Add TS base-building hit-shapes

This commit is contained in:
reaperrr
2017-06-04 22:58:07 +02:00
committed by Paul Chote
parent 6e2418d940
commit 11d6dc2d3a
5 changed files with 37 additions and 6 deletions

View File

@@ -2,6 +2,7 @@ NAPOWR:
Inherits: ^Building
Inherits@IDISABLE: ^DisabledOverlay
Inherits@POWER_OUTAGE: ^DisabledByPowerOutage
Inherits@SHAPE: ^2x2Shape
Buildable:
Queue: Building
BuildPaletteOrder: 20
@@ -41,6 +42,7 @@ NAAPWR:
Inherits: ^Building
Inherits@IDISABLE: ^DisabledOverlay
Inherits@POWER_OUTAGE: ^DisabledByPowerOutage
Inherits@SHAPE: ^2x3Shape
Buildable:
Queue: Building
BuildPaletteOrder: 120
@@ -79,6 +81,7 @@ NAAPWR:
NAHAND:
Inherits: ^Building
Inherits@SHAPE: ^3x2Shape
Buildable:
Queue: Building
BuildPaletteOrder: 40
@@ -134,6 +137,7 @@ NAHAND:
NAWEAP:
Inherits: ^Building
Inherits@SHAPE: ^4x3FactoryWithBibShape
Valued:
Cost: 2000
Tooltip:
@@ -146,7 +150,7 @@ NAWEAP:
Prerequisites: proc, ~structures.nod, ~techlevel.low
Description: Produces vehicles.
Building:
Footprint: xxx= xxx= xxx=
Footprint: xxX= xxX= xxX=
Dimensions: 4,3
Selectable:
Bounds: 149, 80, -3, -10
@@ -193,6 +197,7 @@ NAWEAP:
NAHPAD:
Inherits: ^Building
Inherits@SHAPE: ^2x2Shape
Valued:
Cost: 500
Tooltip:
@@ -250,6 +255,7 @@ NAHPAD:
NARADR:
Inherits: ^Building
Inherits@IDISABLED: ^DisabledOverlay
Inherits@SHAPE: ^2x2Shape
Buildable:
Queue: Building
BuildPaletteOrder: 90
@@ -298,6 +304,7 @@ NARADR:
NATECH:
Inherits: ^Building
Inherits@IDISABLED: ^DisabledOverlay
Inherits@SHAPE: ^2x2Shape
Buildable:
Queue: Building
BuildPaletteOrder: 160
@@ -334,6 +341,9 @@ NATECH:
NATMPL:
Inherits: ^Building
Inherits@IDISABLED: ^DisabledOverlay
Inherits@SHAPE: ^4x3Shape
HitShape:
TargetableOffsets: -1280,363,0
Buildable:
Queue: Building
BuildPaletteOrder: 180
@@ -346,7 +356,7 @@ NATMPL:
Name: Temple of Nod
Building:
Adjacent: 3
Footprint: xxxx xxxx xxxx
Footprint: xxxx xxxx xxxX
Dimensions: 4,3
Selectable:
Bounds: 134, 120, 12, -12