Nerf mammoth missiles

Mammoth missiles are a bit crazy, especially vs. buildings. Nerfing them a bit.
To compensate, increasing their spread a bit.

To increase missile efficiency (avoid extra missiles being wasted on overkill), their damage has been reduced from 75 to 45. They can still kill orcas in 2 shots.
To further avoid wasteful firing of missiles, the burst delay was increased, and the speed of the missiles was increased.
This commit is contained in:
psydev
2014-04-18 04:30:58 -07:00
parent 3d69931912
commit 1558c23c18

View File

@@ -558,11 +558,12 @@ TurretGun:
Damage: 40
MammothMissiles:
ROF: 100
ROF: 45
Range: 5c0
Report: ROCKET1.AUD
ValidTargets: Ground, Air
Burst: 2
BurstDelay: 15
Projectile: Missile
Arm: 0
High: yes
@@ -572,20 +573,20 @@ MammothMissiles:
ROT: 10
Trail: smokey
ContrailLength: 8
Speed: 213
Speed: 341
RangeLimit: 35
Warhead:
Spread: 256
Spread: 298
Versus:
None: 40%
None: 50%
Wood: 75%
Light: 75%
Light: 100%
Heavy: 50%
InfDeath: 4
Explosion: small_frag
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 75
Damage: 45
227mm:
ROF: 140