Changed: Renamed UnitStanceGuard => UnitStanceHoldGround
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@@ -13,7 +13,7 @@ namespace OpenRA.Mods.RA.Widgets
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public World World { get { return OrderManager.world; } }
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public char AttackMoveKey = 'a';
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public char GuardKey = 'g'; // (G)uard
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public char HoldGroundKey = 'g'; // Hold (G)round
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// public char DefensiveKey = 'd'; // (D)efensive
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public char AggressiveKey = 'a'; // (A)ggressive
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public char ReturnFireKey = 'r'; // (R)eturn Fire
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@@ -53,9 +53,9 @@ namespace OpenRA.Mods.RA.Widgets
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}
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// command: GuardStance
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if (e.KeyChar == GuardKey && (e.Modifiers.HasModifier(Modifiers.Alt)))
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if (e.KeyChar == HoldGroundKey && (e.Modifiers.HasModifier(Modifiers.Alt)))
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{
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return EnableStance<UnitStanceGuard>();
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return EnableStance<UnitStanceHoldGround>();
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}
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// command: AggressiveStance
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