Upgrade TD maps to format 9.
This commit is contained in:
@@ -1,11 +1,9 @@
|
||||
MapFormat: 8
|
||||
MapFormat: 9
|
||||
|
||||
RequiresMod: cnc
|
||||
|
||||
Title: Take Białystok
|
||||
|
||||
Description: Nod is moving to capture and hold a civilian town.\n\nYour mission is to reach the town first and hold off invading Nod units until GDI reinforcements can arrive.\n\nAll invading Nod units must be destroyed.
|
||||
|
||||
Author: Westwood Studios
|
||||
|
||||
Tileset: TEMPERAT
|
||||
@@ -18,24 +16,6 @@ Visibility: MissionSelector
|
||||
|
||||
Type: Campaign
|
||||
|
||||
Videos:
|
||||
BackgroundInfo: bkground.vqa
|
||||
Briefing: gdi4a.vqa
|
||||
GameStart: nodsweep.vqa
|
||||
GameWon: burdet1.vqa
|
||||
GameLost: gameover.vqa
|
||||
|
||||
Options:
|
||||
Crates: False
|
||||
Creeps: False
|
||||
Fog: True
|
||||
Shroud: True
|
||||
AllyBuildRadius: False
|
||||
FragileAlliances: False
|
||||
StartingCash: 0
|
||||
ConfigurableStartingUnits: False
|
||||
ShortGame: False
|
||||
|
||||
Players:
|
||||
PlayerReference@Neutral:
|
||||
Name: Neutral
|
||||
@@ -801,10 +781,34 @@ Rules:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MusicPlaylist:
|
||||
StartingMusic: ind
|
||||
MissionData:
|
||||
Briefing: Nod is moving to capture and hold a civilian town.\n\nYour mission is to reach the town first and hold off invading Nod units until GDI reinforcements can arrive.\n\nAll invading Nod units must be destroyed.
|
||||
BackgroundVideo: bkground.vqa
|
||||
BriefingVideo: gdi4a.vqa
|
||||
StartVideo: nodsweep.vqa
|
||||
WinVideo: burdet1.vqa
|
||||
LossVideo: gameover.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 0
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
|
||||
Reference in New Issue
Block a user