Nerf mammoth missiles
Mammoth missiles are a bit crazy, especially vs. buildings. Nerfing them a bit. To compensate, increasing their spread a bit. To increase missile efficiency (avoid extra missiles being wasted on overkill), their damage has been reduced from 75 to 45. They can still kill orcas in 2 shots. To further avoid wasteful firing of missiles, the burst delay was increased, and the speed of the missiles was increased.
This commit is contained in:
@@ -558,11 +558,12 @@ TurretGun:
|
||||
Damage: 40
|
||||
|
||||
MammothMissiles:
|
||||
ROF: 100
|
||||
ROF: 45
|
||||
Range: 5c0
|
||||
Report: ROCKET1.AUD
|
||||
ValidTargets: Ground, Air
|
||||
Burst: 2
|
||||
BurstDelay: 15
|
||||
Projectile: Missile
|
||||
Arm: 0
|
||||
High: yes
|
||||
@@ -572,20 +573,20 @@ MammothMissiles:
|
||||
ROT: 10
|
||||
Trail: smokey
|
||||
ContrailLength: 8
|
||||
Speed: 213
|
||||
Speed: 341
|
||||
RangeLimit: 35
|
||||
Warhead:
|
||||
Spread: 256
|
||||
Spread: 298
|
||||
Versus:
|
||||
None: 40%
|
||||
None: 50%
|
||||
Wood: 75%
|
||||
Light: 75%
|
||||
Light: 100%
|
||||
Heavy: 50%
|
||||
InfDeath: 4
|
||||
Explosion: small_frag
|
||||
ImpactSound: xplos.aud
|
||||
SmudgeType: Crater
|
||||
Damage: 75
|
||||
Damage: 45
|
||||
|
||||
227mm:
|
||||
ROF: 140
|
||||
|
||||
Reference in New Issue
Block a user