ra buildable/tooltip/valued fixes

This commit is contained in:
Paul Chote
2010-08-28 00:34:14 +12:00
parent d4aeb157cc
commit 29d03fb133
7 changed files with 395 additions and 215 deletions

View File

@@ -17,8 +17,8 @@ V01:
Building:
Footprint: xx xx
Dimensions: 2,2
Valued:
Description: Church
Tooltip:
Name: Church
V02:
Inherits: ^CivBuilding
Building:
@@ -99,8 +99,8 @@ BARL:
Health:
HP: 10
Explodes:
Valued:
Description: Explosive Barrel
Tooltip:
Name: Explosive Barrel
BRL3:
Inherits: ^Building
@@ -113,8 +113,8 @@ BRL3:
Health:
HP: 10
Explodes:
Valued:
Description: Explosive Barrel
Tooltip:
Name: Explosive Barrel
MISS:
Inherits: ^CivBuilding

View File

@@ -9,8 +9,6 @@
Voice: VehicleVoice
Targetable:
TargetTypes: Ground
Buildable:
Queue: Vehicle
Repairable:
Chronoshiftable:
Passenger:
@@ -34,8 +32,6 @@
Voice: VehicleVoice
Targetable:
TargetTypes: Ground
Buildable:
Queue: Vehicle
Repairable:
Chronoshiftable:
Passenger:
@@ -62,8 +58,6 @@
Voice: GenericVoice
Targetable:
TargetTypes: Ground
Buildable:
Queue: Infantry
RenderInfantry:
AutoTarget:
Passenger:
@@ -86,8 +80,6 @@
Voice: ShipVoice
Targetable:
TargetTypes: Ground, Water
Buildable:
Queue: Ship
DetectCloaked:
Range: 3
HiddenUnderFog:
@@ -123,8 +115,6 @@
RepairableBuilding:
EmitInfantryOnSell:
ActorTypes: e1,e1,e1,c1,c2,e6
Buildable:
Queue: Building
MustBeDestroyed:
GivesExperience:
FrozenUnderFog:
@@ -157,23 +147,22 @@
^CivBuilding:
Inherits: ^Building
-Buildable:
-RepairableBuilding:
Health:
HP: 400
Armor: wood
Valued:
Description: Civilian Building
Tooltip:
Name: Civilian Building
^CivField:
Inherits: ^CivBuilding
-Selectable:
Valued:
Description: Field
Tooltip:
Name: Field
^Tree:
Valued:
Description: Tree
Tooltip:
Name: Tree
RenderBuilding:
Palette: terrain
Building:
@@ -195,8 +184,8 @@
Burns:
^Bridge:
Valued:
Description: Bridge
Tooltip:
Name: Bridge
BelowUnits:
Targetable:
TargetTypes: Ground, Water

View File

@@ -1,13 +1,16 @@
DOG:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 30
Prerequisites: kenn
BuiltAt: KENN
Owner: soviet
Valued:
Cost: 200
Description: Attack Dog
LongDesc: Anti-infantry unit. Not fooled by the \nSpy's disguise.\n Strong vs Infantry\n Weak vs Vehicles
Tooltip:
Name: Attack Dog
Description: Anti-infantry unit. Not fooled by the \nSpy's disguise.\n Strong vs Infantry\n Weak vs Vehicles
Selectable:
Voice: DogVoice
Bounds: 12,17,-1,-4
@@ -24,13 +27,16 @@ DOG:
E1:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 10
Prerequisites: @Barracks
Owner: allies,soviet
Cost: 100
Description: Rifle Infantry
LongDesc: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
BuiltAt: barr,tent
Valued:
Cost: 100
Tooltip:
Name: Rifle Infantry
Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
Selectable:
Bounds: 12,17,0,-9
Health:
@@ -44,13 +50,16 @@ E1:
E2:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 10
Owner: soviet
Cost: 160
Description: Grenadier
LongDesc: Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles
Prerequisites: barr
BuiltAt: barr
Valued:
Cost: 160
Tooltip:
Name: Grenadier
Description: Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles
Selectable:
Bounds: 12,17,0,-9
Health:
@@ -66,13 +75,16 @@ E2:
E3:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 20
Owner: allies,soviet
Cost: 300
Description: Rocket Soldier
LongDesc: Anti-tank/Anti-aircraft infantry.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
Prerequisites: @Barracks
BuiltAt: barr,tent
Valued:
Cost: 300
Tooltip:
Name: Rocket Soldier
Description: Anti-tank/Anti-aircraft infantry.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
Selectable:
Bounds: 12,17,0,-9
Health:
@@ -88,13 +100,16 @@ E3:
E4:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 60
Prerequisites: stek, @Barracks
Owner: soviet
Cost: 300
Description: Flamethrower
LongDesc: Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
BuiltAt: barr,tent
Valued:
Cost: 300
Tooltip:
Name: Flamethrower
Description: Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
Selectable:
Bounds: 12,17,0,-9
Health:
@@ -110,13 +125,16 @@ E4:
E6:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 50
Owner: soviet,allies
Cost: 500
Description: Engineer
LongDesc: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
Prerequisites: @Barracks
BuiltAt: barr,tent
Valued:
Cost: 500
Tooltip:
Name: Engineer
Description: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
Selectable:
Voice: EngineerVoice
Bounds: 12,17,0,-9
@@ -134,13 +152,16 @@ E6:
SPY:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 60
Prerequisites: dome, tent
Owner: allies
Cost: 500
Description: Spy
LongDesc: Infiltrates enemy structures to gather \nintelligence. Exact effect depends on the \nbuilding infiltrated.\n Strong vs Nothing\n Weak vs Everything\n Special Ability: Disguised
BuiltAt: tent
Valued:
Cost: 500
Tooltip:
Name: Spy
Description: Infiltrates enemy structures to gather \nintelligence. Exact effect depends on the \nbuilding infiltrated.\n Strong vs Nothing\n Weak vs Everything\n Special Ability: Disguised
Selectable:
Voice: SpyVoice
Bounds: 12,17,0,-9
@@ -161,13 +182,16 @@ SPY:
E7:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 110
Prerequisites: @Tech Center, @Barracks
Owner: allies,soviet
Cost: 1200
Description: Tanya
LongDesc: Elite commando infantry, armed with \ndual pistols and C4.\n Strong vs Infantry, Buildings\n Weak vs Vehicles\n Special Ability: Destroy Building with C4
BuiltAt: barr,tent
Valued:
Cost: 1200
Tooltip:
Name: Tanya
Description: Elite commando infantry, armed with \ndual pistols and C4.\n Strong vs Infantry, Buildings\n Weak vs Vehicles\n Special Ability: Destroy Building with C4
Selectable:
Voice: TanyaVoice
Bounds: 12,17,0,-9
@@ -187,13 +211,16 @@ E7:
MEDI:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 20
Owner: allies
Cost: 800
Description: Medic
LongDesc: Heals nearby infantry.\n Strong vs Nothing\n Weak vs Everything
Prerequisites: tent
BuiltAt: tent
Valued:
Cost: 800
Tooltip:
Name: Medic
Description: Heals nearby infantry.\n Strong vs Nothing\n Weak vs Everything
Selectable:
Voice: MedicVoice
Bounds: 12,17,0,-9
@@ -218,7 +245,8 @@ C1:
Bounds: 12,17,0,-9
Valued:
Cost: 70
Description: Technician
Tooltip:
Name: Technician
Health:
HP: 20
Mobile:
@@ -235,7 +263,8 @@ C2:
Bounds: 12,17,0,-9
Valued:
Cost: 70
Description: Technician
Tooltip:
Name: Technician
Health:
HP: 20
Mobile:
@@ -248,10 +277,14 @@ C2:
SHOK:
Inherits: ^Infantry
Buildable:
Queue: Infantry
Prerequisites: stek,tsla
Owner: soviet
Valued:
Cost: 900
Description: Tesla Trooper
Tooltip:
Name: Tesla Trooper
Description: TODO
Selectable:
Voice: ShokVoice
Bounds: 12,17,0,-9

View File

@@ -3,15 +3,16 @@ MSLO:
MissileWeapon: atomic
SpawnOffset: 10,0
Inherits: ^Building
Valued:
Cost: 2500
Tooltip:
Name: Missile Silo
Description: Launches a devastating nuclear strike.\n Strong vs Infantry, Buildings\n Weak vs Tanks\n Special Ability: Nuclear Missile
Buildable:
Queue: Defense
BuildPaletteOrder: 130
Prerequisites: @Tech Center
Owner: soviet,allies
Cost: 2500
Description: Missile Silo
LongDesc: Launches a devastating nuclear strike.\n Strong vs Infantry, Buildings\n Weak vs Tanks\n Special Ability: Nuclear Missile
Hotkey: m
Building:
Power: -100
Footprint: xx
@@ -29,14 +30,14 @@ GAP:
Inherits: ^Building
Valued:
Cost: 500
Description: Gap Generator
Tooltip:
Name: Gap Generator
Description: Regenerates the Fog of War nearby, \nobscuring the area.\n Unarmed
# Buildable:
# BuildPaletteOrder: 100
# Prerequisites: atek
# Owner: allies
# Cost: 500
# Description: Gap Generator
# LongDesc: Regenerates the Fog of War nearby, \nobscuring the area.\n Unarmed
# Hotkey: g
Building:
Power: -60
@@ -54,13 +55,16 @@ SPEN:
InfiltrateForSupportPower:
Power: SonarPulsePower
Inherits: ^Building
Valued:
Cost: 650
Tooltip:
Name: Sub Pen
Description: Produces and repairs submarines and \ntransports
Buildable:
Queue: Building
BuildPaletteOrder: 30
Prerequisites: @Power Plant
Owner: soviet
Cost: 650
Description: Sub Pen
LongDesc: Produces and repairs submarines and \ntransports
Hotkey: s
Targetable:
TargetTypes: Ground, Water
@@ -92,13 +96,16 @@ SYRD:
Power: SonarPulsePower
Inherits: ^Building
Buildable:
Queue: Building
BuildPaletteOrder: 40
Prerequisites: @Power Plant
Owner: allies
Cost: 650
Description: Shipyard
LongDesc: Produces and repairs ships
Hotkey: s
Valued:
Cost: 650
Tooltip:
Name: Shipyard
Description: Produces and repairs ships
Targetable:
TargetTypes: Ground, Water
Building:
@@ -133,10 +140,12 @@ IRON:
BuildPaletteOrder: 120
Prerequisites: stek
Owner: soviet
Cost: 1500
Description: Iron Curtain
LongDesc: Makes a group of units invulnerable for a \nshort time.\n Special Ability: Invulnerability
Hotkey: c
Valued:
Cost: 1500
Tooltip:
Name: Iron Curtain
Description: Makes a group of units invulnerable for a \nshort time.\n Special Ability: Invulnerability
Building:
Power: -200
Footprint: xx xx
@@ -160,10 +169,12 @@ PDOX:
BuildPaletteOrder: 120
Prerequisites: atek
Owner: allies
Cost: 1500
Description: Chronosphere
LongDesc: Teleports a unit from one place \nto another, for a limited time.\n Special Ability: Chronoshift
Hotkey: o
Valued:
Cost: 1500
Tooltip:
Name: Chronosphere
Description: Teleports a unit from one place \nto another, for a limited time.\n Special Ability: Chronoshift
Building:
Power: -200
Footprint: xx xx
@@ -189,10 +200,12 @@ TSLA:
BuildPaletteOrder: 70
Prerequisites: weap
Owner: soviet
Cost: 1500
Description: Tesla Coil
LongDesc: Advanced base defense. Requires power\nto operate.\n Strong vs Tanks, Infantry\n Weak vs Aircraft
Hotkey: t
Valued:
Cost: 1500
Tooltip:
Name: Tesla Coil
Description: Advanced base defense. Requires power\nto operate.\n Strong vs Tanks, Infantry\n Weak vs Aircraft
Building:
Power: -150
Footprint: _ x
@@ -220,10 +233,12 @@ AGUN:
BuildPaletteOrder: 50
Prerequisites: dome
Owner: allies
Cost: 600
Description: AA Gun
LongDesc: Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks
Hotkey: a
Valued:
Cost: 600
Tooltip:
Name: AA Gun
Description: Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks
Building:
Power: -50
Footprint: _ x
@@ -250,13 +265,16 @@ DOME:
CanPowerDown:
Inherits: ^Building
Buildable:
Queue: Building
BuildPaletteOrder: 60
Prerequisites: proc
Owner: allies,soviet
Cost: 1000
Description: Radar Dome
LongDesc: Provides an overview of the battlefield.\n Requires power to operate.
Hotkey: r
Valued:
Cost: 1000
Tooltip:
Name: Radar Dome
Description: Provides an overview of the battlefield.\n Requires power to operate.
Building:
Power: -40
Footprint: xx xx
@@ -278,10 +296,12 @@ PBOX:
BuildPaletteOrder: 20
Prerequisites: tent
Owner: allies
Cost: 400
Description: Pillbox
LongDesc: Basic defensive structure.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
Hotkey: x
Valued:
Cost: 400
Tooltip:
Name: Pillbox
Description: Basic defensive structure.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
Building:
Power: -15
Health:
@@ -302,10 +322,12 @@ HBOX:
BuildPaletteOrder: 30
Prerequisites: tent
Owner: allies
Cost: 600
Description: Camo Pillbox
LongDesc: Hidden defensive structure.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
Hotkey: c
Valued:
Cost: 600
Tooltip:
Name: Camo Pillbox
Description: Hidden defensive structure.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
Building:
Power: -15
Health:
@@ -326,10 +348,12 @@ GUN:
BuildPaletteOrder: 40
Prerequisites: tent
Owner: allies
Cost: 600
Description: Turret
LongDesc: Anti-Armor base defense.\n Strong vs Tanks\n Weak vs Infantry, Aircraft
Hotkey: t
Valued:
Cost: 600
Tooltip:
Name: Turret
Description: Anti-Armor base defense.\n Strong vs Tanks\n Weak vs Infantry, Aircraft
Building:
Power: -40
Health:
@@ -355,10 +379,12 @@ FTUR:
BuildPaletteOrder: 20
Prerequisites: barr
Owner: soviet
Cost: 600
Description: Flame Turret
LongDesc: Anti-Infantry base defense.\n Strong vs Infantry\n Weak vs Aircraft
Hotkey: f
Valued:
Cost: 600
Tooltip:
Name: Flame Turret
Description: Anti-Infantry base defense.\n Strong vs Infantry\n Weak vs Aircraft
Building:
Power: -20
Health:
@@ -380,10 +406,12 @@ SAM:
BuildPaletteOrder: 90
Prerequisites: dome
Owner: soviet
Cost: 750
Description: SAM Site
LongDesc: Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks
Hotkey: s
Valued:
Cost: 750
Tooltip:
Name: SAM Site
Description: Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks
Building:
Power: -20
Footprint: xx
@@ -407,14 +435,17 @@ SAM:
ATEK:
Inherits: ^Building
Buildable:
Queue: Building
BuildPaletteOrder: 100
Prerequisites: weap,dome
Owner: allies
Cost: 1500
Description: Allied Tech Center
LongDesc: Provides Allied advanced technologies.\n Special Ability: GPS Satellite
AlternateName: @Tech Center
Hotkey: t
Valued:
Cost: 1500
Tooltip:
Name: Allied Tech Center
Description: Provides Allied advanced technologies.\n Special Ability: GPS Satellite
AlternateName: @Tech Center
Building:
Power: -200
Footprint: xx xx
@@ -432,13 +463,16 @@ ATEK:
WEAP:
Inherits: ^Building
Buildable:
Queue: Building
BuildPaletteOrder: 50
Prerequisites: proc
Owner: soviet,allies
Cost: 2000
Description: War Factory
LongDesc: Produces tanks & light vehicles.
Hotkey: w
Valued:
Cost: 2000
Tooltip:
Name: War Factory
Description: Produces tanks & light vehicles.
Building:
Power: -30
Footprint: xxx xxx
@@ -461,7 +495,6 @@ WEAP:
FACT:
Inherits: ^Building
-Buildable:
Building:
Power: 0
Footprint: xxx xxx xxx
@@ -478,7 +511,8 @@ FACT:
IronCurtainable:
Valued:
Cost: 2500
Description: Construction Yard
Tooltip:
Name: Construction Yard
CustomSellValue:
Value: 2500
BaseBuilding:
@@ -490,13 +524,16 @@ FACT:
PROC:
Inherits: ^Building
Buildable:
Queue: Building
BuildPaletteOrder: 10
Prerequisites: @Power Plant
Owner: allies,soviet
Cost: 1400
Description: Ore Refinery
LongDesc: Converts Ore and Gems into money
Hotkey: e
Valued:
Cost: 1400
Tooltip:
Name: Ore Refinery
Description: Converts Ore and Gems into money
Building:
Power: -30
Footprint: _x_ xxx x==
@@ -525,13 +562,16 @@ PROC:
SILO:
Inherits: ^Building
Buildable:
Queue: Building
BuildPaletteOrder: 40
Prerequisites: proc
Owner: allies,soviet
Cost: 150
Description: Silo
LongDesc: Stores excess harvested Ore
Hotkey: o
Valued:
Cost: 150
Tooltip:
Name: Silo
Description: Stores excess harvested Ore
Building:
Power: -10
Capturable: true
@@ -551,13 +591,16 @@ SILO:
HPAD:
Inherits: ^Building
Buildable:
Queue: Building
BuildPaletteOrder: 90
Prerequisites: dome
Owner: allies
Cost: 1500
Description: Helipad
LongDesc: Produces and reloads helicopters
Hotkey: i
Valued:
Cost: 1500
Tooltip:
Name: Helipad
Description: Produces and reloads helicopters
Building:
Power: -10
Footprint: xx xx
@@ -581,13 +624,16 @@ HPAD:
AFLD:
Inherits: ^Building
Buildable:
Queue: Building
BuildPaletteOrder: 50
Prerequisites: dome
Owner: soviet
Cost: 1100
Description: Airstrip
LongDesc: Provides radar and off-map support\n Special Ability: Paratroopers\n Special Ability: Spy Plane
Hotkey: a
Valued:
Cost: 1100
Tooltip:
Name: Airstrip
Description: Provides radar and off-map support\n Special Ability: Paratroopers\n Special Ability: Spy Plane
Building:
Power: -50
Footprint: xxx xxx
@@ -610,13 +656,16 @@ AFLD:
POWR:
Inherits: ^Building
Buildable:
Queue: Building
BuildPaletteOrder: 0
Owner: allies,soviet
Cost: 300
Description: Power Plant
LongDesc: Provides power for other structures
AlternateName: @Power Plant
Hotkey: p
Valued:
Cost: 300
Tooltip:
Name: Power Plant
Description: Provides power for other structures
AlternateName: @Power Plant
Building:
Power: 100
Footprint: xx xx
@@ -633,13 +682,16 @@ POWR:
APWR:
Inherits: ^Building
Buildable:
Queue: Building
BuildPaletteOrder: 20
Prerequisites: dome
Owner: allies,soviet
Cost: 500
Description: Advanced Power Plant
LongDesc: Provides more power, cheaper than the \nstandard Power Plant
Hotkey: l
Valued:
Cost: 500
Tooltip:
Name: Advanced Power Plant
Description: Provides more power, cheaper than the \nstandard Power Plant
AlternateName: @Power Plant
Building:
Power: 200
@@ -657,14 +709,17 @@ APWR:
STEK:
Inherits: ^Building
Buildable:
Queue: Building
BuildPaletteOrder: 60
Prerequisites: weap,dome
Owner: soviet
Cost: 1500
Description: Soviet Tech Center
LongDesc: Provides Soviet advanced technologies
AlternateName: @Tech Center
Hotkey: t
Valued:
Cost: 1500
Tooltip:
Name: Soviet Tech Center
Description: Provides Soviet advanced technologies
AlternateName: @Tech Center
Building:
Power: -100
Footprint: xxx xxx
@@ -681,13 +736,16 @@ STEK:
BARR:
Inherits: ^Building
Buildable:
Queue: Building
BuildPaletteOrder: 30
Prerequisites: @Power Plant
Owner: soviet
Cost: 400
Description: Soviet Barracks
LongDesc: Produces infantry
Hotkey: b
Valued:
Cost: 400
Tooltip:
Name: Soviet Barracks
Description: Produces infantry
AlternateName: @Barracks
Building:
Power: -20
@@ -711,13 +769,16 @@ BARR:
TENT:
Inherits: ^Building
Buildable:
Queue: Building
BuildPaletteOrder: 30
Prerequisites: @Power Plant
Owner: allies
Cost: 400
Description: Allied Barracks
LongDesc: Produces infantry
Hotkey: b
Valued:
Cost: 400
Tooltip:
Name: Allied Barracks
Description: Produces infantry
AlternateName: @Barracks
Building:
Power: -20
@@ -741,13 +802,16 @@ TENT:
KENN:
Inherits: ^Building
Buildable:
Queue: Building
BuildPaletteOrder: 30
Prerequisites: @Power Plant
Owner: soviet
Cost: 200
Description: Kennel
LongDesc: Produces attack dogs
Hotkey: k
Valued:
Cost: 200
Tooltip:
Name: Kennel
Description: Produces attack dogs
Building:
Power: -10
Health:
@@ -767,13 +831,16 @@ KENN:
FIX:
Inherits: ^Building
Buildable:
Queue: Building
BuildPaletteOrder: 30
Prerequisites: weap
Owner: allies,soviet
Cost: 700
Description: Service Depot
LongDesc: Repairs vehicles, reloads minelayers, and \nallows the construction of additional bases.
Hotkey: d
Valued:
Cost: 700
Tooltip:
Name: Service Depot
Description: Repairs vehicles, reloads minelayers, and \nallows the construction of additional bases.
Building:
Power: -30
Footprint: _x_ xxx _x_
@@ -848,7 +915,8 @@ SYRF:
Inherits: ^Building
Valued:
Cost: 50
Description: Fake Shipyard
Tooltip:
Name: Fake Shipyard
# Buildable:
# BuildPaletteOrder: 900
# Prerequisites: @Power Plant
@@ -901,7 +969,8 @@ DOMF:
Inherits: ^Building
Valued:
Cost: 50
Description: Fake Radar Dome
Tooltip:
Name: Fake Radar Dome
# Buildable:
# BuildPaletteOrder: 900
# Prerequisites: proc
@@ -933,10 +1002,12 @@ SBAG:
BuildPaletteOrder: 1000
Prerequisites: fact
Owner: allies
Cost: 25
Description: Sandbag Wall
LongDesc: Stops infantry and blocks enemy fire.\nCan be crushed by tanks.
Hotkey: b
Valued:
Cost: 25
Tooltip:
Name: Sandbag Wall
Description: Stops infantry and blocks enemy fire.\nCan be crushed by tanks.
Health:
HP: 300
Armor: none
@@ -948,10 +1019,12 @@ FENC:
BuildPaletteOrder: 1000
Prerequisites: fact
Owner: soviet
Cost: 25
Description: Wire Fence
LongDesc: Stops infantry and blocks enemy fire.\nCan be crushed by tanks.
Hotkey: n
Valued:
Cost: 25
Tooltip:
Name: Wire Fence
Description: Stops infantry and blocks enemy fire.\nCan be crushed by tanks.
Health:
HP: 300
Armor: none
@@ -963,10 +1036,12 @@ BRIK:
BuildPaletteOrder: 1000
Prerequisites: fact
Owner: allies,soviet
Cost: 100
Description: Concrete Wall
LongDesc: Stop units and blocks enemy fire.
Hotkey: w
Valued:
Cost: 100
Tooltip:
Name: Concrete Wall
Description: Stop units and blocks enemy fire.
Building:
DamagedSound: crmble2.aud
DestroyedSound: kaboom30.aud

View File

@@ -1,9 +1,26 @@
Player:
ProductionQueue:
TechTreeCache:
ProductionQueue@Building:
Type: Building
BuildSpeed: .4
LowPowerSlowdown: 3
ProductionQueue@Vehicle:
Type: Vehicle
BuildSpeed: .4
LowPowerSlowdown: 3
ProductionQueue@Infantry:
Type: Infantry
BuildSpeed: .4
LowPowerSlowdown: 3
ProductionQueue@Ship:
Type: Ship
BuildSpeed: .4
LowPowerSlowdown: 3
ProductionQueue@Plane:
Type: Plane
BuildSpeed: .4
LowPowerSlowdown: 3
PlaceBuilding:
TechTreeCache:
GpsPower:
Image: gpssicon
OneShot: yes
@@ -204,9 +221,8 @@ MINV:
InvisibleToOthers:
CRATE:
Valued:
Cost: 0
Description: Crate
Tooltip:
Name: Crate
Crate:
Lifetime: 120
TerrainTypes: Clear, Rough, Road, Water, Ore, Beach

View File

@@ -122,8 +122,8 @@ TC05:
MINE:
Inherits: ^Tree
Valued:
Description: Ore Mine
Tooltip:
Name: Ore Mine
SeedsResource:
RadarColorFromTerrain:
Terrain: Ore

View File

@@ -40,12 +40,15 @@ BADR.bomber:
V2RL:
Inherits: ^Vehicle
Buildable:
Queue: Vehicle
BuildPaletteOrder: 40
Prerequisites: weap,dome
Owner: soviet
Valued:
Cost: 700
Description: V2 Rocket
LongDesc: Long-range rocket artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
Tooltip:
Name: V2 Rocket
Description: Long-range rocket artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
Health:
HP: 150
Armor: light
@@ -64,12 +67,15 @@ V2RL:
1TNK:
Inherits: ^Tank
Buildable:
Queue: Vehicle
BuildPaletteOrder: 40
Prerequisites: weap
Owner: allies
Valued:
Cost: 700
Description: Light Tank
LongDesc: Light Tank, good for scouting.\n Strong vs Light Vehicles\n Weak vs Tanks, Aircraft
Tooltip:
Name: Light Tank
Description: Light Tank, good for scouting.\n Strong vs Light Vehicles\n Weak vs Tanks, Aircraft
Health:
HP: 300
Armor: heavy
@@ -93,12 +99,15 @@ V2RL:
2TNK:
Inherits: ^Tank
Buildable:
Queue: Vehicle
BuildPaletteOrder: 60
Prerequisites: weap
Owner: allies
Valued:
Cost: 800
Description: Medium Tank
LongDesc: Allied Main Battle Tank.\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft
Tooltip:
Name: Medium Tank
Description: Allied Main Battle Tank.\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft
Health:
HP: 400
Armor: heavy
@@ -122,12 +131,15 @@ V2RL:
3TNK:
Inherits: ^Tank
Buildable:
Queue: Vehicle
BuildPaletteOrder: 40
Prerequisites: weap
Owner: soviet
Valued:
Cost: 1200
Description: Heavy Tank
LongDesc: Soviet Main Battle Tank, with dual cannons\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft
Tooltip:
Name: Heavy Tank
Description: Soviet Main Battle Tank, with dual cannons\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft
Health:
HP: 550
Armor: heavy
@@ -151,12 +163,15 @@ V2RL:
4TNK:
Inherits: ^Tank
Buildable:
Queue: Vehicle
BuildPaletteOrder: 100
Prerequisites: weap,stek
Owner: soviet
Valued:
Cost: 1800
Description: Mammoth Tank
LongDesc: Big and slow tank, with anti-air capability.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
Tooltip:
Name: Mammoth Tank
Description: Big and slow tank, with anti-air capability.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
Health:
HP: 750
Armor: heavy
@@ -187,12 +202,15 @@ V2RL:
ARTY:
Inherits: ^Tank
Buildable:
Queue: Vehicle
BuildPaletteOrder: 80
Prerequisites: weap
Owner: allies
Valued:
Cost: 600
Description: Artillery
LongDesc: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
Tooltip:
Name: Artillery
Description: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
Health:
HP: 75
Armor: light
@@ -210,12 +228,15 @@ ARTY:
HARV:
Inherits: ^Vehicle
Buildable:
Queue: Vehicle
BuildPaletteOrder: 10
Prerequisites: weap,proc
Owner: allies,soviet
Valued:
Cost: 1100
Description: Ore Truck
LongDesc: Collects Ore and Gems for processing.\n Unarmed
Tooltip:
Name: Ore Truck
Description: Collects Ore and Gems for processing.\n Unarmed
Selectable:
Priority: 7
Harvester:
@@ -233,12 +254,15 @@ HARV:
MCV:
Inherits: ^Vehicle
Buildable:
Queue: Vehicle
BuildPaletteOrder: 110
Prerequisites: weap,fix
Owner: allies,soviet
Valued:
Cost: 2000
Description: Mobile Construction Vehicle
LongDesc: Deploys into another Construction Yard.\n Unarmed
Tooltip:
Name: Mobile Construction Vehicle
Description: Deploys into another Construction Yard.\n Unarmed
Selectable:
Priority: 3
Health:
@@ -261,12 +285,15 @@ MCV:
JEEP:
Inherits: ^Vehicle
Buildable:
Queue: Vehicle
BuildPaletteOrder: 30
Prerequisites: weap
Owner: allies,soviet
Valued:
Cost: 500
Description: Ranger
LongDesc: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks, Aircraft
Tooltip:
Name: Ranger
Description: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks, Aircraft
Health:
HP: 150
Armor: light
@@ -287,12 +314,15 @@ JEEP:
APC:
Inherits: ^Tank
Buildable:
Queue: Vehicle
BuildPaletteOrder: 50
Prerequisites: weap,tent
Owner: allies
Valued:
Cost: 800
Description: Armored Personnel Carrier
LongDesc: Tough infantry transport.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
Tooltip:
Name: Armored Personnel Carrier
Description: Tough infantry transport.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
Health:
HP: 200
Armor: heavy
@@ -315,13 +345,16 @@ APC:
MNLY.AP:
Inherits: ^Tank
Buildable:
Queue: Vehicle
BuildPaletteOrder: 30
Prerequisites: weap,fix
Owner: soviet
Valued:
Cost: 800
Tooltip:
Name: Minelayer (Anti-Personnel)
Icon: MNLYICON
Description: Minelayer (Anti-Personnel)
LongDesc: Lays mines to destroy unwary enemy units.\n Unarmed
Description: Lays mines to destroy unwary enemy units.\n Unarmed
Health:
HP: 100
Armor: heavy
@@ -340,13 +373,16 @@ MNLY.AP:
MNLY.AT:
Inherits: ^Tank
Buildable:
Queue: Vehicle
BuildPaletteOrder: 30
Prerequisites: weap,fix
Owner: allies
Valued:
Cost: 800
Tooltip:
Name: Minelayer (Anti-Tank)
Icon: MNLYICON
Description: Minelayer (Anti-Tank)
LongDesc: Lays mines to destroy unwary enemy units.\n Unarmed
Description: Lays mines to destroy unwary enemy units.\n Unarmed
Health:
HP: 100
Armor: heavy
@@ -376,13 +412,16 @@ TRUK:
SS:
Inherits: ^Ship
Buildable:
Queue: Ship
BuildPaletteOrder: 50
Prerequisites: spen
BuiltAt: spen
Owner: soviet
Valued:
Cost: 950
Description: Submarine
LongDesc: Submerged anti-ship unit armed with \ntorpedoes.\n Strong vs Ships\n Weak vs Everything\n Special Ability: Submerge
Tooltip:
Name: Submarine
Description: Submerged anti-ship unit armed with \ntorpedoes.\n Strong vs Ships\n Weak vs Everything\n Special Ability: Submerge
Health:
HP: 250
Armor: light
@@ -412,13 +451,16 @@ SS:
MSUB:
Inherits: ^Ship
Buildable:
Queue: Ship
BuildPaletteOrder: 60
Prerequisites: spen,stek
BuiltAt: spen
Owner: soviet
Valued:
Cost: 2400
Description: Missile Submarine
LongDesc: Submerged anti-ground unit armed with \nlong-range ballistic missiles.\n Strong vs Buildings\n Weak vs Everything\n Special Ability: Submerge
Tooltip:
Name: Missile Submarine
Description: Submerged anti-ground unit armed with \nlong-range ballistic missiles.\n Strong vs Buildings\n Weak vs Everything\n Special Ability: Submerge
Health:
HP: 400
Armor: light
@@ -447,13 +489,16 @@ MSUB:
DD:
Inherits: ^Ship
Buildable:
Queue: Ship
BuildPaletteOrder: 70
Prerequisites: syrd
BuiltAt: syrd
Owner: allies
Valued:
Cost: 1000
Description: Destroyer
LongDesc: Fast multi-role ship. \n Strong vs Submarines, Aircraft\n Weak vs Infantry, Tanks
Tooltip:
Name: Destroyer
Description: Fast multi-role ship. \n Strong vs Submarines, Aircraft\n Weak vs Infantry, Tanks
Health:
HP: 400
Armor: heavy
@@ -477,13 +522,16 @@ DD:
CA:
Inherits: ^Ship
Buildable:
Queue: Ship
BuildPaletteOrder: 100
Prerequisites: syrd,atek
BuiltAt: syrd
Owner: allies
Valued:
Cost: 3200
Description: Cruiser
LongDesc: Very slow long-range ship. \n Strong vs Buildings\n Weak vs Ships, Submarines
Tooltip:
Name: Cruiser
Description: Very slow long-range ship. \n Strong vs Buildings\n Weak vs Ships, Submarines
Health:
HP: 800
Armor: heavy
@@ -511,11 +559,14 @@ CA:
LST:
Inherits: ^Ship
Buildable:
Queue: Ship
BuildPaletteOrder: 30
Owner: allies,soviet
Valued:
Cost: 700
Description: Transport
LongDesc: General-purpose naval transport.\nCan carry infantry and tanks.\n Unarmed
Tooltip:
Name: Transport
Description: General-purpose naval transport.\nCan carry infantry and tanks.\n Unarmed
Health:
HP: 350
Armor: heavy
@@ -534,13 +585,16 @@ LST:
PT:
Inherits: ^Ship
Buildable:
Queue: Ship
BuildPaletteOrder: 50
Prerequisites: syrd
BuiltAt: syrd
Owner: allies
Valued:
Cost: 500
Description: Gunboat
LongDesc: Light scout & support ship. \n Strong vs Ships, Submarines\n Weak vs Aircraft
Tooltip:
Name: Gunboat
Description: Light scout & support ship. \n Strong vs Ships, Submarines\n Weak vs Aircraft
Health:
HP: 200
Armor: heavy
@@ -569,9 +623,11 @@ MIG:
Prerequisites: afld
BuiltAt: afld
Owner: soviet
Valued:
Cost: 1200
Description: Mig Attack Plane
LongDesc: Fast Ground-Attack Plane.\n Strong vs Buildings\n Weak vs Infantry, Light Vehicles
Tooltip:
Name: Mig Attack Plane
Description: Fast Ground-Attack Plane.\n Strong vs Buildings\n Weak vs Infantry, Light Vehicles
Health:
HP: 70
Armor: light
@@ -602,9 +658,11 @@ YAK:
Prerequisites: afld
BuiltAt: afld
Owner: soviet
Valued:
Cost: 800
Description: Yak Attack Plane
LongDesc: Anti-Tanks & Anti-Infantry Plane.\n Strong vs Infantry, Tanks\n Weak vs Buildings
Tooltip:
Name: Yak Attack Plane
Description: Anti-Tanks & Anti-Infantry Plane.\n Strong vs Infantry, Tanks\n Weak vs Buildings
Health:
HP: 60
Armor: light
@@ -634,9 +692,11 @@ TRAN:
Prerequisites: hpad
BuiltAt: hpad
Owner: allies
Valued:
Cost: 1200
Description: Transport Helicopter
LongDesc: Fast Infantry Transport Helicopter.\n Unarmed
Tooltip:
Name: Transport Helicopter
Description: Fast Infantry Transport Helicopter.\n Unarmed
Health:
HP: 90
Armor: light
@@ -664,9 +724,11 @@ HELI:
Prerequisites: hpad
BuiltAt: hpad
Owner: allies
Valued:
Cost: 1200
Description: Longbow
LongDesc: Helicopter Gunship with AG Missiles.\n Strong vs Buildings, Tanks\n Weak vs Infantry
Tooltip:
Name: Longbow
Description: Helicopter Gunship with AG Missiles.\n Strong vs Buildings, Tanks\n Weak vs Infantry
Health:
HP: 120
Armor: light
@@ -698,9 +760,11 @@ HIND:
Prerequisites: hpad
BuiltAt: hpad
Owner: allies
Valued:
Cost: 1200
Description: Hind
LongDesc: Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles.\n Weak vs Tanks
Tooltip:
Name: Hind
Description: Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles.\n Weak vs Tanks
Health:
HP: 120
Armor: light
@@ -738,8 +802,8 @@ U2:
1TNK.Husk:
Inherits: ^Husk
Valued:
Description: Husk (Light Tank)
Tooltip:
Name: Husk (Light Tank)
RenderUnit:
Image: 1tnk
ThrowsParticle@turret:
@@ -750,8 +814,8 @@ U2:
2TNK.Husk:
Inherits: ^Husk
Valued:
Description: Husk (Medium Tank)
Tooltip:
Name: Husk (Medium Tank)
RenderUnit:
Image: 2tnk
ThrowsParticle@turret:
@@ -762,8 +826,8 @@ U2:
3TNK.Husk:
Inherits: ^Husk
Valued:
Description: Husk (Heavy Tank)
Tooltip:
Name: Husk (Heavy Tank)
RenderUnit:
Image: 3tnk
ThrowsParticle@turret:
@@ -774,8 +838,8 @@ U2:
4TNK.Husk:
Inherits: ^Husk
Valued:
Description: Husk (Mammoth Tank)
Tooltip:
Name: Husk (Mammoth Tank)
RenderUnit:
Image: 4tnk
ThrowsParticle@turret:
@@ -787,11 +851,14 @@ U2:
TTNK:
Inherits: ^Tank
Buildable:
Queue: Vehicle
Prerequisites: stek,tsla
Owner: soviet
Valued:
Cost: 1800
Description: Tesla Tank
LongDesc: TODO
Tooltip:
Name: Tesla Tank
Description: TODO
Health:
HP: 110
Armor: light