Add TS civilian hit-shapes
This commit is contained in:
@@ -1,9 +1,10 @@
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ABAN01:
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Inherits: ^CivBuilding
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Inherits@SHAPE: ^2x6Shape
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Tooltip:
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Name: WS Logging Company
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Building:
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Footprint: xx xx xx xx xx xx
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Footprint: xx xx xx xx xx XX
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Dimensions: 2, 6
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Armor:
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Type: wood
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@@ -18,10 +19,11 @@ ABAN01:
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ABAN02:
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Inherits: ^CivBuilding
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Inherits@SHAPE: ^5x3Shape
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Tooltip:
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Name: Panullo Hacienda
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Building:
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Footprint: xxxxx xxxxx xxxxx
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Footprint: xxxxx xxxxx XXXxX
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Dimensions: 5, 3
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Armor:
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Type: heavy
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@@ -36,10 +38,11 @@ ABAN02:
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ABAN03:
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Inherits: ^CivBuilding
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Inherits@SHAPE: ^2x5Shape
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Tooltip:
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Name: Abandoned Factory
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Building:
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Footprint: xx xx xx xx xx
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Footprint: xx xx xx xx XX
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Dimensions: 2, 5
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Armor:
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Type: wood
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@@ -54,10 +57,11 @@ ABAN03:
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ABAN04:
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Inherits: ^CivBuilding
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Inherits@SHAPE: ^4x2Shape
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Tooltip:
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Name: City Hall
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Building:
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Footprint: xxxx xxxx
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Footprint: xxxX xxxX
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Dimensions: 4, 2
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Armor:
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Type: heavy
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@@ -72,10 +76,15 @@ ABAN04:
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ABAN05:
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Inherits: ^CivBuilding
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Inherits@SHAPE: ^3x2Shape
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HitShape:
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Type: Rectangle
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TopLeft: -1536, -1024
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BottomRight: 768, 1024
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Tooltip:
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Name: Hunting Lodge
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Building:
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Footprint: xxx xxx
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Footprint: xxX xxX
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Dimensions: 3, 2
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Armor:
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Type: wood
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@@ -86,6 +95,7 @@ ABAN05:
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ABAN06:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x2Shape
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Tooltip:
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Name: Local Inn & Lodging
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Building:
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@@ -100,6 +110,7 @@ ABAN06:
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ABAN07:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x2Shape
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Tooltip:
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Name: Church
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Building:
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@@ -114,6 +125,7 @@ ABAN07:
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ABAN08:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x2Shape
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Tooltip:
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Name: Abandoned Warehouse
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Building:
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@@ -128,6 +140,7 @@ ABAN08:
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ABAN09:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x2Shape
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Tooltip:
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Name: Tall's Residence
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Building:
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@@ -142,6 +155,7 @@ ABAN09:
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ABAN10:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x2Shape
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Tooltip:
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Name: Denzil's Last Chance Motel
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Building:
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@@ -156,6 +170,7 @@ ABAN10:
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ABAN11:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x2Shape
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Tooltip:
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Name: Miele Manor
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Building:
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@@ -170,6 +185,7 @@ ABAN11:
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ABAN12:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x2Shape
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Tooltip:
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Name: Kettler's Place
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Building:
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@@ -226,10 +242,11 @@ ABAN15:
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ABAN16:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x2Shape
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Tooltip:
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Name: Gas Station
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Building:
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Footprint: xx xx
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Footprint: xx xX
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Dimensions: 2, 2
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Armor:
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Type: wood
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@@ -307,6 +324,10 @@ BBOARD05:
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BBOARD06:
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Inherits: ^CivBillboard
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Inherits@shape: ^1x2Shape
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HitShape:
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UseTargetableCellsOffsets: false
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TargetableOffsets: -128,-192,0, 128,192,0
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Tooltip:
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Name: Kaspm's Tiberium Warhouse
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Building:
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@@ -315,6 +336,10 @@ BBOARD06:
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BBOARD07:
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Inherits: ^CivBillboard
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Inherits@shape: ^1x2Shape
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HitShape:
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UseTargetableCellsOffsets: false
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TargetableOffsets: -128,-192,0, 128,192,0
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Tooltip:
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Name: Alkaline's Battery Superstore
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Building:
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@@ -323,6 +348,10 @@ BBOARD07:
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BBOARD08:
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Inherits: ^CivBillboard
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Inherits@shape: ^1x2Shape
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HitShape:
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UseTargetableCellsOffsets: false
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TargetableOffsets: -128,-192,0, 128,192,0
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Tooltip:
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Name: Alex-gators petshop just ahead!
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Building:
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@@ -356,6 +385,10 @@ BBOARD13:
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BBOARD14:
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Inherits: ^CivBillboard
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Inherits@shape: ^2x1Shape
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HitShape:
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UseTargetableCellsOffsets: false
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TargetableOffsets: -128,192,0, 128,-192,0
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Tooltip:
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Name: Billy Bob's Harvester school
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Building:
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@@ -364,6 +397,10 @@ BBOARD14:
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BBOARD15:
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Inherits: ^CivBillboard
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Inherits@shape: ^2x1Shape
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HitShape:
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UseTargetableCellsOffsets: false
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TargetableOffsets: -128,192,0, 128,-192,0
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Tooltip:
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Name: Pannullo's hacienda es bueno
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Building:
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@@ -372,6 +409,10 @@ BBOARD15:
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BBOARD16:
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Inherits: ^CivBillboard
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Inherits@shape: ^2x1Shape
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HitShape:
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UseTargetableCellsOffsets: false
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TargetableOffsets: -128,192,0, 128,-192,0
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Tooltip:
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Name: Join GDI: We save lives.
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Building:
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@@ -380,10 +421,11 @@ BBOARD16:
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CA0001:
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Inherits: ^CivBuilding
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Inherits@shape: ^3x3Shape
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Tooltip:
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Name: Rade's Roadhouse
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Building:
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Footprint: xxx xxx xxx
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Footprint: xxX xxX XXX
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Dimensions: 3, 3
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Armor:
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Type: heavy
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@@ -396,10 +438,11 @@ CA0001:
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CA0002:
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Inherits: ^CivBuilding
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Inherits@shape: ^3x3Shape
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Tooltip:
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Name: Sandberg and Son's
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Building:
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Footprint: xxx xxx xxx
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Footprint: xxX xxx Xxx
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Dimensions: 3, 3
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Armor:
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Type: heavy
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@@ -412,6 +455,7 @@ CA0002:
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CA0003:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x2Shape
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Tooltip:
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Name: Temp Housing
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Building:
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@@ -424,10 +468,11 @@ CA0003:
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CA0004:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x2Shape
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Tooltip:
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Name: Waystation
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Building:
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Footprint: xx xx
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Footprint: xx xX
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Dimensions: 2, 2
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Armor:
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Type: light
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@@ -436,6 +481,7 @@ CA0004:
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CA0005:
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Inherits: ^CivBuilding
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Inherits@shape: ^1x2Shape
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Tooltip:
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Name: Ferbie's 4 Sale
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Building:
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@@ -448,6 +494,7 @@ CA0005:
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CA0006:
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Inherits: ^CivBuilding
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Inherits@shape: ^1x2Shape
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Tooltip:
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Name: Deluxe Accomodations
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Building:
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@@ -460,6 +507,7 @@ CA0006:
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CA0007:
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Inherits: ^CivBuilding
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Inherits@shape: ^1x2Shape
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Tooltip:
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Name: Field Generator
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Building:
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@@ -472,10 +520,11 @@ CA0007:
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CA0008:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x3Shape
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Tooltip:
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Name: Subterranean Dwelling
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Building:
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Footprint: xx xx xx
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Footprint: xX xX xx
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Dimensions: 2, 3
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Armor:
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Type: heavy
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@@ -484,10 +533,11 @@ CA0008:
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CA0009:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x3Shape
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Tooltip:
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Name: Subterranean Dwelling
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Building:
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Footprint: xx xx xx
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Footprint: xX xx xX
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Dimensions: 2, 3
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Armor:
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Type: heavy
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@@ -496,6 +546,7 @@ CA0009:
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CA0010:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x2Shape
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Tooltip:
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Name: Leary Traveller Inn
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Building:
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@@ -508,6 +559,7 @@ CA0010:
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CA0011:
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Inherits: ^CivBuilding
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Inherits@shape: ^1x2Shape
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Tooltip:
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Name: Water Tank
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Building:
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@@ -520,6 +572,7 @@ CA0011:
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CA0012:
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Inherits: ^CivBuilding
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Inherits@shape: ^1x2Shape
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Tooltip:
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Name: Greenhouse
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Building:
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@@ -532,6 +585,7 @@ CA0012:
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CA0013:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x1Shape
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Tooltip:
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Name: Water Purifier
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Building:
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@@ -592,6 +646,10 @@ CA0017:
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CA0018:
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Inherits: ^CivBuilding
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Inherits@shape: ^1x2Shape
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HitShape:
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UseTargetableCellsOffsets: false
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TargetableOffsets: 0,0,0, -512,-512,0
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Tooltip:
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Name: Solar Panel
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Building:
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@@ -604,6 +662,10 @@ CA0018:
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CA0019:
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Inherits: ^CivBuilding
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Inherits@shape: ^1x2Shape
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HitShape:
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UseTargetableCellsOffsets: false
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TargetableOffsets: 0,0,0, -512,-512,0
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Tooltip:
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Name: Solar Panel
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Building:
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@@ -616,6 +678,10 @@ CA0019:
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CA0020:
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Inherits: ^CivBuilding
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Inherits@shape: ^1x2Shape
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HitShape:
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UseTargetableCellsOffsets: false
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TargetableOffsets: 0,0,0, 512,512,0
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Tooltip:
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Name: Solar Panel
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Building:
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@@ -628,6 +694,10 @@ CA0020:
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CA0021:
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Inherits: ^CivBuilding
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Inherits@shape: ^1x2Shape
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HitShape:
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UseTargetableCellsOffsets: false
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TargetableOffsets: 0,0,0, 512,512,0
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Tooltip:
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Name: Solar Panel
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Building:
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@@ -640,6 +710,7 @@ CA0021:
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CAARAY:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x2Shape
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Tooltip:
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Name: Civilian Array
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Building:
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@@ -658,6 +729,7 @@ CAARAY:
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CAARMR:
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Inherits: ^CivBuilding
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Inherits@shape: ^4x4Shape
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Tooltip:
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Name: Civilian Armory
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Building:
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@@ -696,10 +768,11 @@ CACRSH05:
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CAHOSP:
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Inherits: ^BasicBuilding
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Inherits@shape: ^3x4Shape
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Tooltip:
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Name: Civilian Hospital
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Building:
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Footprint: xxx xxx xxx xxx
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Footprint: XxX xxx xxx xxx
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Dimensions: 3, 4
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Armor:
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Type: concrete
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@@ -719,6 +792,7 @@ CAHOSP:
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CAPYR01:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x2Shape
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Tooltip:
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Name: Pyramid
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Building:
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@@ -733,6 +807,7 @@ CAPYR01:
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CAPYR02:
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Inherits: ^CivBuilding
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Inherits@shape: ^4x4Shape
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Tooltip:
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Name: Pyramid
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Building:
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@@ -751,6 +826,7 @@ CAPYR02:
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CAPYR03:
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Inherits: ^CivBuilding
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Inherits@shape: ^4x4Shape
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Tooltip:
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Name: Pyramid
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Building:
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@@ -769,10 +845,11 @@ CAPYR03:
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CITY01:
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Inherits: ^CivBuilding
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Inherits@shape: ^4x2Shape
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Tooltip:
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Name: Connelly Court Apts.
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Building:
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Footprint: xxxx xxxx
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Footprint: xxxX XxxX
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Dimensions: 4, 2
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Armor:
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Type: wood
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@@ -787,6 +864,7 @@ CITY01:
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CITY02:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x3Shape
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Tooltip:
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Name: Lightner's Luxury Suites
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Building:
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@@ -805,6 +883,7 @@ CITY02:
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CITY03:
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Inherits: ^CivBuilding
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Inherits@shape: ^3x2Shape
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Tooltip:
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Name: Office Building
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Building:
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@@ -823,6 +902,7 @@ CITY03:
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CITY04:
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Inherits: ^CivBuilding
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Inherits@shape: ^3x2Shape
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Tooltip:
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Name: Westwood Stock Exchange
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Building:
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@@ -841,6 +921,7 @@ CITY04:
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||||
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CITY05:
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Inherits: ^CivBuilding
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Inherits@shape: ^3x2Shape
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Tooltip:
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Name: Daily Sun Times
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Building:
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@@ -859,10 +940,11 @@ CITY05:
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||||
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CITY06:
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Inherits: ^CivBuilding
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Inherits@shape: ^4x2Shape
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Tooltip:
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Name: YEO-CA Cola Corp.
|
||||
Building:
|
||||
Footprint: xxxx xxxx
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Footprint: xxxx XxxX
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Dimensions: 4, 2
|
||||
Armor:
|
||||
Type: concrete
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@@ -877,6 +959,7 @@ CITY06:
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||||
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CITY07:
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Inherits: ^CivBuilding
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Inherits@shape: ^4x2Shape
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Tooltip:
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Name: Urban Housing
|
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Building:
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@@ -895,6 +978,7 @@ CITY07:
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CITY08:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x2Shape
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Tooltip:
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Name: Yee's Discount Liquor
|
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Building:
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@@ -909,6 +993,7 @@ CITY08:
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CITY09:
|
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Inherits: ^CivBuilding
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Inherits@shape: ^2x2Shape
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Tooltip:
|
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Name: Abandoned Warehouse
|
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Building:
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@@ -923,6 +1008,7 @@ CITY09:
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CITY10:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x2Shape
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Tooltip:
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Name: Urban Storefront
|
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Building:
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@@ -937,6 +1023,7 @@ CITY10:
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CITY11:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x2Shape
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Tooltip:
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||||
Name: Ambrose Lounge
|
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Building:
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@@ -951,10 +1038,11 @@ CITY11:
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||||
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CITY12:
|
||||
Inherits: ^CivBuilding
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||||
Inherits@shape: ^2x2Shape
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Tooltip:
|
||||
Name: Bostic Tower
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Footprint: xX xx
|
||||
Dimensions: 2, 2
|
||||
Armor:
|
||||
Type: concrete
|
||||
@@ -965,10 +1053,11 @@ CITY12:
|
||||
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CITY13:
|
||||
Inherits: ^CivBuilding
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Inherits@shape: ^2x2Shape
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Tooltip:
|
||||
Name: Hewitt Hair Salon
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Footprint: xX Xx
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||||
Dimensions: 2, 2
|
||||
Armor:
|
||||
Type: wood
|
||||
@@ -993,10 +1082,11 @@ CITY14:
|
||||
|
||||
CITY15:
|
||||
Inherits: ^CivBuilding
|
||||
Inherits@shape: ^4x2Shape
|
||||
Tooltip:
|
||||
Name: 2nd National Bank
|
||||
Building:
|
||||
Footprint: xxxx xxxx
|
||||
Footprint: xxxX xxxX
|
||||
Dimensions: 4, 2
|
||||
Armor:
|
||||
Type: heavy
|
||||
@@ -1011,6 +1101,7 @@ CITY15:
|
||||
|
||||
CITY16:
|
||||
Inherits: ^CivBuilding
|
||||
Inherits@shape: ^4x2Shape
|
||||
Tooltip:
|
||||
Name: Highrise Hotel
|
||||
Building:
|
||||
@@ -1029,10 +1120,11 @@ CITY16:
|
||||
|
||||
CITY17:
|
||||
Inherits: ^CivBuilding
|
||||
Inherits@shape: ^4x3Shape
|
||||
Tooltip:
|
||||
Name: The Projects
|
||||
Building:
|
||||
Footprint: xxxx xxxx xxxx
|
||||
Footprint: XxxX xxxx xxxX
|
||||
Dimensions: 4, 3
|
||||
Armor:
|
||||
Type: wood
|
||||
@@ -1047,10 +1139,11 @@ CITY17:
|
||||
|
||||
CITY18:
|
||||
Inherits: ^CivBuilding
|
||||
Inherits@shape: ^3x5Shape
|
||||
Tooltip:
|
||||
Name: Archer Asylum
|
||||
Building:
|
||||
Footprint: xxx xxx xxx xxx xxx
|
||||
Footprint: xxx xxx xxx xxx xxX
|
||||
Dimensions: 3, 5
|
||||
Armor:
|
||||
Type: concrete
|
||||
@@ -1065,10 +1158,11 @@ CITY18:
|
||||
|
||||
CITY19:
|
||||
Inherits: ^CivBuilding
|
||||
Inherits@shape: ^2x2Shape
|
||||
Tooltip:
|
||||
Name: Fill'er Up-Pump'N'Go
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Footprint: xx xX
|
||||
Dimensions: 2, 2
|
||||
Armor:
|
||||
Type: wood
|
||||
@@ -1107,6 +1201,7 @@ CITY21:
|
||||
|
||||
CITY22:
|
||||
Inherits: ^CivBuilding
|
||||
Inherits@shape: ^2x2Shape
|
||||
Tooltip:
|
||||
Name: Church
|
||||
Building:
|
||||
@@ -1121,6 +1216,7 @@ CITY22:
|
||||
|
||||
CTDAM:
|
||||
Inherits: ^CivBuilding
|
||||
Inherits@shape: ^2x5Shape
|
||||
Tooltip:
|
||||
Name: Hydroelectric Dam
|
||||
Building:
|
||||
@@ -1148,6 +1244,7 @@ CTDAM:
|
||||
|
||||
CTVEGA:
|
||||
Inherits: ^CivBuilding
|
||||
Inherits@shape: ^4x4Shape
|
||||
Tooltip:
|
||||
Name: Vega's Pyramid
|
||||
Building:
|
||||
@@ -1166,10 +1263,13 @@ CTVEGA:
|
||||
|
||||
GAKODK:
|
||||
Inherits: ^CivBuilding
|
||||
Inherits@shape: ^4x2Shape
|
||||
HitShape:
|
||||
TargetableOffsets: 0,0,0, -512,512,0, -950,1024,0
|
||||
Tooltip:
|
||||
Name: GDI Kodiak
|
||||
Building:
|
||||
Footprint: xxxx xxxx
|
||||
Footprint: xxXX xxXX
|
||||
Dimensions: 4, 2
|
||||
Armor:
|
||||
Type: heavy
|
||||
@@ -1193,6 +1293,8 @@ GAOLDCC2:
|
||||
Inherits: ^OldBase
|
||||
Tooltip:
|
||||
Name: Old Temple
|
||||
Building:
|
||||
Footprint: xx xX
|
||||
|
||||
GAOLDCC3:
|
||||
Inherits: ^OldBase
|
||||
@@ -1213,6 +1315,8 @@ GAOLDCC6:
|
||||
Inherits: ^OldBase
|
||||
Tooltip:
|
||||
Name: Old Silos
|
||||
Building:
|
||||
Footprint: xX Xx
|
||||
|
||||
GASAND:
|
||||
Inherits: ^Wall
|
||||
@@ -1333,6 +1437,7 @@ GAICBM:
|
||||
|
||||
NAMNTK:
|
||||
Inherits: ^CivBuilding
|
||||
Inherits@shape: ^1x3Shape
|
||||
Tooltip:
|
||||
Name: NOD Montauk
|
||||
Building:
|
||||
@@ -1349,6 +1454,7 @@ NAMNTK:
|
||||
|
||||
NTPYRA:
|
||||
Inherits: ^CivBuilding
|
||||
Inherits@shape: ^4x4Shape
|
||||
Tooltip:
|
||||
Name: Nod Pyramid
|
||||
Building:
|
||||
@@ -1371,6 +1477,7 @@ NTPYRA:
|
||||
|
||||
UFO:
|
||||
Inherits: ^CivBuilding
|
||||
Inherits@shape: ^6x4Shape
|
||||
Building:
|
||||
Dimensions: 6, 4
|
||||
Footprint: xxxxxx xxxxxx xxxxxx xxxxxx
|
||||
|
||||
@@ -362,6 +362,7 @@
|
||||
|
||||
^OldBase:
|
||||
Inherits: ^CivBuilding
|
||||
Inherits@SHAPE: ^2x2Shape
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2, 2
|
||||
|
||||
@@ -359,9 +359,9 @@ cacrsh05:
|
||||
cahosp:
|
||||
Defaults:
|
||||
DepthSprite: isodepth.shp
|
||||
DepthSpriteOffset: 12, 0
|
||||
DepthSpriteOffset: 15, 0
|
||||
UseTilesetCode: true
|
||||
Offset: 12, -42, 42
|
||||
Offset: 15, -36, 36
|
||||
idle:
|
||||
ShadowStart: 3
|
||||
damaged-idle:
|
||||
@@ -677,7 +677,7 @@ namntk:
|
||||
ntpyra:
|
||||
Defaults:
|
||||
DepthSprite: isodepth.shp
|
||||
Offset: 0, -48, 48
|
||||
Offset: 0, -42, 42
|
||||
idle:
|
||||
ShadowStart: 3
|
||||
damaged-idle:
|
||||
|
||||
Reference in New Issue
Block a user