fix namespace for ChooseBuildTabOnSelect
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@@ -11,19 +11,20 @@
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using System.Linq;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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using OpenRA.Mods.RA.Widgets;
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namespace OpenRA.Mods.RA.Widgets
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namespace OpenRA.Mods.RA
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{
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class ChooseBuildTabOnSelectInfo : ITraitInfo
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{
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public object Create( ActorInitializer init ) { return new ChooseBuildTabOnSelect( init ); }
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public object Create(ActorInitializer init) { return new ChooseBuildTabOnSelect(init); }
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}
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class ChooseBuildTabOnSelect : INotifySelection
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{
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readonly World world;
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public ChooseBuildTabOnSelect( ActorInitializer init )
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public ChooseBuildTabOnSelect(ActorInitializer init)
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{
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world = init.world;
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}
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@@ -43,15 +44,16 @@ namespace OpenRA.Mods.RA.Widgets
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// Queue-per-player
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var types = world.Selection.Actors.Where(a => a.IsInWorld && (a.World.LocalPlayer == a.Owner))
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.SelectMany(a => a.TraitsImplementing<Production>())
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.SelectMany(t => t.Info.Produces)
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.ToArray();
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.SelectMany(a => a.TraitsImplementing<Production>())
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.SelectMany(t => t.Info.Produces)
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.ToArray();
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if (types.Length == 0)
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return;
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Widget.RootWidget.GetWidget<BuildPaletteWidget>("INGAME_BUILD_PALETTE")
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.SetCurrentTab(world.LocalPlayer.PlayerActor.TraitsImplementing<ProductionQueue>().FirstOrDefault(t => types.Contains(t.Info.Type)));
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.SetCurrentTab(world.LocalPlayer.PlayerActor.TraitsImplementing<ProductionQueue>()
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.FirstOrDefault(t => types.Contains(t.Info.Type)));
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}
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}
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}
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