Merge pull request #10552 from AoAGeneral/upstream/myfeature

TD Balance Changes v1192016
This commit is contained in:
Matthias Mailänder
2016-01-21 20:03:48 +01:00
4 changed files with 12 additions and 12 deletions

View File

@@ -1,7 +1,7 @@
FACT:
Inherits: ^BaseBuilding
Valued:
Cost: 2000
Cost: 4000
Tooltip:
Name: Construction Yard
Description: Builds structures
@@ -9,7 +9,7 @@ FACT:
Footprint: xxx xxx
Dimensions: 3,2
Health:
HP: 1400
HP: 2000
Armor:
Type: Wood
RevealsShroud:
@@ -515,7 +515,7 @@ FIX:
SelectionDecorations:
VisualBounds: 72,48
Health:
HP: 400
HP: 600
RevealsShroud:
Range: 5c0
Bib:
@@ -840,7 +840,7 @@ ATWR:
DetectCloaked:
Range: 5c0
Power:
Amount: -40
Amount: -50
SBAG:
Inherits: ^Wall

View File

@@ -1,13 +1,13 @@
MCV:
Inherits: ^Vehicle
Valued:
Cost: 2000
Cost: 4000
Tooltip:
Name: Mobile Construction Vehicle
Description: Deploys into another Construction Yard.\n Unarmed
Buildable:
BuildPaletteOrder: 100
Prerequisites: anyhq, ~techlevel.medium
Prerequisites: anyhq, ~techlevel.medium, fix
Queue: Vehicle.GDI, Vehicle.Nod
Selectable:
Priority: 4
@@ -15,9 +15,9 @@ MCV:
Speed: 71
Crushes: crate, infantry
Health:
HP: 750
HP: 950
Armor:
Type: Light
Type: Heavy
RevealsShroud:
Range: 8c0
Transforms:
@@ -486,7 +486,7 @@ MLRS:
PipCount: 0
SelfReloads: true
ReloadCount: 1
SelfReloadTicks: 100
SelfReloadTicks: 45
AttackTurreted:
WithReloadingSpriteTurret:
AmmoPoolName: primary

View File

@@ -16,7 +16,7 @@ Rockets:
RangeLimit: 20
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 30
Damage: 35
ValidTargets: Ground, Air
Versus:
None: 50
@@ -170,7 +170,7 @@ MammothMissiles:
ValidImpactTypes: Air, AirHit
227mm:
ReloadDelay: 140
ReloadDelay: 100
Range: 12c0
MinRange: 3c0
Burst: 4

View File

@@ -174,7 +174,7 @@ APCGun:
Versus:
None: 50
Wood: 50
Light: 100
Light: 105
Heavy: 50
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Warhead@2Eff: CreateEffect