Merge pull request #2912 from psydev/patch-1
construction yard limit; balance stick
This commit is contained in:
@@ -232,6 +232,7 @@
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RepairPercent: 40
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RepairStep: 14
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Building:
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Adjacent: 5
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RequiresBaseProvider: true
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Dimensions: 1,1
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Footprint: x
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@@ -33,7 +33,7 @@ E2:
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Icon: e2icnh
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Buildable:
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BuildPaletteOrder: 40
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Prerequisites: hq
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Prerequisites: anyhq
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Owner: gdi
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Selectable:
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Bounds: 12,17,0,-6
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@@ -93,7 +93,7 @@ E4:
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Buildable:
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BuildPaletteOrder: 40
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Owner: nod
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Prerequisites: hq
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Prerequisites: anyhq
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Selectable:
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Bounds: 12,17,0,-6
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Mobile:
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@@ -47,6 +47,7 @@ FACT:
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ProductionBar:
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BaseProvider:
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Cooldown: 200
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Range: 14
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NUKE:
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Inherits: ^Building
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@@ -84,7 +85,7 @@ NUK2:
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Prerequisite: anypower
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Buildable:
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BuildPaletteOrder: 30
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Prerequisites: hq
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Prerequisites: anyhq
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Owner: gdi,nod
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Building:
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Power: 200
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@@ -434,7 +435,7 @@ EYE:
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Prerequisite: anyhq
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Buildable:
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BuildPaletteOrder: 100
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Prerequisites: hq
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Prerequisites: anyhq
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Owner: gdi
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Building:
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Power: -200
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@@ -474,7 +475,7 @@ TMPL:
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Prerequisite: anyhq
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Buildable:
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BuildPaletteOrder: 100
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Prerequisites: hq
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Prerequisites: anyhq
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Owner: nod
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Building:
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Power: -150
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@@ -534,7 +535,7 @@ GUN:
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RenderRangeCircle:
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RenderDetectionCircle:
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DetectCloaked:
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Range: 3
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Range: 4
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SAM:
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Inherits: ^Building
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@@ -653,7 +654,7 @@ GTWR:
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DebugNextAutoTargetScanTime:
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-AutoTargetIgnore:
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DetectCloaked:
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Range: 3
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Range: 4
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RenderDetectionCircle:
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RenderRangeCircle:
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WithMuzzleFlash:
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@@ -672,7 +673,7 @@ ATWR:
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Buildable:
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Queue: Defense
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BuildPaletteOrder: 60
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Prerequisites: hq
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Prerequisites: anyhq
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Owner: gdi
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Building:
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Power: -30
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@@ -8,12 +8,12 @@ MCV:
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Description: Deploys into another Construction Yard.\n Unarmed
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Buildable:
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BuildPaletteOrder: 100
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Prerequisites: fix
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Prerequisites: anyhq
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Owner: gdi,nod
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Selectable:
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Priority: 3
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Mobile:
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Speed: 4
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Speed: 5
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Health:
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HP: 750
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Armor:
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@@ -131,7 +131,7 @@ ARTY:
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Description: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
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Buildable:
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BuildPaletteOrder: 40
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Prerequisites: hq
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Prerequisites: anyhq
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Owner: nod
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Mobile:
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ROT: 2
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@@ -165,7 +165,7 @@ FTNK:
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Description: Heavily armored flame-throwing vehicle.\n Strong vs Infantry, Buildings\n Weak vs Aircraft
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Buildable:
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BuildPaletteOrder: 50
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Prerequisites: hq
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Prerequisites: anyhq
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Owner: nod
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Mobile:
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ROT: 7
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@@ -311,7 +311,7 @@ LTNK:
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Description: Light Tank, good for scouting.\n Strong vs Light Vehicles\n Weak vs Tanks, Aircraft
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Buildable:
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BuildPaletteOrder: 40
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Prerequisites: hq
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Prerequisites: anyhq
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Owner: nod
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Mobile:
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ROT: 7
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@@ -350,7 +350,7 @@ MTNK:
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Description: General-Purpose GDI Tank.\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft
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Buildable:
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BuildPaletteOrder: 40
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Prerequisites: hq
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Prerequisites: anyhq
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Owner: gdi
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Mobile:
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Speed: 6
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@@ -397,7 +397,7 @@ HTNK:
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Speed: 4
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ROT: 3
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Health:
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HP: 800
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HP: 900
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Armor:
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Type: Heavy
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RevealsShroud:
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@@ -441,10 +441,11 @@ MSAM:
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Description: Long range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
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Buildable:
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BuildPaletteOrder: 50
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Prerequisites: hq
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Prerequisites: anyhq
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Owner: gdi
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Mobile:
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Speed: 7
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Speed: 6
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ROT: 4
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Health:
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HP: 120
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Armor:
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@@ -475,8 +476,8 @@ MLRS:
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Description: Powerful anti-air unit.\nCannot attack ground units.
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Buildable:
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BuildPaletteOrder: 70
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Prerequisites: hq
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Owner: None
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Prerequisites: anyhq
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Owner: nod
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Mobile:
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Speed: 6
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Health:
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@@ -489,12 +490,9 @@ MLRS:
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ROT: 5
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Offset: -128,0,128
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AlignWhenIdle: true
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Armament@PRIMARY:
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Armament:
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Weapon: Patriot
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LocalOffset: 0,-171,0
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Armament@SECONDARY:
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Weapon: Patriot
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LocalOffset:0,171,0
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LocalOffset: 0,-171,0, 0,171,0
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AttackTurreted:
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RenderUnitTurretedAim:
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AutoTarget:
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@@ -281,7 +281,7 @@ OrcaAGMissiles:
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ROF: 10
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Burst: 1
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BurstDelay: 0
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Range: 5
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Range: 4
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Report: BAZOOK1
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ValidTargets: Ground
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Projectile: Missile
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@@ -312,7 +312,7 @@ OrcaAAMissiles:
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ROF: 10
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Burst: 1
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BurstDelay: 0
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Range: 5
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Range: 4
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Report: BAZOOK1
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ValidTargets: Air
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Projectile: Missile
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@@ -543,7 +543,7 @@ MammothMissiles:
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Speed: 25
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RangeLimit: 35
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Warhead:
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Spread: 3
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Spread: 6
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Versus:
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None: 30%
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Wood: 75%
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@@ -557,7 +557,7 @@ MammothMissiles:
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227mm:
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ROF: 140
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Range: 14
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Range: 12
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MinRange: 3
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Burst: 2
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BurstDelay: 20
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@@ -577,8 +577,8 @@ MammothMissiles:
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Warhead:
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Spread: 15
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Versus:
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None: 30%
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Wood: 50%
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None: 25%
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Wood: 25%
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Light: 100%
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Heavy: 50%
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InfDeath: 4
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@@ -589,7 +589,7 @@ MammothMissiles:
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227mm.stnk:
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ROF: 70
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Range: 8
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Range: 7
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Report: ROCKET1
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Burst: 2
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BurstDelay: 10
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