Add TS Actor Categories

This commit is contained in:
rob-v
2017-06-28 23:54:39 +02:00
committed by reaperrr
parent 8da112dc92
commit aab9dfcaa0
7 changed files with 60 additions and 0 deletions

View File

@@ -366,3 +366,5 @@ HUNTER:
Palette: pips
ActorLostNotification:
HitShape:
EditorTilesetFilter:
Categories: System

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@@ -15,6 +15,8 @@ CABHUT:
-SelectionDecorations:
-Demolishable:
-Explodes:
EditorTilesetFilter:
Categories: Bridge
^LowBridgeRamp:
AlwaysVisible:
@@ -30,6 +32,8 @@ CABHUT:
QuantizedFacings: 1
Tooltip:
Name: Bridge
EditorTilesetFilter:
Categories: Bridge
^LowBridge:
Inherits: ^LowBridgeRamp
@@ -172,6 +176,8 @@ LOBRDG_R_SW:
OccupiesSpace: false
CustomSelectionSize:
CustomBounds: 96, 144
EditorTilesetFilter:
Categories: Bridge
BRIDGE1:
Inherits: ^ElevatedBridgePlaceholder

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@@ -195,6 +195,8 @@
Weapons: LargeDebris, LargeDebrisWithTrail
Pieces: 1, 2
Range: 2c0, 5c0
EditorTilesetFilter:
Categories: Building
^Building:
Inherits@1: ^BasicBuilding
@@ -236,6 +238,8 @@
MaxHeightDelta: 3
RenderSprites:
Palette: terraindecoration
EditorTilesetFilter:
Categories: Civilian building
^OldBase:
Inherits: ^CivBuilding
@@ -281,6 +285,8 @@
Images: crate
CustomSelectionSize:
CustomBounds: 24,24
EditorTilesetFilter:
Categories: System
^Wall:
Inherits@1: ^SpriteActor
@@ -320,6 +326,8 @@
TopLeft: -512, -512
BottomRight: 512, 512
VerticalTopOffset: 768
EditorTilesetFilter:
Categories: Wall
^BuildingPlug:
AlwaysVisible:
@@ -414,6 +422,8 @@
HitShape:
Type: Circle
Radius: 128
EditorTilesetFilter:
Categories: Infantry
^RegularInfantryDeath:
WithDeathAnimation@normal:
@@ -519,6 +529,8 @@
Wanders:
MinMoveDelay: 150
MaxMoveDelay: 750
EditorTilesetFilter:
Categories: Civilian infantry
^Vehicle:
Inherits@2: ^ExistsInWorld
@@ -601,6 +613,8 @@
EntersTunnels:
Voice: Move
HitShape:
EditorTilesetFilter:
Categories: Vehicle
^Tank:
Inherits: ^Vehicle
@@ -675,6 +689,8 @@
WithVoxelBody:
RevealOnFire:
HitShape:
EditorTilesetFilter:
Categories: Aircraft
^Helicopter:
Inherits: ^Aircraft
@@ -707,6 +723,8 @@
Moves: true
Velocity: 86
HitShape:
EditorTilesetFilter:
Categories: Husk
^Visceroid:
Inherits@1: ^ExistsInWorld
@@ -750,6 +768,8 @@
Type: Circle
Radius: 256
VerticalTopOffset: 512
EditorTilesetFilter:
Categories: Critter
^BlossomTree:
Inherits@1: ^SpriteActor
@@ -769,6 +789,8 @@
ResourceType: Tiberium
Interval: 55
WithIdleAnimation:
EditorTilesetFilter:
Categories: Resource spawn
^Tree:
Inherits@1: ^SpriteActor
@@ -784,6 +806,8 @@
Terrain: Tree
Tooltip:
Name: Tree
EditorTilesetFilter:
Categories: Tree
^Rock:
Inherits@1: ^SpriteActor
@@ -799,6 +823,8 @@
Terrain: Rock
Tooltip:
Name: Rock
EditorTilesetFilter:
Categories: Rock
^Decoration:
Inherits@1: ^SpriteActor
@@ -809,6 +835,8 @@
Building:
Footprint: x
Dimensions: 1, 1
EditorTilesetFilter:
Categories: Decoration
^Box:
Inherits: ^Decoration
@@ -835,6 +863,8 @@
DetectCloaked:
Range: 5c0
RevealOnFire:
EditorTilesetFilter:
Categories: Defense
^Train:
Inherits@1: ^EmpDisable
@@ -889,6 +919,8 @@
Pieces: 3, 7
Range: 2c0, 5c0
HitShape:
EditorTilesetFilter:
Categories: Railway
^TerrainOverlay:
AlwaysVisible:
@@ -908,6 +940,8 @@
AutoSelectionSize:
ChangesTerrain:
TerrainType: Rail
EditorTilesetFilter:
Categories: Railway
^Tunnel:
RenderSprites:
@@ -925,6 +959,8 @@
AlwaysVisible:
TunnelEntrance:
Dimensions: 3, 3
EditorTilesetFilter:
Categories: Tunnel
^Gate:
Inherits: ^Building
@@ -960,6 +996,8 @@
TopLeft: -512, -512
BottomRight: 512, 512
VerticalTopOffset: 768
EditorTilesetFilter:
Categories: Gate
^Gate_A:
Inherits: ^Gate

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@@ -183,6 +183,8 @@ JUMPJET.Husk:
WithDeathAnimation@SPLASH:
RequiresCondition: water-death
FallbackSequence: die-splash
EditorTilesetFilter:
Categories: Husk
GHOST:
Inherits: ^Soldier

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@@ -8,6 +8,8 @@ mpspawn:
WithSpriteBody:
BodyOrientation:
QuantizedFacings: 1
EditorTilesetFilter:
Categories: System
waypoint:
EditorOnlyTooltip:
@@ -19,6 +21,8 @@ waypoint:
WithSpriteBody:
BodyOrientation:
QuantizedFacings: 1
EditorTilesetFilter:
Categories: System
^mmch.colorpicker:
Inherits: MMCH
@@ -51,6 +55,8 @@ CAMERA:
Type: CenterPosition
DetectCloaked:
Range: 10c0
EditorTilesetFilter:
Categories: System
CRATE:
Inherits: ^Crate
@@ -94,6 +100,8 @@ CRATE:
SelectionShares: 5
Condition: crate-speed
Notification: 00-i080.aud
EditorTilesetFilter:
Categories: System
SROCK01:
Inherits: ^Rock

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@@ -98,3 +98,5 @@ FLAMEGUY:
FallbackSequence: die
UseDeathTypeSuffix: false
HitShape:
EditorTilesetFilter:
Categories: System

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@@ -116,6 +116,8 @@ VEINHOLE:
Palette: player
WithSpriteBody:
AutoSelectionSize:
EditorTilesetFilter:
Categories: Resource spawn
^TibFlora:
Inherits: ^Tree