flying off map simplification

This commit is contained in:
Chris Forbes
2010-03-07 22:52:03 +13:00
parent 0ef228a6a5
commit 171cae1833
4 changed files with 42 additions and 24 deletions

View File

@@ -44,21 +44,33 @@ namespace OpenRA.Traits.Activities
var unit = self.traits.Get<Unit>();
var desiredFacing = Util.GetFacing(d, unit.Facing);
if (unit.Altitude == CruiseAltitude)
Util.TickFacing(ref unit.Facing, desiredFacing,
self.Info.Traits.Get<UnitInfo>().ROT);
if (unit.Altitude < CruiseAltitude)
++unit.Altitude;
var desiredFacing = Util.GetFacing(d, unit.Facing);
if (unit.Altitude == CruiseAltitude)
Util.TickFacing(ref unit.Facing, desiredFacing, self.Info.Traits.Get<UnitInfo>().ROT);
FlyUtil.Fly(self, CruiseAltitude);
return this;
}
public void Cancel(Actor self) { isCanceled = true; NextActivity = null; }
}
public static class FlyUtil
{
public static void Fly(Actor self, int desiredAltitude )
{
var unit = self.traits.Get<Unit>();
var speed = .2f * Util.GetEffectiveSpeed(self);
var angle = unit.Facing / 128f * Math.PI;
self.CenterLocation += speed * -float2.FromAngle((float)angle);
self.Location = ((1 / 24f) * self.CenterLocation).ToInt2();
return this;
unit.Altitude += Math.Sign(desiredAltitude - unit.Altitude);
}
public void Cancel(Actor self) { isCanceled = true; NextActivity = null; }
}
}

View File

@@ -22,7 +22,7 @@ using System;
namespace OpenRA.Traits.Activities
{
class FlyTimed : IActivity
public class FlyTimed : IActivity
{
public IActivity NextActivity { get; set; }
int remainingTicks;
@@ -32,22 +32,30 @@ namespace OpenRA.Traits.Activities
public IActivity Tick(Actor self)
{
if (remainingTicks == 0)
return NextActivity;
--remainingTicks;
var unit = self.traits.Get<Unit>();
var speed = .2f * Util.GetEffectiveSpeed(self);
var angle = unit.Facing / 128f * Math.PI;
self.CenterLocation += speed * -float2.FromAngle((float)angle);
self.Location = ((1 / 24f) * self.CenterLocation).ToInt2();
unit.Altitude += Math.Sign(targetAltitude - unit.Altitude);
if (remainingTicks-- == 0) return NextActivity;
FlyUtil.Fly(self, targetAltitude);
return this;
}
public void Cancel(Actor self) { remainingTicks = 0; NextActivity = null; }
}
public class FlyOffMap : IActivity
{
public IActivity NextActivity { get; set; }
readonly int targetAltitude;
bool isCanceled;
public FlyOffMap(int targetAltitude) { this.targetAltitude = targetAltitude; }
public IActivity Tick(Actor self)
{
if (isCanceled || !self.World.Map.IsInMap(self.Location)) return NextActivity;
FlyUtil.Fly(self, targetAltitude);
return this;
}
public void Cancel(Actor self) { isCanceled = true; NextActivity = null; }
}
}

View File

@@ -73,9 +73,8 @@ namespace OpenRA.Mods.RA
void FinishedDropping(Actor self)
{
// this kindof sucks, actually.
self.CancelActivity();
self.QueueActivity(new Fly(Util.CenterOfCell(self.World.ChooseRandomEdgeCell())));
self.QueueActivity(new FlyOffMap(20));
self.QueueActivity(new RemoveSelf());
}
}

View File

@@ -51,7 +51,6 @@ namespace OpenRA.Mods.RA
Game.controller.CancelInputMode();
var enterCell = self.World.ChooseRandomEdgeCell();
var exitCell = self.World.ChooseRandomEdgeCell();
var plane = self.World.CreateActor("U2", enterCell, self.Owner);
plane.CancelActivity();
@@ -59,7 +58,7 @@ namespace OpenRA.Mods.RA
plane.QueueActivity(new CallFunc(
() => Owner.Shroud.Explore(Owner.World, order.TargetLocation,
(Info as SpyPlanePowerInfo).Range)));
plane.QueueActivity(new Fly(Util.CenterOfCell(exitCell)));
plane.QueueActivity(new FlyOffMap(20));
plane.QueueActivity(new RemoveSelf());
}
}