Merge pull request #12106 from SoScared/MSubAA
[RA] AA Missile Sub + Tweak
This commit is contained in:
@@ -62,16 +62,16 @@ MSUB:
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BuildPaletteOrder: 60
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Prerequisites: ~spen, stek, ~techlevel.high
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Valued:
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Cost: 2400
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Cost: 2000
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Tooltip:
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Name: Missile Submarine
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Description: Submerged anti-ground unit armed with\nlong-range ballistic missiles.\nCan detect other submarines.\n Strong vs Buildings, Ground units\n Weak vs Naval units, Aircraft\n Special Ability: Submerge
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Description: Submerged anti-ground siege unit\nwith basic anti-air capabilities.\nCan detect other submarines.\n Strong vs Buildings, Ground units, Aircraft\n Weak vs Naval units\n Special Ability: Submerge
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Health:
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HP: 400
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Armor:
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Type: Light
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Mobile:
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TurnSpeed: 3
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TurnSpeed: 2
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Speed: 42
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RevealsShroud:
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Range: 6c0
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@@ -91,10 +91,14 @@ MSUB:
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UncloakSound: subshow1.aud
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WhileCloakedUpgrades: underwater
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Palette: submerged
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Armament:
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Armament@PRIMARY:
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Weapon: SubMissile
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LocalOffset: 0,-171,0, 0,171,0
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FireDelay: 2
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Armament@SECONDARY:
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Weapon: SubMissileAA
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LocalOffset: 0,-171,0, 0,171,0
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FireDelay: 2
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AttackFrontal:
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SelectionDecorations:
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VisualBounds: 44,44
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@@ -249,16 +249,16 @@ SubMissile:
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Burst: 2
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Report: missile6.aud
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Projectile: Bullet
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Speed: 102
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Speed: 162
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Blockable: false
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Angle: 165
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Angle: 105
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Inaccuracy: 2c938
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Image: MISSILE
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TrailImage: smokey
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ContrailLength: 30
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 30
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Damage: 25
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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Versus:
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None: 40
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@@ -277,6 +277,19 @@ SubMissile:
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ImpactSounds: splash9.aud
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ValidImpactTypes: Water
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SubMissileAA:
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Inherits: SubMissile
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Range: 6c0
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ValidTargets: Air
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Projectile: Missile
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Speed: 162
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Inaccuracy: 0c938
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HorizontalRateOfTurn: 1
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RangeLimit: 7c0
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Warhead@1Dam: SpreadDamage
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Damage: 20
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ValidTargets: Air
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Stinger:
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ReloadDelay: 60
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Range: 9c0
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