Merge pull request #5579 from Mailaender/frozen-C4
Fixed C4 target inconsistencies with Fog of War and Husks
This commit is contained in:
@@ -83,11 +83,14 @@ namespace OpenRA.Traits
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public interface ISeedableResource { void Seed(Actor self); }
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public interface IAcceptInfiltrator { void OnInfiltrate(Actor self, Actor infiltrator); }
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public interface IDemolishableInfo { bool IsValidTarget(ActorInfo actorInfo, Actor saboteur); }
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public interface IDemolishable
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{
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void Demolish(Actor self, Actor saboteur);
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bool IsValidTarget(Actor self, Actor saboteur);
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}
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public interface IStoreOre { int Capacity { get; } }
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public interface INotifyDocking { void Docked(Actor self, Actor harvester); void Undocked(Actor self, Actor harvester); }
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public interface IEffectiveOwner
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@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -12,8 +12,10 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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class BridgeHutInfo : ITraitInfo
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class BridgeHutInfo : IDemolishableInfo, ITraitInfo
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{
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public bool IsValidTarget(ActorInfo actorInfo, Actor saboteur) { return false; } // TODO: bridges don't support frozen under fog
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public object Create(ActorInitializer init) { return new BridgeHut(init); }
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}
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@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -14,7 +14,12 @@ using OpenRA.FileFormats;
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namespace OpenRA.Mods.RA
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{
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[Desc("Handle demolitions from C4 explosives.")]
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public class DemolishableInfo : TraitInfo<Demolishable> { }
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public class DemolishableInfo : IDemolishableInfo, ITraitInfo
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{
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public bool IsValidTarget(ActorInfo actorInfo, Actor saboteur) { return true; }
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public object Create(ActorInitializer init) { return new Demolishable(); }
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}
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public class Demolishable : IDemolishable
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{
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@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -10,6 +10,7 @@
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using OpenRA.Mods.RA.Activities;
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using OpenRA.Mods.RA.Orders;
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using OpenRA.Traits;
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@@ -19,6 +20,7 @@ namespace OpenRA.Mods.RA
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class C4DemolitionInfo : ITraitInfo
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{
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public readonly int C4Delay = 45; // 1.8 seconds
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public object Create(ActorInitializer init) { return new C4Demolition(this); }
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}
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@@ -83,20 +85,12 @@ namespace OpenRA.Mods.RA
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if (modifiers.HasModifier(TargetModifiers.ForceMove))
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return false;
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var demolishable = target.TraitOrDefault<IDemolishable>();
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if (demolishable == null || !demolishable.IsValidTarget(target, self))
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return false;
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return true;
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return target.TraitsImplementing<IDemolishable>().Any(i => i.IsValidTarget(target, self));
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}
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public override bool CanTargetFrozenActor(Actor self, FrozenActor target, TargetModifiers modifiers, ref string cursor)
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{
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// TODO: Bridges don't yet support FrozenUnderFog.
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if (target.Actor != null && target.Actor.HasTrait<BridgeHut>())
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return false;
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return true;
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return target.Info.Traits.WithInterface<IDemolishableInfo>().Any(i => i.IsValidTarget(target.Info, self));
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}
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}
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}
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@@ -35,6 +35,8 @@ namespace OpenRA.Mods.RA
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[Desc("Cell offset where the exiting actor enters the ActorMap")]
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public readonly CVec ExitCell = CVec.Zero;
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public readonly int Facing = -1;
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[Desc("AttackMove to a RallyPoint or stay where you are spawned.")]
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public readonly bool MoveIntoWorld = true;
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}
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@@ -258,6 +258,8 @@ V19.Husk:
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WithFire:
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-Health:
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-Selectable:
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-TargetableBuilding:
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-Demolishable:
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BARL:
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Inherits: ^TechBuilding
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@@ -410,7 +410,6 @@
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Name: Field
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-TargetableBuilding:
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-Demolishable:
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-ProximityCaptor:
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ProximityCaptor:
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Types: CivilianField
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