Merge pull request #12106 from SoScared/MSubAA

[RA] AA Missile Sub + Tweak
This commit is contained in:
reaperrr
2016-09-28 13:29:23 +02:00
committed by GitHub
2 changed files with 24 additions and 7 deletions

View File

@@ -62,16 +62,16 @@ MSUB:
BuildPaletteOrder: 60
Prerequisites: ~spen, stek, ~techlevel.high
Valued:
Cost: 2400
Cost: 2000
Tooltip:
Name: Missile Submarine
Description: Submerged anti-ground unit armed with\nlong-range ballistic missiles.\nCan detect other submarines.\n Strong vs Buildings, Ground units\n Weak vs Naval units, Aircraft\n Special Ability: Submerge
Description: Submerged anti-ground siege unit\nwith basic anti-air capabilities.\nCan detect other submarines.\n Strong vs Buildings, Ground units, Aircraft\n Weak vs Naval units\n Special Ability: Submerge
Health:
HP: 400
Armor:
Type: Light
Mobile:
TurnSpeed: 3
TurnSpeed: 2
Speed: 42
RevealsShroud:
Range: 6c0
@@ -91,10 +91,14 @@ MSUB:
UncloakSound: subshow1.aud
WhileCloakedUpgrades: underwater
Palette: submerged
Armament:
Armament@PRIMARY:
Weapon: SubMissile
LocalOffset: 0,-171,0, 0,171,0
FireDelay: 2
Armament@SECONDARY:
Weapon: SubMissileAA
LocalOffset: 0,-171,0, 0,171,0
FireDelay: 2
AttackFrontal:
SelectionDecorations:
VisualBounds: 44,44

View File

@@ -249,16 +249,16 @@ SubMissile:
Burst: 2
Report: missile6.aud
Projectile: Bullet
Speed: 102
Speed: 162
Blockable: false
Angle: 165
Angle: 105
Inaccuracy: 2c938
Image: MISSILE
TrailImage: smokey
ContrailLength: 30
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 30
Damage: 25
Falloff: 1000, 368, 135, 50, 18, 7, 0
Versus:
None: 40
@@ -277,6 +277,19 @@ SubMissile:
ImpactSounds: splash9.aud
ValidImpactTypes: Water
SubMissileAA:
Inherits: SubMissile
Range: 6c0
ValidTargets: Air
Projectile: Missile
Speed: 162
Inaccuracy: 0c938
HorizontalRateOfTurn: 1
RangeLimit: 7c0
Warhead@1Dam: SpreadDamage
Damage: 20
ValidTargets: Air
Stinger:
ReloadDelay: 60
Range: 9c0