Shift movement cost/speed into IMove; regressions in a few areas
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@@ -110,7 +110,8 @@ namespace OpenRA.Mods.RA
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return;
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var Info = self.Info.Traits.Get<HelicopterInfo>();
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var rawSpeed = .2f * Util.GetEffectiveSpeed(self, UnitMovementType.Fly);
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var mobile = self.traits.WithInterface<IMove>().FirstOrDefault();
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var rawSpeed = .2f * mobile.MovementSpeedForCell(self, self.Location);
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var otherHelis = self.World.FindUnitsInCircle(self.CenterLocation, Info.IdealSeparation)
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.Where(a => a.traits.Contains<Helicopter>());
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