Fix TS visceroid and tib floater weapons

They'll need to target closest targetable position to be able to attack larger buildings, which conflicts with the TargetDamage warhead.
This commit is contained in:
reaperrr
2017-06-22 21:59:59 +02:00
committed by Paul Chote
parent 115c72aa4b
commit 266b5d194f

View File

@@ -92,8 +92,10 @@ SlimeAttack:
Range: 1c384
Report: vicer1.aud
Projectile: InstantHit
Warhead@1Dam: TargetDamage
InvalidTargets: Wall, Bridge
Warhead@1Dam: SpreadDamage
Damage: 100
InvalidTargets: Wall, Bridge
Versus:
Light: 60
Heavy: 40
@@ -106,7 +108,7 @@ Tentacle:
Report: floatk1.aud
Projectile: InstantHit
InvalidTargets: Wall, Bridge
Warhead@1Dam: TargetDamage
Warhead@1Dam: SpreadDamage
Damage: 160
InvalidTargets: Wall, Bridge
Versus: