flying off map simplification
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@@ -73,9 +73,8 @@ namespace OpenRA.Mods.RA
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void FinishedDropping(Actor self)
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{
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// this kindof sucks, actually.
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self.CancelActivity();
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self.QueueActivity(new Fly(Util.CenterOfCell(self.World.ChooseRandomEdgeCell())));
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self.QueueActivity(new FlyOffMap(20));
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self.QueueActivity(new RemoveSelf());
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}
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}
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