Remove WaterStructure TargetType from RA SYRD/SPEN

- only used for auto-targeting
- inconsistent with their fakes (which didn't have this)
- unnecessary, since the 'Ship' target type covers all
  surface water actors we want to be auto-targetable by default,
  while 'Structure' is enough to add syard/spen in AttackAnything.
This commit is contained in:
reaperrr
2020-05-10 13:19:38 +02:00
committed by reaperrr
parent 0015deca47
commit 1bf01bc214
2 changed files with 8 additions and 8 deletions

View File

@@ -178,11 +178,11 @@
AttackAnythingCondition: stance-attackanything
AutoTargetPriority@DEFAULT:
RequiresCondition: !stance-attackanything
ValidTargets: Infantry, Vehicle, Water, Underwater, Defense, Mine
InvalidTargets: NoAutoTarget, WaterStructure
ValidTargets: Infantry, Vehicle, Ship, Underwater, Defense, Mine
InvalidTargets: NoAutoTarget
AutoTargetPriority@ATTACKANYTHING:
RequiresCondition: stance-attackanything
ValidTargets: Infantry, Vehicle, Water, Underwater, Structure, Defense, Mine
ValidTargets: Infantry, Vehicle, Ship, Underwater, Structure, Defense, Mine
InvalidTargets: NoAutoTarget
^AutoTargetGroundAssaultMove:
@@ -205,11 +205,11 @@
AttackAnythingCondition: stance-attackanything
AutoTargetPriority@DEFAULT:
RequiresCondition: !stance-attackanything
ValidTargets: Infantry, Vehicle, Water, Underwater, Air, Defense, Mine
InvalidTargets: NoAutoTarget, WaterStructure
ValidTargets: Infantry, Vehicle, Ship, Underwater, Air, Defense, Mine
InvalidTargets: NoAutoTarget
AutoTargetPriority@ATTACKANYTHING:
RequiresCondition: stance-attackanything
ValidTargets: Infantry, Vehicle, Water, Underwater, Air, Structure, Defense, Mine
ValidTargets: Infantry, Vehicle, Ship, Underwater, Air, Structure, Defense, Mine
InvalidTargets: NoAutoTarget
^AutoTargetAllAssaultMove:

View File

@@ -133,7 +133,7 @@ SPEN:
Prerequisites: anypower, ~structures.soviet, ~techlevel.low
Description: Produces and repairs\nsubmarines and transports.
Targetable:
TargetTypes: Ground, Water, Structure, WaterStructure, C4, DetonateAttack, SpyInfiltrate
TargetTypes: Ground, Water, Structure, C4, DetonateAttack, SpyInfiltrate
Building:
Footprint: XXX xxx XXX
Dimensions: 3,3
@@ -272,7 +272,7 @@ SYRD:
Tooltip:
Name: Naval Yard
Targetable:
TargetTypes: Ground, Water, Structure, WaterStructure, C4, DetonateAttack, SpyInfiltrate
TargetTypes: Ground, Water, Structure, C4, DetonateAttack, SpyInfiltrate
Building:
Footprint: XXX xxx XXX
Dimensions: 3,3