Fix minor issues with TD command bar.
This commit is contained in:
@@ -261,7 +261,7 @@ Container@PLAYER_WIDGETS:
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X: 5
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Y: WINDOW_BOTTOM - HEIGHT - 5
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Background: panel-black
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Width: 275
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Width: 276
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Height: 36
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Children:
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Button@ATTACK_MOVE:
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@@ -313,10 +313,10 @@ Container@PLAYER_WIDGETS:
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ImageCollection: command-icons
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ImageName: force-attack
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Button@GUARD:
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X: 104
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X: 105
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Y: 1
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Width: 35
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Height: 35
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Width: 34
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Height: 34
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Background: command-button
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DisableKeyRepeat: true
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TooltipText: Guard
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@@ -329,7 +329,7 @@ Container@PLAYER_WIDGETS:
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ImageCollection: command-icons
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ImageName: guard
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Button@DEPLOY:
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X: 138
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X: 139
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Y: 1
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Width: 34
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Height: 34
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@@ -345,7 +345,7 @@ Container@PLAYER_WIDGETS:
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ImageCollection: command-icons
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ImageName: deploy
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Button@SCATTER:
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X: 172
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X: 173
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Y: 1
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Width: 34
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Height: 34
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@@ -361,7 +361,7 @@ Container@PLAYER_WIDGETS:
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ImageCollection: command-icons
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ImageName: scatter
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Button@STOP:
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X: 206
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X: 207
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Y: 1
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Width: 34
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Height: 34
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@@ -377,7 +377,7 @@ Container@PLAYER_WIDGETS:
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ImageCollection: command-icons
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ImageName: stop
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Button@QUEUE_ORDERS:
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X: 240
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X: 241
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Y: 1
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Width: 34
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Height: 34
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@@ -394,7 +394,7 @@ Container@PLAYER_WIDGETS:
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ImageName: queue-orders
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Background@COMMAND_BAR:
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Logic: StanceSelectorLogic
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X: 279
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X: 280
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Y: WINDOW_BOTTOM - HEIGHT - 5
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Background: panel-black
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Width: 138
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@@ -408,7 +408,7 @@ Container@PLAYER_WIDGETS:
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Background: stance-button
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DisableKeyRepeat: true
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TooltipText: Attack Anything Stance
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TooltipDesc: Set the selected units to Attack Anything stance:\n - Units will attack enemy units and structures on sight\n - Units will persue attackers across the battlefield
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TooltipDesc: Set the selected units to Attack Anything stance:\n - Units will attack enemy units and structures on sight\n - Units will pursue attackers across the battlefield
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TooltipContainer: TOOLTIP_CONTAINER
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Children:
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Image@ICON:
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@@ -424,7 +424,7 @@ Container@PLAYER_WIDGETS:
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Background: stance-button
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DisableKeyRepeat: true
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TooltipText: Defend Stance
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TooltipDesc: Set the selected units to Defend stance:\n - Units will attack enemy units and structures on sight\n - Units will not move or persue enemies
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TooltipDesc: Set the selected units to Defend stance:\n - Units will attack enemy units and structures on sight\n - Units will not move or pursue enemies
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TooltipContainer: TOOLTIP_CONTAINER
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Children:
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Image@ICON:
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@@ -440,7 +440,7 @@ Container@PLAYER_WIDGETS:
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Background: stance-button
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DisableKeyRepeat: true
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TooltipText: Return Fire Stance
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TooltipDesc: Set the selected units to Return Fire stance:\n - Units will retaliate against enemies that attack them\n - Units will not move or persue enemies
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TooltipDesc: Set the selected units to Return Fire stance:\n - Units will retaliate against enemies that attack them\n - Units will not move or pursue enemies
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TooltipContainer: TOOLTIP_CONTAINER
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Children:
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Image@ICON:
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@@ -456,7 +456,7 @@ Container@PLAYER_WIDGETS:
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Background: stance-button
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DisableKeyRepeat: true
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TooltipText: Hold Fire Stance
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TooltipDesc: Set the selected units to Hold Fire stance:\n - Units will not fire upon enemies\n - Units will not move or persue enemies
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TooltipDesc: Set the selected units to Hold Fire stance:\n - Units will not fire upon enemies\n - Units will not move or pursue enemies
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TooltipContainer: TOOLTIP_CONTAINER
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Children:
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Image@ICON:
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