Remove WaterStructure TargetType from RA SYRD/SPEN
- only used for auto-targeting - inconsistent with their fakes (which didn't have this) - unnecessary, since the 'Ship' target type covers all surface water actors we want to be auto-targetable by default, while 'Structure' is enough to add syard/spen in AttackAnything.
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@@ -178,11 +178,11 @@
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AttackAnythingCondition: stance-attackanything
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AutoTargetPriority@DEFAULT:
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RequiresCondition: !stance-attackanything
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ValidTargets: Infantry, Vehicle, Water, Underwater, Defense, Mine
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InvalidTargets: NoAutoTarget, WaterStructure
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ValidTargets: Infantry, Vehicle, Ship, Underwater, Defense, Mine
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InvalidTargets: NoAutoTarget
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AutoTargetPriority@ATTACKANYTHING:
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RequiresCondition: stance-attackanything
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ValidTargets: Infantry, Vehicle, Water, Underwater, Structure, Defense, Mine
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ValidTargets: Infantry, Vehicle, Ship, Underwater, Structure, Defense, Mine
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InvalidTargets: NoAutoTarget
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^AutoTargetGroundAssaultMove:
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@@ -205,11 +205,11 @@
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AttackAnythingCondition: stance-attackanything
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AutoTargetPriority@DEFAULT:
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RequiresCondition: !stance-attackanything
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ValidTargets: Infantry, Vehicle, Water, Underwater, Air, Defense, Mine
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InvalidTargets: NoAutoTarget, WaterStructure
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ValidTargets: Infantry, Vehicle, Ship, Underwater, Air, Defense, Mine
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InvalidTargets: NoAutoTarget
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AutoTargetPriority@ATTACKANYTHING:
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RequiresCondition: stance-attackanything
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ValidTargets: Infantry, Vehicle, Water, Underwater, Air, Structure, Defense, Mine
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ValidTargets: Infantry, Vehicle, Ship, Underwater, Air, Structure, Defense, Mine
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InvalidTargets: NoAutoTarget
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^AutoTargetAllAssaultMove:
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@@ -133,7 +133,7 @@ SPEN:
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Prerequisites: anypower, ~structures.soviet, ~techlevel.low
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Description: Produces and repairs\nsubmarines and transports.
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Targetable:
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TargetTypes: Ground, Water, Structure, WaterStructure, C4, DetonateAttack, SpyInfiltrate
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TargetTypes: Ground, Water, Structure, C4, DetonateAttack, SpyInfiltrate
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Building:
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Footprint: XXX xxx XXX
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Dimensions: 3,3
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@@ -272,7 +272,7 @@ SYRD:
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Tooltip:
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Name: Naval Yard
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Targetable:
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TargetTypes: Ground, Water, Structure, WaterStructure, C4, DetonateAttack, SpyInfiltrate
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TargetTypes: Ground, Water, Structure, C4, DetonateAttack, SpyInfiltrate
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Building:
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Footprint: XXX xxx XXX
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Dimensions: 3,3
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