Merge pull request #10538 from pchote/fix-report-case
Fix filename case on weapon reports.
This commit is contained in:
@@ -1,7 +1,7 @@
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70mm:
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70mm:
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ReloadDelay: 30
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ReloadDelay: 30
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Range: 4c0
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Range: 4c0
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Report: TNKFIRE3.AUD
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Report: tnkfire3.aud
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Projectile: Bullet
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Projectile: Bullet
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Image: 120MM
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Image: 120MM
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Speed: 853
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Speed: 853
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@@ -24,7 +24,7 @@
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105mm:
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105mm:
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ReloadDelay: 50
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ReloadDelay: 50
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Range: 4c768
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Range: 4c768
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Report: TNKFIRE4.AUD
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Report: tnkfire4.aud
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Projectile: Bullet
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Projectile: Bullet
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Image: 120MM
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Image: 120MM
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Speed: 682
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Speed: 682
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@@ -46,7 +46,7 @@
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120mm:
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120mm:
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ReloadDelay: 40
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ReloadDelay: 40
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Range: 4c768
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Range: 4c768
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Report: TNKFIRE6.AUD
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Report: tnkfire6.aud
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Projectile: Bullet
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Projectile: Bullet
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Image: 120MM
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Image: 120MM
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Speed: 682
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Speed: 682
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@@ -69,7 +69,7 @@
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120mmDual:
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120mmDual:
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ReloadDelay: 40
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ReloadDelay: 40
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Range: 4c768
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Range: 4c768
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Report: TNKFIRE6.AUD
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Report: tnkfire6.aud
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Burst: 2
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Burst: 2
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BurstDelay: 8
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BurstDelay: 8
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Projectile: Bullet
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Projectile: Bullet
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@@ -94,7 +94,7 @@
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TurretGun:
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TurretGun:
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ReloadDelay: 20
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ReloadDelay: 20
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Range: 6c0
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Range: 6c0
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Report: TNKFIRE6.AUD
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Report: tnkfire6.aud
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Projectile: Bullet
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Projectile: Bullet
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Image: 120MM
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Image: 120MM
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Speed: 853
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Speed: 853
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@@ -117,7 +117,7 @@ ArtilleryShell:
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ReloadDelay: 65
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ReloadDelay: 65
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Range: 11c0
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Range: 11c0
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MinRange: 2c896
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MinRange: 2c896
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Report: TNKFIRE2.AUD
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Report: tnkfire2.aud
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Projectile: Bullet
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Projectile: Bullet
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Speed: 204
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Speed: 204
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Blockable: false
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Blockable: false
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@@ -2,7 +2,7 @@ Rockets:
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ReloadDelay: 50
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ReloadDelay: 50
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Range: 6c0
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Range: 6c0
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MinRange: 0c512
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MinRange: 0c512
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Report: BAZOOK1.AUD
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Report: bazook1.aud
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ValidTargets: Ground, Air
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ValidTargets: Ground, Air
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Projectile: Missile
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Projectile: Missile
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Arm: 0
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Arm: 0
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@@ -34,7 +34,7 @@ Rockets:
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BikeRockets:
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BikeRockets:
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ReloadDelay: 50
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ReloadDelay: 50
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Range: 6c0
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Range: 6c0
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Report: BAZOOK1.AUD
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Report: bazook1.aud
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ValidTargets: Ground, Air
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ValidTargets: Ground, Air
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Burst: 2
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Burst: 2
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BurstDelay: 10
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BurstDelay: 10
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@@ -71,7 +71,7 @@ OrcaAGMissiles:
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BurstDelay: 12
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BurstDelay: 12
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Range: 5c0
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Range: 5c0
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MinRange: 1c256
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MinRange: 1c256
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Report: BAZOOK1.AUD
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Report: bazook1.aud
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ValidTargets: Ground
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ValidTargets: Ground
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Projectile: Missile
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Projectile: Missile
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Arm: 1
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Arm: 1
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@@ -105,7 +105,7 @@ OrcaAAMissiles:
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BurstDelay: 12
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BurstDelay: 12
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Range: 5c0
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Range: 5c0
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MinRange: 1c256
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MinRange: 1c256
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Report: BAZOOK1.AUD
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Report: bazook1.aud
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ValidTargets: Air
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ValidTargets: Air
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Projectile: Missile
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Projectile: Missile
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Arm: 0
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Arm: 0
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@@ -134,7 +134,7 @@ OrcaAAMissiles:
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MammothMissiles:
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MammothMissiles:
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ReloadDelay: 45
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ReloadDelay: 45
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Range: 5c0
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Range: 5c0
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Report: ROCKET1.AUD
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Report: rocket1.aud
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ValidTargets: Ground, Air
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ValidTargets: Ground, Air
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Burst: 2
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Burst: 2
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BurstDelay: 15
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BurstDelay: 15
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@@ -175,7 +175,7 @@ MammothMissiles:
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MinRange: 3c0
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MinRange: 3c0
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Burst: 4
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Burst: 4
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BurstDelay: 4
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BurstDelay: 4
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Report: ROCKET1.AUD
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Report: rocket1.aud
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ValidTargets: Ground
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ValidTargets: Ground
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Projectile: Bullet
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Projectile: Bullet
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Arm: 5
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Arm: 5
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@@ -207,7 +207,7 @@ MammothMissiles:
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227mm.stnk:
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227mm.stnk:
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ReloadDelay: 70
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ReloadDelay: 70
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Range: 7c0
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Range: 7c0
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Report: ROCKET1.AUD
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Report: rocket1.aud
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Burst: 2
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Burst: 2
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BurstDelay: 10
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BurstDelay: 10
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ValidTargets: Ground, Air
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ValidTargets: Ground, Air
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@@ -242,7 +242,7 @@ BoatMissile:
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Range: 8c0
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Range: 8c0
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Burst: 2
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Burst: 2
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BurstDelay: 7
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BurstDelay: 7
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Report: ROCKET2.AUD
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Report: rocket2.aud
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Projectile: Missile
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Projectile: Missile
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Arm: 0
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Arm: 0
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Blockable: false
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Blockable: false
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@@ -276,7 +276,7 @@ BoatMissile:
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TowerMissle:
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TowerMissle:
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ReloadDelay: 15
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ReloadDelay: 15
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Range: 7c0
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Range: 7c0
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Report: ROCKET2.AUD
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Report: rocket2.aud
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ValidTargets: Ground
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ValidTargets: Ground
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Projectile: Missile
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Projectile: Missile
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Arm: 0
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Arm: 0
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@@ -307,7 +307,7 @@ TowerMissle:
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SAMMissile:
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SAMMissile:
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ReloadDelay: 15
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ReloadDelay: 15
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Range: 8c0
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Range: 8c0
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Report: ROCKET2.AUD
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Report: rocket2.aud
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ValidTargets: Air
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ValidTargets: Air
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Projectile: Missile
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Projectile: Missile
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Arm: 0
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Arm: 0
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@@ -337,7 +337,7 @@ SAMMissile:
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HonestJohn:
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HonestJohn:
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ReloadDelay: 200
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ReloadDelay: 200
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Range: 10c0
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Range: 10c0
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Report: ROCKET1.AUD
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Report: rocket1.aud
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Projectile: Bullet
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Projectile: Bullet
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Arm: 10
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Arm: 10
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Blockable: false
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Blockable: false
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@@ -367,7 +367,7 @@ Patriot:
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ReloadDelay: 25
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ReloadDelay: 25
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Range: 9c0
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Range: 9c0
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MinRange: 1c0
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MinRange: 1c0
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Report: ROCKET2.AUD
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Report: rocket2.aud
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ValidTargets: Air
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ValidTargets: Air
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Projectile: Missile
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Projectile: Missile
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Blockable: false
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Blockable: false
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@@ -2,7 +2,7 @@ Flamethrower:
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ReloadDelay: 55
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ReloadDelay: 55
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Range: 2c512
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Range: 2c512
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InvalidTargets: Wall
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InvalidTargets: Wall
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Report: FLAMER2.AUD
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Report: flamer2.aud
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Projectile: Bullet
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Projectile: Bullet
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Speed: 1c682
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Speed: 1c682
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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@@ -25,7 +25,7 @@ BigFlamer:
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ReloadDelay: 50
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ReloadDelay: 50
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Range: 3c512
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Range: 3c512
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InvalidTargets: Wall
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InvalidTargets: Wall
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Report: FLAMER2.AUD
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Report: flamer2.aud
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Projectile: Bullet
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Projectile: Bullet
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Speed: 341
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Speed: 341
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Burst: 2
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Burst: 2
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@@ -49,7 +49,7 @@ BigFlamer:
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Chemspray:
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Chemspray:
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ReloadDelay: 65
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ReloadDelay: 65
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Range: 3c0
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Range: 3c0
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Report: FLAMER2.AUD
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Report: flamer2.aud
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Projectile: Bullet
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Projectile: Bullet
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Speed: 1c682
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Speed: 1c682
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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@@ -121,7 +121,7 @@ Laser:
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ReloadDelay: 1
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ReloadDelay: 1
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Range: 7c512
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Range: 7c512
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Charges: true
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Charges: true
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Report: OBELRAY1.AUD
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Report: obelray1.aud
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Projectile: LaserZap
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Projectile: LaserZap
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Width: 85
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Width: 85
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HitAnim: laserfire
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HitAnim: laserfire
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@@ -1,5 +1,5 @@
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Sniper:
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Sniper:
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Report: RAMGUN2.AUD
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Report: ramgun2.aud
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ValidTargets: Ground, Infantry
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ValidTargets: Ground, Infantry
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InvalidTargets: Vehicle, Water, Structure, Wall, Husk
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InvalidTargets: Vehicle, Water, Structure, Wall, Husk
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ReloadDelay: 40
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ReloadDelay: 40
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@@ -15,7 +15,7 @@ Sniper:
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HighV:
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HighV:
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ReloadDelay: 25
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ReloadDelay: 25
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Range: 6c0
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Range: 6c0
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Report: GUN8.AUD
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Report: gun8.aud
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Projectile: Bullet
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Projectile: Bullet
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Speed: 1c682
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Speed: 1c682
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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@@ -82,7 +82,7 @@ Pistol:
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ReloadDelay: 7
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ReloadDelay: 7
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Range: 3c0
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Range: 3c0
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InvalidTargets: Wall
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InvalidTargets: Wall
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Report: GUN18.AUD
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Report: gun18.aud
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Projectile: Bullet
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Projectile: Bullet
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Speed: 1c682
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Speed: 1c682
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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@@ -102,7 +102,7 @@ M16:
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ReloadDelay: 20
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ReloadDelay: 20
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Range: 4c0
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Range: 4c0
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InvalidTargets: Wall
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InvalidTargets: Wall
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Report: MGUN2.AUD
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Report: mgun2.aud
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Projectile: Bullet
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Projectile: Bullet
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Speed: 1c682
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Speed: 1c682
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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@@ -123,7 +123,7 @@ MachineGun:
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Burst: 5
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Burst: 5
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InvalidTargets: Wall
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InvalidTargets: Wall
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Range: 4c0
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Range: 4c0
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Report: MGUN11.AUD
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Report: mgun11.aud
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Projectile: Bullet
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Projectile: Bullet
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Speed: 1c682
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Speed: 1c682
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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@@ -1819,7 +1819,7 @@ Weapons:
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MissionColt:
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MissionColt:
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ReloadDelay: 6
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ReloadDelay: 6
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Range: 7c0
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Range: 7c0
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Report: GUN5.AUD
|
Report: gun5.aud
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Projectile: Bullet
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Projectile: Bullet
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High: true
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High: true
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Speed: 1c682
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Speed: 1c682
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@@ -271,7 +271,7 @@ Weapons:
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|||||||
ReloadDelay: 200
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ReloadDelay: 200
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Range: 32c0
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Range: 32c0
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Burst: 4
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Burst: 4
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Report: TURRET1
|
Report: turret1.aud
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Projectile: Bullet
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Projectile: Bullet
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||||||
Speed: 546
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Speed: 546
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High: true
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High: true
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@@ -299,7 +299,7 @@ Weapons:
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ReloadDelay: 250
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ReloadDelay: 250
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||||||
Range: 32c0
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Range: 32c0
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Burst: 4
|
Burst: 4
|
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Report: MISSILE6
|
Report: missile6.aud
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Projectile: Bullet
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Projectile: Bullet
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||||||
Speed: 409
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Speed: 409
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||||||
High: true
|
High: true
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||||||
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|||||||
@@ -796,7 +796,7 @@ Weapons:
|
|||||||
120mm:
|
120mm:
|
||||||
ReloadDelay: 150
|
ReloadDelay: 150
|
||||||
Range: 10c0
|
Range: 10c0
|
||||||
Report: CANNON1.AUD
|
Report: cannon1.aud
|
||||||
Burst: 6
|
Burst: 6
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 204
|
Speed: 204
|
||||||
@@ -821,7 +821,7 @@ Weapons:
|
|||||||
MammothTusk:
|
MammothTusk:
|
||||||
ReloadDelay: 300
|
ReloadDelay: 300
|
||||||
Range: 10c0
|
Range: 10c0
|
||||||
Report: MISSILE6.AUD
|
Report: missile6.aud
|
||||||
Burst: 2
|
Burst: 2
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
@@ -855,7 +855,7 @@ Weapons:
|
|||||||
TankNapalm:
|
TankNapalm:
|
||||||
ReloadDelay: 40
|
ReloadDelay: 40
|
||||||
Range: 8c0
|
Range: 8c0
|
||||||
Report: AACANON3.AUD
|
Report: aacanon3.aud
|
||||||
ValidTargets: Ground
|
ValidTargets: Ground
|
||||||
Burst: 6
|
Burst: 6
|
||||||
BurstDelay: 1
|
BurstDelay: 1
|
||||||
@@ -885,7 +885,7 @@ Weapons:
|
|||||||
ParaBomb:
|
ParaBomb:
|
||||||
ReloadDelay: 5
|
ReloadDelay: 5
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
Report: CHUTE1.AUD
|
Report: chute1.aud
|
||||||
Projectile: GravityBomb
|
Projectile: GravityBomb
|
||||||
Image: BOMBLET
|
Image: BOMBLET
|
||||||
-OpenSequence:
|
-OpenSequence:
|
||||||
@@ -937,7 +937,7 @@ Weapons:
|
|||||||
FLAK-23:
|
FLAK-23:
|
||||||
ReloadDelay: 10
|
ReloadDelay: 10
|
||||||
Range: 8c0
|
Range: 8c0
|
||||||
Report: AACANON3.AUD
|
Report: aacanon3.aud
|
||||||
ValidTargets: Air, Ground
|
ValidTargets: Air, Ground
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
@@ -961,7 +961,7 @@ Weapons:
|
|||||||
ReloadDelay: 280
|
ReloadDelay: 280
|
||||||
Range: 7c0
|
Range: 7c0
|
||||||
MinRange: 3c0
|
MinRange: 3c0
|
||||||
Report: MISSILE1.AUD
|
Report: missile1.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 170
|
Speed: 170
|
||||||
Arm: 10
|
Arm: 10
|
||||||
|
|||||||
@@ -2385,7 +2385,7 @@ Weapons:
|
|||||||
SuperTankPrimary:
|
SuperTankPrimary:
|
||||||
ROF: 70
|
ROF: 70
|
||||||
Range: 4c768
|
Range: 4c768
|
||||||
Report: TURRET1.AUD
|
Report: turret1.aud
|
||||||
Burst: 2
|
Burst: 2
|
||||||
InvalidTargets: Air, Infantry
|
InvalidTargets: Air, Infantry
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
|
|||||||
@@ -878,7 +878,7 @@ Weapons:
|
|||||||
M1CarbineInterior:
|
M1CarbineInterior:
|
||||||
ReloadDelay: 20
|
ReloadDelay: 20
|
||||||
Range: 3c0
|
Range: 3c0
|
||||||
Report: GUN11.AUD
|
Report: gun11.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
|
|||||||
@@ -1154,7 +1154,7 @@ Weapons:
|
|||||||
ParaBomb:
|
ParaBomb:
|
||||||
ROF: 5
|
ROF: 5
|
||||||
Range: 7c0
|
Range: 7c0
|
||||||
Report: CHUTE1.AUD
|
Report: chute1.aud
|
||||||
Projectile: GravityBomb
|
Projectile: GravityBomb
|
||||||
Image: BOMBLET
|
Image: BOMBLET
|
||||||
-OpenSequence:
|
-OpenSequence:
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
25mm:
|
25mm:
|
||||||
ReloadDelay: 13
|
ReloadDelay: 13
|
||||||
Range: 4c0
|
Range: 4c0
|
||||||
Report: CANNON2.AUD
|
Report: cannon2.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 853
|
Speed: 853
|
||||||
Image: 50CAL
|
Image: 50CAL
|
||||||
@@ -26,7 +26,7 @@
|
|||||||
90mm:
|
90mm:
|
||||||
ReloadDelay: 50
|
ReloadDelay: 50
|
||||||
Range: 4c768
|
Range: 4c768
|
||||||
Report: CANNON1.AUD
|
Report: cannon1.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 682
|
Speed: 682
|
||||||
Image: 120MM
|
Image: 120MM
|
||||||
@@ -53,7 +53,7 @@
|
|||||||
105mm:
|
105mm:
|
||||||
ReloadDelay: 70
|
ReloadDelay: 70
|
||||||
Range: 4c768
|
Range: 4c768
|
||||||
Report: CANNON1.AUD
|
Report: cannon1.aud
|
||||||
Burst: 2
|
Burst: 2
|
||||||
BurstDelay: 4
|
BurstDelay: 4
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
@@ -82,7 +82,7 @@
|
|||||||
120mm:
|
120mm:
|
||||||
ReloadDelay: 90
|
ReloadDelay: 90
|
||||||
Range: 4c768
|
Range: 4c768
|
||||||
Report: CANNON1.AUD
|
Report: cannon1.aud
|
||||||
Burst: 2
|
Burst: 2
|
||||||
InvalidTargets: Air, Infantry
|
InvalidTargets: Air, Infantry
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
@@ -112,7 +112,7 @@
|
|||||||
TurretGun:
|
TurretGun:
|
||||||
ReloadDelay: 30
|
ReloadDelay: 30
|
||||||
Range: 7c0
|
Range: 7c0
|
||||||
Report: TURRET1.AUD
|
Report: turret1.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 682
|
Speed: 682
|
||||||
Image: 120MM
|
Image: 120MM
|
||||||
@@ -140,7 +140,7 @@ TurretGun:
|
|||||||
ReloadDelay: 85
|
ReloadDelay: 85
|
||||||
Range: 14c0
|
Range: 14c0
|
||||||
MinRange: 3c0
|
MinRange: 3c0
|
||||||
Report: TANK5.AUD
|
Report: tank5.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 204
|
Speed: 204
|
||||||
Blockable: false
|
Blockable: false
|
||||||
@@ -173,7 +173,7 @@ TurretGun:
|
|||||||
ReloadDelay: 250
|
ReloadDelay: 250
|
||||||
Range: 16c0
|
Range: 16c0
|
||||||
Burst: 2
|
Burst: 2
|
||||||
Report: TURRET1.AUD
|
Report: turret1.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 204
|
Speed: 204
|
||||||
Blockable: false
|
Blockable: false
|
||||||
@@ -205,7 +205,7 @@ TurretGun:
|
|||||||
2Inch:
|
2Inch:
|
||||||
ReloadDelay: 60
|
ReloadDelay: 60
|
||||||
Range: 5c512
|
Range: 5c512
|
||||||
Report: CANNON2.AUD
|
Report: cannon2.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 426
|
Speed: 426
|
||||||
Image: 120MM
|
Image: 120MM
|
||||||
|
|||||||
@@ -2,7 +2,7 @@ Maverick:
|
|||||||
ReloadDelay: 30
|
ReloadDelay: 30
|
||||||
Range: 9c0
|
Range: 9c0
|
||||||
MinRange: 3c0
|
MinRange: 3c0
|
||||||
Report: MISSILE7.AUD
|
Report: missile7.aud
|
||||||
Burst: 2
|
Burst: 2
|
||||||
BurstDelay: 7
|
BurstDelay: 7
|
||||||
ValidTargets: Ground, Water
|
ValidTargets: Ground, Water
|
||||||
@@ -40,7 +40,7 @@ Dragon:
|
|||||||
ReloadDelay: 50
|
ReloadDelay: 50
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
MinRange: 0c512
|
MinRange: 0c512
|
||||||
Report: MISSILE6.AUD
|
Report: missile6.aud
|
||||||
ValidTargets: Ground, Water
|
ValidTargets: Ground, Water
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
MaximumLaunchSpeed: 213
|
MaximumLaunchSpeed: 213
|
||||||
@@ -77,7 +77,7 @@ HellfireAG:
|
|||||||
ReloadDelay: 60
|
ReloadDelay: 60
|
||||||
Range: 4c0
|
Range: 4c0
|
||||||
MinRange: 1c256
|
MinRange: 1c256
|
||||||
Report: MISSILE6.AUD
|
Report: missile6.aud
|
||||||
Burst: 2
|
Burst: 2
|
||||||
BurstDelay: 10
|
BurstDelay: 10
|
||||||
ValidTargets: Ground, Water
|
ValidTargets: Ground, Water
|
||||||
@@ -115,7 +115,7 @@ HellfireAA:
|
|||||||
ReloadDelay: 60
|
ReloadDelay: 60
|
||||||
Range: 4c0
|
Range: 4c0
|
||||||
MinRange: 1c256
|
MinRange: 1c256
|
||||||
Report: MISSILE6.AUD
|
Report: missile6.aud
|
||||||
Burst: 2
|
Burst: 2
|
||||||
BurstDelay: 10
|
BurstDelay: 10
|
||||||
ValidTargets: Air
|
ValidTargets: Air
|
||||||
@@ -152,7 +152,7 @@ HellfireAA:
|
|||||||
MammothTusk:
|
MammothTusk:
|
||||||
ReloadDelay: 60
|
ReloadDelay: 60
|
||||||
Range: 8c0
|
Range: 8c0
|
||||||
Report: MISSILE6.AUD
|
Report: missile6.aud
|
||||||
Burst: 2
|
Burst: 2
|
||||||
ValidTargets: Air, Infantry
|
ValidTargets: Air, Infantry
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
@@ -192,7 +192,7 @@ MammothTusk:
|
|||||||
Nike:
|
Nike:
|
||||||
ReloadDelay: 15
|
ReloadDelay: 15
|
||||||
Range: 7c512
|
Range: 7c512
|
||||||
Report: MISSILE1.AUD
|
Report: missile1.aud
|
||||||
ValidTargets: Air
|
ValidTargets: Air
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
Arm: 3
|
Arm: 3
|
||||||
@@ -220,7 +220,7 @@ Nike:
|
|||||||
RedEye:
|
RedEye:
|
||||||
ReloadDelay: 50
|
ReloadDelay: 50
|
||||||
Range: 7c512
|
Range: 7c512
|
||||||
Report: MISSILE1.AUD
|
Report: missile1.aud
|
||||||
ValidTargets: Air
|
ValidTargets: Air
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
Arm: 3
|
Arm: 3
|
||||||
@@ -250,7 +250,7 @@ SubMissile:
|
|||||||
ReloadDelay: 300
|
ReloadDelay: 300
|
||||||
Range: 16c0
|
Range: 16c0
|
||||||
Burst: 2
|
Burst: 2
|
||||||
Report: MISSILE6.AUD
|
Report: missile6.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 102
|
Speed: 102
|
||||||
Blockable: false
|
Blockable: false
|
||||||
@@ -282,7 +282,7 @@ SubMissile:
|
|||||||
Stinger:
|
Stinger:
|
||||||
ReloadDelay: 60
|
ReloadDelay: 60
|
||||||
Range: 9c0
|
Range: 9c0
|
||||||
Report: MISSILE6.AUD
|
Report: missile6.aud
|
||||||
Burst: 2
|
Burst: 2
|
||||||
BurstDelay: 0
|
BurstDelay: 0
|
||||||
ValidTargets: Ground, Water
|
ValidTargets: Ground, Water
|
||||||
@@ -322,7 +322,7 @@ Stinger:
|
|||||||
StingerAA:
|
StingerAA:
|
||||||
ReloadDelay: 60
|
ReloadDelay: 60
|
||||||
Range: 9c0
|
Range: 9c0
|
||||||
Report: MISSILE6.AUD
|
Report: missile6.aud
|
||||||
Burst: 2
|
Burst: 2
|
||||||
BurstDelay: 0
|
BurstDelay: 0
|
||||||
ValidTargets: Air
|
ValidTargets: Air
|
||||||
@@ -362,7 +362,7 @@ StingerAA:
|
|||||||
TorpTube:
|
TorpTube:
|
||||||
ReloadDelay: 100
|
ReloadDelay: 100
|
||||||
Range: 9c0
|
Range: 9c0
|
||||||
Report: TORPEDO1.AUD
|
Report: torpedo1.aud
|
||||||
ValidTargets: Water, Underwater, Bridge
|
ValidTargets: Water, Underwater, Bridge
|
||||||
Burst: 2
|
Burst: 2
|
||||||
BurstDelay: 20
|
BurstDelay: 20
|
||||||
@@ -404,7 +404,7 @@ SCUD:
|
|||||||
ReloadDelay: 240
|
ReloadDelay: 240
|
||||||
Range: 10c0
|
Range: 10c0
|
||||||
MinRange: 3c0
|
MinRange: 3c0
|
||||||
Report: MISSILE1.AUD
|
Report: missile1.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 170
|
Speed: 170
|
||||||
Blockable: false
|
Blockable: false
|
||||||
@@ -438,7 +438,7 @@ SCUD:
|
|||||||
APTusk:
|
APTusk:
|
||||||
ReloadDelay: 60
|
ReloadDelay: 60
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
Report: MISSILE6.AUD
|
Report: missile6.aud
|
||||||
ValidTargets: Ground, Water
|
ValidTargets: Ground, Water
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
MaximumLaunchSpeed: 298
|
MaximumLaunchSpeed: 298
|
||||||
|
|||||||
@@ -141,7 +141,7 @@ TeslaZap:
|
|||||||
ReloadDelay: 3
|
ReloadDelay: 3
|
||||||
Charges: true
|
Charges: true
|
||||||
Range: 8c512
|
Range: 8c512
|
||||||
Report: TESLA1.AUD
|
Report: tesla1.aud
|
||||||
Projectile: TeslaZap
|
Projectile: TeslaZap
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 42
|
Spread: 42
|
||||||
@@ -154,7 +154,7 @@ TeslaZap:
|
|||||||
PortaTesla:
|
PortaTesla:
|
||||||
ReloadDelay: 70
|
ReloadDelay: 70
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
Report: TESLA1.AUD
|
Report: tesla1.aud
|
||||||
Charges: yes
|
Charges: yes
|
||||||
Projectile: TeslaZap
|
Projectile: TeslaZap
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
@@ -167,7 +167,7 @@ PortaTesla:
|
|||||||
TTankZap:
|
TTankZap:
|
||||||
ReloadDelay: 120
|
ReloadDelay: 120
|
||||||
Range: 7c0
|
Range: 7c0
|
||||||
Report: TESLA1.AUD
|
Report: tesla1.aud
|
||||||
Charges: yes
|
Charges: yes
|
||||||
Projectile: TeslaZap
|
Projectile: TeslaZap
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
@@ -181,7 +181,7 @@ DogJaw:
|
|||||||
ValidTargets: Infantry
|
ValidTargets: Infantry
|
||||||
ReloadDelay: 10
|
ReloadDelay: 10
|
||||||
Range: 3c0
|
Range: 3c0
|
||||||
Report: DOGG5P.AUD
|
Report: dogg5p.aud
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 213
|
Spread: 213
|
||||||
Damage: 100
|
Damage: 100
|
||||||
@@ -191,7 +191,7 @@ DogJaw:
|
|||||||
Heal:
|
Heal:
|
||||||
ReloadDelay: 80
|
ReloadDelay: 80
|
||||||
Range: 4c0
|
Range: 4c0
|
||||||
Report: HEAL2.AUD
|
Report: heal2.aud
|
||||||
ValidTargets: Infantry
|
ValidTargets: Infantry
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
@@ -204,7 +204,7 @@ Heal:
|
|||||||
Repair:
|
Repair:
|
||||||
ReloadDelay: 80
|
ReloadDelay: 80
|
||||||
Range: 4c0
|
Range: 4c0
|
||||||
Report: FIXIT1.AUD
|
Report: fixit1.aud
|
||||||
ValidTargets: Repair
|
ValidTargets: Repair
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
Colt45:
|
Colt45:
|
||||||
ReloadDelay: 5
|
ReloadDelay: 5
|
||||||
Range: 7c0
|
Range: 7c0
|
||||||
Report: GUN5.AUD
|
Report: gun5.aud
|
||||||
ValidTargets: Ground, Infantry
|
ValidTargets: Ground, Infantry
|
||||||
InvalidTargets: Vehicle, Tank, Water, Structure, Wall, Husk
|
InvalidTargets: Vehicle, Tank, Water, Structure, Wall, Husk
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
@@ -23,7 +23,7 @@ ZSU-23:
|
|||||||
BurstDelay: 5
|
BurstDelay: 5
|
||||||
ReloadDelay: 0
|
ReloadDelay: 0
|
||||||
Range: 10c0
|
Range: 10c0
|
||||||
Report: AACANON3.AUD
|
Report: aacanon3.aud
|
||||||
ValidTargets: Air
|
ValidTargets: Air
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 3c340
|
Speed: 3c340
|
||||||
@@ -44,7 +44,7 @@ ZSU-23:
|
|||||||
Vulcan:
|
Vulcan:
|
||||||
ReloadDelay: 30
|
ReloadDelay: 30
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
Report: GUN13.AUD
|
Report: gun13.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
Warhead@1Dam_1: SpreadDamage
|
Warhead@1Dam_1: SpreadDamage
|
||||||
@@ -163,7 +163,7 @@ ChainGun:
|
|||||||
ReloadDelay: 10
|
ReloadDelay: 10
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
MinRange: 0c768
|
MinRange: 0c768
|
||||||
Report: GUN13.AUD
|
Report: gun13.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
Blockable: false
|
Blockable: false
|
||||||
@@ -188,7 +188,7 @@ ChainGun.Yak:
|
|||||||
ReloadDelay: 3
|
ReloadDelay: 3
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
MinRange: 3c0
|
MinRange: 3c0
|
||||||
Report: GUN13.AUD
|
Report: gun13.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
Blockable: false
|
Blockable: false
|
||||||
@@ -211,7 +211,7 @@ ChainGun.Yak:
|
|||||||
Pistol:
|
Pistol:
|
||||||
ReloadDelay: 7
|
ReloadDelay: 7
|
||||||
Range: 3c0
|
Range: 3c0
|
||||||
Report: GUN27.AUD
|
Report: gun27.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
@@ -233,7 +233,7 @@ Pistol:
|
|||||||
M1Carbine:
|
M1Carbine:
|
||||||
ReloadDelay: 20
|
ReloadDelay: 20
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
Report: GUN11.AUD
|
Report: gun11.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
@@ -255,7 +255,7 @@ M1Carbine:
|
|||||||
M60mg:
|
M60mg:
|
||||||
ReloadDelay: 30
|
ReloadDelay: 30
|
||||||
Range: 4c0
|
Range: 4c0
|
||||||
Report: PILLBOX1.AUD
|
Report: pillbox1.aud
|
||||||
Burst: 5
|
Burst: 5
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
@@ -298,7 +298,7 @@ SilencedPPK:
|
|||||||
FLAK-23-AA:
|
FLAK-23-AA:
|
||||||
ReloadDelay: 10
|
ReloadDelay: 10
|
||||||
Range: 8c0
|
Range: 8c0
|
||||||
Report: AACANON3.AUD
|
Report: aacanon3.aud
|
||||||
ValidTargets: Air
|
ValidTargets: Air
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
@@ -321,7 +321,7 @@ FLAK-23-AA:
|
|||||||
FLAK-23-AG:
|
FLAK-23-AG:
|
||||||
ReloadDelay: 10
|
ReloadDelay: 10
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
Report: AACANON3.AUD
|
Report: aacanon3.aud
|
||||||
ValidTargets: Ground, Water
|
ValidTargets: Ground, Water
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
@@ -345,7 +345,7 @@ FLAK-23-AG:
|
|||||||
ValidImpactTypes: Water
|
ValidImpactTypes: Water
|
||||||
|
|
||||||
Sniper:
|
Sniper:
|
||||||
Report: GUN5.AUD
|
Report: gun5.aud
|
||||||
ReloadDelay: 70
|
ReloadDelay: 70
|
||||||
Range: 10c0
|
Range: 10c0
|
||||||
ValidTargets: Ground, Infantry
|
ValidTargets: Ground, Infantry
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
ParaBomb:
|
ParaBomb:
|
||||||
ReloadDelay: 10
|
ReloadDelay: 10
|
||||||
Range: 3c0
|
Range: 3c0
|
||||||
Report: CHUTE1.AUD
|
Report: chute1.aud
|
||||||
Projectile: GravityBomb
|
Projectile: GravityBomb
|
||||||
Image: PARABOMB
|
Image: PARABOMB
|
||||||
OpenSequence: open
|
OpenSequence: open
|
||||||
|
|||||||
@@ -1,201 +1,201 @@
|
|||||||
Infantry:
|
Infantry:
|
||||||
Voices:
|
Voices:
|
||||||
Select: 15-I000, 15-I004, 15-I012, 15-I048
|
Select: 15-i000, 15-i004, 15-i012, 15-i048
|
||||||
Move: 15-I018, 15-I024, 15-I044
|
Move: 15-i018, 15-i024, 15-i044
|
||||||
Attack: 15-I044, 15-I050, 15-I044, 15-I046
|
Attack: 15-i044, 15-i050, 15-i044, 15-i046
|
||||||
# Feedback: 15-I058, 15-I064 # TODO
|
# Feedback: 15-i058, 15-i064 # TODO
|
||||||
Die: DEDMAN1, DEDMAN3, DEDMAN4, DEDMAN5, DEDMAN6
|
Die: dedman1, dedman3, dedman4, dedman5, dedman6
|
||||||
Burned: DEDMAN2
|
Burned: dedman2
|
||||||
Zapped: ELECTRO1
|
Zapped: electro1
|
||||||
|
|
||||||
Rocket:
|
Rocket:
|
||||||
Voices:
|
Voices:
|
||||||
Select: 15-I000, 15-I032, 15-I048
|
Select: 15-i000, 15-i032, 15-i048
|
||||||
Move: 15-I008, 15-I014, 15-I026
|
Move: 15-i008, 15-i014, 15-i026
|
||||||
Attack: 15-I008, 15-I014, 15-I026, 15-I050, 15-I060
|
Attack: 15-i008, 15-i014, 15-i026, 15-i050, 15-i060
|
||||||
# Feedback: 15-I058, 15-I064 #TODO
|
# Feedback: 15-i058, 15-i064 #TODO
|
||||||
Die: DEDMAN1, DEDMAN3, DEDMAN4, DEDMAN5, DEDMAN6
|
Die: dedman1, dedman3, dedman4, dedman5, dedman6
|
||||||
Burned: DEDMAN2
|
Burned: dedman2
|
||||||
Zapped: ELECTRO1
|
Zapped: electro1
|
||||||
|
|
||||||
Umagon:
|
Umagon:
|
||||||
Voices:
|
Voices:
|
||||||
Select: 10-I000, 10-I002, 10-I004, 10-I006
|
Select: 10-i000, 10-i002, 10-i004, 10-i006
|
||||||
Move: 10-I016, 10-I020, 10-I022
|
Move: 10-i016, 10-i020, 10-i022
|
||||||
Attack: 10-I024, 10-I026, 10-I028, 10-I030
|
Attack: 10-i024, 10-i026, 10-i028, 10-i030
|
||||||
Die: DEDGIRL1, DEDGIRL2, DEDGIRL4
|
Die: dedgirl1, dedgirl2, dedgirl4
|
||||||
Burned: DEDGIRL3
|
Burned: dedgirl3
|
||||||
Zapped: ELECTRO1
|
Zapped: electro1
|
||||||
|
|
||||||
Ghost:
|
Ghost:
|
||||||
Voices:
|
Voices:
|
||||||
Select: 14-I000, 14-I002, 14-I004
|
Select: 14-i000, 14-i002, 14-i004
|
||||||
Move: 14-I008, 14-I010, 14-I012, 14-I014
|
Move: 14-i008, 14-i010, 14-i012, 14-i014
|
||||||
Attack: 14-I008, 14-I010, 14-I014, 14-I016
|
Attack: 14-i008, 14-i010, 14-i014, 14-i016
|
||||||
Die: DEDMAN1, DEDMAN3, DEDMAN4, DEDMAN5, DEDMAN6
|
Die: dedman1, dedman3, dedman4, dedman5, dedman6
|
||||||
Burned: DEDMAN2
|
Burned: dedman2
|
||||||
Zapped: ELECTRO1
|
Zapped: electro1
|
||||||
|
|
||||||
Medic:
|
Medic:
|
||||||
Voices:
|
Voices:
|
||||||
Select: 20-I000, 20-I004, 20-I006
|
Select: 20-i000, 20-i004, 20-i006
|
||||||
Move: 20-I008, 20-I010, 20-I012
|
Move: 20-i008, 20-i010, 20-i012
|
||||||
Action: 20-I016, 20-I018, 20-I020
|
Action: 20-i016, 20-i018, 20-i020
|
||||||
Die: DEDMAN1, DEDMAN3, DEDMAN4, DEDMAN5, DEDMAN6
|
Die: dedman1, dedman3, dedman4, dedman5, dedman6
|
||||||
Burned: DEDMAN2
|
Burned: dedman2
|
||||||
Zapped: ELECTRO1
|
Zapped: electro1
|
||||||
|
|
||||||
Engineer:
|
Engineer:
|
||||||
Voices:
|
Voices:
|
||||||
Select: 19-I000, 19-I002, 19-I006
|
Select: 19-i000, 19-i002, 19-i006
|
||||||
Move: 19-I010, 19-I016
|
Move: 19-i010, 19-i016
|
||||||
Action: 19-I018, 19-I016
|
Action: 19-i018, 19-i016
|
||||||
Die: DEDMAN1, DEDMAN3, DEDMAN4, DEDMAN5, DEDMAN6
|
Die: dedman1, dedman3, dedman4, dedman5, dedman6
|
||||||
Burned: DEDMAN2
|
Burned: dedman2
|
||||||
Zapped: ELECTRO1
|
Zapped: electro1
|
||||||
|
|
||||||
JumpJet:
|
JumpJet:
|
||||||
Voices:
|
Voices:
|
||||||
Select: 15-I000, 15-I004, 15-I012, 15-I048
|
Select: 15-i000, 15-i004, 15-i012, 15-i048
|
||||||
Move: 15-I018, 15-I024, 15-I044
|
Move: 15-i018, 15-i024, 15-i044
|
||||||
Attack: 15-I044, 15-I050, 15-I044, 15-I046
|
Attack: 15-i044, 15-i050, 15-i044, 15-i046
|
||||||
# Feedback: 15-I058, 15-I064
|
# Feedback: 15-i058, 15-i064
|
||||||
Die: DEDMAN1, DEDMAN3, DEDMAN4, DEDMAN5, DEDMAN6
|
Die: dedman1, dedman3, dedman4, dedman5, dedman6
|
||||||
Burned: DEDMAN2
|
Burned: dedman2
|
||||||
Zapped: ELECTRO1
|
Zapped: electro1
|
||||||
|
|
||||||
Weed:
|
Weed:
|
||||||
Voices:
|
Voices:
|
||||||
Select: 15-I000, 15-I006, 15-I040, 15-I042
|
Select: 15-i000, 15-i006, 15-i040, 15-i042
|
||||||
Move: 15-I024, 15-I044
|
Move: 15-i024, 15-i044
|
||||||
Attack: 15-I006, 15-I046
|
Attack: 15-i006, 15-i046
|
||||||
# Feedback: 15-I058, 15-I064 # TODO
|
# Feedback: 15-i058, 15-i064 # TODO
|
||||||
Die: DEDMAN1, DEDMAN3, DEDMAN4, DEDMAN5, DEDMAN6
|
Die: dedman1, dedman3, dedman4, dedman5, dedman6
|
||||||
Burned: DEDMAN2
|
Burned: dedman2
|
||||||
Zapped: ELECTRO1
|
Zapped: electro1
|
||||||
|
|
||||||
Spy:
|
Spy:
|
||||||
Voices:
|
Voices:
|
||||||
Select: 21-I000, 21-I002, 21-I004
|
Select: 21-i000, 21-i002, 21-i004
|
||||||
Move: 21-I010, 21-I012, 21-I016
|
Move: 21-i010, 21-i012, 21-i016
|
||||||
Action: 21-I010, 21-I012, 21-I022
|
Action: 21-i010, 21-i012, 21-i022
|
||||||
# Feedback: 21-I000, 21-I002 # TODO
|
# Feedback: 21-i000, 21-i002 # TODO
|
||||||
Die: DEDMAN1, DEDMAN3, DEDMAN4, DEDMAN5, DEDMAN6
|
Die: dedman1, dedman3, dedman4, dedman5, dedman6
|
||||||
Burned: DEDMAN2
|
Burned: dedman2
|
||||||
Zapped: ELECTRO1
|
Zapped: electro1
|
||||||
|
|
||||||
Hijacker:
|
Hijacker:
|
||||||
Voices:
|
Voices:
|
||||||
Select: 24-I000, 24-I002, 24-I004, 24-I006
|
Select: 24-i000, 24-i002, 24-i004, 24-i006
|
||||||
Move: 24-I008, 24-I010, 24-I012, 24-I014
|
Move: 24-i008, 24-i010, 24-i012, 24-i014
|
||||||
Action: 24-I016, 24-I018, 24-I020, 24-I022, 24-I024
|
Action: 24-i016, 24-i018, 24-i020, 24-i022, 24-i024
|
||||||
Die: DEDMAN1, DEDMAN3, DEDMAN4, DEDMAN5, DEDMAN6
|
Die: dedman1, dedman3, dedman4, dedman5, dedman6
|
||||||
Burned: DEDMAN2
|
Burned: dedman2
|
||||||
Zapped: ELECTRO1
|
Zapped: electro1
|
||||||
|
|
||||||
Cyborg:
|
Cyborg:
|
||||||
Voices:
|
Voices:
|
||||||
Select: 22-I000, 22-I002, 22-I006
|
Select: 22-i000, 22-i002, 22-i006
|
||||||
Move: 22-I008, 22-I010, 22-I014, 22-I016, 22-I020
|
Move: 22-i008, 22-i010, 22-i014, 22-i016, 22-i020
|
||||||
Attack: 22-I008, 22-I010, 22-I012, 22-I018
|
Attack: 22-i008, 22-i010, 22-i012, 22-i018
|
||||||
Die: 22-n104, 22-n108
|
Die: 22-n104, 22-n108
|
||||||
Burned: 22-n106
|
Burned: 22-n106
|
||||||
Zapped: ELECTRO1
|
Zapped: electro1
|
||||||
|
|
||||||
CyborgCommando:
|
CyborgCommando:
|
||||||
Voices:
|
Voices:
|
||||||
Select: 23-I000, 23-I002, 23-I004, 23-I006
|
Select: 23-i000, 23-i002, 23-i004, 23-i006
|
||||||
Move: 23-I008, 23-I010, 23-I012, 23-I016
|
Move: 23-i008, 23-i010, 23-i012, 23-i016
|
||||||
Attack: 23-I014, 23-I018, 23-I020, 23-I022
|
Attack: 23-i014, 23-i018, 23-i020, 23-i022
|
||||||
Die: 22-n104, 22-n108
|
Die: 22-n104, 22-n108
|
||||||
Burned: 22-n106
|
Burned: 22-n106
|
||||||
Zapped: ELECTRO1
|
Zapped: electro1
|
||||||
|
|
||||||
Mutant:
|
Mutant:
|
||||||
Voices:
|
Voices:
|
||||||
Select: 15-I032, 15-I048
|
Select: 15-i032, 15-i048
|
||||||
Move: 15-I008,15-I014,15-I026
|
Move: 15-i008,15-I014,15-I026
|
||||||
Attack: 15-I008,15-I014,15-I026,15-I050,15-I060
|
Attack: 15-i008,15-I014,15-I026,15-I050,15-I060
|
||||||
Die: DEDMAN1, DEDMAN3, DEDMAN4, DEDMAN5, DEDMAN6
|
Die: dedman1, dedman3, dedman4, dedman5, dedman6
|
||||||
Burned: DEDMAN2
|
Burned: dedman2
|
||||||
Zapped: ELECTRO1
|
Zapped: electro1
|
||||||
|
|
||||||
Tratos:
|
Tratos:
|
||||||
Voices:
|
Voices:
|
||||||
Select: 13-I000, 13-I002, 13-I004, 13-I006
|
Select: 13-i000, 13-i002, 13-i004, 13-i006
|
||||||
Move: 13-I008, 13-I010, 13-I012, 13-I014
|
Move: 13-i008, 13-i010, 13-i012, 13-i014
|
||||||
Attack: 13-I016, 13-I018, 13-I020
|
Attack: 13-i016, 13-i018, 13-i020
|
||||||
Die: DEDMAN1, DEDMAN3, DEDMAN4, DEDMAN5, DEDMAN6
|
Die: dedman1, dedman3, dedman4, dedman5, dedman6
|
||||||
Burned: DEDMAN2
|
Burned: dedman2
|
||||||
Zapped: ELECTRO1
|
Zapped: electro1
|
||||||
|
|
||||||
Oxanna:
|
Oxanna:
|
||||||
Voices:
|
Voices:
|
||||||
Select: 11-I000, 11-I002, 11-I004, 11-I006
|
Select: 11-i000, 11-i002, 11-i004, 11-i006
|
||||||
Move: 11-I008, 11-I010, 11-I012
|
Move: 11-i008, 11-i010, 11-i012
|
||||||
Attack: 11-I014, 11-I016, 11-I018
|
Attack: 11-i014, 11-i016, 11-i018
|
||||||
Die: DEDGIRL1, DEDGIRL2, DEDGIRL4
|
Die: dedgirl1, dedgirl2, dedgirl4
|
||||||
Burned: DEDGIRL3
|
Burned: dedgirl3
|
||||||
Zapped: ELECTRO1
|
Zapped: electro1
|
||||||
|
|
||||||
Slavick:
|
Slavick:
|
||||||
Voices:
|
Voices:
|
||||||
Select: 12-I000, 12-I002, 12-I004
|
Select: 12-i000, 12-i002, 12-i004
|
||||||
Move: 12-I006, 12-I008, 12-I010
|
Move: 12-i006, 12-i008, 12-i010
|
||||||
Attack: 12-I012, 12-I014, 12-I016
|
Attack: 12-i012, 12-i014, 12-i016
|
||||||
Die: DEDMAN1, DEDMAN3, DEDMAN4, DEDMAN5, DEDMAN6
|
Die: dedman1, dedman3, dedman4, dedman5, dedman6
|
||||||
Burned: DEDMAN2
|
Burned: dedman2
|
||||||
Zapped: ELECTRO1
|
Zapped: electro1
|
||||||
|
|
||||||
Fiend:
|
Fiend:
|
||||||
Voices:
|
Voices:
|
||||||
Select: FIEND1
|
Select: fiend1
|
||||||
Attack: FIEND1
|
Attack: fiend1
|
||||||
Move: FIEND1
|
Move: fiend1
|
||||||
Die: FIEND1
|
Die: fiend1
|
||||||
Burned: FIEND1
|
Burned: fiend1
|
||||||
Zapped: FIEND1
|
Zapped: fiend1
|
||||||
|
|
||||||
Vehicle:
|
Vehicle:
|
||||||
Voices:
|
Voices:
|
||||||
Select: 25-I000, 25-I002, 25-I004, 25-I006
|
Select: 25-i000, 25-i002, 25-i004, 25-i006
|
||||||
Move: 25-I012, 25-I014, 25-I016, 25-I018, 25-I022
|
Move: 25-i012, 25-i014, 25-i016, 25-i018, 25-i022
|
||||||
Attack: 25-I014, 25-I022, 25-I024, 25-I026
|
Attack: 25-i014, 25-i022, 25-i024, 25-i026
|
||||||
Unload: 25-I018
|
Unload: 25-i018
|
||||||
|
|
||||||
Mech:
|
Mech:
|
||||||
Voices:
|
Voices:
|
||||||
Select: 15-I000, 15-I006, 15-I040, 15-I042
|
Select: 15-i000, 15-i006, 15-i040, 15-i042
|
||||||
Move: 15-I024, 15-I044
|
Move: 15-i024, 15-i044
|
||||||
Attack: 15-I006, 15-I046
|
Attack: 15-i006, 15-i046
|
||||||
|
|
||||||
Heli:
|
Heli:
|
||||||
Voices:
|
Voices:
|
||||||
Select: 30-I000, 30-I002, 30-I004, 30-I006
|
Select: 30-i000, 30-i002, 30-i004, 30-i006
|
||||||
Move: 30-I014, 30-I016, 30-I018, 30-I022
|
Move: 30-i014, 30-i016, 30-i018, 30-i022
|
||||||
Attack: 30-I022, 30-I030, 30-I034, 30-I036
|
Attack: 30-i022, 30-i030, 30-i034, 30-i036
|
||||||
|
|
||||||
Civilian:
|
Civilian:
|
||||||
Voices:
|
Voices:
|
||||||
Select:
|
Select:
|
||||||
Move:
|
Move:
|
||||||
Attack:
|
Attack:
|
||||||
Die: DEDMAN1, DEDMAN3, DEDMAN4, DEDMAN5, DEDMAN6
|
Die: dedman1, dedman3, dedman4, dedman5, dedman6
|
||||||
Burned: DEDMAN2
|
Burned: dedman2
|
||||||
Zapped: ELECTRO1
|
Zapped: electro1
|
||||||
|
|
||||||
CivilianFemale: #can be used for female mutant as well
|
CivilianFemale: #can be used for female mutant as well
|
||||||
Voices:
|
Voices:
|
||||||
Select:
|
Select:
|
||||||
Move:
|
Move:
|
||||||
Attack:
|
Attack:
|
||||||
Die: DEDGIRL1, DEDGIRL2, DEDGIRL4
|
Die: dedgirl1, dedgirl2, dedgirl4
|
||||||
Burned: DEDGIRL3
|
Burned: dedgirl3
|
||||||
Zapped: ELECTRO1
|
Zapped: electro1
|
||||||
|
|
||||||
Scrin:
|
Scrin:
|
||||||
Voices:
|
Voices:
|
||||||
Select: 32-I000
|
Select: 32-i000
|
||||||
Move: 32-I002, 32-I004
|
Move: 32-i002, 32-i004
|
||||||
Attack: 32-I006
|
Attack: 32-i006
|
||||||
Die: 32-I008
|
Die: 32-i008
|
||||||
|
|||||||
@@ -65,7 +65,7 @@ Bomb:
|
|||||||
RPGTower:
|
RPGTower:
|
||||||
ReloadDelay: 80
|
ReloadDelay: 80
|
||||||
Range: 8c0
|
Range: 8c0
|
||||||
Report: GLNCH4.AUD
|
Report: glnch4.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 384
|
Speed: 384
|
||||||
Blockable: false
|
Blockable: false
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
LtRail:
|
LtRail:
|
||||||
ReloadDelay: 60
|
ReloadDelay: 60
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
Report: BIGGGUN1.AUD
|
Report: bigggun1.aud
|
||||||
Projectile: AreaBeam
|
Projectile: AreaBeam
|
||||||
Speed: 20c0
|
Speed: 20c0
|
||||||
Duration: 3
|
Duration: 3
|
||||||
@@ -44,7 +44,7 @@ MechRailgun:
|
|||||||
Range: 8c0
|
Range: 8c0
|
||||||
Burst: 2 # for alternating muzzle offsets, dmg/s identical to original
|
Burst: 2 # for alternating muzzle offsets, dmg/s identical to original
|
||||||
BurstDelay: 60
|
BurstDelay: 60
|
||||||
Report: RAILUSE5.AUD
|
Report: railuse5.aud
|
||||||
Projectile: AreaBeam
|
Projectile: AreaBeam
|
||||||
Speed: 20c0
|
Speed: 20c0
|
||||||
Duration: 3
|
Duration: 3
|
||||||
@@ -68,7 +68,7 @@ SonicZap:
|
|||||||
ReloadDelay: 180
|
ReloadDelay: 180
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
Charges: yes
|
Charges: yes
|
||||||
Report: SONIC4.AUD
|
Report: sonic4.aud
|
||||||
Projectile: AreaBeam
|
Projectile: AreaBeam
|
||||||
Speed: 0c128
|
Speed: 0c128
|
||||||
Duration: 90
|
Duration: 90
|
||||||
@@ -104,7 +104,7 @@ SonicZap:
|
|||||||
CyCannon:
|
CyCannon:
|
||||||
ReloadDelay: 50
|
ReloadDelay: 50
|
||||||
Range: 7c0
|
Range: 7c0
|
||||||
Report: SCRIN5B.AUD
|
Report: scrin5b.aud
|
||||||
ValidTargets: Ground
|
ValidTargets: Ground
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
MaximumLaunchSpeed: 192
|
MaximumLaunchSpeed: 192
|
||||||
@@ -138,7 +138,7 @@ CyCannon:
|
|||||||
Proton:
|
Proton:
|
||||||
ReloadDelay: 50
|
ReloadDelay: 50
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
Report: SCRIN5B.AUD
|
Report: scrin5b.aud
|
||||||
Burst: 5
|
Burst: 5
|
||||||
BurstDelay: 3
|
BurstDelay: 3
|
||||||
ValidTargets: Ground
|
ValidTargets: Ground
|
||||||
@@ -174,7 +174,7 @@ ObeliskLaserFire:
|
|||||||
ReloadDelay: 120
|
ReloadDelay: 120
|
||||||
Range: 10c512
|
Range: 10c512
|
||||||
Charges: true
|
Charges: true
|
||||||
Report: OBELRAY1.AUD
|
Report: obelray1.aud
|
||||||
Projectile: LaserZap
|
Projectile: LaserZap
|
||||||
Width: 170
|
Width: 170
|
||||||
ZOffset: 2047
|
ZOffset: 2047
|
||||||
@@ -186,7 +186,7 @@ ObeliskLaserFire:
|
|||||||
TurretLaserFire:
|
TurretLaserFire:
|
||||||
ReloadDelay: 40
|
ReloadDelay: 40
|
||||||
Range: 5c512
|
Range: 5c512
|
||||||
Report: LASTUR1.AUD
|
Report: lastur1.aud
|
||||||
Projectile: LaserZap
|
Projectile: LaserZap
|
||||||
Width: 85
|
Width: 85
|
||||||
BeamDuration: 5
|
BeamDuration: 5
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
Heal:
|
Heal:
|
||||||
ReloadDelay: 80
|
ReloadDelay: 80
|
||||||
Range: 2c849
|
Range: 2c849
|
||||||
Report: HEALER1.AUD
|
Report: healer1.aud
|
||||||
ValidTargets: Infantry
|
ValidTargets: Infantry
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
@@ -14,7 +14,7 @@ Heal:
|
|||||||
Repair:
|
Repair:
|
||||||
ReloadDelay: 80
|
ReloadDelay: 80
|
||||||
Range: 1c819
|
Range: 1c819
|
||||||
Report: REPAIR11.AUD
|
Report: repair11.aud
|
||||||
ValidTargets: Repair
|
ValidTargets: Repair
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
90mm:
|
90mm:
|
||||||
ReloadDelay: 50
|
ReloadDelay: 50
|
||||||
Range: 6c768
|
Range: 6c768
|
||||||
Report: 120MMF.AUD
|
Report: 120mmf.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 682
|
Speed: 682
|
||||||
Image: 120mm
|
Image: 120mm
|
||||||
@@ -33,7 +33,7 @@
|
|||||||
120mm:
|
120mm:
|
||||||
ReloadDelay: 80
|
ReloadDelay: 80
|
||||||
Range: 6c768
|
Range: 6c768
|
||||||
Report: 120MMF.AUD
|
Report: 120mmf.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c512
|
Speed: 1c512
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
@@ -61,7 +61,7 @@
|
|||||||
120mmx:
|
120mmx:
|
||||||
ReloadDelay: 80
|
ReloadDelay: 80
|
||||||
Range: 6c768
|
Range: 6c768
|
||||||
Report: 120MMF.AUD
|
Report: 120mmf.aud
|
||||||
Burst: 2
|
Burst: 2
|
||||||
BurstDelay: 5
|
BurstDelay: 5
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
@@ -95,7 +95,7 @@
|
|||||||
155mm:
|
155mm:
|
||||||
ReloadDelay: 110
|
ReloadDelay: 110
|
||||||
Range: 18c0
|
Range: 18c0
|
||||||
Report: 120MMF.AUD
|
Report: 120mmf.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 170
|
Speed: 170
|
||||||
Image: 120mm
|
Image: 120mm
|
||||||
|
|||||||
@@ -2,7 +2,7 @@ Bazooka:
|
|||||||
ReloadDelay: 60
|
ReloadDelay: 60
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
MinRange: 0c512
|
MinRange: 0c512
|
||||||
Report: RKETINF1.AUD
|
Report: rketinf1.aud
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
MaximumLaunchSpeed: 213
|
MaximumLaunchSpeed: 213
|
||||||
@@ -45,7 +45,7 @@ HoverMissile:
|
|||||||
ReloadDelay: 68
|
ReloadDelay: 68
|
||||||
Burst: 2
|
Burst: 2
|
||||||
Range: 8c0
|
Range: 8c0
|
||||||
Report: HOVRMIS1.AUD
|
Report: hovrmis1.aud
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
MaximumLaunchSpeed: 213
|
MaximumLaunchSpeed: 213
|
||||||
@@ -88,7 +88,7 @@ HoverMissile:
|
|||||||
MammothTusk:
|
MammothTusk:
|
||||||
ReloadDelay: 80
|
ReloadDelay: 80
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
Report: MISL1.AUD
|
Report: misl1.aud
|
||||||
ValidTargets: Air
|
ValidTargets: Air
|
||||||
Burst: 2
|
Burst: 2
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
@@ -127,7 +127,7 @@ BikeMissile:
|
|||||||
Burst: 2 # to make bike alternate between left and right launcher, change in dmg/s compared to original TS
|
Burst: 2 # to make bike alternate between left and right launcher, change in dmg/s compared to original TS
|
||||||
BurstDelay: 60
|
BurstDelay: 60
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
Report: MISL1.AUD
|
Report: misl1.aud
|
||||||
ValidTargets: Ground
|
ValidTargets: Ground
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
Arm: 2
|
Arm: 2
|
||||||
@@ -167,7 +167,7 @@ Dragon:
|
|||||||
ReloadDelay: 50
|
ReloadDelay: 50
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
Burst: 2
|
Burst: 2
|
||||||
Report: MISL1.AUD
|
Report: misl1.aud
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
MaximumLaunchSpeed: 171
|
MaximumLaunchSpeed: 171
|
||||||
@@ -210,7 +210,7 @@ Dragon:
|
|||||||
Hellfire:
|
Hellfire:
|
||||||
ReloadDelay: 50
|
ReloadDelay: 50
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
Report: ORCAMIS1.AUD
|
Report: orcamis1.aud
|
||||||
Burst: 2
|
Burst: 2
|
||||||
ValidTargets: Ground
|
ValidTargets: Ground
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
@@ -254,7 +254,7 @@ Hellfire:
|
|||||||
RedEye2:
|
RedEye2:
|
||||||
ReloadDelay: 55
|
ReloadDelay: 55
|
||||||
Range: 15c0
|
Range: 15c0
|
||||||
Report: SAMSHOT1.AUD
|
Report: samshot1.aud
|
||||||
ValidTargets: Air
|
ValidTargets: Air
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
MaximumLaunchSpeed: 384
|
MaximumLaunchSpeed: 384
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
FireballLauncher:
|
FireballLauncher:
|
||||||
ReloadDelay: 50
|
ReloadDelay: 50
|
||||||
Range: 4c256
|
Range: 4c256
|
||||||
Report: FLAMTNK1.AUD
|
Report: flamtnk1.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 64
|
Speed: 64
|
||||||
Image: FLAMEALL
|
Image: FLAMEALL
|
||||||
@@ -25,7 +25,7 @@ FiendShard:
|
|||||||
ReloadDelay: 30
|
ReloadDelay: 30
|
||||||
Burst: 3
|
Burst: 3
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
Report: FIEND2.AUD
|
Report: fiend2.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 213
|
Speed: 213
|
||||||
Image: CRYSTAL4
|
Image: CRYSTAL4
|
||||||
@@ -49,7 +49,7 @@ FiendShard:
|
|||||||
SlimeAttack:
|
SlimeAttack:
|
||||||
ReloadDelay: 80
|
ReloadDelay: 80
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
Report: VICER1.AUD
|
Report: vicer1.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 426
|
Speed: 426
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
Minigun:
|
Minigun:
|
||||||
ReloadDelay: 21
|
ReloadDelay: 21
|
||||||
Range: 4c0
|
Range: 4c0
|
||||||
Report: INFGUN3.AUD, GOSTGUN1.AUD, SLVKGUN1.AUD
|
Report: infgun3.aud, gostgun1.aud, slvkgun1.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
@@ -24,7 +24,7 @@ Minigun:
|
|||||||
M1Carbine:
|
M1Carbine:
|
||||||
ReloadDelay: 20
|
ReloadDelay: 20
|
||||||
Range: 4c0
|
Range: 4c0
|
||||||
Report: INFGUN3.AUD
|
Report: infgun3.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
@@ -47,7 +47,7 @@ M1Carbine:
|
|||||||
Vulcan:
|
Vulcan:
|
||||||
ReloadDelay: 60
|
ReloadDelay: 60
|
||||||
Range: 4c0
|
Range: 4c0
|
||||||
Report: CHAINGN1.AUD
|
Report: chaingn1.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
@@ -71,7 +71,7 @@ Vulcan2:
|
|||||||
ReloadDelay: 50
|
ReloadDelay: 50
|
||||||
Burst: 3
|
Burst: 3
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
Report: TSGUN4.AUD
|
Report: tsgun4.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
@@ -96,7 +96,7 @@ Vulcan3:
|
|||||||
ReloadDelay: 30
|
ReloadDelay: 30
|
||||||
Burst: 3
|
Burst: 3
|
||||||
Range: 4c0
|
Range: 4c0
|
||||||
Report: CYGUN1.AUD
|
Report: cygun1.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
@@ -119,7 +119,7 @@ Vulcan3:
|
|||||||
VulcanTower:
|
VulcanTower:
|
||||||
ReloadDelay: 26
|
ReloadDelay: 26
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
Report: CHAINGN1.AUD
|
Report: chaingn1.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
@@ -143,7 +143,7 @@ JumpCannon:
|
|||||||
ReloadDelay: 40
|
ReloadDelay: 40
|
||||||
Burst: 2
|
Burst: 2
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
Report: JUMPJET1.AUD
|
Report: jumpjet1.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
@@ -166,7 +166,7 @@ JumpCannon:
|
|||||||
AssaultCannon:
|
AssaultCannon:
|
||||||
ReloadDelay: 50
|
ReloadDelay: 50
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
Report: TSGUN4.AUD
|
Report: tsgun4.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
@@ -191,7 +191,7 @@ RaiderCannon:
|
|||||||
Range: 4c0
|
Range: 4c0
|
||||||
Burst: 2 # this + BurstDelay just makes the buggy alternate between barrels (for muzzle flash), no actual difference to original TS
|
Burst: 2 # this + BurstDelay just makes the buggy alternate between barrels (for muzzle flash), no actual difference to original TS
|
||||||
BurstDelay: 55
|
BurstDelay: 55
|
||||||
Report: CHAINGN1.AUD
|
Report: chaingn1.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
@@ -214,7 +214,7 @@ RaiderCannon:
|
|||||||
HarpyClaw:
|
HarpyClaw:
|
||||||
ReloadDelay: 36
|
ReloadDelay: 36
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
Report: CYGUN1.AUD
|
Report: cygun1.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air
|
||||||
@@ -239,7 +239,7 @@ HarpyClaw:
|
|||||||
Pistola:
|
Pistola:
|
||||||
ReloadDelay: 20
|
ReloadDelay: 20
|
||||||
Range: 3c0
|
Range: 3c0
|
||||||
Report: GUN18.AUD
|
Report: gun18.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
@@ -262,7 +262,7 @@ Pistola:
|
|||||||
Sniper:
|
Sniper:
|
||||||
ReloadDelay: 60
|
ReloadDelay: 60
|
||||||
Range: 6c768
|
Range: 6c768
|
||||||
Report: SILENCER.AUD
|
Report: silencer.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
MultiCluster:
|
MultiCluster:
|
||||||
ReloadDelay: 80
|
ReloadDelay: 80
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
Report: MISL1.AUD
|
Report: misl1.aud
|
||||||
ValidTargets: Ground
|
ValidTargets: Ground
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
MaximumLaunchSpeed: 170
|
MaximumLaunchSpeed: 170
|
||||||
@@ -39,7 +39,7 @@ MultiCluster:
|
|||||||
SuicideBomb:
|
SuicideBomb:
|
||||||
ReloadDelay: 1
|
ReloadDelay: 1
|
||||||
Range: 0c512
|
Range: 0c512
|
||||||
Report: HUNTER2.AUD
|
Report: hunter2.aud
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 256
|
Spread: 256
|
||||||
Damage: 110
|
Damage: 110
|
||||||
@@ -78,7 +78,7 @@ IonCannon:
|
|||||||
EMPulseCannon:
|
EMPulseCannon:
|
||||||
ReloadDelay: 100
|
ReloadDelay: 100
|
||||||
Range: 10c0
|
Range: 10c0
|
||||||
Report: PLSECAN2.AUD
|
Report: plsecan2.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 425
|
Speed: 425
|
||||||
Blockable: false
|
Blockable: false
|
||||||
|
|||||||
Reference in New Issue
Block a user