Enabled tank squish in RA for 2tnk/3tnk/4tnk/ttnk/harv/mcv

This commit is contained in:
Curtis S
2011-10-10 20:02:04 -06:00
parent 47757161d6
commit 16aec6ba90
4 changed files with 53 additions and 0 deletions

View File

@@ -106,6 +106,8 @@
String:Infantry
ParachuteAttachment:
Offset: 0,-10
CrushableInfantry:
CrushSound: squishy2.aud
^Ship:
AppearsOnRadar:

View File

@@ -331,3 +331,4 @@ SHOK:
-RenderInfantry:
RenderInfantryProne:
IdleAnimations: idle1,idle2
-CrushableInfantry:

View File

@@ -77,6 +77,7 @@ V2RL:
Type: Heavy
Mobile:
Speed: 6
Crushes: wall, atmine, crate, infantry
RevealsShroud:
Range: 5
Turreted:
@@ -113,6 +114,7 @@ V2RL:
Type: Heavy
Mobile:
Speed: 5
Crushes: wall, atmine, crate, infantry
RevealsShroud:
Range: 5
Turreted:
@@ -150,6 +152,7 @@ V2RL:
Type: Heavy
Mobile:
Speed: 3
Crushes: wall, atmine, crate, infantry
RevealsShroud:
Range: 6
Turreted:
@@ -228,6 +231,7 @@ HARV:
Type: Heavy
Mobile:
Speed: 6
Crushes: wall, atmine, crate, infantry
RevealsShroud:
Range: 4
RenderHarvester:
@@ -261,6 +265,7 @@ MCV:
Type: Light
Mobile:
Speed: 6
Crushes: wall, atmine, crate, infantry
RevealsShroud:
Range: 4
Transforms:
@@ -515,6 +520,7 @@ TTNK:
Type: Light
Mobile:
Speed: 8
Crushes: wall, atmine, crate, infantry
RevealsShroud:
Range: 7
AttackFrontal:

View File

@@ -608,6 +608,10 @@ e1:
die6: electro
Start: 0
Length: *
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
clock:
idle:
@@ -663,6 +667,10 @@ e3:
die6: electro
Start: 0
Length: *
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
prone-stand:
Start: 144
Length: 4
@@ -713,6 +721,10 @@ e6:
die6: electro
Start: 0
Length: *
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
prone-stand:
Start: 82
Length: 4
@@ -787,6 +799,10 @@ medi:
die6: electro
Start: 0
Length: *
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
prone-stand:
Start: 130
Length: 4
@@ -1153,6 +1169,10 @@ e2:
die6: electro
Start: 0
Length: *
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
prone-stand:
Start: 240
Length: 4
@@ -1205,6 +1225,10 @@ dog:
die6: electdog
Start: 0
Length: *
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
shoot: dogbullt
Start: 0
Length: 4
@@ -1256,6 +1280,10 @@ spy:
die6: electro
Start: 0
Length: *
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
prone-stand:
Start: 144
Length: 4
@@ -1315,6 +1343,10 @@ e7:
die6: electro
Start: 0
Length: *
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
prone-stand:
Start: 128
Length: 4
@@ -1369,6 +1401,10 @@ e4:
die6: electro
Start: 0
Length: *
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
prone-stand:
Start: 208
Length: 4
@@ -1775,6 +1811,10 @@ c1:
die6: electro
Start: 0
Length: *
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
run:
Start: 56
Length: 6
@@ -1814,6 +1854,10 @@ c2:
die6: electro
Start: 0
Length: *
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
run:
Start: 56
Length: 6