Don't reserve airfields/helipads for husks that just fall down
fixes #3376
This commit is contained in:
@@ -128,9 +128,9 @@ namespace OpenRA
|
||||
Bounds.Invalidate();
|
||||
ExtendedBounds.Invalidate();
|
||||
|
||||
currentActivity = Traits.Util.RunActivity( this, currentActivity );
|
||||
currentActivity = Traits.Util.RunActivity(this, currentActivity);
|
||||
}
|
||||
|
||||
|
||||
public void UpdateSight()
|
||||
{
|
||||
Sight.vis = Shroud.GetVisOrigins(this).ToArray();
|
||||
|
||||
@@ -122,17 +122,17 @@ namespace OpenRA
|
||||
public static void RunAfterTick(Action a) { delayedActions.Add(a); }
|
||||
public static void RunAfterDelay(int delay, Action a) { delayedActions.Add(a, delay); }
|
||||
|
||||
static void Tick( OrderManager orderManager, Viewport viewPort )
|
||||
static void Tick(OrderManager orderManager, Viewport viewPort)
|
||||
{
|
||||
if (orderManager.Connection.ConnectionState != lastConnectionState)
|
||||
{
|
||||
lastConnectionState = orderManager.Connection.ConnectionState;
|
||||
ConnectionStateChanged( orderManager );
|
||||
ConnectionStateChanged(orderManager);
|
||||
}
|
||||
|
||||
Tick( orderManager );
|
||||
if( worldRenderer != null && orderManager.world != worldRenderer.world )
|
||||
Tick( worldRenderer.world.orderManager );
|
||||
Tick(orderManager);
|
||||
if (worldRenderer != null && orderManager.world != worldRenderer.world)
|
||||
Tick(worldRenderer.world.orderManager);
|
||||
|
||||
using (new PerfSample("render"))
|
||||
{
|
||||
|
||||
@@ -144,7 +144,7 @@ namespace OpenRA.Traits
|
||||
.Concat(self.Owner.PlayerActor.TraitsImplementing<INotifyKilled>()))
|
||||
nd.Killed(self, ai);
|
||||
|
||||
if( RemoveOnDeath )
|
||||
if (RemoveOnDeath)
|
||||
self.Destroy();
|
||||
|
||||
Log.Write("debug", "{0} #{1} killed by {2} #{3}", self.Info.Name, self.ActorID, attacker.Info.Name, attacker.ActorID);
|
||||
|
||||
@@ -110,19 +110,19 @@ namespace OpenRA.Traits
|
||||
(next, a) => { a.Queue( next ); return a; });
|
||||
}
|
||||
|
||||
public static Activity RunActivity( Actor self, Activity act )
|
||||
public static Activity RunActivity(Actor self, Activity act)
|
||||
{
|
||||
while( act != null )
|
||||
while (act != null)
|
||||
{
|
||||
var prev = act;
|
||||
|
||||
var sw = new Stopwatch();
|
||||
act = act.Tick( self );
|
||||
act = act.Tick(self);
|
||||
var dt = sw.ElapsedTime();
|
||||
if(dt > Game.Settings.Debug.LongTickThreshold)
|
||||
if (dt > Game.Settings.Debug.LongTickThreshold)
|
||||
Log.Write("perf", "[{2}] Activity: {0} ({1:0.000} ms)", prev, dt * 1000, Game.LocalTick);
|
||||
|
||||
if( prev == act )
|
||||
if (prev == act)
|
||||
break;
|
||||
}
|
||||
return act;
|
||||
|
||||
@@ -86,10 +86,8 @@ namespace OpenRA.Mods.RA.Air
|
||||
|
||||
protected void ReserveSpawnBuilding()
|
||||
{
|
||||
/* not spawning in the air, so try to assoc. with our afld. this is a hack. */
|
||||
|
||||
/* HACK: not spawning in the air, so try to assoc. with our afld. */
|
||||
var afld = GetActorBelow();
|
||||
|
||||
if (afld == null)
|
||||
return;
|
||||
|
||||
@@ -102,10 +100,10 @@ namespace OpenRA.Mods.RA.Air
|
||||
|
||||
public void SetPosition(Actor self, CPos cell)
|
||||
{
|
||||
SetPxPosition( self, Util.CenterOfCell( cell ) );
|
||||
SetPxPosition(self, Util.CenterOfCell(cell));
|
||||
}
|
||||
|
||||
public void SetPxPosition( Actor self, PPos px )
|
||||
public void SetPxPosition(Actor self, PPos px)
|
||||
{
|
||||
SubPxPosition = px.ToPSubPos();
|
||||
}
|
||||
@@ -114,9 +112,9 @@ namespace OpenRA.Mods.RA.Air
|
||||
|
||||
public bool AircraftCanEnter(Actor a)
|
||||
{
|
||||
if( self.AppearsHostileTo(a) ) return false;
|
||||
return Info.RearmBuildings.Contains( a.Info.Name )
|
||||
|| Info.RepairBuildings.Contains( a.Info.Name );
|
||||
if (self.AppearsHostileTo(a)) return false;
|
||||
return Info.RearmBuildings.Contains(a.Info.Name)
|
||||
|| Info.RepairBuildings.Contains(a.Info.Name);
|
||||
}
|
||||
|
||||
public bool CanEnterCell(CPos location) { return true; }
|
||||
@@ -126,7 +124,7 @@ namespace OpenRA.Mods.RA.Air
|
||||
get
|
||||
{
|
||||
decimal ret = Info.Speed;
|
||||
foreach( var t in self.TraitsImplementing<ISpeedModifier>() )
|
||||
foreach (var t in self.TraitsImplementing<ISpeedModifier>())
|
||||
ret *= t.GetSpeedModifier();
|
||||
return (int)ret;
|
||||
}
|
||||
@@ -135,7 +133,7 @@ namespace OpenRA.Mods.RA.Air
|
||||
Pair<CPos, SubCell>[] noCells = new Pair<CPos, SubCell>[] { };
|
||||
public IEnumerable<Pair<CPos, SubCell>> OccupiedCells() { return noCells; }
|
||||
|
||||
public void TickMove( int speed, int facing )
|
||||
public void TickMove(int speed, int facing)
|
||||
{
|
||||
var rawspeed = speed * 7 / (32 * PSubPos.PerPx);
|
||||
SubPxPosition += rawspeed * -Util.SubPxVector[facing];
|
||||
@@ -186,7 +184,7 @@ namespace OpenRA.Mods.RA.Air
|
||||
|
||||
public string VoicePhraseForOrder(Actor self, Order order)
|
||||
{
|
||||
switch( order.OrderString )
|
||||
switch (order.OrderString)
|
||||
{
|
||||
case "Move":
|
||||
case "Enter":
|
||||
|
||||
@@ -106,7 +106,8 @@ namespace OpenRA.Mods.RA.Air
|
||||
if (firstTick)
|
||||
{
|
||||
firstTick = false;
|
||||
ReserveSpawnBuilding();
|
||||
if (!self.HasTrait<FallsToEarth>()) // TODO: Aircraft husks don't properly unreserve.
|
||||
ReserveSpawnBuilding();
|
||||
}
|
||||
|
||||
/* repulsion only applies when we're flying */
|
||||
|
||||
@@ -32,7 +32,8 @@ namespace OpenRA.Mods.RA.Air
|
||||
if (firstTick)
|
||||
{
|
||||
firstTick = false;
|
||||
ReserveSpawnBuilding();
|
||||
if (!self.HasTrait<FallsToEarth>()) // TODO: Aircraft husks don't properly unreserve.
|
||||
ReserveSpawnBuilding();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user