Adding Nod buildings matching current GDI tech tree (power plant, production facilities).
Improving Weapons Factory exit, enabling RallyPoint (so you don't have to move units out of the way manually).
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@@ -32,6 +32,18 @@ allyrepair:
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Length: *
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Tick: 160
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# TODO: fix/replace them, just placeholders
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rallypoint:
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flag: smokland
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Start: 40
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Length: 50
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Offset: 5,-3
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BlendMode: Additive
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circles: ring
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Start: 0
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Length: 12
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BlendMode: Additive
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rank: # TODO: backfall to RA asset
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rank:
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Start: 0
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