Merge pull request #8727 from atlimit8/MultipleTargetableTraits
TargetTypes by Upgrade and Replacement of Targetable* by Targetable and ITargetablePositions
This commit is contained in:
@@ -125,8 +125,8 @@ namespace OpenRA.GameRules
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/// <summary>Checks if the weapon is valid against (can target) the actor.</summary>
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public bool IsValidAgainst(Actor victim, Actor firedBy)
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{
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var targetable = victim.TraitOrDefault<ITargetable>();
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if (targetable == null || !IsValidTarget(targetable.TargetTypes))
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var targetable = victim.TraitsImplementing<ITargetable>().Where(Exts.IsTraitEnabled);
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if (!IsValidTarget(targetable.SelectMany(t => t.TargetTypes)))
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return false;
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if (!Warheads.Any(w => w.IsValidAgainst(victim, firedBy)))
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@@ -138,8 +138,7 @@ namespace OpenRA.GameRules
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/// <summary>Checks if the weapon is valid against (can target) the frozen actor.</summary>
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public bool IsValidAgainst(FrozenActor victim, Actor firedBy)
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{
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var targetable = victim.Info.Traits.GetOrDefault<ITargetableInfo>();
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if (targetable == null || !IsValidTarget(targetable.GetTargetTypes()))
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if (!IsValidTarget(victim.TargetTypes))
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return false;
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if (!Warheads.Any(w => w.IsValidAgainst(victim, firedBy)))
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@@ -27,6 +27,7 @@ namespace OpenRA.Traits
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public readonly PPos[] Footprint;
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public readonly WPos CenterPosition;
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public readonly Rectangle Bounds;
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public readonly string[] TargetTypes;
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readonly IRemoveFrozenActor[] removeFrozenActors;
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readonly Actor actor;
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readonly Shroud shroud;
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@@ -56,6 +57,7 @@ namespace OpenRA.Traits
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CenterPosition = self.CenterPosition;
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Bounds = self.Bounds;
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TargetTypes = self.TraitsImplementing<ITargetable>().Where(Exts.IsTraitEnabled).SelectMany(t => t.TargetTypes).Distinct().ToArray();
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UpdateVisibility();
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}
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@@ -22,7 +22,7 @@ namespace OpenRA.Traits
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TargetType type;
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Actor actor;
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ITargetable targetable;
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IEnumerable<ITargetable> targetable;
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FrozenActor frozen;
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WPos pos;
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int generation;
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@@ -48,7 +48,7 @@ namespace OpenRA.Traits
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return new Target
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{
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actor = a,
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targetable = a.TraitOrDefault<ITargetable>(),
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targetable = a.TraitsImplementing<ITargetable>(),
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type = TargetType.Actor,
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generation = a.Generation,
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};
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@@ -83,15 +83,18 @@ namespace OpenRA.Traits
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if (targeter == null || Type == TargetType.Invalid)
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return false;
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if (targetable != null && !targetable.TargetableBy(actor, targeter))
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var targeted = this.actor;
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if (targeted != null && !targetable.Any(t => t.IsTraitEnabled() && t.TargetableBy(targeted, targeter)))
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return false;
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return true;
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}
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// Currently all or nothing.
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// TODO: either replace based on target type or put in singleton trait
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public bool RequiresForceFire
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{
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get { return targetable != null && targetable.RequiresForceFire; }
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get { return targetable != null && targetable.Any(Exts.IsTraitEnabled) && targetable.Where(Exts.IsTraitEnabled).All(t => t.RequiresForceFire); }
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}
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// Representative position - see Positions for the full set of targetable positions.
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@@ -123,12 +126,19 @@ namespace OpenRA.Traits
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switch (Type)
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{
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case TargetType.Actor:
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var targetable = actor.TraitOrDefault<ITargetable>();
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if (targetable == null)
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var targetable = actor.TraitsImplementing<ITargetable>().Where(Exts.IsTraitEnabled);
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if (!targetable.Any())
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return new[] { actor.CenterPosition };
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var positions = targetable.TargetablePositions(actor);
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return positions.Any() ? positions : new[] { actor.CenterPosition };
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var targetablePositions = actor.TraitOrDefault<ITargetablePositions>();
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if (targetablePositions != null)
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{
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var positions = targetablePositions.TargetablePositions(actor);
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if (positions.Any())
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return positions;
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}
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return new[] { actor.CenterPosition };
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case TargetType.FrozenActor:
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return new[] { frozen.CenterPosition };
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case TargetType.Terrain:
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@@ -315,12 +315,17 @@ namespace OpenRA.Traits
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public interface ITargetable
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{
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// Check IsTraitEnabled or !IsTraitDisabled first
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string[] TargetTypes { get; }
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IEnumerable<WPos> TargetablePositions(Actor self);
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bool TargetableBy(Actor self, Actor byActor);
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bool RequiresForceFire { get; }
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}
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public interface ITargetablePositions
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{
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IEnumerable<WPos> TargetablePositions(Actor self);
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}
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public interface INotifyStanceChanged
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{
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void StanceChanged(Actor self, Player a, Player b,
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@@ -63,13 +63,13 @@ namespace OpenRA.Mods.Common.AI
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if (!a.HasTrait<AttackBase>())
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return false;
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var targetable = target.TraitOrDefault<ITargetable>();
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if (targetable == null)
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var targetTypes = target.TraitsImplementing<ITargetable>().Where(Exts.IsTraitEnabled).SelectMany(t => t.TargetTypes);
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if (!targetTypes.Any())
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return false;
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var arms = a.TraitsImplementing<Armament>();
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foreach (var arm in arms)
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if (arm.Weapon.IsValidTarget(targetable.TargetTypes))
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if (arm.Weapon.IsValidTarget(targetTypes))
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return true;
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return false;
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@@ -125,14 +125,11 @@ namespace OpenRA.Mods.Common.AI
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if (a == null)
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return 0;
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var targetable = a.TraitOrDefault<ITargetable>();
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if (targetable == null)
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var targetable = a.TraitsImplementing<ITargetable>().Where(Exts.IsTraitEnabled);
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if (!targetable.Any(t => t.TargetableBy(a, firedBy.PlayerActor)))
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return 0;
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if (!targetable.TargetableBy(a, firedBy.PlayerActor))
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return 0;
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if (Types.Intersect(targetable.TargetTypes).Any())
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if (Types.Intersect(targetable.SelectMany(t => t.TargetTypes)).Any())
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{
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switch (TargetMetric)
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{
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@@ -29,8 +29,7 @@ namespace OpenRA.Mods.Common.Activities
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bool IsTargetable(Actor self, Actor viewer)
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{
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var targetable = self.TraitOrDefault<ITargetable>();
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return targetable != null && targetable.TargetableBy(self, viewer);
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return self.TraitsImplementing<ITargetable>().Any(t => t.IsTraitEnabled() && t.TargetableBy(self, viewer));
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}
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public override Activity Tick(Actor self)
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@@ -256,7 +256,6 @@
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<Compile Include="Traits\Air\Helicopter.cs" />
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<Compile Include="Traits\Air\Plane.cs" />
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<Compile Include="Traits\Air\ReturnOnIdle.cs" />
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<Compile Include="Traits\Air\TargetableAircraft.cs" />
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<Compile Include="Traits\AppearsOnRadar.cs" />
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<Compile Include="Traits\Armament.cs" />
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<Compile Include="Traits\Armor.cs" />
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@@ -293,7 +292,6 @@
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<Compile Include="Traits\Buildings\RepairableBuilding.cs" />
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<Compile Include="Traits\Buildings\RepairsUnits.cs" />
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<Compile Include="Traits\Buildings\Reservable.cs" />
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<Compile Include="Traits\Buildings\TargetableBuilding.cs" />
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<Compile Include="Traits\Burns.cs" />
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<Compile Include="Traits\C4Demolition.cs" />
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<Compile Include="Traits\VeteranProductionIconOverlay.cs" />
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@@ -476,7 +474,7 @@
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<Compile Include="Traits\SupportPowers\SupportPower.cs" />
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<Compile Include="Traits\SupportPowers\SupportPowerManager.cs" />
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<Compile Include="Traits\SupportPowers\SpawnActorPower.cs" />
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<Compile Include="Traits\TargetableUnit.cs" />
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<Compile Include="Traits\Targetable.cs" />
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<Compile Include="Traits\ThrowsParticle.cs" />
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<Compile Include="Traits\Tooltip.cs" />
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<Compile Include="Traits\TransformOnCapture.cs" />
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@@ -77,12 +77,12 @@ namespace OpenRA.Mods.Common.Orders
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public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor)
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{
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return target.TraitsImplementing<ITargetable>().Any(t => t.TargetTypes.Intersect(targetTypes).Any());
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return target.TraitsImplementing<ITargetable>().Any(t => t.IsTraitEnabled() && t.TargetTypes.Intersect(targetTypes).Any());
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}
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public override bool CanTargetFrozenActor(Actor self, FrozenActor target, TargetModifiers modifiers, ref string cursor)
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{
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return target.Info.Traits.WithInterface<ITargetableInfo>().Any(t => t.GetTargetTypes().Intersect(targetTypes).Any());
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return target.TargetTypes.Intersect(targetTypes).Any();
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}
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}
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}
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@@ -35,6 +35,9 @@ namespace OpenRA.Mods.Common.Traits
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public readonly int InitialFacing = 0;
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public readonly int ROT = 255;
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public readonly int Speed = 1;
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[Desc("Minimum altitude where this aircraft is considered airborne")]
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public readonly int MinAirborneAltitude = 1;
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public readonly string[] LandableTerrainTypes = { };
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[Desc("Can the actor be ordered to move in to shroud?")]
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@@ -46,22 +49,52 @@ namespace OpenRA.Mods.Common.Traits
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[VoiceReference] public readonly string Voice = "Action";
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[UpgradeGrantedReference]
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[Desc("The upgrades to grant to self while airborne.")]
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public readonly string[] AirborneUpgrades = { };
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public IReadOnlyDictionary<CPos, SubCell> OccupiedCells(ActorInfo info, CPos location, SubCell subCell = SubCell.Any) { return new ReadOnlyDictionary<CPos, SubCell>(); }
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bool IOccupySpaceInfo.SharesCell { get { return false; } }
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}
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public class Aircraft : IFacing, IPositionable, ISync, IIssueOrder, IOrderVoice, INotifyAddedToWorld, INotifyRemovedFromWorld, INotifyActorDisposing
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public class Aircraft : IFacing, IPositionable, ISync, IIssueOrder, IOrderVoice, INotifyAddedToWorld, INotifyRemovedFromWorld, INotifyCreated, INotifyActorDisposing
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{
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static readonly Pair<CPos, SubCell>[] NoCells = { };
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readonly AircraftInfo info;
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readonly Actor self;
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UpgradeManager um;
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[Sync] public int Facing { get; set; }
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[Sync] public WPos CenterPosition { get; private set; }
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public CPos TopLeft { get { return self.World.Map.CellContaining(CenterPosition); } }
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public IDisposable Reservation;
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public int ROT { get { return info.ROT; } }
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bool IsAirborne
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{
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get
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{
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return airborne;
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}
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set
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{
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if (airborne == value)
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return;
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airborne = value;
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if (um != null)
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{
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if (airborne)
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foreach (var u in info.AirborneUpgrades)
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um.GrantUpgrade(self, u, this);
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else
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foreach (var u in info.AirborneUpgrades)
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um.RevokeUpgrade(self, u, this);
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}
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}
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}
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bool airborne = false;
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public Aircraft(ActorInitializer init, AircraftInfo info)
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{
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@@ -77,6 +110,8 @@ namespace OpenRA.Mods.Common.Traits
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Facing = init.Contains<FacingInit>() ? init.Get<FacingInit, int>() : info.InitialFacing;
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}
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public void Created(Actor self) { um = self.TraitOrDefault<UpgradeManager>(); }
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bool firstTick = true;
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public virtual void Tick(Actor self)
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{
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@@ -197,6 +232,7 @@ namespace OpenRA.Mods.Common.Traits
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{
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self.World.ScreenMap.Update(self);
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self.World.ActorMap.UpdatePosition(self, this);
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IsAirborne = self.World.Map.DistanceAboveTerrain(CenterPosition).Length >= info.MinAirborneAltitude;
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}
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}
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@@ -213,6 +249,8 @@ namespace OpenRA.Mods.Common.Traits
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self.World.ActorMap.AddInfluence(self, this);
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self.World.ActorMap.AddPosition(self, this);
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self.World.ScreenMap.Add(self);
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if (self.World.Map.DistanceAboveTerrain(CenterPosition).Length >= info.MinAirborneAltitude)
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IsAirborne = true;
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}
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public void RemovedFromWorld(Actor self)
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@@ -221,6 +259,7 @@ namespace OpenRA.Mods.Common.Traits
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self.World.ActorMap.RemoveInfluence(self, this);
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self.World.ActorMap.RemovePosition(self, this);
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self.World.ScreenMap.Remove(self);
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IsAirborne = false;
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}
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public bool AircraftCanEnter(Actor a)
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@@ -1,43 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
|
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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public class TargetableAircraftInfo : TargetableUnitInfo
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{
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public readonly string[] GroundedTargetTypes = { };
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public override object Create(ActorInitializer init) { return new TargetableAircraft(init.Self, this); }
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}
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public class TargetableAircraft : TargetableUnit
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{
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readonly TargetableAircraftInfo info;
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readonly Actor self;
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public TargetableAircraft(Actor self, TargetableAircraftInfo info)
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: base(self, info)
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{
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this.info = info;
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this.self = self;
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}
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public override string[] TargetTypes
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{
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get
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{
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return IsTraitDisabled ? None
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: (self.CenterPosition.Z > 0 ? info.TargetTypes : info.GroundedTargetTypes);
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}
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}
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}
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}
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@@ -116,7 +116,7 @@ namespace OpenRA.Mods.Common.Traits
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bool IOccupySpaceInfo.SharesCell { get { return false; } }
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}
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public class Building : IOccupySpace, INotifySold, INotifyTransform, ISync, INotifyCreated, INotifyAddedToWorld, INotifyRemovedFromWorld
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public class Building : IOccupySpace, INotifySold, INotifyTransform, ISync, INotifyCreated, INotifyAddedToWorld, INotifyRemovedFromWorld, ITargetablePositions
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{
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public readonly BuildingInfo Info;
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public bool BuildComplete { get; private set; }
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@@ -157,6 +157,11 @@ namespace OpenRA.Mods.Common.Traits
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Pair<CPos, SubCell>[] occupiedCells;
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public IEnumerable<Pair<CPos, SubCell>> OccupiedCells() { return occupiedCells; }
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public IEnumerable<WPos> TargetablePositions(Actor self)
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{
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return OccupiedCells().Select(c => self.World.Map.CenterOfCell(c.First));
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}
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public void Created(Actor self)
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{
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if (SkipMakeAnimation || !self.HasTrait<WithMakeAnimation>())
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@@ -1,49 +0,0 @@
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#region Copyright & License Information
|
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
|
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* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
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*/
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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public class TargetableBuildingInfo : ITraitInfo, ITargetableInfo, Requires<BuildingInfo>
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{
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[FieldLoader.Require]
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public readonly string[] TargetTypes = { };
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public string[] GetTargetTypes() { return TargetTypes; }
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public bool RequiresForceFire = false;
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public object Create(ActorInitializer init) { return new TargetableBuilding(init.Self, this); }
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}
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public class TargetableBuilding : ITargetable
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{
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readonly TargetableBuildingInfo info;
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readonly Building building;
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public TargetableBuilding(Actor self, TargetableBuildingInfo info)
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{
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this.info = info;
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building = self.Trait<Building>();
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}
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public string[] TargetTypes { get { return info.TargetTypes; } }
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public bool TargetableBy(Actor self, Actor byActor) { return true; }
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public IEnumerable<WPos> TargetablePositions(Actor self)
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{
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return building.OccupiedCells().Select(c => self.World.Map.CenterOfCell(c.First));
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}
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public bool RequiresForceFire { get { return info.RequiresForceFire; } }
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}
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}
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@@ -38,13 +38,18 @@ namespace OpenRA.Mods.Common.Traits
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public readonly string[] CloakTypes = { "Cloak" };
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[UpgradeGrantedReference]
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[Desc("The upgrades to grant to self while cloaked.")]
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public readonly string[] WhileCloakedUpgrades = { };
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public override object Create(ActorInitializer init) { return new Cloak(init.Self, this); }
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}
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public class Cloak : UpgradableTrait<CloakInfo>, IRenderModifier, INotifyDamageStateChanged, INotifyAttack, ITick, IVisibilityModifier, IRadarColorModifier
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public class Cloak : UpgradableTrait<CloakInfo>, IRenderModifier, INotifyDamageStateChanged, INotifyAttack, ITick, IVisibilityModifier, IRadarColorModifier, INotifyCreated
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{
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[Sync] int remainingTime;
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[Sync] bool damageDisabled;
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||||
UpgradeManager upgradeManager;
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||||
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Actor self;
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CPos? lastPos;
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@@ -57,6 +62,17 @@ namespace OpenRA.Mods.Common.Traits
|
||||
remainingTime = info.InitialDelay;
|
||||
}
|
||||
|
||||
public void Created(Actor self)
|
||||
{
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||||
upgradeManager = self.TraitOrDefault<UpgradeManager>();
|
||||
if (remainingTime == 0)
|
||||
{
|
||||
if (upgradeManager != null)
|
||||
foreach (var u in Info.WhileCloakedUpgrades)
|
||||
upgradeManager.GrantUpgrade(self, u, this);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void UpgradeDisabled(Actor self)
|
||||
{
|
||||
Uncloak();
|
||||
@@ -68,7 +84,12 @@ namespace OpenRA.Mods.Common.Traits
|
||||
public void Uncloak(int time)
|
||||
{
|
||||
if (Cloaked)
|
||||
{
|
||||
Sound.Play(Info.UncloakSound, self.CenterPosition);
|
||||
if (upgradeManager != null)
|
||||
foreach (var u in Info.WhileCloakedUpgrades)
|
||||
upgradeManager.RevokeUpgrade(self, u, this);
|
||||
}
|
||||
|
||||
remainingTime = Math.Max(remainingTime, time);
|
||||
}
|
||||
@@ -106,7 +127,12 @@ namespace OpenRA.Mods.Common.Traits
|
||||
return;
|
||||
|
||||
if (remainingTime > 0 && !IsTraitDisabled && !damageDisabled && --remainingTime <= 0)
|
||||
{
|
||||
Sound.Play(Info.CloakSound, self.CenterPosition);
|
||||
if (upgradeManager != null)
|
||||
foreach (var u in Info.WhileCloakedUpgrades)
|
||||
upgradeManager.GrantUpgrade(self, u, this);
|
||||
}
|
||||
|
||||
if (self.IsDisabled())
|
||||
Uncloak();
|
||||
|
||||
@@ -57,8 +57,8 @@ namespace OpenRA.Mods.Common.Traits
|
||||
if (info.ValidFactions.Any() && !info.ValidFactions.Contains(collector.Owner.Faction.InternalName))
|
||||
return false;
|
||||
|
||||
var targetable = collector.Info.Traits.GetOrDefault<ITargetableInfo>();
|
||||
if (targetable == null || !info.ValidTargets.Intersect(targetable.GetTargetTypes()).Any())
|
||||
var targetable = collector.TraitsImplementing<ITargetable>();
|
||||
if (!info.ValidTargets.Intersect(targetable.SelectMany(t => t.TargetTypes)).Any())
|
||||
return false;
|
||||
|
||||
var positionable = collector.TraitOrDefault<IPositionable>();
|
||||
|
||||
@@ -14,7 +14,7 @@ using OpenRA.Traits;
|
||||
namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
[Desc("Actor can be targeted.")]
|
||||
public class TargetableUnitInfo : UpgradableTraitInfo, ITargetableInfo
|
||||
public class TargetableInfo : UpgradableTraitInfo, ITargetableInfo
|
||||
{
|
||||
[Desc("Target type. Used for filtering (in)valid targets.")]
|
||||
public readonly string[] TargetTypes = { };
|
||||
@@ -22,15 +22,15 @@ namespace OpenRA.Mods.Common.Traits
|
||||
|
||||
public bool RequiresForceFire = false;
|
||||
|
||||
public override object Create(ActorInitializer init) { return new TargetableUnit(init.Self, this); }
|
||||
public override object Create(ActorInitializer init) { return new Targetable(init.Self, this); }
|
||||
}
|
||||
|
||||
public class TargetableUnit : UpgradableTrait<TargetableUnitInfo>, ITargetable
|
||||
public class Targetable : UpgradableTrait<TargetableInfo>, ITargetable
|
||||
{
|
||||
protected static readonly string[] None = new string[] { };
|
||||
protected Cloak cloak;
|
||||
|
||||
public TargetableUnit(Actor self, TargetableUnitInfo info)
|
||||
public Targetable(Actor self, TargetableInfo info)
|
||||
: base(info)
|
||||
{
|
||||
cloak = self.TraitOrDefault<Cloak>();
|
||||
@@ -46,12 +46,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
return cloak.IsVisible(self, viewer.Owner);
|
||||
}
|
||||
|
||||
public virtual string[] TargetTypes { get { return IsTraitDisabled ? None : Info.TargetTypes; } }
|
||||
|
||||
public virtual IEnumerable<WPos> TargetablePositions(Actor self)
|
||||
{
|
||||
yield return self.CenterPosition;
|
||||
}
|
||||
public virtual string[] TargetTypes { get { return Info.TargetTypes; } }
|
||||
|
||||
public bool RequiresForceFire { get { return Info.RequiresForceFire; } }
|
||||
}
|
||||
@@ -1965,6 +1965,92 @@ namespace OpenRA.Mods.Common.UtilityCommands
|
||||
}
|
||||
}
|
||||
|
||||
if (engineVersion < 20150902)
|
||||
{
|
||||
if (depth == 1)
|
||||
{
|
||||
if (node.Key == "TargetableUnit" || node.Key == "TargetableBuilding")
|
||||
node.Key = "Targetable";
|
||||
else if (node.Key == "-TargetableUnit" || node.Key == "-TargetableBuilding")
|
||||
node.Key = "-Targetable";
|
||||
}
|
||||
else if (depth == 0)
|
||||
{
|
||||
// Split TargetableSubmarine into two Targetable traits
|
||||
var targetableSubmarine = node.Value.Nodes.FirstOrDefault(n => n.Key == "TargetableSubmarine");
|
||||
if (targetableSubmarine != null)
|
||||
{
|
||||
node.Value.Nodes.RemoveAll(n => n.Key == "-Targetable");
|
||||
targetableSubmarine.Key = "Targetable";
|
||||
targetableSubmarine.Value.Nodes.Add(new MiniYamlNode("UpgradeTypes", "underwater"));
|
||||
targetableSubmarine.Value.Nodes.Add(new MiniYamlNode("UpgradeMaxEnabledLevel", "0"));
|
||||
var cloakedTargetTypes = targetableSubmarine.Value.Nodes.FirstOrDefault(n => n.Key == "CloakedTargetTypes");
|
||||
if (cloakedTargetTypes != null)
|
||||
{
|
||||
targetableSubmarine.Value.Nodes.Remove(cloakedTargetTypes);
|
||||
cloakedTargetTypes.Key = "TargetTypes";
|
||||
}
|
||||
else
|
||||
cloakedTargetTypes = new MiniYamlNode("TargetTypes", "");
|
||||
node.Value.Nodes.Add(new MiniYamlNode("Targetable@UNDERWATER", "", new List<MiniYamlNode> {
|
||||
cloakedTargetTypes,
|
||||
new MiniYamlNode("UpgradeTypes", "underwater"),
|
||||
new MiniYamlNode("UpgradeMinEnabledLevel", "1")
|
||||
}));
|
||||
}
|
||||
|
||||
// Add `WhileCloakedUpgrades: underwater` to Cloak trait if `CloakTypes: Underwater`
|
||||
var cloak = node.Value.Nodes.FirstOrDefault(n => (n.Key == "Cloak" || n.Key.StartsWith("Cloak@"))
|
||||
&& n.Value.Nodes.Any(p => p.Key == "CloakTypes" && p.Value.Value == "Underwater"));
|
||||
if (cloak != null)
|
||||
cloak.Value.Nodes.Add(new MiniYamlNode("WhileCloakedUpgrades", "underwater"));
|
||||
|
||||
// Remove split traits if TargetableSubmarine was removed
|
||||
var untargetableSubmarine = node.Value.Nodes.FirstOrDefault(n => n.Key == "-TargetableSubmarine");
|
||||
if (untargetableSubmarine != null)
|
||||
{
|
||||
untargetableSubmarine.Key = "-Targetable";
|
||||
node.Value.Nodes.Add(new MiniYamlNode("-Targetable@UNDERWATER", ""));
|
||||
}
|
||||
|
||||
// Split TargetableAircraft into two Targetable traits
|
||||
var targetableAircraft = node.Value.Nodes.FirstOrDefault(n => n.Key == "TargetableAircraft");
|
||||
if (targetableAircraft != null)
|
||||
{
|
||||
node.Value.Nodes.RemoveAll(n => n.Key == "-Targetable");
|
||||
targetableAircraft.Key = "Targetable@AIRBORNE";
|
||||
targetableAircraft.Value.Nodes.Add(new MiniYamlNode("UpgradeTypes", "airborne"));
|
||||
targetableAircraft.Value.Nodes.Add(new MiniYamlNode("UpgradeMinEnabledLevel", "1"));
|
||||
var groundTargetTypes = targetableAircraft.Value.Nodes.FirstOrDefault(n => n.Key == "GroundedTargetTypes");
|
||||
if (groundTargetTypes != null)
|
||||
{
|
||||
targetableAircraft.Value.Nodes.Remove(groundTargetTypes);
|
||||
groundTargetTypes.Key = "TargetTypes";
|
||||
}
|
||||
else
|
||||
groundTargetTypes = new MiniYamlNode("TargetTypes", "");
|
||||
node.Value.Nodes.Add(new MiniYamlNode("Targetable@GROUND", "", new List<MiniYamlNode> {
|
||||
groundTargetTypes,
|
||||
new MiniYamlNode("UpgradeTypes", "airborne"),
|
||||
new MiniYamlNode("UpgradeMaxEnabledLevel", "0")
|
||||
}));
|
||||
}
|
||||
|
||||
// Add `AirborneUpgrades: airborne` to Plane and Helicopter
|
||||
var aircraft = node.Value.Nodes.FirstOrDefault(n => n.Key == "Plane" || n.Key == "Helicopter");
|
||||
if (aircraft != null)
|
||||
aircraft.Value.Nodes.Add(new MiniYamlNode("AirborneUpgrades", "airborne"));
|
||||
|
||||
// Remove split traits if TargetableAircraft was removed
|
||||
var untargetableAircraft = node.Value.Nodes.FirstOrDefault(n => n.Key == "-TargetableAircraft");
|
||||
if (untargetableAircraft != null)
|
||||
{
|
||||
untargetableAircraft.Key = "-TargetableUnit@GROUND";
|
||||
node.Value.Nodes.Add(new MiniYamlNode("-TargetableUnit@AIRBORNE", ""));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
UpgradeActorRules(engineVersion, ref node.Value.Nodes, node, depth + 1);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#endregion
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Common.Warheads
|
||||
@@ -58,8 +59,8 @@ namespace OpenRA.Mods.Common.Warheads
|
||||
return false;
|
||||
|
||||
// A target type is valid if it is in the valid targets list, and not in the invalid targets list.
|
||||
var targetable = victim.TraitOrDefault<ITargetable>();
|
||||
if (targetable == null || !IsValidTarget(targetable.TargetTypes))
|
||||
var targetable = victim.TraitsImplementing<ITargetable>().Where(Exts.IsTraitEnabled);
|
||||
if (!IsValidTarget(targetable.SelectMany(t => t.TargetTypes)))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
@@ -74,8 +75,7 @@ namespace OpenRA.Mods.Common.Warheads
|
||||
return false;
|
||||
|
||||
// A target type is valid if it is in the valid targets list, and not in the invalid targets list.
|
||||
var targetable = victim.Info.Traits.GetOrDefault<ITargetableInfo>();
|
||||
if (targetable == null || !IsValidTarget(targetable.GetTargetTypes()))
|
||||
if (!IsValidTarget(victim.TargetTypes))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
|
||||
@@ -112,7 +112,6 @@
|
||||
<Compile Include="Traits\SupportPowers\GpsPower.cs" />
|
||||
<Compile Include="Traits\SupportPowers\ParatroopersPower.cs" />
|
||||
<Compile Include="Traits\SpawnActorOnDeath.cs" />
|
||||
<Compile Include="Traits\TargetableSubmarine.cs" />
|
||||
<Compile Include="Scripting\Properties\ChronosphereProperties.cs" />
|
||||
<Compile Include="Scripting\Properties\ParadropProperties.cs" />
|
||||
<Compile Include="Scripting\Properties\ParatroopersProperties.cs" />
|
||||
|
||||
@@ -61,7 +61,7 @@ namespace OpenRA.Mods.RA.Traits
|
||||
if (order.ExtraData == 0 && order.TargetActor == null)
|
||||
return false;
|
||||
|
||||
ActorInfo ai;
|
||||
IEnumerable<string> targetTypes;
|
||||
|
||||
if (order.ExtraData != 0)
|
||||
{
|
||||
@@ -74,13 +74,13 @@ namespace OpenRA.Mods.RA.Traits
|
||||
if (frozen == null)
|
||||
return false;
|
||||
|
||||
ai = frozen.Info;
|
||||
targetTypes = frozen.TargetTypes;
|
||||
}
|
||||
else
|
||||
ai = order.TargetActor.Info;
|
||||
targetTypes = order.TargetActor.TraitsImplementing<ITargetable>().Where(Exts.IsTraitEnabled)
|
||||
.SelectMany(t => t.TargetTypes);
|
||||
|
||||
var i = ai.Traits.GetOrDefault<ITargetableInfo>();
|
||||
return i != null && i.GetTargetTypes().Intersect(Info.Types).Any();
|
||||
return targetTypes.Intersect(Info.Types).Any();
|
||||
}
|
||||
|
||||
public string VoicePhraseForOrder(Actor self, Order order)
|
||||
@@ -95,7 +95,8 @@ namespace OpenRA.Mods.RA.Traits
|
||||
return;
|
||||
|
||||
var target = self.ResolveFrozenActorOrder(order, Color.Red);
|
||||
if (target.Type != TargetType.Actor)
|
||||
if (target.Type != TargetType.Actor
|
||||
|| target.Actor.TraitsImplementing<ITargetable>().SelectMany(t => t.TargetTypes).Intersect(Info.Types).Any())
|
||||
return;
|
||||
|
||||
if (!order.Queued)
|
||||
|
||||
@@ -1,42 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using OpenRA.Mods.Common.Traits;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA.Traits
|
||||
{
|
||||
public class TargetableSubmarineInfo : TargetableUnitInfo, Requires<CloakInfo>
|
||||
{
|
||||
public readonly string[] CloakedTargetTypes = { };
|
||||
|
||||
public override object Create(ActorInitializer init) { return new TargetableSubmarine(init.Self, this); }
|
||||
}
|
||||
|
||||
public class TargetableSubmarine : TargetableUnit
|
||||
{
|
||||
readonly TargetableSubmarineInfo info;
|
||||
|
||||
public TargetableSubmarine(Actor self, TargetableSubmarineInfo info)
|
||||
: base(self, info)
|
||||
{
|
||||
this.info = info;
|
||||
}
|
||||
|
||||
public override string[] TargetTypes
|
||||
{
|
||||
get
|
||||
{
|
||||
return IsTraitDisabled ? None
|
||||
: (cloak.Cloaked ? info.CloakedTargetTypes : info.TargetTypes);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -511,7 +511,7 @@ Rules:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
A10:
|
||||
TargetableUnit:
|
||||
Targetable:
|
||||
|
||||
Sequences:
|
||||
|
||||
|
||||
@@ -16,6 +16,7 @@ TRAN:
|
||||
InitialFacing: 0
|
||||
LandableTerrainTypes: Clear,Rough,Road,Ore,Beach,Tiberium,BlueTiberium
|
||||
AltitudeVelocity: 0c100
|
||||
AirborneUpgrades: airborne
|
||||
Health:
|
||||
HP: 90
|
||||
Armor:
|
||||
@@ -56,6 +57,7 @@ HELI:
|
||||
RearmBuildings: hpad
|
||||
ROT: 4
|
||||
Speed: 186
|
||||
AirborneUpgrades: airborne
|
||||
Health:
|
||||
HP: 125
|
||||
Armor:
|
||||
@@ -107,6 +109,7 @@ ORCA:
|
||||
RearmBuildings: hpad
|
||||
ROT: 4
|
||||
Speed: 186
|
||||
AirborneUpgrades: airborne
|
||||
Health:
|
||||
HP: 90
|
||||
Armor:
|
||||
@@ -152,6 +155,7 @@ C17:
|
||||
ROT: 5
|
||||
Speed: 326
|
||||
Repulsable: False
|
||||
AirborneUpgrades: airborne
|
||||
Health:
|
||||
HP: 25
|
||||
Armor:
|
||||
@@ -188,6 +192,7 @@ A10:
|
||||
ROT: 4
|
||||
Speed: 373
|
||||
Repulsable: False
|
||||
AirborneUpgrades: airborne
|
||||
Health:
|
||||
HP: 150
|
||||
Armor:
|
||||
@@ -219,6 +224,7 @@ TRAN.Husk:
|
||||
Helicopter:
|
||||
ROT: 5
|
||||
Speed: 140
|
||||
AirborneUpgrades: airborne
|
||||
RevealsShroud:
|
||||
Range: 8c0
|
||||
Type: CenterPosition
|
||||
@@ -236,6 +242,7 @@ HELI.Husk:
|
||||
Helicopter:
|
||||
ROT: 4
|
||||
Speed: 186
|
||||
AirborneUpgrades: airborne
|
||||
RevealsShroud:
|
||||
Range: 10c0
|
||||
Type: CenterPosition
|
||||
@@ -251,6 +258,7 @@ ORCA.Husk:
|
||||
Helicopter:
|
||||
ROT: 4
|
||||
Speed: 186
|
||||
AirborneUpgrades: airborne
|
||||
RevealsShroud:
|
||||
Range: 10c0
|
||||
Type: CenterPosition
|
||||
|
||||
@@ -374,7 +374,7 @@ BRIDGEHUT:
|
||||
CustomSelectionSize:
|
||||
CustomBounds: 48,48
|
||||
BridgeHut:
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: BridgeHut, C4
|
||||
|
||||
C1:
|
||||
|
||||
@@ -64,7 +64,7 @@
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
Bounds: 24,24
|
||||
TargetableUnit:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Vehicle
|
||||
Repairable:
|
||||
Passenger:
|
||||
@@ -116,9 +116,14 @@
|
||||
Inherits@2: ^GainsExperience
|
||||
AppearsOnRadar:
|
||||
UseLocation: yes
|
||||
TargetableAircraft:
|
||||
Targetable@GROUND:
|
||||
TargetTypes: Ground, Vehicle
|
||||
UpgradeTypes: airborne
|
||||
UpgradeMaxEnabledLevel: 0
|
||||
Targetable@AIRBORNE:
|
||||
TargetTypes: Air
|
||||
GroundedTargetTypes: Ground, Vehicle
|
||||
UpgradeTypes: airborne
|
||||
UpgradeMinEnabledLevel: 1
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
Bounds: 24,24
|
||||
@@ -126,6 +131,7 @@
|
||||
RepairBuildings: hpad
|
||||
RearmBuildings:
|
||||
LandWhenIdle: false
|
||||
AirborneUpgrades: airborne
|
||||
HiddenUnderFog:
|
||||
Type: CenterPosition
|
||||
ActorLostNotification:
|
||||
@@ -172,7 +178,7 @@
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
TargetableUnit:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Infantry
|
||||
RenderSprites:
|
||||
QuantizeFacingsFromSequence:
|
||||
@@ -302,7 +308,7 @@
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
Bounds: 24,24
|
||||
TargetableUnit:
|
||||
Targetable:
|
||||
TargetTypes: Ground
|
||||
HiddenUnderFog:
|
||||
QuantizeFacingsFromSequence:
|
||||
@@ -346,7 +352,7 @@
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
Bounds: 24,24
|
||||
TargetableUnit:
|
||||
Targetable:
|
||||
TargetTypes: Ground
|
||||
AutoTarget:
|
||||
ScanRadius: 5
|
||||
@@ -405,7 +411,7 @@
|
||||
Water: 100
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
TargetableUnit:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Water
|
||||
HiddenUnderFog:
|
||||
ActorLostNotification:
|
||||
@@ -421,7 +427,7 @@
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
Priority: 3
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, C4, Structure
|
||||
Armor:
|
||||
Type: Wood
|
||||
@@ -520,7 +526,7 @@
|
||||
Tooltip:
|
||||
Name: Field
|
||||
-WithBuildingExplosion:
|
||||
-TargetableBuilding:
|
||||
-Targetable:
|
||||
-Demolishable:
|
||||
RenderSprites:
|
||||
Palette: terrain
|
||||
@@ -553,7 +559,7 @@
|
||||
BuildSounds: hvydoor1.aud
|
||||
Adjacent: 7
|
||||
TerrainTypes: Clear,Road
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Wall
|
||||
Crushable:
|
||||
CrushClasses: wall
|
||||
@@ -662,7 +668,7 @@
|
||||
AllowedTerrain: Clear, Rough, Road, Tiberium, BlueTiberium, Beach
|
||||
Burns:
|
||||
Interval: 2
|
||||
TargetableUnit:
|
||||
Targetable:
|
||||
RequiresForceFire: yes
|
||||
TargetTypes: Ground, Husk
|
||||
Capturable:
|
||||
@@ -692,7 +698,7 @@
|
||||
AlwaysVisible:
|
||||
Tooltip:
|
||||
Name: Bridge
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
RequiresForceFire: yes
|
||||
TargetTypes: Ground, Water
|
||||
Health:
|
||||
|
||||
@@ -528,7 +528,7 @@ STNK:
|
||||
AttackFrontal:
|
||||
AutoTarget:
|
||||
InitialStance: HoldFire
|
||||
TargetableUnit:
|
||||
Targetable:
|
||||
SpawnActorOnDeath:
|
||||
Actor: STNK.Husk
|
||||
-MustBeDestroyed:
|
||||
|
||||
@@ -20,6 +20,7 @@ carryall.reinforce:
|
||||
Repulsable: False
|
||||
LandAltitude: 100
|
||||
LandWhenIdle: False
|
||||
AirborneUpgrades: airborne
|
||||
SpawnActorOnDeath:
|
||||
Actor: carryall.husk
|
||||
Carryall:
|
||||
@@ -53,6 +54,7 @@ carryall.infantry:
|
||||
RepairBuildings: repair
|
||||
RearmBuildings:
|
||||
Repulsable: False
|
||||
AirborneUpgrades: airborne
|
||||
Cargo:
|
||||
MaxWeight: 5
|
||||
Types: Infantry
|
||||
@@ -77,6 +79,7 @@ frigate:
|
||||
RepairBuildings: repair
|
||||
RearmBuildings:
|
||||
Repulsable: False
|
||||
AirborneUpgrades: airborne
|
||||
Health:
|
||||
HP: 500
|
||||
-AppearsOnRadar:
|
||||
@@ -116,14 +119,20 @@ orni:
|
||||
Speed: 280
|
||||
RepairBuildings: repair
|
||||
RearmBuildings:
|
||||
AirborneUpgrades: airborne
|
||||
SpawnActorOnDeath:
|
||||
Actor: orni.husk
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
Bounds: 32,32
|
||||
TargetableAircraft:
|
||||
Targetable@GROUND:
|
||||
TargetTypes: Ground, Vehicle
|
||||
UpgradeTypes: airborne
|
||||
UpgradeMaxEnabledLevel: 0
|
||||
Targetable@AIRBORNE:
|
||||
TargetTypes: Air
|
||||
GroundedTargetTypes: Ground, Vehicle
|
||||
UpgradeTypes: airborne
|
||||
UpgradeMinEnabledLevel: 1
|
||||
Voiced:
|
||||
VoiceSet: GenericVoice
|
||||
|
||||
@@ -142,6 +151,7 @@ orni.bomber:
|
||||
RepairBuildings: repair
|
||||
RearmBuildings:
|
||||
Repulsable: False
|
||||
AirborneUpgrades: airborne
|
||||
AmmoPool:
|
||||
Ammo: 5
|
||||
Tooltip:
|
||||
@@ -161,6 +171,7 @@ orni.husk:
|
||||
Speed: 280
|
||||
RepairBuildings:
|
||||
RearmBuildings:
|
||||
AirborneUpgrades: airborne
|
||||
RenderSprites:
|
||||
Image: orni
|
||||
|
||||
@@ -173,6 +184,7 @@ orni.bomber.husk:
|
||||
Speed: 350
|
||||
RepairBuildings:
|
||||
RearmBuildings:
|
||||
AirborneUpgrades: airborne
|
||||
RenderSprites:
|
||||
Image: orni
|
||||
|
||||
@@ -185,6 +197,7 @@ carryall.husk:
|
||||
Speed: 210
|
||||
RepairBuildings:
|
||||
RearmBuildings:
|
||||
AirborneUpgrades: airborne
|
||||
RenderSprites:
|
||||
Image: carryall
|
||||
|
||||
@@ -197,6 +210,7 @@ carryall.infantry.husk:
|
||||
Speed: 280
|
||||
RepairBuildings:
|
||||
RearmBuildings:
|
||||
AirborneUpgrades: airborne
|
||||
RenderSprites:
|
||||
Image: carryall
|
||||
|
||||
|
||||
@@ -34,7 +34,7 @@ sandworm:
|
||||
Sand: 100
|
||||
Dune: 100
|
||||
Spice: 100
|
||||
TargetableUnit:
|
||||
Targetable:
|
||||
TargetTypes: Ground
|
||||
WithFacingSpriteBody:
|
||||
WithAttackOverlay:
|
||||
|
||||
@@ -65,7 +65,7 @@
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
Bounds: 32,32
|
||||
TargetableUnit:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Vehicle, C4
|
||||
Passenger:
|
||||
CargoType: Vehicle
|
||||
@@ -130,7 +130,7 @@
|
||||
AllowedTerrain: Sand, Rock, Transition, Concrete, Spice, SpiceBlobs, Dune
|
||||
Burns:
|
||||
Interval: 4
|
||||
TargetableUnit:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Vehicle
|
||||
RequiresForceFire: yes
|
||||
Capturable:
|
||||
@@ -188,7 +188,7 @@
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
Bounds: 12,18,0,-6
|
||||
TargetableUnit:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Infantry
|
||||
UpgradeTypes: parachute
|
||||
UpgradeMaxEnabledLevel: 0
|
||||
@@ -260,7 +260,7 @@
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
Priority: 2
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, C4, Structure
|
||||
Building:
|
||||
Dimensions: 1,1
|
||||
|
||||
@@ -133,6 +133,7 @@ waypoint:
|
||||
Inherits: carryall
|
||||
Helicopter:
|
||||
InitialFacing: 104
|
||||
AirborneUpgrades: airborne
|
||||
RenderSprites:
|
||||
Image: carryall
|
||||
Palette: colorpicker
|
||||
|
||||
@@ -509,7 +509,7 @@ wall:
|
||||
NodeTypes: wall, turret
|
||||
LineBuildNode:
|
||||
Types: wall
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Wall
|
||||
RenderSprites:
|
||||
WithWallSpriteBody:
|
||||
|
||||
@@ -1382,21 +1382,19 @@ Rules:
|
||||
-ExternalCaptures:
|
||||
Captures:
|
||||
CaptureTypes: building
|
||||
Cloak@JAIL:
|
||||
Targetable:
|
||||
UpgradeTypes: jail
|
||||
UpgradeMinEnabledLevel: 1
|
||||
InitialDelay: 0
|
||||
CloakDelay: 0
|
||||
Palette:
|
||||
UpgradeMaxEnabledLevel: 0
|
||||
Targetable@PRISONER:
|
||||
TargetTypes: Prisoner
|
||||
RenderSprites:
|
||||
Image: E6
|
||||
MEDI:
|
||||
Cloak@JAIL:
|
||||
Targetable:
|
||||
UpgradeTypes: jail
|
||||
UpgradeMinEnabledLevel: 1
|
||||
InitialDelay: 0
|
||||
CloakDelay: 0
|
||||
Palette:
|
||||
UpgradeMaxEnabledLevel: 0
|
||||
Targetable@PRISONER:
|
||||
TargetTypes: Prisoner
|
||||
E7.noautotarget:
|
||||
Inherits: E7
|
||||
AutoTarget:
|
||||
@@ -1544,6 +1542,9 @@ Sequences:
|
||||
VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
BarrelExplode:
|
||||
Warhead@1Dam:
|
||||
ValidTargets: Ground, Prisoner
|
||||
|
||||
Voices:
|
||||
|
||||
|
||||
@@ -1278,21 +1278,19 @@ Rules:
|
||||
Captures:
|
||||
CaptureTypes: building
|
||||
WithInfantryBody:
|
||||
Cloak@JAIL:
|
||||
Targetable:
|
||||
UpgradeTypes: jail
|
||||
UpgradeMinEnabledLevel: 1
|
||||
InitialDelay: 0
|
||||
CloakDelay: 0
|
||||
Palette:
|
||||
UpgradeMaxEnabledLevel: 0
|
||||
Targetable@PRISONER:
|
||||
TargetTypes: Prisoner
|
||||
RenderSprites:
|
||||
Image: E6
|
||||
MEDI:
|
||||
Cloak@JAIL:
|
||||
Targetable:
|
||||
UpgradeTypes: jail
|
||||
UpgradeMinEnabledLevel: 1
|
||||
InitialDelay: 0
|
||||
CloakDelay: 0
|
||||
Palette:
|
||||
UpgradeMaxEnabledLevel: 0
|
||||
Targetable@PRISONER:
|
||||
TargetTypes: Prisoner
|
||||
E7.noautotarget:
|
||||
Inherits: E7
|
||||
AutoTarget:
|
||||
@@ -1385,7 +1383,7 @@ Rules:
|
||||
-Selectable:
|
||||
-Demolishable:
|
||||
-Huntable:
|
||||
-TargetableUnit:
|
||||
-Targetable:
|
||||
-Armament:
|
||||
-WithMuzzleFlash:
|
||||
Cargo:
|
||||
@@ -1432,6 +1430,9 @@ Weapons:
|
||||
FireballLauncher:
|
||||
Projectile:
|
||||
High: True
|
||||
BarrelExplode:
|
||||
Warhead@1Dam:
|
||||
ValidTargets: Ground, Prisoner
|
||||
|
||||
Voices:
|
||||
|
||||
|
||||
@@ -1651,7 +1651,7 @@ Rules:
|
||||
Prerequisites: ~disabled
|
||||
LST:
|
||||
-Selectable:
|
||||
TargetableUnit:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Water
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
@@ -1668,8 +1668,8 @@ Rules:
|
||||
Range: 4c0
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
TargetableAircraft:
|
||||
GroundedTargetTypes: Ground
|
||||
Targetable@GROUND:
|
||||
TargetTypes: Ground
|
||||
TRAN.IN:
|
||||
Inherits: TRAN
|
||||
RenderSprites:
|
||||
@@ -1696,13 +1696,13 @@ Rules:
|
||||
ShowOwnerRow: false
|
||||
WEAP:
|
||||
-InfiltrateForSupportPower:
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, C4, DetonateAttack, Structure, Mission Objectives
|
||||
MISS:
|
||||
Tooltip:
|
||||
Name: Prison
|
||||
ShowOwnerRow: False
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, C4, DetonateAttack, Structure, Mission Objectives
|
||||
E7.noautotarget:
|
||||
Inherits: E7
|
||||
|
||||
@@ -644,7 +644,7 @@ Rules:
|
||||
DamageMultiplier@INVULNERABLE:
|
||||
Modifier: 0
|
||||
-Selectable:
|
||||
-TargetableBuilding:
|
||||
-Targetable:
|
||||
Player:
|
||||
StrategicVictoryConditions:
|
||||
TicksToHold: 3000
|
||||
|
||||
@@ -2241,7 +2241,7 @@ Rules:
|
||||
RenderSprites:
|
||||
Image: DOME
|
||||
-InfiltrateForExploration:
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, C4, DetonateAttack, MissionObjective
|
||||
SPY:
|
||||
Infiltrates:
|
||||
|
||||
@@ -1282,7 +1282,7 @@ Rules:
|
||||
Power:
|
||||
Amount: 0
|
||||
-Selectable:
|
||||
-TargetableBuilding:
|
||||
-Targetable:
|
||||
-GivesBuildableArea:
|
||||
-Huntable:
|
||||
RenderSprites:
|
||||
|
||||
@@ -12,6 +12,7 @@ BADR:
|
||||
Speed: 149
|
||||
Repulsable: False
|
||||
MaximumPitch: 56
|
||||
AirborneUpgrades: airborne
|
||||
Cargo:
|
||||
MaxWeight: 10
|
||||
-Selectable:
|
||||
@@ -49,6 +50,7 @@ BADR.Bomber:
|
||||
Speed: 149
|
||||
Repulsable: False
|
||||
MaximumPitch: 56
|
||||
AirborneUpgrades: airborne
|
||||
AmmoPool:
|
||||
Ammo: 7
|
||||
-Selectable:
|
||||
@@ -106,6 +108,7 @@ MIG:
|
||||
RearmBuildings: afld
|
||||
RepulsionSpeed: 40
|
||||
MaximumPitch: 56
|
||||
AirborneUpgrades: airborne
|
||||
AutoTarget:
|
||||
TargetWhenIdle: false
|
||||
TargetWhenDamaged: false
|
||||
@@ -167,6 +170,7 @@ YAK:
|
||||
Speed: 178
|
||||
RepulsionSpeed: 40
|
||||
MaximumPitch: 56
|
||||
AirborneUpgrades: airborne
|
||||
AutoTarget:
|
||||
TargetWhenIdle: false
|
||||
TargetWhenDamaged: false
|
||||
@@ -215,6 +219,7 @@ TRAN:
|
||||
Speed: 112
|
||||
LandableTerrainTypes: Clear,Rough,Road,Ore,Beach
|
||||
AltitudeVelocity: 0c100
|
||||
AirborneUpgrades: airborne
|
||||
WithRotor@PRIMARY:
|
||||
Offset: -597,0,341
|
||||
Sequence: rotor2
|
||||
@@ -261,6 +266,7 @@ HELI:
|
||||
InitialFacing: 20
|
||||
ROT: 4
|
||||
Speed: 149
|
||||
AirborneUpgrades: airborne
|
||||
AutoTarget:
|
||||
InitialStance: HoldFire
|
||||
WithRotor:
|
||||
@@ -312,6 +318,7 @@ HIND:
|
||||
InitialFacing: 20
|
||||
ROT: 4
|
||||
Speed: 112
|
||||
AirborneUpgrades: airborne
|
||||
AutoTarget:
|
||||
InitialStance: HoldFire
|
||||
WithRotor:
|
||||
@@ -341,10 +348,11 @@ U2:
|
||||
Speed: 373
|
||||
Repulsable: False
|
||||
MaximumPitch: 56
|
||||
AirborneUpgrades: airborne
|
||||
AttackBomber:
|
||||
-Selectable:
|
||||
-Voiced:
|
||||
-TargetableAircraft:
|
||||
-Targetable@AIRBORNE:
|
||||
-GainsExperience:
|
||||
Contrail@1:
|
||||
Offset: -725,683,0
|
||||
|
||||
@@ -242,7 +242,7 @@ V19.Husk:
|
||||
Sequence: fire-loop
|
||||
-Health:
|
||||
-Selectable:
|
||||
-TargetableBuilding:
|
||||
-Targetable:
|
||||
-Demolishable:
|
||||
|
||||
BARL:
|
||||
@@ -259,7 +259,7 @@ BARL:
|
||||
AutoTargetIgnore:
|
||||
Armor:
|
||||
Type: None
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, DemoTruck
|
||||
-ShakeOnDeath:
|
||||
-SoundOnDamageTransition:
|
||||
@@ -279,7 +279,7 @@ BRL3:
|
||||
AutoTargetIgnore:
|
||||
Armor:
|
||||
Type: None
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, DemoTruck
|
||||
-ShakeOnDeath:
|
||||
-SoundOnDamageTransition:
|
||||
@@ -497,7 +497,7 @@ BRIDGEHUT:
|
||||
CustomSelectionSize:
|
||||
CustomBounds: 48,48
|
||||
BridgeHut:
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: BridgeHut, C4
|
||||
|
||||
BRIDGEHUT.small:
|
||||
@@ -508,7 +508,7 @@ BRIDGEHUT.small:
|
||||
CustomSelectionSize:
|
||||
CustomBounds: 24,24
|
||||
BridgeHut:
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: BridgeHut, C4
|
||||
|
||||
V20:
|
||||
|
||||
@@ -77,7 +77,7 @@
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
Bounds: 24, 24
|
||||
TargetableUnit:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Repair, Vehicle
|
||||
UpgradeTypes: parachute
|
||||
UpgradeMaxEnabledLevel: 0
|
||||
@@ -149,7 +149,7 @@
|
||||
Ore: 70
|
||||
Gems: 70
|
||||
Beach: 70
|
||||
TargetableUnit:
|
||||
Targetable:
|
||||
TargetTypes: Ground, C4, Repair, Tank
|
||||
ProximityCaptor:
|
||||
Types: Tank
|
||||
@@ -181,7 +181,7 @@
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
Bounds: 12,18,0,-8
|
||||
TargetableUnit:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Infantry, Disguise
|
||||
UpgradeTypes: parachute
|
||||
UpgradeMaxEnabledLevel: 0
|
||||
@@ -299,7 +299,7 @@
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
Bounds: 24,24
|
||||
TargetableUnit:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Water, Repair
|
||||
HiddenUnderFog:
|
||||
AttackMove:
|
||||
@@ -339,9 +339,14 @@
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
Bounds: 24,24
|
||||
TargetableAircraft:
|
||||
Targetable@GROUND:
|
||||
TargetTypes: Ground, Repair, Vehicle
|
||||
UpgradeTypes: airborne
|
||||
UpgradeMaxEnabledLevel: 0
|
||||
Targetable@AIRBORNE:
|
||||
TargetTypes: Air
|
||||
GroundedTargetTypes: Ground, Repair, Vehicle
|
||||
UpgradeTypes: airborne
|
||||
UpgradeMinEnabledLevel: 1
|
||||
HiddenUnderFog:
|
||||
Type: CenterPosition
|
||||
AttackMove:
|
||||
@@ -385,7 +390,7 @@
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
Priority: 3
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, C4, DetonateAttack, Structure
|
||||
Building:
|
||||
Dimensions: 1,1
|
||||
@@ -433,7 +438,7 @@
|
||||
|
||||
^Defense:
|
||||
Inherits: ^Building
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, C4, DetonateAttack, Structure, Defense
|
||||
MustBeDestroyed:
|
||||
RequiredForShortGame: false
|
||||
@@ -462,7 +467,7 @@
|
||||
NodeTypes: wall
|
||||
LineBuildNode:
|
||||
Types: wall
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, DetonateAttack, Wall
|
||||
RenderSprites:
|
||||
Palette: effect
|
||||
@@ -518,7 +523,7 @@
|
||||
AutoTargetIgnore:
|
||||
Armor:
|
||||
Type: Light
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, DetonateAttack
|
||||
|
||||
^CivBuilding:
|
||||
@@ -533,7 +538,7 @@
|
||||
-Selectable:
|
||||
Tooltip:
|
||||
Name: Field
|
||||
-TargetableBuilding:
|
||||
-Targetable:
|
||||
-Demolishable:
|
||||
ProximityCaptor:
|
||||
Types: CivilianField
|
||||
@@ -598,7 +603,7 @@
|
||||
TransformOnCapture:
|
||||
ForceHealthPercentage: 25
|
||||
DisabledOverlay:
|
||||
TargetableUnit:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Husk
|
||||
RequiresForceFire: true
|
||||
Chronoshiftable:
|
||||
@@ -625,7 +630,7 @@
|
||||
AlwaysVisible:
|
||||
Tooltip:
|
||||
Name: Bridge
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Water
|
||||
RequiresForceFire: true
|
||||
Building:
|
||||
|
||||
@@ -57,7 +57,7 @@ SYRF:
|
||||
GenericName: Shipyard
|
||||
GenericVisibility: Enemy
|
||||
GenericStancePrefix: False
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Water
|
||||
Building:
|
||||
Footprint: xxx xxx xxx
|
||||
@@ -73,7 +73,7 @@ SYRF:
|
||||
|
||||
SPEF:
|
||||
Inherits: ^FakeBuilding
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Water
|
||||
Buildable:
|
||||
BuildPaletteOrder: 910
|
||||
|
||||
@@ -88,6 +88,7 @@ TRAN.Husk:
|
||||
Helicopter:
|
||||
ROT: 4
|
||||
Speed: 149
|
||||
AirborneUpgrades: airborne
|
||||
WithRotor@PRIMARY:
|
||||
Offset: -597,0,341
|
||||
WithRotor@SECONDARY:
|
||||
@@ -119,6 +120,7 @@ BADR.Husk:
|
||||
Plane:
|
||||
ROT: 5
|
||||
Speed: 149
|
||||
AirborneUpgrades: airborne
|
||||
SmokeTrailWhenDamaged@0:
|
||||
Offset: -432,560,0
|
||||
Interval: 2
|
||||
@@ -141,6 +143,7 @@ MIG.Husk:
|
||||
Plane:
|
||||
ROT: 5
|
||||
Speed: 186
|
||||
AirborneUpgrades: airborne
|
||||
SmokeTrailWhenDamaged:
|
||||
Offset: -853,0,171
|
||||
Interval: 2
|
||||
@@ -160,6 +163,7 @@ YAK.Husk:
|
||||
Plane:
|
||||
ROT: 5
|
||||
Speed: 149
|
||||
AirborneUpgrades: airborne
|
||||
SmokeTrailWhenDamaged:
|
||||
Offset: -853,0,0
|
||||
Interval: 2
|
||||
@@ -177,6 +181,7 @@ HELI.Husk:
|
||||
Helicopter:
|
||||
ROT: 4
|
||||
Speed: 149
|
||||
AirborneUpgrades: airborne
|
||||
WithRotor:
|
||||
Offset: 0,0,85
|
||||
SmokeTrailWhenDamaged:
|
||||
@@ -195,6 +200,7 @@ HIND.Husk:
|
||||
Helicopter:
|
||||
ROT: 4
|
||||
Speed: 112
|
||||
AirborneUpgrades: airborne
|
||||
WithRotor:
|
||||
SmokeTrailWhenDamaged:
|
||||
Offset: -427,0,0
|
||||
@@ -210,6 +216,7 @@ U2.Husk:
|
||||
Plane:
|
||||
ROT: 7
|
||||
Speed: 373
|
||||
AirborneUpgrades: airborne
|
||||
Contrail@1:
|
||||
Offset: -725,683,0
|
||||
Contrail@2:
|
||||
|
||||
@@ -32,7 +32,7 @@ DOG:
|
||||
Voice: Attack
|
||||
AttackMove:
|
||||
Voice: Move
|
||||
TargetableUnit:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Infantry
|
||||
WithInfantryBody:
|
||||
AttackSequence: shoot
|
||||
@@ -587,7 +587,7 @@ Ant:
|
||||
AttackSequence: bite
|
||||
Armament:
|
||||
Weapon: mandible
|
||||
TargetableUnit:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Infantry
|
||||
WithDeathAnimation:
|
||||
UseDeathTypeSuffix: false
|
||||
|
||||
@@ -22,7 +22,7 @@ MINP:
|
||||
Name: Mine
|
||||
ProximityCaptor:
|
||||
Types: Mine
|
||||
TargetableUnit:
|
||||
Targetable:
|
||||
TargetTypes: Ground
|
||||
BodyOrientation:
|
||||
QuantizedFacings: 1
|
||||
@@ -53,7 +53,7 @@ MINV:
|
||||
Name: Mine
|
||||
ProximityCaptor:
|
||||
Types: Mine
|
||||
TargetableUnit:
|
||||
Targetable:
|
||||
TargetTypes: Ground
|
||||
BodyOrientation:
|
||||
QuantizedFacings: 1
|
||||
@@ -431,5 +431,5 @@ CTFLAG:
|
||||
DamageMultiplier@INVULNERABLE:
|
||||
Modifier: 0
|
||||
-Selectable:
|
||||
-TargetableBuilding:
|
||||
-Targetable:
|
||||
|
||||
|
||||
@@ -19,16 +19,21 @@ SS:
|
||||
Speed: 71
|
||||
RevealsShroud:
|
||||
Range: 6c0
|
||||
-TargetableUnit:
|
||||
TargetableSubmarine:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Water, Repair
|
||||
CloakedTargetTypes: Underwater, Repair
|
||||
UpgradeTypes: underwater
|
||||
UpgradeMaxEnabledLevel: 0
|
||||
Targetable@UNDERWATER:
|
||||
TargetTypes: Underwater, Repair
|
||||
UpgradeTypes: underwater
|
||||
UpgradeMinEnabledLevel: 1
|
||||
Cloak:
|
||||
CloakTypes: Underwater
|
||||
InitialDelay: 0
|
||||
CloakDelay: 50
|
||||
CloakSound: subshow1.aud
|
||||
UncloakSound: subshow1.aud
|
||||
WhileCloakedUpgrades: underwater
|
||||
Armament:
|
||||
Weapon: TorpTube
|
||||
LocalOffset: 0,-171,0, 0,171,0
|
||||
@@ -68,16 +73,21 @@ MSUB:
|
||||
Speed: 42
|
||||
RevealsShroud:
|
||||
Range: 6c0
|
||||
-TargetableUnit:
|
||||
TargetableSubmarine:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Water, Repair
|
||||
CloakedTargetTypes: Underwater, Repair
|
||||
UpgradeTypes: underwater
|
||||
UpgradeMaxEnabledLevel: 0
|
||||
Targetable@UNDERWATER:
|
||||
TargetTypes: Underwater, Repair
|
||||
UpgradeTypes: underwater
|
||||
UpgradeMinEnabledLevel: 1
|
||||
Cloak:
|
||||
CloakTypes: Underwater
|
||||
InitialDelay: 0
|
||||
CloakDelay: 100
|
||||
CloakSound: subshow1.aud
|
||||
UncloakSound: subshow1.aud
|
||||
WhileCloakedUpgrades: underwater
|
||||
Armament:
|
||||
Weapon: SubMissile
|
||||
LocalOffset: 0,-171,0, 0,171,0
|
||||
|
||||
@@ -100,7 +100,7 @@ SPEN:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 50
|
||||
Prerequisites: anypower, ~structures.soviet, ~techlevel.low
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Water, C4, DetonateAttack, SpyInfiltrate
|
||||
Building:
|
||||
Footprint: xxx xxx xxx
|
||||
@@ -181,7 +181,7 @@ SYRD:
|
||||
Tooltip:
|
||||
Name: Shipyard
|
||||
Description: Produces and repairs ships\nand transports.
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Water, C4, DetonateAttack, SpyInfiltrate
|
||||
Building:
|
||||
Footprint: xxx xxx xxx
|
||||
@@ -476,7 +476,7 @@ DOME:
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, C4, DetonateAttack, SpyInfiltrate
|
||||
RequiresPower:
|
||||
CanPowerDown:
|
||||
@@ -823,7 +823,7 @@ WEAP:
|
||||
Power:
|
||||
Amount: -30
|
||||
ProvidesPrerequisite@buildingname:
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, C4, DetonateAttack, Structure, SpyInfiltrate
|
||||
InfiltrateForSupportPower:
|
||||
Proxy: vehicles.upgraded
|
||||
@@ -920,7 +920,7 @@ PROC:
|
||||
Bounds: 72,50,0,12
|
||||
SelectionDecorations:
|
||||
VisualBounds: 72,70,0,-2
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, C4, DetonateAttack, SpyInfiltrate
|
||||
Health:
|
||||
HP: 900
|
||||
@@ -1050,7 +1050,7 @@ HPAD:
|
||||
RequiresPrerequisites: structures.germany
|
||||
Prerequisite: aircraft.germany
|
||||
ProvidesPrerequisite@buildingname:
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, C4, DetonateAttack, Structure, SpyInfiltrate
|
||||
InfiltrateForSupportPower:
|
||||
Proxy: aircraft.upgraded
|
||||
@@ -1159,7 +1159,7 @@ AFLD:
|
||||
Power:
|
||||
Amount: -20
|
||||
ProvidesPrerequisite@buildingname:
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, C4, DetonateAttack, Structure, SpyInfiltrate
|
||||
InfiltrateForSupportPower:
|
||||
Proxy: aircraft.upgraded
|
||||
@@ -1191,7 +1191,7 @@ POWR:
|
||||
Amount: 100
|
||||
InfiltrateForPowerOutage:
|
||||
AffectedByPowerOutage:
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, C4, DetonateAttack, SpyInfiltrate
|
||||
ScalePowerWithHealth:
|
||||
DisabledOverlay:
|
||||
@@ -1232,7 +1232,7 @@ APWR:
|
||||
Amount: 200
|
||||
InfiltrateForPowerOutage:
|
||||
AffectedByPowerOutage:
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, C4, DetonateAttack, SpyInfiltrate
|
||||
ScalePowerWithHealth:
|
||||
DisabledOverlay:
|
||||
@@ -1332,7 +1332,7 @@ BARR:
|
||||
ProvidesPrerequisite@buildingname:
|
||||
InfiltrateForSupportPower:
|
||||
Proxy: barracks.upgraded
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, C4, DetonateAttack, Structure, SpyInfiltrate
|
||||
|
||||
KENN:
|
||||
@@ -1439,7 +1439,7 @@ TENT:
|
||||
ProvidesPrerequisite@buildingname:
|
||||
InfiltrateForSupportPower:
|
||||
Proxy: barracks.upgraded
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, C4, DetonateAttack, Structure, SpyInfiltrate
|
||||
|
||||
FIX:
|
||||
|
||||
@@ -699,7 +699,7 @@ QTNK:
|
||||
VisualBounds: 44,38,0,-4
|
||||
MadTank:
|
||||
-EjectOnDeath:
|
||||
TargetableUnit:
|
||||
Targetable:
|
||||
TargetTypes: Ground, MADTank, Repair
|
||||
|
||||
STNK:
|
||||
|
||||
@@ -10,6 +10,7 @@ DPOD:
|
||||
Speed: 149
|
||||
InitialFacing: 0
|
||||
LandableTerrainTypes: Clear
|
||||
AirborneUpgrades: airborne
|
||||
Health:
|
||||
HP: 60
|
||||
Armor:
|
||||
@@ -47,6 +48,7 @@ DSHP:
|
||||
LandableTerrainTypes: Clear
|
||||
TakeoffSound: dropup1.aud
|
||||
LandingSound: dropdwn1.aud
|
||||
AirborneUpgrades: airborne
|
||||
Health:
|
||||
HP: 200
|
||||
Armor:
|
||||
@@ -78,6 +80,7 @@ ORCA:
|
||||
RearmBuildings: gahpad, nahpad
|
||||
ROT: 5
|
||||
Speed: 186
|
||||
AirborneUpgrades: airborne
|
||||
Health:
|
||||
HP: 200
|
||||
Armor:
|
||||
@@ -117,6 +120,7 @@ ORCAB:
|
||||
MaximumPitch: 120
|
||||
ROT: 3
|
||||
Speed: 96
|
||||
AirborneUpgrades: airborne
|
||||
Health:
|
||||
HP: 260
|
||||
Armor:
|
||||
@@ -159,6 +163,7 @@ ORCATRAN:
|
||||
LandableTerrainTypes: Clear
|
||||
TakeoffSound: dropup1.aud
|
||||
LandingSound: dropdwn1.aud
|
||||
AirborneUpgrades: airborne
|
||||
Health:
|
||||
HP: 200
|
||||
Armor:
|
||||
@@ -193,6 +198,7 @@ TRNSPORT:
|
||||
TakeoffSound: dropup1.aud
|
||||
LandingSound: dropdwn1.aud
|
||||
AltitudeVelocity: 64
|
||||
AirborneUpgrades: airborne
|
||||
Health:
|
||||
HP: 175
|
||||
Armor:
|
||||
@@ -224,6 +230,7 @@ SCRIN:
|
||||
MaximumPitch: 90
|
||||
ROT: 3
|
||||
Speed: 168
|
||||
AirborneUpgrades: airborne
|
||||
Health:
|
||||
HP: 280
|
||||
Armor:
|
||||
@@ -262,6 +269,7 @@ APACHE:
|
||||
RearmBuildings: gahpad, nahpad
|
||||
ROT: 5
|
||||
Speed: 130
|
||||
AirborneUpgrades: airborne
|
||||
Health:
|
||||
HP: 225
|
||||
Armor:
|
||||
|
||||
@@ -225,7 +225,7 @@ DOGGIE:
|
||||
Speed: 113
|
||||
Voiced:
|
||||
VoiceSet: Fiend
|
||||
TargetableUnit:
|
||||
Targetable:
|
||||
TargetTypes: Ground
|
||||
Armament:
|
||||
Weapon: FiendShard
|
||||
|
||||
@@ -71,7 +71,7 @@
|
||||
Palette: pips
|
||||
Selectable:
|
||||
Priority: 3
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Building, C4
|
||||
Building:
|
||||
Dimensions: 1,1
|
||||
@@ -187,7 +187,7 @@
|
||||
NodeTypes: wall
|
||||
LineBuildNode:
|
||||
Types: wall
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Wall, C4
|
||||
RenderSprites:
|
||||
AutoSelectionSize:
|
||||
@@ -252,7 +252,7 @@
|
||||
Bounds: 14,23,-1,-9
|
||||
Voiced:
|
||||
VoiceSet: Infantry
|
||||
TargetableUnit:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Infantry
|
||||
QuantizeFacingsFromSequence:
|
||||
Sequence: stand
|
||||
@@ -378,7 +378,7 @@
|
||||
Palette: pips
|
||||
Voiced:
|
||||
VoiceSet: Vehicle
|
||||
TargetableUnit:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Vehicle, Repair
|
||||
Repairable:
|
||||
RepairBuildings: gadept
|
||||
@@ -453,9 +453,14 @@
|
||||
DrawLineToTarget:
|
||||
AppearsOnRadar:
|
||||
UseLocation: yes
|
||||
TargetableAircraft:
|
||||
Targetable@GROUND:
|
||||
TargetTypes: Ground
|
||||
UpgradeTypes: airborne
|
||||
UpgradeMaxEnabledLevel: 0
|
||||
Targetable@AIRBORNE:
|
||||
TargetTypes: Air
|
||||
GroundedTargetTypes: Ground
|
||||
UpgradeTypes: airborne
|
||||
UpgradeMinEnabledLevel: 1
|
||||
Selectable:
|
||||
SelectionDecorations:
|
||||
Palette: pips
|
||||
@@ -484,6 +489,7 @@
|
||||
LandWhenIdle: no
|
||||
CruiseAltitude: 2048
|
||||
Voice: Move
|
||||
AirborneUpgrades: airborne
|
||||
|
||||
^Plane:
|
||||
Inherits: ^Aircraft
|
||||
@@ -493,6 +499,7 @@
|
||||
LandWhenIdle: no
|
||||
CruiseAltitude: 2560
|
||||
Voice: Move
|
||||
AirborneUpgrades: airborne
|
||||
ReturnOnIdle:
|
||||
|
||||
^Viceroid:
|
||||
@@ -520,7 +527,7 @@
|
||||
Palette: pips
|
||||
Selectable:
|
||||
Bounds: 26,26,0,-3
|
||||
TargetableUnit:
|
||||
Targetable:
|
||||
TargetTypes: Ground
|
||||
AttackMove:
|
||||
HiddenUnderFog:
|
||||
@@ -651,7 +658,7 @@
|
||||
SelectionDecorations:
|
||||
Palette: pips
|
||||
Selectable:
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Repair
|
||||
Guardable:
|
||||
HiddenUnderFog:
|
||||
@@ -681,7 +688,7 @@
|
||||
Palette: pips
|
||||
Voiced:
|
||||
VoiceSet: Vehicle
|
||||
TargetableUnit:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Vehicle
|
||||
Passenger:
|
||||
CargoType: Infantry
|
||||
|
||||
@@ -30,7 +30,7 @@ GAPOWR:
|
||||
Amount: 100
|
||||
InfiltrateForPowerOutage:
|
||||
AffectedByPowerOutage:
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, C4, DetonateAttack, SpyInfiltrate
|
||||
ScalePowerWithHealth:
|
||||
DisabledOverlay:
|
||||
@@ -288,7 +288,7 @@ GARADR:
|
||||
WithIdleOverlay@DISH:
|
||||
Sequence: idle-dish
|
||||
PauseOnLowPower: yes
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, C4, SpyInfiltrate
|
||||
Power:
|
||||
Amount: -50
|
||||
|
||||
@@ -28,7 +28,7 @@ NAPOWR:
|
||||
Amount: 100
|
||||
InfiltrateForPowerOutage:
|
||||
AffectedByPowerOutage:
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, C4, DetonateAttack, SpyInfiltrate
|
||||
ScalePowerWithHealth:
|
||||
DisabledOverlay:
|
||||
@@ -65,7 +65,7 @@ NAAPWR:
|
||||
Amount: 200
|
||||
InfiltrateForPowerOutage:
|
||||
AffectedByPowerOutage:
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, C4, DetonateAttack, SpyInfiltrate
|
||||
ScalePowerWithHealth:
|
||||
DisabledOverlay:
|
||||
@@ -243,7 +243,7 @@ NARADR:
|
||||
WithIdleOverlay@DISH:
|
||||
Sequence: idle-dish
|
||||
PauseOnLowPower: yes
|
||||
TargetableBuilding:
|
||||
Targetable:
|
||||
TargetTypes: Ground, C4, SpyInfiltrate
|
||||
Power:
|
||||
Amount: -50
|
||||
|
||||
Reference in New Issue
Block a user