removed Volkov entirely as more permission problems arised
- unknown source for weapon sounds - icon borrowed from APB without asking for permission
This commit is contained in:
@@ -10,7 +10,6 @@ Colt45:
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Wood: 0%
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Light: 5%
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Heavy: 5%
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Cybernetic: 5%
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Concrete: 0%
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Explosion: piff
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InfDeath: 2
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@@ -46,7 +45,6 @@ Vulcan:
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Wood: 50%
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Light: 60%
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Heavy: 25%
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Cybernetic: 25%
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Concrete: 25%
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Explosion: piffs
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InfDeath: 2
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@@ -57,7 +55,6 @@ Vulcan:
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Wood: 50%
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Light: 60%
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Heavy: 25%
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Cybernetic: 25%
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Concrete: 25%
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Explosion: piffs
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InfDeath: 2
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@@ -69,7 +66,6 @@ Vulcan:
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Wood: 50%
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Light: 60%
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Heavy: 25%
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Cybernetic: 25%
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Concrete: 25%
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Explosion: piffs
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InfDeath: 2
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@@ -81,7 +77,6 @@ Vulcan:
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Wood: 50%
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Light: 60%
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Heavy: 25%
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Cybernetic: 25%
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Concrete: 25%
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Explosion: piffs
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InfDeath: 2
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@@ -93,7 +88,6 @@ Vulcan:
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Wood: 50%
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Light: 60%
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Heavy: 25%
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Cybernetic: 25%
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Concrete: 25%
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Explosion: piffs
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InfDeath: 2
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@@ -105,7 +99,6 @@ Vulcan:
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Wood: 50%
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Light: 60%
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Heavy: 25%
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Cybernetic: 25%
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Concrete: 25%
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Explosion: piffs
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InfDeath: 2
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@@ -138,7 +131,6 @@ Maverick:
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None: 30%
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Wood: 75%
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Light: 75%
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Cybernetic: 70%
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Concrete: 50%
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Explosion: med_explosion
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WaterExplosion: med_splash
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@@ -162,7 +154,6 @@ FireballLauncher:
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Wood: 50%
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Light: 60%
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Heavy: 25%
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Cybernetic: 30%
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Concrete: 50%
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Explosion: napalm
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WaterExplosion: napalm
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@@ -189,7 +180,6 @@ Flamer:
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Wood: 100%
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Light: 60%
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Heavy: 25%
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Cybernetic: 25%
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Concrete: 50%
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Explosion: small_napalm
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WaterExplosion: small_napalm
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@@ -212,7 +202,6 @@ ChainGun:
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Wood: 50%
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Light: 60%
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Heavy: 25%
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Cybernetic: 25%
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Concrete: 25%
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Explosion: piffs
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WaterExplosion: small_splash
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@@ -233,7 +222,6 @@ ChainGun.Yak:
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Wood: 50%
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Light: 60%
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Heavy: 25%
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Cybernetic: 25%
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Concrete: 25%
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Explosion: piffs
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WaterExplosion: small_splash
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@@ -252,7 +240,6 @@ Pistol:
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Wood: 50%
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Light: 60%
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Heavy: 25%
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Cybernetic: 25%
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Concrete: 25%
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Explosion: piffs
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InfDeath: 2
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@@ -270,7 +257,6 @@ M1Carbine:
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Wood: 25%
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Light: 30%
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Heavy: 10%
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Cybernetic: 30%
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Concrete: 10%
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Explosion: piffs
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InfDeath: 2
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@@ -299,7 +285,6 @@ Dragon:
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None: 10%
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Wood: 75%
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Light: 35%
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Cybernetic: 50%
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Concrete: 20%
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Explosion: med_explosion
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WaterExplosion: med_splash
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@@ -333,7 +318,6 @@ HellfireAG:
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None: 30%
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Wood: 75%
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Light: 75%
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Cybernetic: 75%
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Concrete: 50%
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Explosion: med_explosion
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WaterExplosion: med_splash
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@@ -390,7 +374,6 @@ Grenade:
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Wood: 100%
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Light: 25%
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Heavy: 5%
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Cybernetic: 10%
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Explosion: med_explosion
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WaterExplosion: small_splash
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InfDeath: 3
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@@ -411,7 +394,6 @@ Grenade:
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None: 30%
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Wood: 40%
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Heavy: 40%
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Cybernetic: 40%
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Concrete: 30%
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Explosion: small_explosion
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WaterExplosion: small_splash
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@@ -432,7 +414,6 @@ Grenade:
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None: 20%
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Wood: 75%
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Light: 75%
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Cybernetic: 40%
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Concrete: 50%
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Explosion: small_explosion
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WaterExplosion: small_splash
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@@ -455,7 +436,6 @@ Grenade:
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None: 20%
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Wood: 75%
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Light: 75%
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Cybernetic: 60%
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Concrete: 50%
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Explosion: small_explosion
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WaterExplosion: small_splash
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@@ -477,7 +457,6 @@ Grenade:
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None: 20%
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Wood: 75%
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Light: 75%
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Cybernetic: 70%
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Concrete: 50%
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Explosion: small_explosion
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WaterExplosion: small_splash
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@@ -498,7 +477,6 @@ TurretGun:
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None: 20%
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Wood: 50%
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Light: 75%
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Cybernetic: 50%
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Concrete: 50%
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Explosion: small_explosion
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WaterExplosion: small_splash
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@@ -531,7 +509,6 @@ MammothTusk:
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Wood: 75%
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Light: 60%
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Heavy: 25%
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Cybernetic: 50%
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Explosion: med_explosion
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WaterExplosion: med_splash
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InfDeath: 3
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@@ -557,7 +534,6 @@ MammothTusk:
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Wood: 75%
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Light: 60%
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Heavy: 25%
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Cybernetic: 30%
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Concrete: 50%
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Explosion: large_explosion
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WaterExplosion: med_splash
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@@ -578,7 +554,6 @@ M60mg:
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Wood: 10%
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Light: 30%
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Heavy: 10%
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Cybernetic: 60%
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Concrete: 10%
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Explosion: piffs
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WaterExplosion: small_splash
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@@ -600,7 +575,6 @@ Napalm:
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None: 90%
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Light: 60%
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Heavy: 25%
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Cybernetic: 70%
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Concrete: 50%
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Explosion: napalm
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WaterExplosion: med_splash
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@@ -616,7 +590,6 @@ CrateNapalm:
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None: 90%
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Light: 60%
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Heavy: 25%
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Cybernetic: 70%
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Concrete: 50%
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Explosion: napalm
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WaterExplosion: napalm
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@@ -634,7 +607,6 @@ CrateExplosion:
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Wood: 75%
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Light: 60%
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Heavy: 25%
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Cybernetic: 30%
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Explosion: self_destruct
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WaterExplosion: self_destruct
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InfDeath: 4
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@@ -649,7 +621,6 @@ CrateNuke:
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None: 90%
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Light: 60%
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Heavy: 25%
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Cybernetic: 30%
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Concrete: 50%
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Explosion: nuke
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WaterExplosion: nuke
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@@ -760,7 +731,6 @@ RedEye:
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Wood: 75%
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Light: 60%
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Heavy: 25%
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Cybernetic: 30%
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Explosion: large_explosion
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WaterExplosion: large_splash
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InfDeath: 3
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@@ -789,7 +759,6 @@ SubMissile:
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None: 40%,
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Light: 30%
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Heavy: 30%
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Cybernetic: 35%
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Explosion: large_explosion
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WaterExplosion: large_splash
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InfDeath: 3
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@@ -823,7 +792,6 @@ Stinger:
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None: 30%
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Wood: 75%
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Light: 75%
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Cybernetic: 40%
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Concrete: 50%
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Explosion: med_explosion
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WaterExplosion: med_splash
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@@ -872,7 +840,6 @@ TorpTube:
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Wood: 75%
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Light: 75%
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Concrete: 50%
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Cybernetic: 60%
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Explosion: small_explosion
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WaterExplosion: med_splash
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InfDeath: 4
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@@ -914,7 +881,6 @@ ParaBomb:
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Wood: 75%
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Light: 75%
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Concrete: 50%
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Cybernetic: 40%
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Explosion: self_destruct
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WaterExplosion: small_splash
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InfDeath: 4
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@@ -933,7 +899,6 @@ DogJaw:
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Light: 0%
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Heavy: 0%
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Concrete: 0%
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Cybernetic: 0%
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InfDeath: 1
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Damage: 100
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@@ -950,7 +915,6 @@ Heal:
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Light: 0%
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Heavy: 0%
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Concrete: 0%
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Cybernetic: 0%
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InfDeath: 1
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Damage: -50
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@@ -968,7 +932,6 @@ Repair:
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Light: 40%
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Heavy: 100%
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Concrete: 0%
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Cybernetic: 40%
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InfDeath: 1
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Damage: -13
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@@ -985,7 +948,6 @@ SilencedPPK:
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Light: 0%
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Heavy: 0%
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Concrete: 0%
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Cybernetic: 90%
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Explosion: piffs
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InfDeath: 2
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Damage: 150
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@@ -1012,7 +974,6 @@ SCUD:
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Wood: 75%
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Light: 60%
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Heavy: 25%
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Cybernetic: 30%
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Explosion: napalm
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WaterExplosion: large_splash
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InfDeath: 3
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@@ -1031,7 +992,6 @@ Atomic:
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Light: 60%
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Heavy: 25%
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Concrete: 50%
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Cybernetic: 40%
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Explosion: nuke
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WaterExplosion: nuke
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InfDeath: 5
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@@ -1046,7 +1006,6 @@ Atomic:
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Light: 60%
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Heavy: 25%
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Concrete: 50%
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Cybernetic: 40%
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Delay: 5
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InfDeath: 5
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ImpactSound: kaboom22
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@@ -1060,7 +1019,6 @@ Atomic:
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Light: 60%
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Heavy: 25%
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Concrete: 50%
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Cybernetic: 40%
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Delay: 10
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InfDeath: 5
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Warhead@areanuke3:
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@@ -1073,7 +1031,6 @@ Atomic:
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Light: 60%
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Heavy: 25%
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Concrete: 50%
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Cybernetic: 40%
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Delay: 15
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InfDeath: 5
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Warhead@areanuke4:
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@@ -1087,7 +1044,6 @@ Atomic:
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Light: 60%
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Heavy: 25%
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Concrete: 50%
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Cybernetic: 40%
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Delay: 20
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InfDeath: 5
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@@ -1101,7 +1057,6 @@ MiniNuke:
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Light: 60%
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Heavy: 25%
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Concrete: 50%
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Cybernetic: 40%
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Explosion: nuke
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WaterExplosion: nuke
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InfDeath: 5
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@@ -1116,7 +1071,6 @@ MiniNuke:
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Light: 60%
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Heavy: 25%
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Concrete: 50%
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Cybernetic: 40%
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Delay: 5
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InfDeath: 5
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ImpactSound: kaboom22
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@@ -1130,7 +1084,6 @@ MiniNuke:
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Light: 60%
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Heavy: 25%
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Concrete: 50%
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Cybernetic: 40%
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Delay: 10
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InfDeath: 5
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Warhead@areanuke3:
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@@ -1144,7 +1097,6 @@ MiniNuke:
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Light: 60%
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Heavy: 25%
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Concrete: 50%
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Cybernetic: 40%
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Delay: 15
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InfDeath: 5
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@@ -1157,7 +1109,6 @@ UnitExplode:
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Wood: 75%
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Light: 60%
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Heavy: 25%
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Cybernetic: 60%
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Explosion: self_destruct
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WaterExplosion: large_splash
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InfDeath: 4
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@@ -1172,7 +1123,6 @@ UnitExplodeSmall:
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Wood: 75%
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Light: 60%
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Heavy: 25%
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Cybernetic: 50%
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Explosion: large_explosion
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InfDeath: 4
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ImpactSound: kaboom15
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@@ -1187,7 +1137,6 @@ BarrelExplode:
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Light: 50%
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Heavy: 25%
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Concrete: 10%
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Cybernetic: 30%
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Explosion: napalm
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InfDeath: 4
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ImpactSound: firebl3
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@@ -1207,7 +1156,6 @@ ATMine:
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None: 0%
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Wood: 0%
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Concrete: 0%
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Cybernetic: 60%
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ImpactSound: mineblo1
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Explosion: large_explosion
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@@ -1219,7 +1167,6 @@ APMine:
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Light: 0%
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Heavy: 0%
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Concrete: 0%
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Cybernetic: 0%
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ImpactSound: mine1
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InfDeath: 3
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Explosion: napalm
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@@ -1268,60 +1215,9 @@ FLAK-23:
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Light: 60%
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Heavy: 10%
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Concrete: 20%
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Cybernetic: 20%
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Explosion: med_explosion
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Damage: 20
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VolkAT:
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ROF: 30
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Range: 5
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Report: volk_at
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ValidTargets: Ground
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Burst: 1
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Projectile: Bullet
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Speed: 50
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Image: 120MM
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Warhead:
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Spread: 3
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Versus:
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None: 0%
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Wood: 0%
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Light: 75%
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Heavy: 90%
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Concrete: 50%
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Cybernetic: 0%
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Explosion: small_explosion
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WaterExplosion: small_splash
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InfDeath: 3
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SmudgeType: Crater
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Damage: 70
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VolkNapalm:
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ROF: 60
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Range: 5
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Report: volknapalm
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ValidTargets: Ground
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Burst: 1
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BurstDelay: 1
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Projectile: Bullet
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Speed: 50
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Image: 120MM
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Warhead:
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Spread: 8
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Versus:
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None: 90%
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Wood: 170%
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Light: 0%
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Heavy: 0%
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Concrete: 0%
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Cybernetic: 70%
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Explosion: napalm
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WaterExplosion: small_napalm
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InfDeath: 4
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SmudgeType: Scorch
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ImpactSound: firebl3
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Damage: 80
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Sniper:
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Report: GUN5
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ROF: 70
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@@ -1336,7 +1232,6 @@ Sniper:
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Wood: 5%
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Light: 5%
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Heavy: 5%
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Cybernetic: 10%
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InfDeath: 2
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ChronoTusk:
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@@ -1363,7 +1258,6 @@ ChronoTusk:
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Wood: 75%
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Light: 75%
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Concrete: 50%
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Cybernetic: 30%
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||||
Explosion: med_explosion
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||||
WaterExplosion: med_splash
|
||||
InfDeath: 4
|
||||
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||||
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