Don't reserve airfields/helipads for husks that just fall down
fixes #3376
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@@ -122,17 +122,17 @@ namespace OpenRA
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public static void RunAfterTick(Action a) { delayedActions.Add(a); }
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public static void RunAfterDelay(int delay, Action a) { delayedActions.Add(a, delay); }
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static void Tick( OrderManager orderManager, Viewport viewPort )
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static void Tick(OrderManager orderManager, Viewport viewPort)
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{
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if (orderManager.Connection.ConnectionState != lastConnectionState)
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{
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lastConnectionState = orderManager.Connection.ConnectionState;
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ConnectionStateChanged( orderManager );
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ConnectionStateChanged(orderManager);
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}
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Tick( orderManager );
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if( worldRenderer != null && orderManager.world != worldRenderer.world )
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Tick( worldRenderer.world.orderManager );
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Tick(orderManager);
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if (worldRenderer != null && orderManager.world != worldRenderer.world)
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Tick(worldRenderer.world.orderManager);
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using (new PerfSample("render"))
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{
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