Merge pull request #5023 from cjshmyr/mech

RA - moved husk capturing from engineer to mechanic
This commit is contained in:
Matthias Mailänder
2014-04-04 17:53:34 +02:00
2 changed files with 6 additions and 4 deletions

View File

@@ -12,7 +12,6 @@ NEW:
Moved Create Game and Direct Connect facilities to the server browser.
Added skirmish mode to RA and D2k to complement TD's skirmish mode.
Added an Extras submenu for miscellaneous game extras.
Engineers can now regain control over husks.
Husks are now rendered with a black overlay.
Allow force fire to destroy husks.
A player's units, and allied units, now move out of the way when blocking production facilities.
@@ -35,6 +34,7 @@ NEW:
Added a warning dialog when force starting a match.
Added a new mod selection window, which now appears on the first game start.
Dune 2000:
Engineers can now regain control over husks.
Added the Atreides grenadier from the 1.06 patch.
Added randomized tiles for Sand and Rock terrain.
Shroud is now displayed by default again (disable it in the lobby settings).
@@ -45,6 +45,7 @@ NEW:
Walls will now extend themselves when placed in line with a turret.
Fixed Small portion of Production tab on Right side was unresponsive
Red Alert:
Mechanics can now regain control over husks.
Engineers are now remapped to team colors.
Added some remap to the bottom edge of SAM sites.
Chinook rotors now counter-rotate.
@@ -93,6 +94,7 @@ NEW:
Added Minibibs for bibless buildings.
Fixed Small portion of Production tab on Right side was unresponsive
Tiberian Dawn:
Engineers can now regain control over husks.
Chinook rotors now counter-rotate.
Commando can now plant C4 on bridges.
Added the Asset Browser to the Extras menu.

View File

@@ -189,8 +189,6 @@ E6:
RepairsBridges:
ExternalCaptures:
Type: building
Captures:
CaptureTypes: husk
TakeCover:
-AutoTarget:
-RenderInfantry:
@@ -323,7 +321,7 @@ MECH:
Cost: 500
Tooltip:
Name: Mechanic
Description: Repairs nearby vehicles.\n Strong vs Nothing\n Weak vs Everything
Description: Repairs nearby vehicles and restores\nhusks to working condition.\n Strong vs Nothing\n Weak vs Everything
Selectable:
Voice: MechanicVoice
Bounds: 12,17,0,-9
@@ -340,6 +338,8 @@ MECH:
Weapon: Repair
AttackMedic:
Cursor: repair
Captures:
CaptureTypes: husk
TakeCover:
-AutoTarget:
-RenderInfantry: