Add missing sequence reference.

This commit is contained in:
Matthias Mailänder
2020-04-08 17:17:52 +02:00
committed by reaperrr
parent 827f8d95b4
commit 274bc9cbba

View File

@@ -19,6 +19,7 @@ namespace OpenRA.Mods.Common.Traits.Render
[Desc("Play an animation when a unit exits or blocks the exit after production finished.")]
class WithProductionDoorOverlayInfo : ConditionalTraitInfo, IRenderActorPreviewSpritesInfo, Requires<RenderSpritesInfo>, Requires<BodyOrientationInfo>, Requires<BuildingInfo>
{
[SequenceReference]
public readonly string Sequence = "build-door";
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)