +272,7 @@ AFLD:
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RevealsShroud:
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Range: 7
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Bib:
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Sprite: bib1
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RallyPoint:
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RallyPoint: 4,2
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BelowUnits:
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@@ -305,6 +312,7 @@ WEAP:
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RevealsShroud:
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Range: 4
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Bib:
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Sprite: bib2
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-RenderBuilding:
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RenderBuildingWarFactory:
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RallyPoint:
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@@ -381,6 +389,7 @@ HQ:
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RevealsShroud:
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Range: 10
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Bib:
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Sprite: bib3
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ProvidesRadar:
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RenderDetectionCircle:
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DetectCloaked:
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@@ -445,6 +454,7 @@ EYE:
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RevealsShroud:
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Range: 10
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Bib:
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Sprite: bib3
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ProvidesRadar:
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RenderDetectionCircle:
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DetectCloaked:
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@@ -485,6 +495,7 @@ TMPL:
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RevealsShroud:
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Range: 6
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Bib:
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Sprite: bib2
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NukePower:
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Image: atomicnh
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ChargeTime: 300
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@@ -276,7 +276,6 @@ World:
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ProductionQueueFromSelection:
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ProductionTabsWidget: PRODUCTION_TABS
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BibLayer:
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FrozenUnderFog: true
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DomainIndex:
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ResourceLayer:
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ResourceClaimLayer:
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@@ -230,7 +230,6 @@
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Sellable:
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GivesBounty:
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DebugMuzzlePositions:
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Bib:
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Guardable:
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Range: 3
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BodyOrientation:
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@@ -5,6 +5,8 @@
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Footprint: xxx xxx
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Dimensions: 3,2
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Adjacent: 4
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Bib:
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Sprite: bib3x
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Buildable:
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Queue: Building
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BuildPaletteOrder: 1000
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@@ -51,6 +53,8 @@
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Power: 100
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Footprint: xx xx
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Dimensions: 2,2
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Bib:
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Sprite: bib2x
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Health:
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HP: 400
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Armor:
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@@ -78,6 +82,8 @@
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Power: -20
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Footprint: =x xx
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Dimensions: 2,2
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Bib:
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Sprite: bib2x
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Health:
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HP: 800
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Armor:
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@@ -119,6 +125,8 @@
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Power: -30
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Footprint: xxx x==
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Dimensions: 3,2
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Bib:
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Sprite: bib3x
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Health:
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HP: 900
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Armor:
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@@ -173,7 +181,6 @@
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PipCount: 5
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Capacity: 2000
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-EmitInfantryOnSell:
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-Bib:
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^LIGHT:
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Inherits: ^Building
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@@ -193,6 +200,8 @@
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Power: -20
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Footprint: xxx xx=
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Dimensions: 3,2
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Bib:
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Sprite: bib3x
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Health:
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HP: 750
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Armor:
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@@ -230,6 +239,8 @@
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Power: -30
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Footprint: _x_ xxx =xx
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Dimensions: 3,3
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Bib:
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Sprite: bib3x
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Health:
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HP: 1500
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Armor:
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@@ -269,6 +280,8 @@
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Power: -40
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Footprint: xxx xxx
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Dimensions: 3,2
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Bib:
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Sprite: bib3x
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Health:
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HP: 1000
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Armor:
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@@ -298,6 +311,8 @@
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Power: -40
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Footprint: xxx x=x =x=
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Dimensions: 3,3
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Bib:
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Sprite: bib3x
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Health:
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HP: 1000
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Armor:
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@@ -420,7 +435,6 @@ GUNTOWER:
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RenderDetectionCircle:
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DetectCloaked:
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Range: 5
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-Bib:
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GUNTOWER.Husk:
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Inherits: ^TowerHusk
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@@ -479,7 +493,6 @@ ROCKETTOWER:
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RenderDetectionCircle:
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DetectCloaked:
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Range: 6
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-Bib:
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ROCKETTOWER.Husk:
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Inherits: ^TowerHusk
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@@ -520,7 +533,6 @@ REPAIR:
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ValuePercentage: 50
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RallyPoint:
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RallyPoint: 1,3
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-Bib:
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^HIGHTECH:
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Inherits: ^Building
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@@ -540,6 +552,8 @@ REPAIR:
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Power: -40
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Footprint: _x_ xxx xxx
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Dimensions: 3,3
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Bib:
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Sprite: bib3x
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Health:
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HP: 1500
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Armor:
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@@ -580,6 +594,8 @@ RESEARCH:
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Power: -40
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Footprint: xxx xxx
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Dimensions: 3,2
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Bib:
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Sprite: bib3x
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Health:
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HP: 1000
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Armor:
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@@ -607,6 +623,8 @@ RESEARCH:
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Power: -50
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Footprint: _x_ xxx =xx
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Dimensions: 3,3
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Bib:
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Sprite: bib3x
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Health:
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HP: 2000
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Armor:
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@@ -628,6 +646,8 @@ SIETCH:
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Footprint: xx xx
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Dimensions: 2,2
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TerrainTypes: Cliff
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Bib:
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Sprite: bib2x
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Health:
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HP: 400
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Armor:
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@@ -652,6 +672,8 @@ PALACEC:
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Building:
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Footprint: xxx xxx
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Dimensions: 3,2
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Bib:
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Sprite: bib3x
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RenderBuilding:
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HasMakeAnimation: false
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@@ -355,9 +355,6 @@ World:
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Name: Ordos
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Race: ordos
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BibLayer:
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BibTypes: bib3x, bib2x
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BibWidths: 3, 2
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FrozenUnderFog: true
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DomainIndex:
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ResourceLayer:
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ResourceClaimLayer:
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@@ -521,6 +521,7 @@ Rules:
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Armor:
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Type: Wood
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Bib:
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Sprite: bib3
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RevealsShroud:
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Range: 3
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Capturable:
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@@ -69,6 +69,7 @@ FCOM:
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RevealsShroud:
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Range: 10
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Bib:
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Sprite: bib3
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HOSP:
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Inherits: ^TechBuilding
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@@ -300,6 +301,7 @@ MISS:
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Tooltip:
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Name: Technology Center
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Bib:
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Sprite: bib2
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BIO:
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Inherits: ^TechBuilding
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@@ -319,6 +321,7 @@ OILB:
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Health:
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HP: 1000
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Bib:
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Sprite: bib3
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RevealsShroud:
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Range: 3
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Capturable:
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||||
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||||
@@ -372,6 +372,7 @@ DOME:
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RevealsShroud:
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Range: 10
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Bib:
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Sprite: bib3
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ProvidesRadar:
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IronCurtainable:
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Infiltratable:
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@@ -844,6 +845,7 @@ ATEK:
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RevealsShroud:
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Range: 10
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Bib:
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Sprite: bib3
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IronCurtainable:
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GpsPower:
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Image: gpssicon
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@@ -880,6 +882,7 @@ WEAP:
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RevealsShroud:
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Range: 4
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Bib:
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Sprite: bib2
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-RenderBuilding:
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RenderBuildingWarFactory:
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RallyPoint:
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@@ -909,6 +912,7 @@ FACT:
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RevealsShroud:
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Range: 5
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Bib:
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Sprite: bib2
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Production:
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Produces: Building,Defense
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IronCurtainable:
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@@ -952,6 +956,7 @@ PROC:
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RevealsShroud:
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Range: 6
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Bib:
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Sprite: bib2
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OreRefinery:
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StoresOre:
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PipCount: 17
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@@ -1027,6 +1032,7 @@ HPAD:
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RevealsShroud:
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Range: 5
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Bib:
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Sprite: bib3
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Exit@1:
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SpawnOffset: 0,-6
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ExitCell: 0,0
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@@ -1114,6 +1120,7 @@ POWR:
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RevealsShroud:
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Range: 4
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||||
Bib:
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||||
Sprite: bib3
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IronCurtainable:
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DeadBuildingState:
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||||
|
||||
@@ -1143,6 +1150,7 @@ APWR:
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RevealsShroud:
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||||
Range: 4
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||||
Bib:
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||||
Sprite: bib2
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IronCurtainable:
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DeadBuildingState:
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||||
|
||||
@@ -1172,6 +1180,7 @@ STEK:
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RevealsShroud:
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||||
Range: 4
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||||
Bib:
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||||
Sprite: bib2
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IronCurtainable:
|
||||
|
||||
BARR:
|
||||
@@ -1198,6 +1207,7 @@ BARR:
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
Bib:
|
||||
Sprite: bib3
|
||||
RallyPoint:
|
||||
Exit@1:
|
||||
SpawnOffset: -4,19
|
||||
@@ -1235,6 +1245,7 @@ TENT:
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
Bib:
|
||||
Sprite: bib3
|
||||
RallyPoint:
|
||||
Exit@1:
|
||||
SpawnOffset: -1,19
|
||||
@@ -1317,6 +1328,7 @@ FACF:
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
Bib:
|
||||
Sprite: bib2
|
||||
RenderBuilding:
|
||||
Image: FACT
|
||||
Fake:
|
||||
@@ -1346,6 +1358,7 @@ WEAF:
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
Bib:
|
||||
Sprite: bib2
|
||||
-RenderBuilding:
|
||||
RenderBuildingWarFactory:
|
||||
Image: WEAP
|
||||
@@ -1438,6 +1451,7 @@ DOMF:
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
Bib:
|
||||
Sprite: bib3
|
||||
RenderBuilding:
|
||||
Image: DOME
|
||||
Fake:
|
||||
|
||||
@@ -611,7 +611,6 @@ World:
|
||||
Name: Soviet
|
||||
Race: soviet
|
||||
BibLayer:
|
||||
FrozenUnderFog: true
|
||||
DomainIndex:
|
||||
ResourceLayer:
|
||||
ResourceClaimLayer:
|
||||
|
||||
@@ -14,7 +14,6 @@ GACNST:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
Bib:
|
||||
Production:
|
||||
Produces: Building,Defense
|
||||
Valued:
|
||||
@@ -58,7 +57,6 @@ GAPOWR:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
Bib:
|
||||
|
||||
GAPILE:
|
||||
Inherits: ^Building
|
||||
@@ -84,7 +82,6 @@ GAPILE:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
Bib:
|
||||
# RallyPoint: #TODO: setup sequences
|
||||
Exit@1:
|
||||
SpawnOffset: -64,64,0
|
||||
@@ -117,7 +114,6 @@ GAWEAP:
|
||||
HP: 1000
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
Bib:
|
||||
-RenderBuilding:
|
||||
RenderBuildingWarFactory:
|
||||
# RallyPoint: # TODO: setup sequences
|
||||
@@ -302,7 +298,6 @@ GASPOT: # TODO: has moving spotlights
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
Bib:
|
||||
RenderDetectionCircle:
|
||||
DetectCloaked:
|
||||
Range: 3
|
||||
|
||||
@@ -111,7 +111,6 @@ World:
|
||||
Race: nod
|
||||
ResourceLayer:
|
||||
ResourceClaimLayer:
|
||||
# BibLayer: # TODO: file not found: bib3
|
||||
DebugOverlay:
|
||||
SpawnMapActors:
|
||||
CreateMPPlayers:
|
||||
|
||||
Reference in New Issue
Block a user