Merge pull request #2912 from psydev/patch-1

construction yard limit; balance stick
This commit is contained in:
Matthias Mailänder
2013-03-31 04:52:12 -07:00
5 changed files with 31 additions and 31 deletions

View File

@@ -232,6 +232,7 @@
RepairPercent: 40
RepairStep: 14
Building:
Adjacent: 5
RequiresBaseProvider: true
Dimensions: 1,1
Footprint: x

View File

@@ -33,7 +33,7 @@ E2:
Icon: e2icnh
Buildable:
BuildPaletteOrder: 40
Prerequisites: hq
Prerequisites: anyhq
Owner: gdi
Selectable:
Bounds: 12,17,0,-6
@@ -93,7 +93,7 @@ E4:
Buildable:
BuildPaletteOrder: 40
Owner: nod
Prerequisites: hq
Prerequisites: anyhq
Selectable:
Bounds: 12,17,0,-6
Mobile:

View File

@@ -47,6 +47,7 @@ FACT:
ProductionBar:
BaseProvider:
Cooldown: 200
Range: 14
NUKE:
Inherits: ^Building
@@ -84,7 +85,7 @@ NUK2:
Prerequisite: anypower
Buildable:
BuildPaletteOrder: 30
Prerequisites: hq
Prerequisites: anyhq
Owner: gdi,nod
Building:
Power: 200
@@ -434,7 +435,7 @@ EYE:
Prerequisite: anyhq
Buildable:
BuildPaletteOrder: 100
Prerequisites: hq
Prerequisites: anyhq
Owner: gdi
Building:
Power: -200
@@ -474,7 +475,7 @@ TMPL:
Prerequisite: anyhq
Buildable:
BuildPaletteOrder: 100
Prerequisites: hq
Prerequisites: anyhq
Owner: nod
Building:
Power: -150
@@ -534,7 +535,7 @@ GUN:
RenderRangeCircle:
RenderDetectionCircle:
DetectCloaked:
Range: 3
Range: 4
SAM:
Inherits: ^Building
@@ -653,7 +654,7 @@ GTWR:
DebugNextAutoTargetScanTime:
-AutoTargetIgnore:
DetectCloaked:
Range: 3
Range: 4
RenderDetectionCircle:
RenderRangeCircle:
WithMuzzleFlash:
@@ -672,7 +673,7 @@ ATWR:
Buildable:
Queue: Defense
BuildPaletteOrder: 60
Prerequisites: hq
Prerequisites: anyhq
Owner: gdi
Building:
Power: -30

View File

@@ -8,12 +8,12 @@ MCV:
Description: Deploys into another Construction Yard.\n Unarmed
Buildable:
BuildPaletteOrder: 100
Prerequisites: fix
Prerequisites: anyhq
Owner: gdi,nod
Selectable:
Priority: 3
Mobile:
Speed: 4
Speed: 5
Health:
HP: 750
Armor:
@@ -131,7 +131,7 @@ ARTY:
Description: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
Buildable:
BuildPaletteOrder: 40
Prerequisites: hq
Prerequisites: anyhq
Owner: nod
Mobile:
ROT: 2
@@ -165,7 +165,7 @@ FTNK:
Description: Heavily armored flame-throwing vehicle.\n Strong vs Infantry, Buildings\n Weak vs Aircraft
Buildable:
BuildPaletteOrder: 50
Prerequisites: hq
Prerequisites: anyhq
Owner: nod
Mobile:
ROT: 7
@@ -311,7 +311,7 @@ LTNK:
Description: Light Tank, good for scouting.\n Strong vs Light Vehicles\n Weak vs Tanks, Aircraft
Buildable:
BuildPaletteOrder: 40
Prerequisites: hq
Prerequisites: anyhq
Owner: nod
Mobile:
ROT: 7
@@ -350,7 +350,7 @@ MTNK:
Description: General-Purpose GDI Tank.\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft
Buildable:
BuildPaletteOrder: 40
Prerequisites: hq
Prerequisites: anyhq
Owner: gdi
Mobile:
Speed: 6
@@ -397,7 +397,7 @@ HTNK:
Speed: 4
ROT: 3
Health:
HP: 800
HP: 900
Armor:
Type: Heavy
RevealsShroud:
@@ -441,10 +441,11 @@ MSAM:
Description: Long range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
Buildable:
BuildPaletteOrder: 50
Prerequisites: hq
Prerequisites: anyhq
Owner: gdi
Mobile:
Speed: 7
Speed: 6
ROT: 4
Health:
HP: 120
Armor:
@@ -475,8 +476,8 @@ MLRS:
Description: Powerful anti-air unit.\nCannot attack ground units.
Buildable:
BuildPaletteOrder: 70
Prerequisites: hq
Owner: None
Prerequisites: anyhq
Owner: nod
Mobile:
Speed: 6
Health:
@@ -489,12 +490,9 @@ MLRS:
ROT: 5
Offset: -128,0,128
AlignWhenIdle: true
Armament@PRIMARY:
Armament:
Weapon: Patriot
LocalOffset: 0,-171,0
Armament@SECONDARY:
Weapon: Patriot
LocalOffset:0,171,0
LocalOffset: 0,-171,0, 0,171,0
AttackTurreted:
RenderUnitTurretedAim:
AutoTarget:

View File

@@ -281,7 +281,7 @@ OrcaAGMissiles:
ROF: 10
Burst: 1
BurstDelay: 0
Range: 5
Range: 4
Report: BAZOOK1
ValidTargets: Ground
Projectile: Missile
@@ -312,7 +312,7 @@ OrcaAAMissiles:
ROF: 10
Burst: 1
BurstDelay: 0
Range: 5
Range: 4
Report: BAZOOK1
ValidTargets: Air
Projectile: Missile
@@ -543,7 +543,7 @@ MammothMissiles:
Speed: 25
RangeLimit: 35
Warhead:
Spread: 3
Spread: 6
Versus:
None: 30%
Wood: 75%
@@ -557,7 +557,7 @@ MammothMissiles:
227mm:
ROF: 140
Range: 14
Range: 12
MinRange: 3
Burst: 2
BurstDelay: 20
@@ -577,8 +577,8 @@ MammothMissiles:
Warhead:
Spread: 15
Versus:
None: 30%
Wood: 50%
None: 25%
Wood: 25%
Light: 100%
Heavy: 50%
InfDeath: 4
@@ -589,7 +589,7 @@ MammothMissiles:
227mm.stnk:
ROF: 70
Range: 8
Range: 7
Report: ROCKET1
Burst: 2
BurstDelay: 10