Remove PPos from TeslaZapRenderable.

This commit is contained in:
Paul Chote
2013-09-21 11:10:22 +12:00
parent 7320493a21
commit 1a1d5ede19

View File

@@ -128,14 +128,15 @@ namespace OpenRA.Mods.RA
var c = -float2.Dot(from, q);
var rs = new List<IRenderable>();
var z = from;
var pal = wr.Palette("effect");
while ((to - z).X > 5 || (to - z).X < -5 || (to - z).Y > 5 || (to - z).Y < -5)
{
var step = steps.Where(t => (to - (z + new float2(t[0], t[1]))).LengthSquared < (to - z).LengthSquared)
.OrderBy(t => Math.Abs(float2.Dot(z + new float2(t[0], t[1]), q) + c)).First();
var pos = new PPos((int)(z.X + step[2]), (int)(z.Y + step[3])).ToWPos(0);
rs.Add(new SpriteRenderable(s.GetSprite(step[4]), pos, WVec.Zero, 0, wr.Palette("effect"), 1f, true));
var pos = wr.Position((z + new float2(step[2], step[3])).ToInt2());
rs.Add(new SpriteRenderable(s.GetSprite(step[4]), pos, WVec.Zero, 0, pal, 1f, true));
z += new float2(step[0], step[1]);
if (rs.Count >= 1000)