Polish Actor Categories
This commit is contained in:
@@ -137,6 +137,8 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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void InitializeActorPreviews()
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{
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panel.RemoveChildren();
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if (!selectedCategories.Any())
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return;
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var actors = mapRules.Actors.Where(a => !a.Value.Name.Contains('^'))
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.Select(a => a.Value);
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@@ -897,7 +897,7 @@
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ScriptTriggers:
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EditorTilesetFilter:
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RequireTilesets: DESERT
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Categories: Rock
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Categories: Decoration
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^CommonHuskDefaults:
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Inherits@1: ^SpriteActor
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@@ -722,7 +722,7 @@ wall:
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TopLeft: -512, -512
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BottomRight: 512, 512
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EditorTilesetFilter:
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Categories: Wall
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Categories: Defense
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medium_gun_turret:
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Inherits: ^Defense
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@@ -304,6 +304,8 @@ BARL:
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-ShakeOnDeath:
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-SoundOnDamageTransition:
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-Demolishable:
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EditorTilesetFilter:
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Categories: Decoration
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BRL3:
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Inherits: ^TechBuilding
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@@ -326,6 +328,8 @@ BRL3:
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-ShakeOnDeath:
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-SoundOnDamageTransition:
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-Demolishable:
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EditorTilesetFilter:
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Categories: Decoration
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AMMOBOX1:
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Inherits: ^AmmoBox
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@@ -219,6 +219,7 @@ BOXES01:
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Name: Boxes
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EditorTilesetFilter:
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ExcludeTilesets: DESERT
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Categories: Decoration
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BOXES02:
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Inherits: ^Tree
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@@ -226,6 +227,7 @@ BOXES02:
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Name: Boxes
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EditorTilesetFilter:
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ExcludeTilesets: DESERT
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Categories: Decoration
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BOXES03:
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Inherits: ^Tree
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@@ -233,6 +235,7 @@ BOXES03:
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Name: Boxes
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EditorTilesetFilter:
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ExcludeTilesets: DESERT
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Categories: Decoration
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BOXES04:
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Inherits: ^Tree
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@@ -240,6 +243,7 @@ BOXES04:
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Name: Boxes
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EditorTilesetFilter:
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ExcludeTilesets: DESERT
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Categories: Decoration
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BOXES05:
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Inherits: ^Tree
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@@ -247,6 +251,7 @@ BOXES05:
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Name: Boxes
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EditorTilesetFilter:
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ExcludeTilesets: DESERT
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Categories: Decoration
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BOXES06:
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Inherits: ^Tree
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@@ -254,6 +259,7 @@ BOXES06:
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Name: Boxes
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EditorTilesetFilter:
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ExcludeTilesets: DESERT
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Categories: Decoration
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BOXES07:
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Inherits: ^Tree
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@@ -261,6 +267,7 @@ BOXES07:
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Name: Boxes
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EditorTilesetFilter:
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ExcludeTilesets: DESERT
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Categories: Decoration
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BOXES08:
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Inherits: ^Tree
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@@ -268,6 +275,7 @@ BOXES08:
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Name: Boxes
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EditorTilesetFilter:
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ExcludeTilesets: DESERT
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Categories: Decoration
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BOXES09:
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Inherits: ^Tree
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@@ -275,6 +283,7 @@ BOXES09:
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Name: Boxes
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EditorTilesetFilter:
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ExcludeTilesets: DESERT
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Categories: Decoration
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ICE01:
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Inherits: ^Tree
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@@ -285,6 +294,7 @@ ICE01:
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Name: Ice Floe
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EditorTilesetFilter:
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ExcludeTilesets: DESERT, INTERIOR
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Categories: Decoration
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ICE02:
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Inherits: ^Tree
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@@ -295,6 +305,7 @@ ICE02:
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Name: Ice Floe
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EditorTilesetFilter:
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ExcludeTilesets: DESERT, INTERIOR
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Categories: Decoration
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ICE03:
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Inherits: ^Tree
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@@ -305,6 +316,7 @@ ICE03:
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Name: Ice Floe
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EditorTilesetFilter:
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ExcludeTilesets: DESERT, INTERIOR
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Categories: Decoration
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ICE04:
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Inherits: ^Tree
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@@ -312,6 +324,7 @@ ICE04:
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Name: Ice Floe
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EditorTilesetFilter:
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ExcludeTilesets: DESERT, INTERIOR
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Categories: Decoration
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ICE05:
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Inherits: ^Tree
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@@ -319,6 +332,7 @@ ICE05:
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Name: Ice Floe
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EditorTilesetFilter:
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ExcludeTilesets: DESERT, INTERIOR
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Categories: Decoration
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ROCK1:
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Inherits: ^Rock
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@@ -368,6 +382,7 @@ UTILPOL1:
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Name: Utility Pole
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EditorTilesetFilter:
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ExcludeTilesets: DESERT
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Categories: Decoration
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UTILPOL2:
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Inherits: ^Tree
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@@ -375,6 +390,7 @@ UTILPOL2:
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Name: Utility Pole
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EditorTilesetFilter:
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ExcludeTilesets: DESERT
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Categories: Decoration
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TANKTRAP1:
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Inherits: ^Rock
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@@ -693,7 +693,7 @@
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ClosingSound: cashturn.aud
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TerrainTypes: Clear, Road
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EditorTilesetFilter:
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Categories: Gate
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Categories: Wall
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^TechBuilding:
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Inherits: ^BasicBuilding
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@@ -759,6 +759,8 @@
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Type: Light
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Targetable:
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TargetTypes: Ground, DetonateAttack
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EditorTilesetFilter:
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Categories: Decoration
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^CivBuilding:
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Inherits: ^TechBuilding
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@@ -952,7 +954,7 @@
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ScriptTriggers:
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EditorTilesetFilter:
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RequireTilesets: DESERT
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Categories: Rock
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Categories: Decoration
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^DesertCivBuilding:
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Inherits: ^CivBuilding
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@@ -195,7 +195,7 @@ FLARE:
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ShowOwnerRow: false
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AutoSelectionSize:
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EditorTilesetFilter:
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Categories: System
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Categories: Decoration
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MINE:
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Inherits@1: ^SpriteActor
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@@ -395,4 +395,4 @@ CTFLAG:
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-SelectionDecorations:
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-Targetable:
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EditorTilesetFilter:
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Categories: System
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Categories: Decoration
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@@ -714,6 +714,8 @@ CAHOSP:
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Pieces: 5, 9
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ThrowsShrapnel@LARGE:
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Pieces: 2, 4
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EditorTilesetFilter:
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Categories: Civilian building
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CAPYR01:
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Inherits: ^CivBuilding
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@@ -1263,6 +1265,8 @@ GASPOT:
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Sequence: idle-lights
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SelectionDecorations:
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VisualBounds: 48, 82, 0, -25
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EditorTilesetFilter:
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Categories: Civilian building
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GALITE:
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Inherits: ^Building
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@@ -1294,6 +1298,8 @@ GALITE:
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-Cloak@EXTERNALCLOAK:
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-ExternalCondition@CLOAKGENERATOR:
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-ExternalCondition@CRATE-CLOAK:
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EditorTilesetFilter:
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Categories: Civilian building
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TSTLAMP:
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Inherits: GALITE
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@@ -1322,6 +1328,8 @@ GAICBM:
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TransformSounds: place2.aud
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NoTransformSounds:
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-WithDeathAnimation:
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EditorTilesetFilter:
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Categories: Vehicle
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NAMNTK:
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Inherits: ^CivBuilding
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@@ -271,6 +271,8 @@
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Pieces: 1, 3
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ThrowsShrapnel@LARGE:
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Pieces: 1, 1
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EditorTilesetFilter:
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Categories: Billboard
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^Crate:
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HiddenUnderFog:
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@@ -824,7 +826,7 @@
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Tooltip:
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Name: Rock
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EditorTilesetFilter:
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Categories: Rock
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Categories: Decoration
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^Decoration:
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Inherits@1: ^SpriteActor
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@@ -997,7 +999,7 @@
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BottomRight: 512, 512
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VerticalTopOffset: 768
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EditorTilesetFilter:
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Categories: Gate
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Categories: Wall
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^Gate_A:
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Inherits: ^Gate
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