Improve SpiceExplosion and add BloomExplosion
Fixes angle and loudness of spice debris, adds BloomExplosion to add proper animation and damage crushing actors.
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@@ -10,6 +10,9 @@ spicebloom:
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Name: Spice Bloom
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SpiceBloom:
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Weapon: SpiceExplosion
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Explodes:
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Weapon: BloomExplosion
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EmptyWeapon: BloomExplosion
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Crushable:
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CrushClasses: spicebloom
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CrushedByFriendlies: true
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@@ -766,13 +766,12 @@ SardDeath:
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ImpactSound: EXPLSML2.WAV
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SpiceExplosion:
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Report: EXPLMD1.WAV
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Projectile: Bullet
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Speed: 50, 75
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High: true
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Angle: 91, 264
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Blockable: false
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Angle: 60, 90
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Trail: large_trail
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Image: null
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Image: 120mm
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Warhead@1Dam: SpreadDamage
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Spread: 320
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Falloff: 100, 60, 30, 15, 0
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@@ -795,3 +794,27 @@ SpiceExplosion:
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Warhead@3Eff: CreateEffect
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Explosion: med_explosion
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BloomExplosion:
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Report: EXPLMD1.WAV
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Range: 0c8
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Projectile: Bullet
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Speed: 1c0
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Blockable: false
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Image: null
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Warhead@1Dam: SpreadDamage
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Spread: 320
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Falloff: 100, 60, 30, 15, 0
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Damage: 750
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Versus:
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none: 90
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wall: 5
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building: 65
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wood: 50
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light: 40
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heavy: 30
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invulnerable: 0
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cy: 20
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harvester: 25
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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AffectsParent: true
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