fix #2195 - barrels should not be capturable or sellable

This commit is contained in:
Chris Forbes
2012-06-05 19:41:30 +12:00
parent bd29d382c7
commit 1bb1e00a0d

View File

@@ -89,11 +89,9 @@ V18:
Inherits: ^CivField
BARL:
Inherits: ^Building
Inherits: ^CivBuilding
Selectable:
Priority: 0
-RepairableBuilding:
-GivesBuildableArea:
Health:
HP: 10
Explodes:
@@ -101,11 +99,9 @@ BARL:
Name: Explosive Barrel
BRL3:
Inherits: ^Building
Inherits: ^CivBuilding
Selectable:
Priority: 0
-RepairableBuilding:
-GivesBuildableArea:
Health:
HP: 10
Explodes: