Fix actor naming since those are not Nod soldiers

This commit is contained in:
abcdefg30
2020-10-11 01:50:45 +02:00
committed by Matthias Mailänder
parent 946bf7b9fa
commit 1abd272862
2 changed files with 6 additions and 6 deletions

View File

@@ -18,7 +18,7 @@ Apc1Units = { "c2", "c3", "c4", "c5" }
Civilians = { Civilian1, Civilian2, Civilian3, Civilian4, Civilian5, Civilian6, Civilian7, Civilian8 }
TargetActors = { Civilian1, Civilian2, Civilian3, Civilian4, Civilian5, Civilian6, Civilian7, Civilian8, CivBuilding1, CivBuilding2, CivBuilding3, CivBuilding4, CivBuilding5, CivBuilding6, CivBuilding7, CivBuilding8, CivBuilding9, CivBuilding10, CivBuilding11, CivBuilding12, CivBuilding13, CivBuilding14 }
Apc2Trigger = { NodGunner1, NodGunner2, NodGunner3 }
Apc2Trigger = { GDIGunner1, GDIGunner2, GDIGunner3 }
Apc1Waypoints = { waypoint0.Location, waypoint11.Location, waypoint10.Location, waypoint8.Location, waypoint9.Location }
Apc2Waypoints = { waypoint8, waypoint7, waypoint6, waypoint5, waypoint4 }